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src/settings-ui/Settings.UI/Helpers/RelayCommand.cs
61 строка
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moooyo
[AOT] clean up AOT issue in Settings.UI (#36559)
24 фев 2025, 21:48
Не верифицирован
24 фев 2025, 21:48
f81f65d
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// Copyright (c) Microsoft Corporation // The Microsoft Corporation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Windows.Input; namespace Microsoft.PowerToys.Settings.UI.Helpers { public partial class RelayCommand : ICommand { private readonly Action _execute; private readonly Func<bool> _canExecute; public event EventHandler CanExecuteChanged; public RelayCommand(Action execute) : this(execute, null) { } public RelayCommand(Action execute, Func<bool> canExecute) { _execute = execute ?? throw new ArgumentNullException(nameof(execute)); _canExecute = canExecute; } public bool CanExecute(object parameter) => _canExecute == null || _canExecute(); public void Execute(object parameter) => _execute(); public void OnCanExecuteChanged() => CanExecuteChanged?.Invoke(this, EventArgs.Empty); } [System.Diagnostics.CodeAnalysis.SuppressMessage("StyleCop.CSharp.MaintainabilityRules", "SA1402:File may only contain a single type", Justification = "abstract T and abstract")] public partial class RelayCommand<T> : ICommand { private readonly Action<T> execute; private readonly Func<T, bool> canExecute; public event EventHandler CanExecuteChanged; public RelayCommand(Action<T> execute) : this(execute, null) { } public RelayCommand(Action<T> execute, Func<T, bool> canExecute) { this.execute = execute ?? throw new ArgumentNullException(nameof(execute)); this.canExecute = canExecute; } public bool CanExecute(object parameter) => canExecute == null || canExecute((T)parameter); public void Execute(object parameter) => execute((T)parameter); public void OnCanExecuteChanged() => CanExecuteChanged?.Invoke(this, EventArgs.Empty); } }