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src/BtInteractive.h
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Nils Maier
Use default where possible
29 авг 2016, 17:52
29 авг 2016, 17:52
366e2e8
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/* <!-- copyright */ /* * aria2 - The high speed download utility * * Copyright (C) 2006 Tatsuhiro Tsujikawa * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * In addition, as a special exception, the copyright holders give * permission to link the code of portions of this program with the * OpenSSL library under certain conditions as described in each * individual source file, and distribute linked combinations * including the two. * You must obey the GNU General Public License in all respects * for all of the code used other than OpenSSL. If you modify * file(s) with this exception, you may extend this exception to your * version of the file(s), but you are not obligated to do so. If you * do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source * files in the program, then also delete it here. */ /* copyright --> */ #ifndef D_BT_INTERACTIVE_H #define D_BT_INTERACTIVE_H #include "common.h" #include <memory> namespace aria2 { class BtHandshakeMessage; class BtInteractive { public: virtual ~BtInteractive() = default; virtual void initiateHandshake() = 0; virtual std::unique_ptr<BtHandshakeMessage> receiveHandshake(bool quickReply = false) = 0; virtual std::unique_ptr<BtHandshakeMessage> receiveAndSendHandshake() = 0; virtual void doPostHandshakeProcessing() = 0; virtual void doInteractionProcessing() = 0; virtual void cancelAllPiece() = 0; virtual void sendPendingMessage() = 0; virtual size_t countPendingMessage() = 0; virtual bool isSendingMessageInProgress() = 0; virtual size_t countReceivedMessageInIteration() const = 0; virtual size_t countOutstandingRequest() = 0; }; } // namespace aria2 #endif // D_BT_INTERACTIVE_H