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master
src/ausearch-int.c
184 строки
4 KB
Steve Grubb
aureport: preserve integer lists on allocation failure
13 июл 2026, 05:08
13 июл 2026, 05:08
ec5fafa
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/* * ausearch-int.c - Minimal linked list library for integers * Copyright (c) 2005,2008 Red Hat Inc. * All Rights Reserved. * * This software may be freely redistributed and/or modified under the * terms of the GNU General Public License as published by the Free * Software Foundation; either version 2, or (at your option) any * later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor * Boston, MA 02110-1335, USA. * * Authors: * Steve Grubb <sgrubb@redhat.com> */ #include "config.h" #include <stdlib.h> #include "ausearch-int.h" void ilist_create(ilist *l) { l->head = NULL; l->cur = NULL; l->cnt = 0; } int_node *ilist_next(ilist *l) { if (l->cur == NULL) return NULL; l->cur = l->cur->next; return l->cur; } /* * ilist_alloc_node - allocate and initialize an integer list node * @num: integer to store * @hits: initial occurrence count * @aux: auxiliary value to store * * Returns: Allocated node, or NULL on allocation failure. */ static int_node *ilist_alloc_node(int num, unsigned int hits, int aux) { int_node *newnode; newnode = malloc(sizeof(int_node)); if (newnode == NULL) return NULL; newnode->num = num; newnode->hits = hits; newnode->aux1 = aux; newnode->next = NULL; return newnode; } int ilist_append(ilist *l, int num, unsigned int hits, int aux) { int_node* newnode; newnode = ilist_alloc_node(num, hits, aux); if (newnode == NULL) return 1; // if we are at top, fix this up if (l->head == NULL) l->head = newnode; else // Otherwise add pointer to newnode l->cur->next = newnode; // make newnode current l->cur = newnode; l->cnt++; return 0; } void ilist_clear(ilist* l) { int_node* nextnode; register int_node* current; if (l == NULL) return; current = l->head; while (current) { nextnode=current->next; free(current); current=nextnode; } l->head = NULL; l->cur = NULL; l->cnt = 0; } int ilist_add_if_uniq(ilist *l, int num, int aux) { register int_node *cur, *prev; int_node *newnode; prev = cur = l->head; while (cur) { if (cur->num == num) { cur->hits++; return 0; } else if (num > cur->num) { prev = cur; cur = cur->next; } else { newnode = ilist_alloc_node(num, 1, aux); if (newnode == NULL) return -1; // Link after alloc so failed insert leaves l intact newnode->next = cur; if (cur == l->head) l->head = newnode; else prev->next = newnode; l->cur = newnode; l->cnt++; return 1; } } if (prev) l->cur = prev; /* No matches, append to the end */ if (ilist_append(l, num, 1, aux)) return -1; return 1; } // If lprev would be NULL, use l->head static void swap_nodes(int_node *lprev, int_node *left, int_node *right) { int_node *t = right->next; if (lprev) lprev->next = right; right->next = left; left->next = t; } // This will sort the list from most hits to least void ilist_sort_by_hits(ilist *l) { register int_node* cur, *prev; if (l->cnt <= 1) return; prev = cur = l->head; while (cur && cur->next) { /* If the next node is bigger */ if (cur->hits < cur->next->hits) { if (cur == l->head) { // Update the actual list head l->head = cur->next; prev = NULL; } swap_nodes(prev, cur, cur->next); // start over prev = cur = l->head; continue; } prev = cur; cur = cur->next; } // End with cur pointing at first record l->cur = l->head; }