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main
src/main.cpp
84 строки
2 KB
Paul Nakonechnyy
Extract factory refit window
09 окт 2025, 00:04
09 окт 2025, 00:04
c1763a8
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#ifndef DCON_TRAP_INVALID_STORE #define DCON_TRAP_INVALID_STORE 1 #endif #include "common_types.cpp" #include "system_state.cpp" #ifndef INCREMENTAL #include "gamerule.cpp" #include "parsers.cpp" #include "text.cpp" #include "float_from_chars.cpp" #include "fonts.cpp" #include "texture.cpp" #include "date_interface.cpp" #include "serialization.cpp" #include "nations.cpp" #include "culture.cpp" #include "military.cpp" #include "modifiers.cpp" #include "province.cpp" #include "triggers.cpp" #include "fif_triggers.cpp" #include "effects.cpp" #include "economy_stats.cpp" #include "economy.cpp" #include "economy_pops.cpp" #include "economy_trade_routes.cpp" #include "economy_government.cpp" #include "economy_production.cpp" #include "construction.cpp" #include "advanced_province_buildings.cpp" #include "demographics.cpp" #include "bmfont.cpp" #include "rebels.cpp" #include "politics.cpp" #include "events.cpp" #include "gui_graphics.cpp" #include "gui_common_elements.cpp" #include "widgets/table.cpp" #include "gui_trigger_tooltips.cpp" #include "gui_effect_tooltips.cpp" #include "gui_modifier_tooltips.cpp" #include "gui_leader_tooltip.cpp" #include "gui_leader_select.cpp" #include "gui_production_window.cpp" #include "gui_province_window.cpp" #include "gui_population_window.cpp" #include "gui_factory_refit_window.cpp" #include "labour_details.cpp" #include "immediate_mode.cpp" #include "economy_viewer.cpp" #include "gui_technology_window.cpp" #include "gui_error_window.cpp" #include "game_scene.cpp" #include "gui_context_window.cpp" #include "province_tiles.cpp" #include "SHA512.cpp" #include "commands.cpp" #include "network.cpp" #include "diplomatic_messages.cpp" #include "notifications.cpp" #include "map_tooltip.cpp" #include "unit_tooltip.cpp" #include "ai.cpp" #include "ai_campaign.cpp" #include "ai_campaign_values.cpp" #include "ai_focuses.cpp" #include "ai_alliances.cpp" #include "ai_influence.cpp" #include "ai_economy.cpp" #include "ai_war.cpp" #include "map_modes.cpp" #include "platform_specific.cpp" #include "opengl_wrapper.cpp" #include "prng.cpp" #include "blake2.cpp" #include "zstd.cpp" #include "pcp.cpp" #endif #include "gui_element_types.cpp" #include "gui_main_menu.cpp" #include "gui_console.cpp" #include "gui_event.cpp" #include "gui_message_settings_window.cpp"