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src/NetStat.cc
140 строк
4 KB
Tatsuhiro Tsujikawa
Reset sessionDownloadLength and sessionUploadLength on download start
12 окт 2019, 04:30
12 окт 2019, 04:30
6ebdddb
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/* <!-- copyright */ /* * aria2 - The high speed download utility * * Copyright (C) 2012 Tatsuhiro Tsujikawa * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * In addition, as a special exception, the copyright holders give * permission to link the code of portions of this program with the * OpenSSL library under certain conditions as described in each * individual source file, and distribute linked combinations * including the two. * You must obey the GNU General Public License in all respects * for all of the code used other than OpenSSL. If you modify * file(s) with this exception, you may extend this exception to your * version of the file(s), but you are not obligated to do so. If you * do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source * files in the program, then also delete it here. */ /* copyright --> */ #include "NetStat.h" #include "wallclock.h" namespace aria2 { NetStat::NetStat() : status_(NetStat::IDLE), avgDownloadSpeed_(0), avgUploadSpeed_(0), sessionDownloadLength_(0), sessionUploadLength_(0) { } NetStat::~NetStat() = default; /** * Returns current download speed in byte per sec. */ int NetStat::calculateDownloadSpeed() { return downloadSpeed_.calculateSpeed(); } int NetStat::calculateNewestDownloadSpeed(int seconds) { return downloadSpeed_.calculateNewestSpeed(seconds); } int NetStat::calculateAvgDownloadSpeed() { return avgDownloadSpeed_ = downloadSpeed_.calculateAvgSpeed(); } int NetStat::calculateUploadSpeed() { return uploadSpeed_.calculateSpeed(); } int NetStat::calculateNewestUploadSpeed(int seconds) { return uploadSpeed_.calculateNewestSpeed(seconds); } int NetStat::calculateAvgUploadSpeed() { return avgUploadSpeed_ = uploadSpeed_.calculateAvgSpeed(); } void NetStat::updateDownload(size_t bytes) { downloadSpeed_.update(bytes); sessionDownloadLength_ += bytes; } void NetStat::updateUpload(size_t bytes) { uploadSpeed_.update(bytes); sessionUploadLength_ += bytes; } void NetStat::updateUploadSpeed(size_t bytes) { uploadSpeed_.update(bytes); } void NetStat::updateUploadLength(size_t bytes) { sessionUploadLength_ += bytes; } int NetStat::getMaxDownloadSpeed() const { return downloadSpeed_.getMaxSpeed(); } int NetStat::getMaxUploadSpeed() const { return uploadSpeed_.getMaxSpeed(); } void NetStat::reset() { downloadSpeed_.reset(); uploadSpeed_.reset(); downloadStartTime_ = global::wallclock(); status_ = IDLE; sessionDownloadLength_ = 0; sessionUploadLength_ = 0; } void NetStat::downloadStart() { reset(); status_ = ACTIVE; } void NetStat::downloadStop() { calculateAvgDownloadSpeed(); calculateAvgUploadSpeed(); status_ = IDLE; } TransferStat NetStat::toTransferStat() { TransferStat stat; stat.downloadSpeed = calculateDownloadSpeed(); stat.uploadSpeed = calculateUploadSpeed(); stat.sessionDownloadLength = getSessionDownloadLength(); stat.sessionUploadLength = getSessionUploadLength(); return stat; } } // namespace aria2