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src/AbstractCommand.h
245 строк
8 KB
Tatsuhiro Tsujikawa
make clang-format using clang-format-3.6
27 дек 2015, 12:40
27 дек 2015, 12:40
b1132d6
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/* <!-- copyright */ /* * aria2 - The high speed download utility * * Copyright (C) 2006 Tatsuhiro Tsujikawa * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * In addition, as a special exception, the copyright holders give * permission to link the code of portions of this program with the * OpenSSL library under certain conditions as described in each * individual source file, and distribute linked combinations * including the two. * You must obey the GNU General Public License in all respects * for all of the code used other than OpenSSL. If you modify * file(s) with this exception, you may extend this exception to your * version of the file(s), but you are not obligated to do so. If you * do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source * files in the program, then also delete it here. */ /* copyright --> */ #ifndef D_ABSTRACT_COMMAND_H #define D_ABSTRACT_COMMAND_H #include "Command.h" #include <vector> #include <string> #include <memory> #include "TimerA2.h" namespace aria2 { class FileEntry; class RequestGroup; class CheckIntegrityEntry; class DownloadContext; class SegmentMan; class PieceStorage; class Request; class DownloadEngine; class Segment; class SocketCore; class Option; class SocketRecvBuffer; #ifdef ENABLE_ASYNC_DNS class AsyncNameResolver; class AsyncNameResolverMan; #endif // ENABLE_ASYNC_DNS class AbstractCommand : public Command { private: std::shared_ptr<Request> req_; std::shared_ptr<FileEntry> fileEntry_; std::shared_ptr<SocketCore> socket_; std::shared_ptr<SocketRecvBuffer> socketRecvBuffer_; std::shared_ptr<SocketCore> readCheckTarget_; std::shared_ptr<SocketCore> writeCheckTarget_; #ifdef ENABLE_ASYNC_DNS std::unique_ptr<AsyncNameResolverMan> asyncNameResolverMan_; #endif // ENABLE_ASYNC_DNS RequestGroup* requestGroup_; DownloadEngine* e_; std::vector<std::shared_ptr<Segment>> segments_; Timer checkPoint_; Timer serverStatTimer_; std::chrono::seconds timeout_; bool checkSocketIsReadable_; bool checkSocketIsWritable_; bool incNumConnection_; int32_t calculateMinSplitSize() const; void useFasterRequest(const std::shared_ptr<Request>& fasterRequest); bool shouldProcess() const; public: RequestGroup* getRequestGroup() const { return requestGroup_; } const std::shared_ptr<Request>& getRequest() const { return req_; } void setRequest(const std::shared_ptr<Request>& request); // Resets request_. This method is more efficient than // setRequest(std::shared_ptr<Request>()); void resetRequest(); const std::shared_ptr<FileEntry>& getFileEntry() const { return fileEntry_; } void setFileEntry(const std::shared_ptr<FileEntry>& fileEntry); DownloadEngine* getDownloadEngine() const { return e_; } const std::shared_ptr<SocketCore>& getSocket() const { return socket_; } std::shared_ptr<SocketCore>& getSocket() { return socket_; } void setSocket(const std::shared_ptr<SocketCore>& s); void createSocket(); const std::shared_ptr<SocketRecvBuffer>& getSocketRecvBuffer() const { return socketRecvBuffer_; } const std::vector<std::shared_ptr<Segment>>& getSegments() const { return segments_; } // Resolves hostname. The resolved addresses are stored in addrs // and first element is returned. If resolve is not finished, // return empty string. In this case, call this function with same // arguments until resolved address is returned. Exception is // thrown on error. port is used for retrieving cached addresses. std::string resolveHostname(std::vector<std::string>& addrs, const std::string& hostname, uint16_t port); void tryReserved(); void setReadCheckSocket(const std::shared_ptr<SocketCore>& socket); void setWriteCheckSocket(const std::shared_ptr<SocketCore>& socket); void disableReadCheckSocket(); void disableWriteCheckSocket(); /** * If pred == true, calls setReadCheckSocket(socket). Otherwise, calls * disableReadCheckSocket(). */ void setReadCheckSocketIf(const std::shared_ptr<SocketCore>& socket, bool pred); /** * If pred == true, calls setWriteCheckSocket(socket). Otherwise, calls * disableWriteCheckSocket(). */ void setWriteCheckSocketIf(const std::shared_ptr<SocketCore>& socket, bool pred); // Swaps socket_ with socket. This disables current read and write // check. void swapSocket(std::shared_ptr<SocketCore>& socket); std::chrono::seconds getTimeout() const { return timeout_; } void setTimeout(std::chrono::seconds timeout) { timeout_ = std::move(timeout); } void prepareForNextAction(std::unique_ptr<CheckIntegrityEntry> checkEntry); // Check if socket is connected. If socket is not connected and // there are other addresses to try, command is created using // InitiateConnectionCommandFactory and it is pushed to // DownloadEngine and returns false. If no addresses left, DlRetryEx // exception is thrown. bool checkIfConnectionEstablished(const std::shared_ptr<SocketCore>& socket, const std::string& connectedHostname, const std::string& connectedAddr, uint16_t connectedPort); /* * Returns true if proxy for the procol indicated by Request::getProtocol() * is defined. Otherwise, returns false. */ bool isProxyDefined() const; /* * Creates Request object for proxy URI and returns it. * If no valid proxy is defined, then returns std::shared_ptr<Request>(). */ std::shared_ptr<Request> createProxyRequest() const; // Returns proxy method for given protocol. Either V_GET or V_TUNNEL // is returned. For HTTPS, always returns V_TUNNEL. const std::string& resolveProxyMethod(const std::string& protocol) const; const std::shared_ptr<Option>& getOption() const; const std::shared_ptr<DownloadContext>& getDownloadContext() const; const std::shared_ptr<SegmentMan>& getSegmentMan() const; const std::shared_ptr<PieceStorage>& getPieceStorage() const; Timer& getCheckPoint() { return checkPoint_; } void checkSocketRecvBuffer(); void addCommandSelf(); protected: virtual bool prepareForRetry(time_t wait); virtual void onAbort(); virtual bool executeInternal() = 0; // Returns true if the derived class wants to execute // executeInternal() unconditionally virtual bool noCheck() const { return false; } public: AbstractCommand( cuid_t cuid, const std::shared_ptr<Request>& req, const std::shared_ptr<FileEntry>& fileEntry, RequestGroup* requestGroup, DownloadEngine* e, const std::shared_ptr<SocketCore>& s = nullptr, const std::shared_ptr<SocketRecvBuffer>& socketRecvBuffer = nullptr, bool incNumConnection = true); virtual ~AbstractCommand(); virtual bool execute() CXX11_OVERRIDE; }; // Returns proxy URI for given protocol. If no proxy URI is defined, // then returns an empty string. std::string getProxyUri(const std::string& protocol, const Option* option); } // namespace aria2 #endif // D_ABSTRACT_COMMAND_H