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v7.4.16
src/Microsoft.Management.UI.Internal/CommonHelper.cs
71 строка
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Steve Lee
Update copyright notice to latest guidance (#12190)
24 мар 2020, 21:08
Не верифицирован
24 мар 2020, 21:08
b7cb335
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// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Windows; // Specifies the location in which theme dictionaries are stored for types in an assembly. [assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)] namespace Microsoft.Management.UI { /// <summary> /// Utilities in common in this assembly. /// </summary> internal static class CommonHelper { /// <summary> /// Restore the values from the settings to the actual window position, size and state. /// </summary> /// <param name="target">The window we are setting position and size of.</param> /// <param name="userSettingTop">The value for top from the user settings.</param> /// <param name="userSettingLeft">The value for left from the user settings.</param> /// <param name="userSettingWidth">The value for width from the user settings.</param> /// <param name="userSettingHeight">The value for height from the user settings.</param> /// <param name="defaultWidth">The with used if <paramref name="userSettingWidth"/> is not valid.</param> /// <param name="defaultHeight">The height used if <paramref name="userSettingHeight"/> is not valid.</param> /// <param name="userSettingMaximized">True if the window is maximized in the user setting.</param> internal static void SetStartingPositionAndSize(Window target, double userSettingTop, double userSettingLeft, double userSettingWidth, double userSettingHeight, double defaultWidth, double defaultHeight, bool userSettingMaximized) { bool leftInvalid = userSettingLeft < System.Windows.SystemParameters.VirtualScreenLeft || userSettingWidth > System.Windows.SystemParameters.VirtualScreenLeft + System.Windows.SystemParameters.VirtualScreenWidth; bool topInvalid = userSettingTop < System.Windows.SystemParameters.VirtualScreenTop || userSettingTop > System.Windows.SystemParameters.VirtualScreenTop + System.Windows.SystemParameters.VirtualScreenHeight; bool widthInvalid = userSettingWidth < 0 || userSettingWidth > System.Windows.SystemParameters.VirtualScreenWidth; bool heightInvalid = userSettingHeight < 0 || userSettingHeight > System.Windows.SystemParameters.VirtualScreenHeight; if (leftInvalid || topInvalid) { target.WindowStartupLocation = System.Windows.WindowStartupLocation.CenterScreen; } else { target.Left = userSettingLeft; target.Top = userSettingTop; } // If any saved coordinate is invalid, we set the window to the default position if (widthInvalid || heightInvalid) { target.Width = defaultWidth; target.Height = defaultHeight; } else { target.Width = userSettingWidth; target.Height = userSettingHeight; } if (userSettingMaximized) { target.WindowState = WindowState.Maximized; } } } }