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#include "ephysics_test.h"
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typedef struct _Collision_Data Collision_Data;
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struct _Collision_Data {
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EPhysics_Body *sphere;
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EPhysics_Body *sphere2;
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_collision_cb(void *data, EPhysics_Body *body __UNUSED__, void *event_info)
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EPhysics_Body *contact_body;
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Collision_Data *collision_data = data;
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EPhysics_Body_Collision *collision = event_info;
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contact_body = ephysics_body_collision_contact_body_get(collision);
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if (contact_body != collision_data->sphere2) return;
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ephysics_body_collision_position_get(collision, &x, &y, &z);
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evas_object_move(collision_data->impact, x - 10, y - 40);
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elm_object_signal_emit(collision_data->impact, "impact,show",
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INF("Collision Detected at (%i, %i, %i)", x, y, z);
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_world_populate(Collision_Data *collision_data)
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Evas_Object *sphere1, *sphere2, *sh1, *sh2, *impact;
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EPhysics_Body *sphere_body1, *sphere_body2;
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sh1 = elm_layout_add(collision_data->base.win);
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sh1, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-ball");
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evas_object_move(sh1, WIDTH / 2, FLOOR_Y);
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evas_object_resize(sh1, 70, 3);
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evas_object_show(sh1);
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collision_data->base.evas_objs = eina_list_append(
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collision_data->base.evas_objs, sh1);
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sphere1 = elm_image_add(collision_data->base.win);
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sphere1, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj",
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evas_object_move(sphere1, WIDTH / 2, FLOOR_Y - 70 + 1);
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evas_object_resize(sphere1, 70, 70);
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evas_object_show(sphere1);
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collision_data->base.evas_objs = eina_list_append(
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collision_data->base.evas_objs, sphere1);
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sphere_body1 = ephysics_body_sphere_add(collision_data->base.world);
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ephysics_body_evas_object_set(sphere_body1, sphere1, EINA_TRUE);
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ephysics_body_event_callback_add(sphere_body1,
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EPHYSICS_CALLBACK_BODY_UPDATE,
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update_object_cb, sh1);
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ephysics_body_restitution_set(sphere_body1, 0.8);
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ephysics_body_friction_set(sphere_body1, 0.4);
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collision_data->base.bodies = eina_list_append(
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collision_data->base.bodies, sphere_body1);
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collision_data->sphere = sphere_body1;
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sh2 = elm_layout_add(collision_data->base.win);
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sh2, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-ball");
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evas_object_move(sh2, WIDTH / 8, FLOOR_Y);
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evas_object_resize(sh2, 70, 3);
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evas_object_show(sh2);
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collision_data->base.evas_objs = eina_list_append(
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collision_data->base.evas_objs, sh2);
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sphere2 = elm_image_add(collision_data->base.win);
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sphere2, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj",
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evas_object_move(sphere2, WIDTH / 8, FLOOR_Y - 70 + 1);
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evas_object_resize(sphere2, 70, 70);
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evas_object_show(sphere2);
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collision_data->base.evas_objs = eina_list_append(
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collision_data->base.evas_objs, sphere2);
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sphere_body2 = ephysics_body_sphere_add(collision_data->base.world);
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ephysics_body_evas_object_set(sphere_body2, sphere2, EINA_TRUE);
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ephysics_body_event_callback_add(sphere_body2,
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EPHYSICS_CALLBACK_BODY_UPDATE,
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update_object_cb, sh2);
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ephysics_body_restitution_set(sphere_body2, 1);
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ephysics_body_friction_set(sphere_body2, 0.4);
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ephysics_body_central_impulse_apply(sphere_body2, 360, 0, 0);
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collision_data->sphere2 = sphere_body2;
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collision_data->base.bodies = eina_list_append(
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collision_data->base.bodies, sphere_body2);
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impact = elm_layout_add(collision_data->base.win);
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impact, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "impact");
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evas_object_resize(impact, 20, 20);
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evas_object_show(impact);
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collision_data->base.evas_objs = eina_list_append(
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collision_data->base.evas_objs, impact);
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collision_data->impact = impact;
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_restart(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
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Collision_Data *collision_data = data;
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DBG("Restart pressed");
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ephysics_body_event_callback_del(collision_data->sphere,
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EPHYSICS_CALLBACK_BODY_COLLISION,
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test_clean((Test_Data *)collision_data);
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_world_populate(collision_data);
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ephysics_body_event_callback_add(collision_data->sphere,
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EPHYSICS_CALLBACK_BODY_COLLISION,
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_collision_cb, collision_data);
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_win_del(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
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Collision_Data *collision_data = data;
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test_clean((Test_Data *)collision_data);
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evas_object_del(collision_data->base.layout);
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ephysics_world_del(collision_data->base.world);
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free(collision_data);
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test_collision(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
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Collision_Data *collision_data;
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EPhysics_Body *boundary;
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EPhysics_World *world;
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if (!ephysics_init())
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collision_data = calloc(1, sizeof(Collision_Data));
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ERR("Failed to create test data");
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test_win_add((Test_Data *)collision_data, "Collision Detection", EINA_FALSE);
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elm_object_signal_emit(collision_data->base.layout, "borders,show",
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evas_object_event_callback_add(collision_data->base.win, EVAS_CALLBACK_DEL,
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_win_del, collision_data);
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elm_layout_signal_callback_add(collision_data->base.layout, "restart",
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"test-theme", _restart, collision_data);
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world = ephysics_world_new();
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ephysics_world_render_geometry_set(world, 50, 40, -50,
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WIDTH - 100, FLOOR_Y - 40, DEPTH);
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collision_data->base.world = world;
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boundary = ephysics_body_bottom_boundary_add(collision_data->base.world);
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ephysics_body_restitution_set(boundary, 0);
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ephysics_body_friction_set(boundary, 20);
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boundary = ephysics_body_right_boundary_add(collision_data->base.world);
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ephysics_body_restitution_set(boundary, 0.8);
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ephysics_body_left_boundary_add(collision_data->base.world);
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ephysics_body_top_boundary_add(collision_data->base.world);
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_world_populate(collision_data);
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ephysics_body_event_callback_add(collision_data->sphere,
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EPHYSICS_CALLBACK_BODY_COLLISION,
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_collision_cb, collision_data);