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dieoska
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src/game/client/component.cpp
141 строка
3 KB
Marvin Winkens
split CRenderTools and add CRenderMap and move functions to Graphics
13 авг 2025, 01:15
13 авг 2025, 01:15
68fe988
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#include "component.h" #include "gameclient.h" #include <base/system.h> void CComponentInterfaces::OnInterfacesInit(CGameClient *pClient) { dbg_assert(m_pClient == nullptr, "Component already initialized"); m_pClient = pClient; } class IKernel *CComponentInterfaces::Kernel() const { return m_pClient->Kernel(); } class IEngine *CComponentInterfaces::Engine() const { return m_pClient->Engine(); } class IGraphics *CComponentInterfaces::Graphics() const { return m_pClient->Graphics(); } class ITextRender *CComponentInterfaces::TextRender() const { return m_pClient->TextRender(); } class IInput *CComponentInterfaces::Input() const { return m_pClient->Input(); } class IStorage *CComponentInterfaces::Storage() const { return m_pClient->Storage(); } class CUi *CComponentInterfaces::Ui() const { return m_pClient->Ui(); } class ISound *CComponentInterfaces::Sound() const { return m_pClient->Sound(); } class CRenderTools *CComponentInterfaces::RenderTools() const { return m_pClient->RenderTools(); } class CRenderMap *CComponentInterfaces::RenderMap() const { return m_pClient->RenderMap(); } class IConfigManager *CComponentInterfaces::ConfigManager() const { return m_pClient->ConfigManager(); } class CConfig *CComponentInterfaces::Config() const { return m_pClient->Config(); } class IConsole *CComponentInterfaces::Console() const { return m_pClient->Console(); } class IDemoPlayer *CComponentInterfaces::DemoPlayer() const { return m_pClient->DemoPlayer(); } class IDemoRecorder *CComponentInterfaces::DemoRecorder(int Recorder) const { return m_pClient->DemoRecorder(Recorder); } class IFavorites *CComponentInterfaces::Favorites() const { return m_pClient->Favorites(); } class IServerBrowser *CComponentInterfaces::ServerBrowser() const { return m_pClient->ServerBrowser(); } class CLayers *CComponentInterfaces::Layers() const { return m_pClient->Layers(); } class CCollision *CComponentInterfaces::Collision() const { return m_pClient->Collision(); } #if defined(CONF_AUTOUPDATE) class IUpdater *CComponentInterfaces::Updater() const { return m_pClient->Updater(); } #endif int64_t CComponentInterfaces::time() const { #if defined(CONF_VIDEORECORDER) return IVideo::Current() ? IVideo::Time() : time_get(); #else return time_get(); #endif } float CComponentInterfaces::LocalTime() const { #if defined(CONF_VIDEORECORDER) return IVideo::Current() ? IVideo::LocalTime() : Client()->LocalTime(); #else return Client()->LocalTime(); #endif } class IClient *CComponentInterfaces::Client() const { return m_pClient->Client(); } class IHttp *CComponentInterfaces::Http() const { return m_pClient->Http(); }