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src/document/InMemoryFile.js
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GABINJUNG
Remove duplicate words (#13894)
10 янв 2018, 23:51
10 янв 2018, 23:51
87e07ba
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/* * Copyright (c) 2013 - present Adobe Systems Incorporated. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ /** * Represents a file that will never exist on disk - a placeholder backing file for untitled Documents. NO ONE * other than DocumentManager should create instances of InMemoryFile. It is valid to test for one (`instanceof * InMemoryFile`), but it's better to check `doc.isUntitled` where possible. * * Attempts to read/write an InMemoryFile will always fail, and exists() always yields false. InMemoryFile.fullPath * is just a placeholder, and should not be displayed anywhere in the UI; fullPath IS guaranteed to be unique, however. * * An InMemoryFile is not added to the filesystem index, so if you ask the filesystem anything about this * object, it won't know what you're talking about (`filesystem.getFileForPath(someInMemFile.fullPath)` will not * return someInMemFile). */ define(function (require, exports, module) { "use strict"; var File = require("filesystem/File"), FileSystemError = require("filesystem/FileSystemError"); function InMemoryFile(fullPath, fileSystem) { File.call(this, fullPath, fileSystem); } InMemoryFile.prototype = Object.create(File.prototype); InMemoryFile.prototype.constructor = InMemoryFile; InMemoryFile.prototype.parentClass = File.prototype; // Stub out invalid calls inherited from File /** * Reject any attempts to read the file. * * Read a file as text. * * @param {Object=} options Currently unused. * @param {function (number, string, object)} callback */ InMemoryFile.prototype.read = function (options, callback) { if (typeof (options) === "function") { callback = options; } callback(FileSystemError.NOT_FOUND); }; /** * Rejects any attempts to write the file. * * @param {string} data Data to write. * @param {string=} encoding Encoding for data. Defaults to UTF-8. * @param {!function (err, object)} callback Callback that is passed the * error code and the file's new stats if the write is successful. */ InMemoryFile.prototype.write = function (data, encoding, callback) { if (typeof (encoding) === "function") { callback = encoding; } callback(FileSystemError.NOT_FOUND); }; // Stub out invalid calls inherited from FileSystemEntry InMemoryFile.prototype.exists = function (callback) { callback(null, false); }; InMemoryFile.prototype.stat = function (callback) { callback(FileSystemError.NOT_FOUND); }; InMemoryFile.prototype.unlink = function (callback) { callback(FileSystemError.NOT_FOUND); }; InMemoryFile.prototype.rename = function (newName, callback) { callback(FileSystemError.NOT_FOUND); }; InMemoryFile.prototype.moveToTrash = function (callback) { callback(FileSystemError.NOT_FOUND); }; // Export this class module.exports = InMemoryFile; });