ldu
aaa_heavy | 30 | int |
aaa_light | 30 | int |
aaa_mg | 30 | int |
aerostat | 15 | int |
aircraft_gunner | 0 | int |
aircraft_heavy | 200 | int |
aircraft_light | 100 | int |
aircraft_medium | 100 | int |
aircraft_pilot | 0 | int |
aircraft_static | 5 | int |
aircraft_transport | 200 | int |
aircraft_turret | 0 | int |
airfield | 5 | int |
armoured_vehicle | 15 | int |
artillery_field | 30 | int |
artillery_howitzer | 30 | int |
artillery_rocket | 30 | int |
bomb | 0 | int |
bridge | 5 | int |
building_big | 0 | int |
building_medium | 0 | int |
building_small | 0 | int |
bullet | 0 | int |
car | 15 | int |
driver | 0 | int |
explosion | 0 | int |
flare | 0 | int |
industrial | 5 | int |
locomotive | 45 | int |
machine_gunner | 15 | int |
parachute | 0 | int |
rocket | 0 | int |
searchlight | 15 | int |
shell | 0 | int |
ship | 200 | int |
ship_heavy | 300 | int |
ship_medium | 200 | int |
ship_light | 100 | int |
tank_heavy | 60 | int |
tank_light | 30 | int |
tank_medium | 45 | int |
tank_driver | 0 | int |
tank_turret | 0 | int |
trash | 0 | int |
truck | 15 | int |
vehicle_crew | 0 | int |
vehicle_static | 5 | int |
vehicle_turret | 0 | int |
wagon | 15 | int |
ak_assist | 20 | int |
fairplay_up | 5 | pct |
fairplay_disco | 10 | pct |
fairplay_fak | 10 | pct |
fairplay_fgk | 5 | pct |