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Assets/Plugins/UniTask/Runtime/Triggers/AsyncAwakeTrigger.cs
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Crypt
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16 ноя 2025, 14:28
16 ноя 2025, 14:28
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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member using System.Threading; using UnityEngine; namespace Cysharp.Threading.Tasks.Triggers { public static partial class AsyncTriggerExtensions { public static AsyncAwakeTrigger GetAsyncAwakeTrigger(this GameObject gameObject) { return GetOrAddComponent<AsyncAwakeTrigger>(gameObject); } public static AsyncAwakeTrigger GetAsyncAwakeTrigger(this Component component) { return component.gameObject.GetAsyncAwakeTrigger(); } } [DisallowMultipleComponent] public sealed class AsyncAwakeTrigger : AsyncTriggerBase<AsyncUnit> { public UniTask AwakeAsync() { if (calledAwake) return UniTask.CompletedTask; return ((IAsyncOneShotTrigger)new AsyncTriggerHandler<AsyncUnit>(this, true)).OneShotAsync(); } } }