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LuaPlayer-by-YuliaTeam
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LuaPlayer-by-YuliaTeam
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main
lua/src/lcode.h
127 строк
9 KB
r3trob0y
Initial commit
18 окт 2025, 02:50
18 окт 2025, 02:50
14d430e
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/*----------------------------------------------------------------------------------------------------------------------# #-----------------------------------------------------------------------------------------------------------------------# #------ This File is Part Of : ----------------------------------------------------------------------------------------# #------- _ ------------------- ______ _ --------------------------------------------------------------------------# #------ | | ------------------- (_____ \ | | --------------------------------------------------------------------------# #------ | | --- _ _ ____ _____) )| | ____ _ _ ____ ____ ----------------------------------------------# #------ | | --- | | | | / _ | | ____/ | | / _ || | | | / _ ) / ___) ----------------------------------------------# #------ | |_____| |_| |( ( | | | | | |( ( | || |_| |( (/ / | | --------------------------------------------------# #------ |_______)\____| \_||_| |_| |_| \_||_| \__ | \____)|_| --------------------------------------------------# #------------------------------------------------- (____/ -------------------------------------------------------------# #------------------------ ______ _ -------------------------------------------------------------------------------# #------------------------ (_____ \ | | -------------------------------------------------------------------------------# #------------------------ _____) )| | _ _ ___ ------------------------------------------------------------------# #------------------------ | ____/ | || | | | /___) ------------------------------------------------------------------# #------------------------ | | | || |_| ||___ | ------------------------------------------------------------------# #------------------------ |_| |_| \____|(___/ ------------------------------------------------------------------# #-----------------------------------------------------------------------------------------------------------------------# #-----------------------------------------------------------------------------------------------------------------------# #- Licensed under the GPL License --------------------------------------------------------------------------------------# #-----------------------------------------------------------------------------------------------------------------------# #- Copyright (c) Nanni <cusunanni@hotmail.it> --------------------------------------------------------------------------# #- Copyright (c) Rinnegatamante <rinnegatamante@eternalongju2.com> -----------------------------------------------------# #-----------------------------------------------------------------------------------------------------------------------# #- Official Forum : http://rinnegatamante.eu/luaplayerplus/forum.php ---------------------------------------------------# #- For help using LuaPlayerPlus, coding help, and other please visit : http://rinnegatamante.eu/luaplayerplus/forum.php # #-----------------------------------------------------------------------------------------------------------------------# #- Credits : -----------------------------------------------------------------------------------------------------------# #-----------------------------------------------------------------------------------------------------------------------# #- Homemister for LPHM sourcecode --------------------------------------------------------------------------------------# #- Zack & Shine for LP Euphoria sourcecode -----------------------------------------------------------------------------# #- ab5000 for support on psp-ita.com -----------------------------------------------------------------------------------# #- valantin for sceIoMvdir and sceIoCpdir improved functions------------------------------------------------------------# #- Dark_AleX for usbdevice ---------------------------------------------------------------------------------------------# #- VirtuosFlame & ColdBird for iso drivers and kuBridge ----------------------------------------------------------------# #- sakya for Media Engine and OslibMod ---------------------------------------------------------------------------------# #- Booster & silverspring for EEPROM write/read functions --------------------------------------------------------------# #- Akind for RemoteJoyLite ---------------------------------------------------------------------------------------------# #- cooleyes for mpeg4 lib ----------------------------------------------------------------------------------------------# #- Arshia001 for PSPAALib ----------------------------------------------------------------------------------------------# #- InsertWittyName & MK2k for PGE sourcecode ---------------------------------------------------------------------------# #- Youresam for LUA BMPLib ---------------------------------------------------------------------------------------------# #- Raphael for vram manager code ---------------------------------------------------------------------------------------# #- Dynodzzo for LSD concepts -------------------------------------------------------------------------------------------# #- ab_portugal for Image.negative function -----------------------------------------------------------------------------# #- JiC� for drawCircle function ----------------------------------------------------------------------------------------# #- Rapper_skull & DarkGiovy for testing LuaPlayer Plus and coming up with some neat ideas for it. ----------------------# #-----------------------------------------------------------------------------------------------------------------------# #-----------------------------------------------------------------------------------------------------------------------# #-----------------------------------------------------------------------------------------------------------------------# #-----------------------------------------------------------------------------------------------------------------------*/ /* ** $Id: lcode.h,v 1.48.1.1 2007/12/27 13:02:25 roberto Exp $ ** Code generator for Lua ** See Copyright Notice in lua.h */ #ifndef lcode_h #define lcode_h #include "llex.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" /* ** Marks the end of a patch list. It is an invalid value both as an absolute ** address, and as a list link (would link an element to itself). */ #define NO_JUMP (-1) /* ** grep "ORDER OPR" if you change these enums */ typedef enum BinOpr { OPR_ADD, OPR_SUB, OPR_MUL, OPR_DIV, OPR_MOD, OPR_POW, OPR_CONCAT, OPR_NE, OPR_EQ, OPR_LT, OPR_LE, OPR_GT, OPR_GE, OPR_AND, OPR_OR, OPR_NOBINOPR } BinOpr; typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr; #define getcode(fs,e) ((fs)->f->code[(e)->u.s.info]) #define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx) #define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET) LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx); LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C); LUAI_FUNC void luaK_fixline (FuncState *fs, int line); LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n); LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n); LUAI_FUNC void luaK_checkstack (FuncState *fs, int n); LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s); LUAI_FUNC int luaK_numberK (FuncState *fs, lua_Number r); LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e); LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e); LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e); LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e); LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e); LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key); LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k); LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e); LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e); LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults); LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e); LUAI_FUNC int luaK_jump (FuncState *fs); LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret); LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target); LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list); LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2); LUAI_FUNC int luaK_getlabel (FuncState *fs); LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v); LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v); LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1, expdesc *v2); LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore); #endif