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src/extensions/default/DebugCommands/NodeDebugUtils.js
130 строк
4 KB
ficristo
Move most inline jslint directives to config files
12 авг 2016, 10:22
12 авг 2016, 10:22
074382a
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/* * Copyright (c) 2013 - present Adobe Systems Incorporated. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ define(function (require, exports, module) { "use strict"; var NodeConnection = brackets.getModule("utils/NodeConnection"); /** * @private * @type{NodeConnection} * Connection to node for executing commands like enableDebugger */ var _nodeConnection = null; /** * @private * @type{Array.<{level: string, timestamp: Date, message: string}>} * History of all log messages received from node (useful for inspecting * from the developer tools console) */ var _nodeLog = []; /** * Logs the state of the current node server to the console. */ function logNodeState() { if (brackets.app && brackets.app.getNodeState) { brackets.app.getNodeState(function (err, port) { if (err) { console.log("[NodeDebugUtils] Node is in error state " + err); } else { console.log("[NodeDebugUtils] Node is listening on port " + port); } }); } else { console.error("[NodeDebugUtils] No brackets.app.getNodeState function. Maybe you're running the wrong shell?"); } } /** * Sends a command to node to cause a restart. */ function restartNode() { try { _nodeConnection.domains.base.restartNode(); } catch (e) { window.alert("Failed trying to restart Node: " + e.message); } } /** * Sends a command to node to enable the debugger. */ function enableDebugger() { try { _nodeConnection.domains.base.enableDebugger(); } catch (e) { window.alert("Failed trying to enable Node debugger: " + e.message); } } /** * @private * Handler for log events from Node. Stores the messages in an internal array * for possible inspection in the developer tools. Also forwards messages to * the developer tools console. * @param {jQuery.Event} evt The event object from jQuery (not used) * @param {string} level The level of the log message. Can be anything, but * should be something like "log", "info", "warn", or "error" * @param {string} timestamp Time the event occurred in node, as a string * @param {string} message The log message */ function handleLogEvent(evt, level, timestamp, message) { // For some reason, stringifying and then parsing a Date through JSON turns // it into a string. var timestampAsDate = new Date(timestamp); _nodeLog.push({ level: level, timestamp: timestampAsDate, message: message }); var formattedMessage = "[node-" + level + " " + timestampAsDate.toLocaleTimeString() + "] " + message; switch (level) { case "info": case "warn": case "error": console[level](formattedMessage); break; default: console.log(formattedMessage); } } _nodeConnection = new NodeConnection(); _nodeConnection.connect(true); // TODO: It would be nice to add a menu item that allows the user // to enable/disable forwarding of node logs to the console. _nodeConnection.on("base:log", handleLogEvent); exports.logNodeState = logNodeState; exports.restartNode = restartNode; exports.enableDebugger = enableDebugger; });