podman
1package pflag2
3import "strconv"4
5// -- uint16 value
6type uint16Value uint167
8func newUint16Value(val uint16, p *uint16) *uint16Value {9*p = val10return (*uint16Value)(p)11}
12
13func (i *uint16Value) Set(s string) error {14v, err := strconv.ParseUint(s, 0, 16)15*i = uint16Value(v)16return err17}
18
19func (i *uint16Value) Type() string {20return "uint16"21}
22
23func (i *uint16Value) String() string { return strconv.FormatUint(uint64(*i), 10) }24
25func uint16Conv(sval string) (interface{}, error) {26v, err := strconv.ParseUint(sval, 0, 16)27if err != nil {28return 0, err29}30return uint16(v), nil31}
32
33// GetUint16 return the uint16 value of a flag with the given name
34func (f *FlagSet) GetUint16(name string) (uint16, error) {35val, err := f.getFlagType(name, "uint16", uint16Conv)36if err != nil {37return 0, err38}39return val.(uint16), nil40}
41
42// Uint16Var defines a uint flag with specified name, default value, and usage string.
43// The argument p points to a uint variable in which to store the value of the flag.
44func (f *FlagSet) Uint16Var(p *uint16, name string, value uint16, usage string) {45f.VarP(newUint16Value(value, p), name, "", usage)46}
47
48// Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
49func (f *FlagSet) Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {50f.VarP(newUint16Value(value, p), name, shorthand, usage)51}
52
53// Uint16Var defines a uint flag with specified name, default value, and usage string.
54// The argument p points to a uint variable in which to store the value of the flag.
55func Uint16Var(p *uint16, name string, value uint16, usage string) {56CommandLine.VarP(newUint16Value(value, p), name, "", usage)57}
58
59// Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
60func Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {61CommandLine.VarP(newUint16Value(value, p), name, shorthand, usage)62}
63
64// Uint16 defines a uint flag with specified name, default value, and usage string.
65// The return value is the address of a uint variable that stores the value of the flag.
66func (f *FlagSet) Uint16(name string, value uint16, usage string) *uint16 {67p := new(uint16)68f.Uint16VarP(p, name, "", value, usage)69return p70}
71
72// Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
73func (f *FlagSet) Uint16P(name, shorthand string, value uint16, usage string) *uint16 {74p := new(uint16)75f.Uint16VarP(p, name, shorthand, value, usage)76return p77}
78
79// Uint16 defines a uint flag with specified name, default value, and usage string.
80// The return value is the address of a uint variable that stores the value of the flag.
81func Uint16(name string, value uint16, usage string) *uint16 {82return CommandLine.Uint16P(name, "", value, usage)83}
84
85// Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
86func Uint16P(name, shorthand string, value uint16, usage string) *uint16 {87return CommandLine.Uint16P(name, shorthand, value, usage)88}
89