efl
1import ector_renderer;
2
3mixin @beta Ector.Renderer.Shape requires Efl.Object extends Efl.Gfx.Shape
4{
5[[Ector shape renderer mixin]]
6c_prefix: ector_renderer_shape;
7methods {
8@property fill {
9[[Fill property]]
10set {
11}
12get {
13}
14values {
15r: const(Ector.Renderer); [[Ector fill renderer]]
16}
17}
18@property stroke_fill {
19[[Stroke fill property]]
20set {
21}
22get {
23}
24values {
25r: const(Ector.Renderer); [[Ector stroke fill renderer]]
26}
27}
28@property stroke_marker {
29[[Stroke marker property]]
30set {
31}
32get {
33}
34values {
35r: const(Ector.Renderer); [[Ector stroke marker renderer]]
36}
37}
38}
39implements {
40Efl.Object.invalidate;
41}
42}
43