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Library/PackageCache/com.unity.ide.visualstudio@2.0.22/Editor/ProjectGeneration/FileIOProvider.cs
36 строк
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TON618OFF
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03 окт 2024, 22:20
03 окт 2024, 22:20
7c70e9f
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/*--------------------------------------------------------------------------------------------- * Copyright (c) Unity Technologies. * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. See License.txt in the project root for license information. *--------------------------------------------------------------------------------------------*/ using System.IO; using System.Text; namespace Microsoft.Unity.VisualStudio.Editor { public interface IFileIO { bool Exists(string fileName); string ReadAllText(string fileName); void WriteAllText(string fileName, string content); } class FileIOProvider : IFileIO { public bool Exists(string fileName) { return File.Exists(fileName); } public string ReadAllText(string fileName) { return File.ReadAllText(fileName); } public void WriteAllText(string fileName, string content) { File.WriteAllText(fileName, content, Encoding.UTF8); } } }