/
TON618OFF
/
Unity-Project-RTU
Обзор
Документация
Войти
/
TON618OFF
/
Unity-Project-RTU
Код
Запросы
0
Задачи
Вики
Пакеты
0
Релизы
0
Аналитика
Безопасность
master
Library/PackageCache/com.unity.visualscripting@1.9.4/Runtime/VisualScripting.State/Framework/Graph/HasStateGraph.cs
22 строки
720 B
TON618OFF
release
03 окт 2024, 22:20
03 окт 2024, 22:20
7c70e9f
Код
Авторство
О чём код?
using System; using JetBrains.Annotations; using UnityEngine; namespace Unity.VisualScripting { /// <summary> /// Check if a GameObject or StateMachine has a StateGraph /// </summary> [TypeIcon(typeof(StateGraph))] [UnitCategory("Graphs/Graph Nodes")] public sealed class HasStateGraph : HasGraph<StateGraph, StateGraphAsset, StateMachine> { /// <summary> /// The type of object that handles the graph. /// </summary> [Serialize, Inspectable, UnitHeaderInspectable, UsedImplicitly] public StateGraphContainerType containerType { get; set; } protected override bool isGameObject => containerType == StateGraphContainerType.GameObject; } }