FreeCAD

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FeaturePartPolygon.cpp 
70 строк · 2.7 Кб
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/***************************************************************************
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 *   Copyright (c) 2006 Werner Mayer <wmayer[at]users.sourceforge.net>     *
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 *                                                                         *
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 *   This file is part of the FreeCAD CAx development system.              *
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 *                                                                         *
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 *   This library is free software; you can redistribute it and/or         *
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 *   modify it under the terms of the GNU Library General Public           *
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 *   License as published by the Free Software Foundation; either          *
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 *   version 2 of the License, or (at your option) any later version.      *
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 *                                                                         *
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 *   This library  is distributed in the hope that it will be useful,      *
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 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
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 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
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 *   GNU Library General Public License for more details.                  *
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 *                                                                         *
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 *   You should have received a copy of the GNU Library General Public     *
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 *   License along with this library; see the file COPYING.LIB. If not,    *
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 *   write to the Free Software Foundation, Inc., 59 Temple Place,         *
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 *   Suite 330, Boston, MA  02111-1307, USA                                *
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 *                                                                         *
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 ***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <BRepBuilderAPI_MakePolygon.hxx>
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# include <gp_Pnt.hxx>
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# include <TopoDS_Wire.hxx>
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#endif
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#include "FeaturePartPolygon.h"
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PROPERTY_SOURCE(Part::Polygon, Part::Feature)
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Part::Polygon::Polygon()
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{
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    ADD_PROPERTY(Nodes,(Base::Vector3d()));
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    ADD_PROPERTY(Close,(false));
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}
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Part::Polygon::~Polygon() = default;
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short Part::Polygon::mustExecute() const
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{
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    if (Nodes.isTouched() || Close.isTouched())
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        return 1;
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    return 0;
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}
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App::DocumentObjectExecReturn *Part::Polygon::execute()
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{
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    BRepBuilderAPI_MakePolygon poly;
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    const std::vector<Base::Vector3d> nodes = Nodes.getValues();
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    for (const auto & node : nodes) {
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        gp_Pnt pnt(node.x, node.y, node.z);
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        poly.Add(pnt);
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    }
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    if (Close.getValue())
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        poly.Close();
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    if (!poly.IsDone())
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        throw Base::CADKernelError("Cannot create polygon because less than two vertices are given");
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    TopoDS_Wire wire = poly.Wire();
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    this->Shape.setValue(wire);
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    return App::DocumentObject::StdReturn;
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}
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