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src/modules/Workspaces/WorkspacesLib/AppUtils.h
36 строк
1 KB
Kai Tao
[Workspaces]Fix for steam games capture&launch: capture and correctly launch steam games. (#38380)
23 апр 2025, 10:39
Не верифицирован
23 апр 2025, 10:39
5836144
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#pragma once #include <WorkspacesLib/WorkspacesData.h> namespace Utils { namespace Apps { struct AppData { std::wstring name; std::wstring installPath; std::wstring packageFullName; std::wstring appUserModelId; std::wstring pwaAppId; std::wstring protocolPath; bool canLaunchElevated = false; bool IsEdge() const; bool IsChrome() const; bool IsSteamGame() const; }; using AppList = std::vector<AppData>; const std::wstring& GetCurrentFolder(); const std::wstring& GetCurrentFolderUpper(); AppList GetAppsList(); std::optional<AppData> GetApp(const std::wstring& appPath, DWORD pid, const AppList& apps); std::optional<AppData> GetApp(HWND window, const AppList& apps); bool UpdateAppVersion(WorkspacesData::WorkspacesProject::Application& app, const AppList& installedApps); bool UpdateWorkspacesApps(WorkspacesData::WorkspacesProject& workspace, const AppList& installedApps); } }