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main
tools/module_loader/ModuleLoader.vcxproj
205 строк
11 KB
Gordon Lam
build(common): update project references to use $(RepoRoot) for paths (#44639)
07 фев 2026, 03:12
Не верифицирован
07 фев 2026, 03:12
740dbf5
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<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|ARM64"> <Configuration>Debug</Configuration> <Platform>ARM64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|ARM64"> <Configuration>Release</Configuration> <Platform>ARM64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <VCProjectVersion>17.0</VCProjectVersion> <Keyword>Win32Proj</Keyword> <ProjectGuid>{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}</ProjectGuid> <RootNamespace>ModuleLoader</RootNamespace> <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> <ProjectName>ModuleLoader</ProjectName> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="Shared"> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir> <IntDir>$(Platform)\$(Configuration)\</IntDir> <TargetName>ModuleLoader</TargetName> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'"> <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir> <IntDir>$(Platform)\$(Configuration)\</IntDir> <TargetName>ModuleLoader</TargetName> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir> <IntDir>$(Platform)\$(Configuration)\</IntDir> <TargetName>ModuleLoader</TargetName> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'"> <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir> <IntDir>$(Platform)\$(Configuration)\</IntDir> <TargetName>ModuleLoader</TargetName> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <WarningLevel>Level4</WarningLevel> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <LanguageStandard>stdcpp20</LanguageStandard> <AdditionalIncludeDirectories>$(ProjectDir)src;$(RepoRoot)src\modules\interface;$(RepoRoot)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PrecompiledHeader>NotUsing</PrecompiledHeader> <TreatWarningAsError>false</TreatWarningAsError> </ClCompile> <Link> <SubSystem>Console</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <AdditionalDependencies>kernel32.lib;user32.lib;Shcore.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalManifestDependencies>type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'</AdditionalManifestDependencies> </Link> <Manifest> <AdditionalManifestFiles>$(ProjectDir)ModuleLoader.manifest</AdditionalManifestFiles> </Manifest> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'"> <ClCompile> <WarningLevel>Level4</WarningLevel> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <LanguageStandard>stdcpp20</LanguageStandard> <AdditionalIncludeDirectories>$(ProjectDir)src;$(RepoRoot)src\modules\interface;$(RepoRoot)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PrecompiledHeader>NotUsing</PrecompiledHeader> <TreatWarningAsError>false</TreatWarningAsError> </ClCompile> <Link> <SubSystem>Console</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <AdditionalDependencies>kernel32.lib;user32.lib;Shcore.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalManifestDependencies>type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'</AdditionalManifestDependencies> </Link> <Manifest> <AdditionalManifestFiles>$(ProjectDir)ModuleLoader.manifest</AdditionalManifestFiles> </Manifest> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ClCompile> <WarningLevel>Level4</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <LanguageStandard>stdcpp20</LanguageStandard> <AdditionalIncludeDirectories>$(ProjectDir)src;$(RepoRoot)src\modules\interface;$(RepoRoot)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PrecompiledHeader>NotUsing</PrecompiledHeader> <TreatWarningAsError>false</TreatWarningAsError> </ClCompile> <Link> <SubSystem>Console</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>true</GenerateDebugInformation> <AdditionalDependencies>kernel32.lib;user32.lib;Shcore.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalManifestDependencies>type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'</AdditionalManifestDependencies> </Link> <Manifest> <AdditionalManifestFiles>$(ProjectDir)ModuleLoader.manifest</AdditionalManifestFiles> </Manifest> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'"> <ClCompile> <WarningLevel>Level4</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <LanguageStandard>stdcpp20</LanguageStandard> <AdditionalIncludeDirectories>$(ProjectDir)src;$(RepoRoot)src\modules\interface;$(RepoRoot)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PrecompiledHeader>NotUsing</PrecompiledHeader> <TreatWarningAsError>false</TreatWarningAsError> </ClCompile> <Link> <SubSystem>Console</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>true</GenerateDebugInformation> <AdditionalDependencies>kernel32.lib;user32.lib;Shcore.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalManifestDependencies>type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'</AdditionalManifestDependencies> </Link> <Manifest> <AdditionalManifestFiles>$(ProjectDir)ModuleLoader.manifest</AdditionalManifestFiles> </Manifest> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="src\main.cpp" /> <ClCompile Include="src\ModuleLoader.cpp" /> <ClCompile Include="src\SettingsLoader.cpp" /> <ClCompile Include="src\HotkeyManager.cpp" /> <ClCompile Include="src\ConsoleHost.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="src\ModuleLoader.h" /> <ClInclude Include="src\SettingsLoader.h" /> <ClInclude Include="src\HotkeyManager.h" /> <ClInclude Include="src\ConsoleHost.h" /> </ItemGroup> <ItemGroup> <None Include="README.md" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>