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src/modules/powerdisplay/PowerDisplayModuleInterface/PowerDisplayModuleInterface.vcxproj
130 строк
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Clint Rutkas
[PowerDisplay] Drop redundant hardcoded PlatformToolset (inherit Cpp.Build.props) (#49370)
17 июл 2026, 11:49
Не верифицирован
17 июл 2026, 11:49
f81689d
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<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" /> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|ARM64"> <Configuration>Debug</Configuration> <Platform>ARM64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|ARM64"> <Configuration>Release</Configuration> <Platform>ARM64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <VCProjectVersion>16.0</VCProjectVersion> <ProjectGuid>{D1234567-8901-2345-6789-ABCDEF012345}</ProjectGuid> <Keyword>Win32Proj</Keyword> <RootNamespace>PowerDisplayModuleInterface</RootNamespace> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="Shared"> </ImportGroup> <ImportGroup> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <OutDir>..\..\..\..\$(Platform)\$(Configuration)\</OutDir> <IntDir>$(Platform)\$(Configuration)\PowerDisplayModuleInterface\</IntDir> <TargetName>PowerToys.PowerDisplayModuleInterface</TargetName> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>_DEBUG;POWERDISPLAYMODULEINTERFACE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>..\..\..\common\inc;..\..\..\common\Telemetry;..\..\;..\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableUAC>false</EnableUAC> <AdditionalDependencies>Shlwapi.lib;Rpcrt4.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>NDEBUG;POWERDISPLAYMODULEINTERFACE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>..\..\..\common\inc;..\..\..\common\Telemetry;..\..\;..\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableUAC>false</EnableUAC> <AdditionalDependencies>Shlwapi.lib;Rpcrt4.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies> </Link> </ItemDefinitionGroup> <ItemGroup> <ClInclude Include="pch.h" /> <ClInclude Include="PowerDisplayProcessManager.h" /> <ClInclude Include="resource.h" /> <ClInclude Include="trace.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="dllmain.cpp" /> <ClCompile Include="pch.cpp"> <PrecompiledHeader Condition="'$(UsePrecompiledHeaders)' != 'false'">Create</PrecompiledHeader> </ClCompile> <ClCompile Include="PowerDisplayProcessManager.cpp" /> <ClCompile Include="trace.cpp" /> </ItemGroup> <ItemGroup> <ProjectReference Include="..\..\..\common\logger\logger.vcxproj"> <Project>{d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project> </ProjectReference> <ProjectReference Include="..\..\..\common\SettingsAPI\SettingsAPI.vcxproj"> <Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project> </ProjectReference> </ItemGroup> <ItemGroup> <ResourceCompile Include="PowerDisplayModuleInterface.rc" /> </ItemGroup> <ItemGroup> <None Include="packages.config" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="..\..\..\..\deps\spdlog.props" /> <ImportGroup Label="ExtensionTargets"> <Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" /> <Import Project="..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" /> </ImportGroup> <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> <PropertyGroup> <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText> </PropertyGroup> <Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" /> <Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" /> <Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" /> </Target> </Project>