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master
Lab9/Lab9a/fMirror.cpp
73 строки
2 KB
daryadevx
fix
24 дек 2024, 21:14
24 дек 2024, 21:14
5d0eeb2
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "fMirror.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma link "GLS.SceneViewer" #pragma link "GLS.Scene" #pragma link "GLS.Cadencer" #pragma link "GLS.Mirror" #pragma link "GLS.Objects" #pragma link "GLS.GeomObjects" #pragma link "GLS.Extrusion" #pragma link "GLS.MultiPolygon" #pragma link "GLS.BaseClasses" #pragma link "GLS.Coordinates" #pragma resource "*.dfm" TForm1 *Form1; int mx, my; //--------------------------------------------------------------------------- __fastcall TForm1::TForm1(TComponent * Owner):TForm(Owner) { } //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- void __fastcall TForm1::FormResize(TObject * Sender) { if(GLSceneViewer1->Width > GLSceneViewer1->Height) GLCamera1->SceneScale = (float)GLSceneViewer1->Height / 300; else GLCamera1->SceneScale = (float)GLSceneViewer1->Width / 360; } //--------------------------------------------------------------------------- void __fastcall TForm1::GLSceneViewer1MouseDown(TObject * Sender, TMouseButton Button, TShiftState Shift, int X, int Y) { mx = X; my = Y; } //--------------------------------------------------------------------------- void __fastcall TForm1::GLSceneViewer1MouseMove(TObject * Sender, TShiftState Shift, int X, int Y) { if (Shift.Contains(ssLeft)) GLCamera1->MoveAroundTarget(my-Y, mx-X); else if (Shift.Contains(ssRight)) GLCamera1->RotateTarget(my-Y, mx-X, 0); mx=X; my=Y; } //--------------------------------------------------------------------------- void __fastcall TForm1::FormMouseWheel(TObject *Sender, TShiftState Shift, int WheelDelta, TPoint &MousePos, bool &Handled) { GLCamera1-> AdjustDistanceToTarget(Power(1.1, (WheelDelta / 120.0))); } //---------------------------------------------------------------------------