/
githubmirror
/
PowerToys
Обзор
Документация
Войти
/
githubmirror
/
PowerToys
Код
Запросы
0
Пакеты
0
Релизы
0
Аналитика
Безопасность
main
src/modules/FileLocksmith/FileLocksmithContextMenu/FileLocksmithContextMenu.vcxproj
160 строк
9 KB
Makoto Sakaguchi
FileLocksmith: Fix context menu items are not localized (#49606)
11 авг 2026, 09:00
Не верифицирован
11 авг 2026, 09:00
a60c104
Код
Авторство
О чём код?
<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" /> <Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild"> <Exec LogStandardErrorAsError="false" Command="powershell -NonInteractive -executionpolicy Unrestricted -NoProfile $(RepoRoot)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h FileLocksmithContextMenu.base.rc FileLocksmithContextMenu.rc" /> </Target> <PropertyGroup Label="Globals"> <VCProjectVersion>17.0</VCProjectVersion> <Keyword>Win32Proj</Keyword> <ProjectGuid>{799a50d8-de89-4ed1-8ff8-ad5a9ed8c0ca}</ProjectGuid> <RootNamespace>FileLocksmithContextMenu</RootNamespace> </PropertyGroup> <PropertyGroup> <TargetName>PowerToys.FileLocksmithContextMenu</TargetName> <!-- Needs a different int dir to avoid conflicts in msix creation. --> <IntDir>$(SolutionDir)$(Platform)\$(Configuration)\TemporaryBuild\obj\$(ProjectName)\</IntDir> <OutDir>$(RepoRoot)$(Platform)\$(Configuration)\WinUI3Apps\</OutDir> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="Shared"> </ImportGroup> <ImportGroup Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>WIN32;_DEBUG;FILELOCKSMITHCONTEXTMENU_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>..;../../..;</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableUAC>false</EnableUAC> <AdditionalDependencies>runtimeobject.lib;%(AdditionalDependencies)</AdditionalDependencies> <ModuleDefinitionFile>Source.def</ModuleDefinitionFile> </Link> <PreBuildEvent> <Command>del $(OutDir)\FileLocksmithContextMenuPackage.msix /q MakeAppx.exe pack /d . /p $(OutDir)FileLocksmithContextMenuPackage.msix /nv</Command> </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>WIN32;NDEBUG;FILELOCKSMITHCONTEXTMENU_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>..;../../..;</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Windows</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>true</GenerateDebugInformation> <EnableUAC>false</EnableUAC> <AdditionalDependencies>runtimeobject.lib;%(AdditionalDependencies)</AdditionalDependencies> <ModuleDefinitionFile>Source.def</ModuleDefinitionFile> </Link> <PreBuildEvent> <Command>del $(OutDir)\FileLocksmithContextMenuPackage.msix /q MakeAppx.exe pack /d . /p $(OutDir)FileLocksmithContextMenuPackage.msix /nv</Command> </PreBuildEvent> </ItemDefinitionGroup> <ItemGroup> <ClInclude Include="framework.h" /> <ClInclude Include="pch.h" /> <None Include="resource.base.h" /> <ClInclude Include="Generated Files/resource.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="dllmain.cpp" /> <ClCompile Include="pch.cpp"> <PrecompiledHeader Condition="'$(UsePrecompiledHeaders)' != 'false'">Create</PrecompiledHeader> </ClCompile> </ItemGroup> <ItemGroup> <None Include="packages.config" /> <None Include="Resources.resx" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="Generated Files/FileLocksmithContextMenu.rc" /> <None Include="FileLocksmithContextMenu.base.rc" /> </ItemGroup> <ItemGroup> <None Include="Assets\FileLocksmith\FileLocksmith.ico"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\FileLocksmith\LargeTile.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\FileLocksmith\SmallTile.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\FileLocksmith\SplashScreen.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\FileLocksmith\Square150x150Logo.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\FileLocksmith\Square44x44Logo.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\FileLocksmith\storelogo.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> <None Include="Assets\FileLocksmith\Wide310x150Logo.png"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </None> </ItemGroup> <ItemGroup> <ProjectReference Include="$(RepoRoot)src\common\SettingsAPI\SettingsAPI.vcxproj"> <Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project> </ProjectReference> <ProjectReference Include="$(RepoRoot)src\common\Telemetry\EtwTrace\EtwTrace.vcxproj"> <Project>{8f021b46-362b-485c-bfba-ccf83e820cbd}</Project> </ProjectReference> <ProjectReference Include="$(RepoRoot)src\common\version\version.vcxproj"> <Project>{cc6e41ac-8174-4e8a-8d22-85dd7f4851df}</Project> </ProjectReference> <ProjectReference Include="..\FileLocksmithLib\FileLocksmithLib.vcxproj"> <Project>{9d52fd25-ef90-4f9a-a015-91efc5daf54f}</Project> </ProjectReference> </ItemGroup> <Import Project="$(RepoRoot)deps\spdlog.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> <Import Project="$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" /> <Import Project="$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" /> </ImportGroup> <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> <PropertyGroup> <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText> </PropertyGroup> <Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.ImplementationLibrary.1.0.260126.7\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" /> <Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.props'))" /> <Error Condition="!Exists('$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(RepoRoot)packages\Microsoft.Windows.CppWinRT.2.0.250303.1\build\native\Microsoft.Windows.CppWinRT.targets'))" /> </Target> </Project>