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QuarterP.cpp 
70 строк · 2.5 Кб
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/**************************************************************************\
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 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are
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 * met:
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 *
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 * Redistributions of source code must retain the above copyright notice,
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 * this list of conditions and the following disclaimer.
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 *
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 * Redistributions in binary form must reproduce the above copyright
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 * notice, this list of conditions and the following disclaimer in the
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 * documentation and/or other materials provided with the distribution.
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 *
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 * Neither the name of the copyright holder nor the names of its
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 * contributors may be used to endorse or promote products derived from
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 * this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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\**************************************************************************/
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#include "QuarterP.h"
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#include "ImageReader.h"
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#include "KeyboardP.h"
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#include "SensorManager.h"
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using namespace SIM::Coin3D::Quarter;
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QuarterP::StateCursorMap * QuarterP::statecursormap = nullptr;
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QuarterP::QuarterP()
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{
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  this->sensormanager = new SensorManager;
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  this->imagereader = new ImageReader;
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  assert(!QuarterP::statecursormap);
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  QuarterP::statecursormap = new StateCursorMap;
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}
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QuarterP::~QuarterP()
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{
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  delete this->imagereader;
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  delete this->sensormanager;
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  assert(QuarterP::statecursormap);
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  delete QuarterP::statecursormap;
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  // FIXME: Why not use an atexit mechanism for this?
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  if (KeyboardP::keyboardmap) {
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    KeyboardP::keyboardmap->clear();
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    KeyboardP::keypadmap->clear();
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    delete KeyboardP::keyboardmap;
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    delete KeyboardP::keypadmap;
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    KeyboardP::keyboardmap = nullptr;
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    KeyboardP::keypadmap = nullptr;
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  }
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}
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