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release-1.14.1
src/filesystem/FileIndex.js
185 строк
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Boopesh Mahendran
Add drag and drop to move items in FileTreeView (#13546)
19 апр 2018, 08:22
19 апр 2018, 08:22
442678d
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/* * Copyright (c) 2013 - present Adobe Systems Incorporated. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ /** * FileIndex is an internal module used by FileSystem to maintain an index of all files and directories. * * This module is *only* used by FileSystem, and should not be called directly. */ define(function (require, exports, module) { "use strict"; var FileUtils = require("file/FileUtils"); /** * @constructor */ function FileIndex() { this._index = {}; } /** * Master index * * @type {Object.<string, File|Directory>} Maps a fullPath to a File or Directory object */ FileIndex.prototype._index = null; /** * Clear the file index cache. */ FileIndex.prototype.clear = function () { this._index = {}; }; /** * Visits every entry in the entire index; no stopping condition. * @param {!function(FileSystemEntry, string):void} Called with an entry and its fullPath */ FileIndex.prototype.visitAll = function (visitor) { var path; for (path in this._index) { if (this._index.hasOwnProperty(path)) { visitor(this._index[path], path); } } }; /** * Add an entry. * * @param {FileSystemEntry} entry The entry to add. */ FileIndex.prototype.addEntry = function (entry) { this._index[entry.fullPath] = entry; }; /** * Remove an entry. * * @param {FileSystemEntry} entry The entry to remove. */ FileIndex.prototype.removeEntry = function (entry) { var path = entry.fullPath, property; function replaceMember(property) { var member = entry[property]; if (typeof member === "function") { entry[property] = function () { console.warn("FileSystemEntry used after being removed from index: ", path); return member.apply(entry, arguments); }; } } delete this._index[path]; for (property in entry) { if (entry.hasOwnProperty(property)) { replaceMember(property); } } }; /** * Notify the index that an entry has been renamed. This updates * all affected entries in the index. * * @param {string} oldPath * @param {string} newPath * @param {boolean} isDirectory */ FileIndex.prototype.entryRenamed = function (oldPath, newPath, isDirectory) { var path, renameMap = {}, oldParentPath = FileUtils.getParentPath(oldPath), newParentPath = FileUtils.getParentPath(newPath); // Find all entries affected by the rename and put into a separate map. for (path in this._index) { if (this._index.hasOwnProperty(path)) { // See if we have a match. For directories, see if the path // starts with the old name. This is safe since paths always end // with '/'. For files, see if there is an exact match between // the path and the old name. if (isDirectory ? path.indexOf(oldPath) === 0 : path === oldPath) { renameMap[path] = newPath + path.substr(oldPath.length); } } } // Do the rename. for (path in renameMap) { if (renameMap.hasOwnProperty(path)) { var item = this._index[path]; // Sanity check to make sure the item and path still match console.assert(item.fullPath === path); delete this._index[path]; this._index[renameMap[path]] = item; item._setPath(renameMap[path]); } } // If file path is changed, i.e the file is moved // Remove the moved entry from old Directory and add it to new Directory if (oldParentPath !== newParentPath) { var oldDirectory = this._index[oldParentPath], newDirectory = this._index[newParentPath], renamedEntry; if (oldDirectory && oldDirectory._contents) { oldDirectory._contents = oldDirectory._contents.filter(function(entry) { if (entry.fullPath === newPath) { renamedEntry = entry; return false; } return true; }); } if (newDirectory && newDirectory._contents && renamedEntry) { renamedEntry._setPath(newPath); newDirectory._contents.push(renamedEntry); } } }; /** * Returns the cached entry for the specified path, or undefined * if the path has not been cached. * * @param {string} path The path of the entry to return. * @return {File|Directory} The entry for the path, or undefined if it hasn't * been cached yet. */ FileIndex.prototype.getEntry = function (path) { return this._index[path]; }; // Export public API module.exports = FileIndex; });