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main
tools/MouseJump.Kicker/NativeMethods/Core/HANDLE.cs
41 строка
1 KB
Michael Clayton
Ready for Review - [Mouse Jump] - port upstream WinUI3 code to Mouse Jump (microsoft#48290) (#48393)
07 авг 2026, 08:34
Не верифицирован
07 авг 2026, 08:34
e0010c5
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// Copyright (c) Microsoft Corporation // The Microsoft Corporation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; namespace MouseJump.Kicker.NativeMethods; internal static partial class Core { /// <summary> /// A handle to an object. /// This type is declared in WinNT.h as follows: /// typedef PVOID HANDLE; /// </summary> /// <remarks> /// See https://learn.microsoft.com/en-us/windows/win32/winprog/windows-data-types /// </remarks> internal readonly struct HANDLE { public static readonly HANDLE Null = new(IntPtr.Zero); public readonly IntPtr Value; public HANDLE(IntPtr value) { this.Value = value; } public bool IsNull => this.Value == HANDLE.Null.Value; public static implicit operator IntPtr(HANDLE value) => value.Value; public static explicit operator HANDLE(IntPtr value) => new(value); public override string ToString() { return $"{this.GetType().Name}({this.Value})"; } } }