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src/modules/imageresizer/ImageResizerContextMenu/ImageResizerContextMenu.vcxproj
158 строк
9 KB
David Gardiner
Make PowerShell script invocation more reliable (#46729)
09 июл 2026, 11:55
Не верифицирован
09 июл 2026, 11:55
3fd6a03
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О чём код?
<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" /> <Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild"> <Exec LogStandardErrorAsError="false" Command="powershell -NonInteractive -executionpolicy Unrestricted -NoProfile $(RepoRoot)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h ImageResizerContextMenu.base.rc ImageResizerContextMenu.rc" /> </Target> <PropertyGroup Label="Globals"> <Keyword>Win32Proj</Keyword> <ProjectGuid>{93b72a06-c8bd-484f-a6f7-c9f280b150bf}</ProjectGuid> <RootNamespace>ImageResizerContextMenu</RootNamespace> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="Shared"> </ImportGroup> <ImportGroup Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <TargetName>PowerToys.ImageResizerContextMenu</TargetName> <!-- Needs a different int dir to avoid conflicts in msix creation. --> <IntDir>$(SolutionDir)$(Platform)\$(Configuration)\TemporaryBuild\obj\$(ProjectName)\</IntDir> <OutDir>$(RepoRoot)$(Platform)\$(Configuration)\WinUI3Apps\</OutDir> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>_DEBUG;IMAGERESIZERCONTEXTMENU_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>..\ImageResizerLib;$(RepoRoot)src\common\inc;$(RepoRoot)src\common\Telemetry;..\..\;$(RepoRoot)src\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableUAC>false</EnableUAC> <ModuleDefinitionFile>Source.def</ModuleDefinitionFile> </Link> <PostBuildEvent> <Command>if exist "$(OutDir)ImageResizerContextMenuPackage.msix" del "$(OutDir)ImageResizerContextMenuPackage.msix" /q MakeAppx.exe pack /d "$(MSBuildThisFileDirectory)." /p "$(OutDir)ImageResizerContextMenuPackage.msix" /nv</Command> </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>NDEBUG;IMAGERESIZERCONTEXTMENU_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>..\ImageResizerLib;$(RepoRoot)src\common\inc;$(RepoRoot)src\common\Telemetry;..\..\;$(RepoRoot)src\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableUAC>false</EnableUAC> <ModuleDefinitionFile>Source.def</ModuleDefinitionFile> </Link> <PostBuildEvent> <Command>if exist "$(OutDir)ImageResizerContextMenuPackage.msix" del "$(OutDir)ImageResizerContextMenuPackage.msix" /q MakeAppx.exe pack /d "$(MSBuildThisFileDirectory)." /p "$(OutDir)ImageResizerContextMenuPackage.msix" /nv</Command> </PostBuildEvent> </ItemDefinitionGroup> <ItemGroup> <ClInclude Include="framework.h" /> <ClInclude Include="pch.h" /> <None Include="resource.base.h" /> <ClInclude Include="Generated Files/resource.h" /> <ClInclude Include="targetver.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="dllmain.cpp" /> <ClCompile Include="pch.cpp"> <PrecompiledHeader Condition="'$(UsePrecompiledHeaders)' != 'false'">Create</PrecompiledHeader> </ClCompile> </ItemGroup> <ItemGroup> <ResourceCompile Include="Generated Files/ImageResizerContextMenu.rc" /> <None Include="ImageResizerContextMenu.base.rc" /> </ItemGroup> <ItemGroup> <None Include="packages.config" /> </ItemGroup> <ItemGroup> <None Include="Assets\ImageResizer\ImageResizer.ico"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\ImageResizer\LargeTile.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\ImageResizer\SmallTile.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\ImageResizer\SplashScreen.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\ImageResizer\Square150x150Logo.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\ImageResizer\Square44x44Logo.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\ImageResizer\storelogo.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\ImageResizer\Wide310x150Logo.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> </ItemGroup> <ItemGroup> <ProjectReference Include="$(RepoRoot)src\common\logger\logger.vcxproj"> <Project>{d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project> </ProjectReference> <ProjectReference Include="$(RepoRoot)src\common\SettingsAPI\SettingsAPI.vcxproj"> <Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project> </ProjectReference> <ProjectReference Include="$(RepoRoot)src\common\Telemetry\EtwTrace\EtwTrace.vcxproj"> <Project>{8f021b46-362b-485c-bfba-ccf83e820cbd}</Project> </ProjectReference> <ProjectReference Include="..\ImageResizerLib\ImageResizerLib.vcxproj"> <Project>{18b3db45-4ffe-4d01-97d6-5223feee1853}</Project> </ProjectReference> </ItemGroup> <ItemGroup> <None Include="Resources.resx" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(RepoRoot)deps\spdlog.props" /> <ImportGroup Label="ExtensionTargets"> <Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" /> <Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" /> </ImportGroup> <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> <PropertyGroup> <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText> </PropertyGroup> <Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" /> <Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" /> <Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" /> </Target> </Project>