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src/Microsoft.PowerShell.ConsoleHost/resources/ko/ConsoleHostRawUserInterfaceStrings.ko.resx
177 строк
9 KB
olprod
Localized file check-in by OneLocBuild Task: Build definition ID 13420: Build ID 2660148 (#27752)
05 авг 2026, 00:40
Не верифицирован
05 авг 2026, 00:40
ead4ce4
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<?xml version="1.0" encoding="utf-8"?> <root> <!-- Microsoft ResX Schema Version 2.0 The primary goals of this format is to allow a simple XML format that is mostly human readable. The generation and parsing of the various data types are done through the TypeConverter classes associated with the data types. Example: ... ado.net/XML headers & schema ... <resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="version">2.0</resheader> <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> <value>[base64 mime encoded serialized .NET Framework object]</value> </data> <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <comment>This is a comment</comment> </data> There are any number of "resheader" rows that contain simple name/value pairs. Each data row contains a name, and value. The row also contains a type or mimetype. Type corresponds to a .NET class that support text/value conversion through the TypeConverter architecture. Classes that don't support this are serialized and stored with the mimetype set. The mimetype is used for serialized objects, and tells the ResXResourceReader how to depersist the object. This is currently not extensible. For a given mimetype the value must be set accordingly: Note - application/x-microsoft.net.object.binary.base64 is the format that the ResXResourceWriter will generate, however the reader can read any of the formats listed below. mimetype: application/x-microsoft.net.object.binary.base64 value : The object must be serialized with : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.soap.base64 value : The object must be serialized with : System.Runtime.Serialization.Formatters.Soap.SoapFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.bytearray.base64 value : The object must be serialized into a byte array : using a System.ComponentModel.TypeConverter : and then encoded with base64 encoding. --> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> <xsd:element name="root" msdata:IsDataSet="true"> <xsd:complexType> <xsd:choice maxOccurs="unbounded"> <xsd:element name="metadata"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" /> </xsd:sequence> <xsd:attribute name="name" use="required" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="assembly"> <xsd:complexType> <xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" /> </xsd:complexType> </xsd:element> <xsd:element name="data"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="resheader"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" /> </xsd:complexType> </xsd:element> </xsd:choice> </xsd:complexType> </xsd:element> </xsd:schema> <resheader name="resmimetype"> <value>text/microsoft-resx</value> </resheader> <resheader name="version"> <value>2.0</value> </resheader> <resheader name="reader"> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <resheader name="writer"> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <data name="CoordinateOutOfBufferErrorTemplate" xml:space="preserve"> <value>제공된 좌표가 올바르지 않아 작업을 처리할 수 없습니다. {0}의 버퍼 영역 안에 있는 좌표를 지정합니다.</value> </data> <data name="InvalidBufferSizeError" xml:space="preserve"> <value>지정한 크기가 너무 크거나 너무 작아 버퍼 크기를 설정할 수 없습니다.</value> </data> <data name="InvalidConsoleColorError" xml:space="preserve"> <value>지정한 값이 올바르지 않아 콘솔 색을 설정할 수 없습니다. System.ConsoleColor 형식에 정의된 유효한 색을 지정합니다.</value> </data> <data name="InvalidCursorSizeError" xml:space="preserve"> <value>지정한 커서 크기가 잘못되었으므로 CursorSize를 처리할 수 없습니다.</value> </data> <data name="InvalidReadKeyOptionsError" xml:space="preserve"> <value>키 옵션을 읽을 수 없습니다. 옵션을 읽으려면 IncludeKeyDown, IncludeKeyUp 중 하나 또는 둘 다를 설정하세요.</value> </data> <data name="InvalidRegionErrorTemplate" xml:space="preserve"> <value>{0}은(는) {1}보다 크거나 같아야 합니다.</value> </data> <data name="InvalidXWindowPositionError" xml:space="preserve"> <value>지정한 Window X(열) 위치는 화면 버퍼의 너비를 벗어나 사용할 수 없습니다. 버퍼의 가장 왼쪽 열을 0으로 하여 다른 X 위치를 지정합니다.</value> </data> <data name="InvalidYWindowPositionError" xml:space="preserve"> <value>지정한 Window Y(행) 위치는 화면 버퍼의 높이를 벗어나 사용할 수 없습니다. 버퍼의 맨 위 행을 0으로 하여 다른 Y 위치를 지정합니다.</value> </data> <data name="WindowWidthTooSmallError" xml:space="preserve"> <value>창 너비는 1보다 작을 수 없습니다.</value> </data> <data name="WindowHeightTooSmallError" xml:space="preserve"> <value>창 높이는 1 이상이어야 합니다.</value> </data> <data name="WindowWidthLargerThanBufferError" xml:space="preserve"> <value>창 너비는 화면 버퍼보다 클 수 없습니다.</value> </data> <data name="WindowHeightLargerThanBufferError" xml:space="preserve"> <value>창 높이는 화면 버퍼보다 클 수 없습니다.</value> </data> <data name="WindowWidthTooLargeErrorTemplate" xml:space="preserve"> <value>창 너비는 {0}보다 클 수 없습니다.</value> </data> <data name="WindowHeightTooLargeErrorTemplate" xml:space="preserve"> <value>창 높이는 {0}보다 클 수 없습니다.</value> </data> <data name="WindowTooNarrowError" xml:space="preserve"> <value>창 크기가 너무 좁습니다.</value> </data> <data name="WindowTooShortError" xml:space="preserve"> <value>창 크기가 너무 짧습니다.</value> </data> <data name="WindowTitleTooShortError" xml:space="preserve"> <value>창 제목은 비워 둘 수 없습니다.</value> </data> <data name="WindowTitleTooLongErrorTemplate" xml:space="preserve"> <value>창 제목은 {0}자보다 길 수 없습니다.</value> </data> <data name="WindowTitleElevatedPrefix" xml:space="preserve"> <value>관리자: </value> </data> </root>