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master
src/leveldb/db/builder.h
30 строк
988 B
Wladimir J. van der Laan
Update to leveldb upstream using subtree merge
28 янв 2020, 18:59
28 янв 2020, 18:59
20a6bab
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #ifndef STORAGE_LEVELDB_DB_BUILDER_H_ #define STORAGE_LEVELDB_DB_BUILDER_H_ #include "leveldb/status.h" namespace leveldb { struct Options; struct FileMetaData; class Env; class Iterator; class TableCache; class VersionEdit; // Build a Table file from the contents of *iter. The generated file // will be named according to meta->number. On success, the rest of // *meta will be filled with metadata about the generated table. // If no data is present in *iter, meta->file_size will be set to // zero, and no Table file will be produced. Status BuildTable(const std::string& dbname, Env* env, const Options& options, TableCache* table_cache, Iterator* iter, FileMetaData* meta); } // namespace leveldb #endif // STORAGE_LEVELDB_DB_BUILDER_H_