/
SN1054NGC
/
DayZ_Projects_cpp
Обзор
Документация
Войти
/
SN1054NGC
/
DayZ_Projects_cpp
Код
Запросы
0
Задачи
Вики
Пакеты
0
Релизы
0
CI/CD
Аналитика
Безопасность
main
DZ/data/config.cpp
4 762 строки
91 KB
SN1054NGC
Initial DayZ mod project commit
26 ноя 2025, 01:03
26 ноя 2025, 01:03
fddb039
Код
Авторство
О чём код?
class CfgPatches { class DZ_Data { units[]= { "FxWindGrass1", "FxWindGrass2", "FxWindRock1", "FxWindLeaf1", "FxWindLeaf2", "FxWindLeaf3", "FxWindPollen1", "FXUSWindLeaf1", "FXUSWindLeaf2", "FXUSWindLeaf3" }; weapons[]={}; requiredVersion=0.1; requiredAddons[]={}; }; }; class CfgAddons { class PreloadBanks { }; class PreloadAddons { class DayZ { list[]= { "DZ_A_Airport", "DZ_Animals", "DZ_Animals_AnimConfig", "DZ_Animals_Birds", "DZ_Animals_Birds_Chicken", "DZ_Animals_Birds_Cock", "DZ_Animals_Birds_Crow", "DZ_Animals_Birds_hawk", "DZ_Animals_Birds_Seagull", "DZ_Animals_Cow", "DZ_Animals_Deer", "DZ_Animals_Dogs_Fin", "DZ_Animals_Dogs_Pastor", "DZ_Animals_Goat", "DZ_Animals_Insect", "DZ_Animals_Rabbit", "DZ_Animals_Rat", "DZ_Animals_Sheep", "DZ_Animals_WildBoar", "DZ_Anims", "DZ_Anims_Config_Sdr", "DZ_Anims_Config_Wmn", "DZ_Anims_Config_Zmb", "DZ_Buildings", "DZ_Buildings2", "DZ_Buildings2_A_Crane_02", "DZ_Buildings2_A_GENERALSTORE_01", "DZ_Buildings2_A_Pub", "DZ_Buildings2_A_Statue", "DZ_Buildings2_Barn_Metal", "DZ_Buildings2_BuildingParts", "DZ_Buildings2_BuildingParts_Signs", "DZ_Buildings2_BuildingParts_Signs_TEC", "DZ_Buildings2_Church_01", "DZ_Buildings2_Farm_Cowshed", "DZ_Buildings2_Farm_WTower", "DZ_Buildings2_HouseBlocks_HouseBlock_A", "DZ_Buildings2_HouseBlocks_HouseBlock_B", "DZ_Buildings2_HouseBlocks_HouseBlock_C", "DZ_Buildings2_HouseBlocks_HouseBlock_D", "DZ_Buildings2_Ind_CementWorks_Ind_Dopravnik", "DZ_Buildings2_Ind_CementWorks_Ind_Expedice", "DZ_Buildings2_Ind_CementWorks_Ind_MalyKomin", "DZ_Buildings2_Ind_CementWorks_Ind_Mlyn", "DZ_Buildings2_Ind_CementWorks_Ind_Pec", "DZ_Buildings2_Ind_CementWorks_Ind_SiloMale", "DZ_Buildings2_Ind_CementWorks_Ind_SiloVelke", "DZ_Buildings2_Ind_CementWorks_Ind_Vysypka", "DZ_Buildings2_Ind_Garage01", "DZ_Buildings2_Ind_Pipeline_IndPipe2", "DZ_Buildings2_Ind_Shed_01", "DZ_Buildings2_Ind_Shed_02", "DZ_Buildings2_Ind_Tank", "DZ_Buildings2_Ind_Workshop01", "DZ_Buildings2_Misc_Cargo", "DZ_Buildings2_Misc_PowerStation", "DZ_Buildings2_Misc_WaterStation", "DZ_Buildings2_Rail_House_01", "DZ_Buildings2_Shed_small", "DZ_Buildings2_Shed_wooden", "DZ_Characters", "DZ_Characters_Backpacks", "DZ_Characters_Glasses", "DZ_Characters_Gloves", "DZ_Characters_Headgear", "DZ_Characters_Heads", "DZ_Characters_Pants", "DZ_Characters_Masks", "DZ_Characters_Shoes", "DZ_Characters_Tops", "DZ_Characters_Vests", "DZ_Code", "DZ_Data", "DZ_Data_Data_ParticleEffects", "DZ_Functions", "DZ_Gear_Crafting", "DZ_Gear_Cooking", "DZ_Gear_Consumables", "DZ_Gear_Containers", "DZ_Gear_Drinks", "DZ_Gead_Food", "DZ_Gear_Medical", "DZ_Gear_Navigation", "DZ_Gear_Optics", "DZ_Gear_Tools", "DZ_Gear_Traps", "DZ_Items", "DZ_Items_Drinks", "DZ_Items_Food", "DZ_Items_Medical", "DZ_Items_Misc", "DZ_Items_Trash", "DZ_Items_Weapons", "DZ_Misc", "DZ_Misc2", "DZ_Misc2_Samsite", "DZ_Misc3", "DZ_Modules", "DZ_Roads2", "DZ_Roads2_Bridge", "DZ_Roads2_Dam", "DZ_Rocks2", "DZ_Rocks3", "DZ_Signs2", "DZ_Server_Data", "DZ_Spawn_Proxies", "DZ_Sounds_Arma2", "DZ_Sounds_Mod", "DZ_Sounds_Effects", "DZ_Structures", "DZ_Structures_A_BuildingWIP", "DZ_Structures_A_CraneCon", "DZ_Structures_A_MunicipalOffice", "DZ_Structures_A_TVTower", "DZ_Structures_Barn_W", "DZ_Structures_Castle", "DZ_Structures_Furniture", "DZ_Structures_Houses", "DZ_Structures_House_A_FuelStation", "DZ_Structures_House_A_Hospital", "DZ_Structures_House_A_Office01", "DZ_Structures_House_A_Office02", "DZ_Structures_House_A_StationHouse", "DZ_Structures_House_Church_02", "DZ_Structures_House_Church_03", "DZ_Structures_House_Church_05R", "DZ_Structures_House_HouseBT", "DZ_Structures_House_HouseV", "DZ_Structures_House_HouseV2", "DZ_Structures_House_Street_Booth", "DZ_Structures_Ind", "DZ_Structures_Ind_Pipeline_IndPipe1", "DZ_Structures_Ind_Quarry", "DZ_Structures_Ind_SawMill", "DZ_Structures_Mil", "DZ_Structures_Misc", "DZ_Structures_Misc_Powerlines", "DZ_Structures_NAV", "DZ_Structures_Nav_Boathouse", "DZ_Structures_Nav_Pier", "DZ_Structures_Pond", "DZ_Structures_Rail", "DZ_Structures_Rail_Rail_Station_big", "DZ_Structures_Rail_Railway", "DZ_Structures_Ruins", "DZ_Structures_Shed_Ind", "DZ_Structures_Shed_Shed_Small", "DZ_Structures_Tenement", "DZ_Structures_Wall", "DZ_Structures_Ship_Wreck", "DZ_UI", "DZ_UIFonts", "DZ_UIFonts_CoreConfigOverwrite", "DZ_Vehicles_Tracked", "DZ_Vehicles_Wheeled", "DZ_Vehicles_Wheeled_Datsun_Armed", "DZ_Vehicles_Wheeled_Hilux_Armed", "DZ_Vehicles_Wrecks", "DZ_Weapons_Attachments_Data", "DZ_Weapons_Magazines", "DZ_Weapons_Lights", "DZ_Weapons_Muzzles", "DZ_Weapons_Optics", "DZ_Weapons_Supports", "DZ_Weapons_Animations", "DZ_Weapons_Ammunition", "DZ_Weapons_Firearms", "DZ_Weapons_Firearms_Winchester70", "DZ_Weapons_Firearms_SVD", "DZ_Weapons_Melee", "DZ_Weapons_Melee_Blunt", "DZ_Weapons_Melee_Blade", "DZ_Weapons_Melee_Powered", "DZ_Weapons_Misc", "DZ_Weapons_Explosives", "DZ_Weapons_Firearms_aug", "DZ_Weapons_Firearms_M4", "DZ_Weapons_Firearms_MosinNagant", "DZ_Weapons_Firearms_SKS", "DZ_Weapons_Firearms_Ruger1022", "DZ_Weapons_Pistols_1911", "DZ_Weapons_Pistols_Cz75", "DZ_Weapons_Pistols_Fnx45", "DZ_Weapons_Pistols_Magnum", "DZ_Weapons_Pistols_Mkii", "DZ_Weapons_Projectiles", "DZ_Weapons_Shotguns", "DZ_Worlds_Chernarusplus_World", "DZ_Worlds_Test_Terrain" }; }; }; }; class CfgWorlds { initWorld="ChernarusPlus"; class DefaultLighting { access=0; groundReflection[]={0.085000001,0.068000004,0.034000002}; moonObjectColorFull[]={0.40000001,0.40000001,0.5,1}; moonHaloObjectColorFull[]={0.40000001,0.40000001,0.5,0}; moonsetObjectColor[]={0.5,0.33000001,0.27000001}; moonsetHaloObjectColor[]={0.5,0.33000001,0.27000001}; nightAngle=5; sunSunset=20; endSunset=10; moonDayIntensity=20.5; moonNightIntensity=5.3000002; }; class DefaultWorld { class Weather { class Overcast { class Weather1; class Weather2; class Weather3; class Weather4; class Weather5; }; }; }; class CAWorld: DefaultWorld { class Weather: Weather { class LightingNew { class C_Night { height=0; overcast=0.34999999; sunAngle=-18; sunOrMoon=0; diffuse[]={0.1,0.15000001,0.30000001}; diffuseCloud[]={0.1,0.15000001,0.30000001}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.032000002,0.059999999,0.096000001}; ambientCloud[]={0.032000002,0.059999999,0.096000001}; groundReflection[]={0.0040000002,0.0071999999,0.012}; groundReflectionCloud[]={0.0040000002,0.0071999999,0.012}; sky[]={0.017999999,0.028000001,0.043000001}; skyAroundSun[]={0.017999999,0.028000001,0.043000001}; desiredLuminanceCoef=0.12; desiredLuminanceCoefCloud=0.12; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0.69999999; atmosphereIntensity=0.30000001; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Astro1 { height=0; overcast=0.34999999; sunAngle=-17; sunOrMoon=0.5; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.032000002,0.059999999,0.096000001}; ambientCloud[]={0.032000002,0.059999999,0.096000001}; groundReflection[]={0.0040000002,0.0071999999,0.012}; groundReflectionCloud[]={0.0040000002,0.0071999999,0.012}; sky[]={0.017999999,0.028000001,0.043000001}; skyAroundSun[]={0.017999999,0.028000001,0.043000001}; desiredLuminanceCoef=0.12; desiredLuminanceCoefCloud=0.12; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0.69999999; atmosphereIntensity=0.30000001; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Astro2 { height=0; overcast=0.34999999; sunAngle=-16; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.032000002,0.063199997,0.096000001}; ambientCloud[]={0.032000002,0.063199997,0.096000001}; groundReflection[]={0.0040000002,0.0071999999,0.012}; groundReflectionCloud[]={0.0040000002,0.0071999999,0.012}; sky[]={0.017999999,0.028000001,0.043000001}; skyAroundSun[]={0.017999999,0.028000001,0.043000001}; desiredLuminanceCoef=0.12; desiredLuminanceCoefCloud=0.12; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0.60000002; atmosphereIntensity=0.40000001; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Astro3 { height=0; overcast=0.34999999; sunAngle=-14; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.032000002,0.063199997,0.096000001}; ambientCloud[]={0.032000002,0.063199997,0.096000001}; groundReflection[]={0.0040000002,0.0071999999,0.012}; groundReflectionCloud[]={0.0040000002,0.0071999999,0.012}; sky[]={0.017999999,0.028000001,0.043000001}; skyAroundSun[]={0.017999999,0.028000001,0.043000001}; desiredLuminanceCoef=0.12; desiredLuminanceCoefCloud=0.12; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0.5; atmosphereIntensity=0.5; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Nautical1 { height=0; overcast=0.34999999; sunAngle=-12; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.064000003,0.12639999,0.192}; ambientCloud[]={0.064000003,0.12639999,0.192}; groundReflection[]={0.016000001,0.0288,0.048}; groundReflectionCloud[]={0.016000001,0.0288,0.048}; sky[]={0.017999999,0.028000001,0.043000001}; skyAroundSun[]={0.017999999,0.028000001,0.043000001}; desiredLuminanceCoef=0.14; desiredLuminanceCoefCloud=0.14; EVMin=-2; EVMax=0.5; filmGrainIntensity=0; spaceIntensity=0.40000001; atmosphereIntensity=0.60000002; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Nautical2 { height=0; overcast=0.34999999; sunAngle=-10; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.064000003,0.12639999,0.192}; ambientCloud[]={0.064000003,0.12639999,0.192}; groundReflection[]={0.016000001,0.0288,0.048}; groundReflectionCloud[]={0.016000001,0.0288,0.048}; sky[]={0.017999999,0.028000001,0.043000001}; skyAroundSun[]={0.15000001,0.075000003,0.13}; desiredLuminanceCoef=0.14; desiredLuminanceCoefCloud=0.14; EVMin=-2; EVMax=0.5; filmGrainIntensity=0; spaceIntensity=0.30000001; atmosphereIntensity=0.69999999; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Nautical3 { height=0; overcast=0.34999999; sunAngle=-8; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.12800001,0.25279999,0.384}; ambientCloud[]={0.12800001,0.25279999,0.384}; groundReflection[]={0.032000002,0.0572,0.096000001}; groundReflectionCloud[]={0.032000002,0.0572,0.096000001}; sky[]={0.017999999,0.028000001,0.043000001}; skyAroundSun[]={0.3039,0.152,0.27090001}; desiredLuminanceCoef=0.15000001; desiredLuminanceCoefCloud=0.15000001; EVMin=-2; EVMax=0.5; filmGrainIntensity=0; spaceIntensity=0.2; atmosphereIntensity=0.80000001; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Civil1 { height=0; overcast=0.34999999; sunAngle=-6; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.12800001,0.25279999,0.384}; ambientCloud[]={0.12800001,0.25279999,0.384}; groundReflection[]={0.032000002,0.0572,0.096000001}; groundReflectionCloud[]={0.032000002,0.0572,0.096000001}; sky[]= { {0.30000001,0.22499999,0.32699999}, -3 }; skyAroundSun[]={0.60390002,0.30000001,0.45089999}; desiredLuminanceCoef=0.17; desiredLuminanceCoefCloud=0.17; EVMin=-2; EVMax=0.5; filmGrainIntensity=0; spaceIntensity=0.1; atmosphereIntensity=0.89999998; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Civil2 { height=0; overcast=0.34999999; sunAngle=-4; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.12800001,0.25279999,0.384}; ambientCloud[]={0.12800001,0.25279999,0.384}; groundReflection[]={0.032000002,0.0572,0.096000001}; groundReflectionCloud[]={0.032000002,0.0572,0.096000001}; sky[]= { {0.60000002,0.54900002,0.745}, -1.5 }; skyAroundSun[]= { {0.75,0.30000001,0.45089999}, 0.5 }; desiredLuminanceCoef=0.2; desiredLuminanceCoefCloud=0.2; EVMin=-2; EVMax=0.2; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Civil3 { height=0; overcast=0.34999999; sunAngle=-2; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.2,0.23,0.44999999}; ambientCloud[]={0.2,0.23,0.44999999}; groundReflection[]={0.032000002,0.0572,0.096000001}; groundReflectionCloud[]={0.032000002,0.0572,0.096000001}; sky[]= { {0.60000002,0.54900002,0.745}, -1.5 }; skyAroundSun[]= { {1,0.30000001,0.25}, 1 }; desiredLuminanceCoef=0.25; desiredLuminanceCoefCloud=0.25; EVMin=-2; EVMax=0.2; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Day0 { height=0; overcast=0.34999999; sunAngle=0; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0.029999999,0.029999999,0.029999999}; bidirectCloud[]={0.029999999,0.029999999,0.029999999}; ambient[]={0.2,0.23,0.44999999}; ambientCloud[]={0.2,0.23,0.44999999}; groundReflection[]={0.032000002,0.0572,0.096000001}; groundReflectionCloud[]={0.032000002,0.0572,0.096000001}; sky[]= { {1.6,0.99000001,0.89999998}, -1 }; skyAroundSun[]= { {1.5,0.42109999,0.15000001}, 0.2 }; desiredLuminanceCoef=0.41999999; desiredLuminanceCoefCloud=0.41999999; EVMin=-2; EVMax=0.1; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Day4 { height=0; overcast=0.34999999; sunAngle=4; sunOrMoon=1; diffuse[]= { {1.5,0.60399997,0.2}, 4 }; diffuseCloud[]= { {1.5,0.60399997,0.2}, 4 }; bidirect[]={0.029999999,0.029999999,0.029999999}; bidirectCloud[]={0.029999999,0.029999999,0.029999999}; ambient[]= { {0.12,0.18000001,0.28}, 4 }; ambientCloud[]= { {0.12,0.18000001,0.28}, 4 }; groundReflection[]= { {0.2,0.23,0.44999999}, 1.4 }; groundReflectionCloud[]= { {0.2,0.23,0.44999999}, 1.4 }; sky[]= { {1.6,0.99000001,0.89999998}, 5 }; skyAroundSun[]= { {1.9,0.80000001,0.30000001}, 7 }; desiredLuminanceCoef=0.47999999; desiredLuminanceCoefCloud=0.47999999; EVMin=-2; EVMax=0.1; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Day8 { height=0; overcast=0.34999999; sunAngle=8; sunOrMoon=1; diffuse[]= { {1,0.60399997,0.40000001}, 10.4 }; diffuseCloud[]= { {1,0.60399997,0.40000001}, 10.4 }; bidirect[]={0.029999999,0.029999999,0.029999999}; bidirectCloud[]={0.029999999,0.029999999,0.029999999}; ambient[]= { {0.12,0.18000001,0.28}, 9.3999996 }; ambientCloud[]= { {0.12,0.18000001,0.28}, 9.3999996 }; groundReflection[]= { {0.12,0.18000001,0.28}, 7.4000001 }; groundReflectionCloud[]= { {0.12,0.18000001,0.28}, 7.4000001 }; sky[]= { {1.3,0.99000001,0.89999998}, 10.4 }; skyAroundSun[]= { {1.9,0.80000001,0.30000001}, 12 }; desiredLuminanceCoef=0.60000002; desiredLuminanceCoefCloud=0.60000002; EVMin=-2; EVMax=0.1; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Day12 { height=0; overcast=0.34999999; sunAngle=12; sunOrMoon=1; diffuse[]= { {1,0.63999999,0.31}, 11.4 }; diffuseCloud[]= { {1,0.63999999,0.31}, 11.4 }; bidirect[]={0.029999999,0.029999999,0.029999999}; bidirectCloud[]={0.029999999,0.029999999,0.029999999}; ambient[]= { {0.12,0.18000001,0.28}, 10.6 }; ambientCloud[]= { {0.12,0.18000001,0.28}, 10.6 }; groundReflection[]= { {0.12,0.18000001,0.28}, 8.1000004 }; groundReflectionCloud[]= { {0.12,0.18000001,0.28}, 8.1000004 }; sky[]= { {1.3,0.99000001,0.89999998}, 10.8 }; skyAroundSun[]= { {1.3,0.99000001,0.89999998}, 11.4 }; desiredLuminanceCoef=0.63999999; desiredLuminanceCoefCloud=0.63999999; EVMin=-2; EVMax=0.1; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Day16 { height=0; overcast=0.34999999; sunAngle=16; sunOrMoon=1; diffuse[]= { {1,0.87,0.85000002}, 11.8 }; diffuseCloud[]= { {1,0.87,0.85000002}, 11.8 }; bidirect[]={0.079999998,0.079999998,0.07}; bidirectCloud[]={0.079999998,0.079999998,0.07}; ambient[]= { {0.12,0.18000001,0.23999999}, 10.4 }; ambientCloud[]= { {0.12,0.18000001,0.23999999}, 10.4 }; groundReflection[]= { {0.12,0.18000001,0.23999999}, 8.1000004 }; groundReflectionCloud[]= { {0.12,0.18000001,0.23999999}, 8.1000004 }; sky[]= { {0.5,0.63999999,1}, 11 }; skyAroundSun[]= { {1,1,1}, 11.2 }; desiredLuminanceCoef=0.66000003; desiredLuminanceCoefCloud=0.66000003; EVMin=-2; EVMax=0.1; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Day35 { height=0; overcast=0.34999999; sunAngle=35; sunOrMoon=1; diffuse[]= { {1,0.87,0.85000002}, 12.8 }; diffuseCloud[]= { {1,0.87,0.85000002}, 12.8 }; bidirect[]={0.079999998,0.079999998,0.07}; bidirectCloud[]={0.079999998,0.079999998,0.07}; ambient[]= { {0.12,0.18000001,0.23999999}, 11 }; ambientCloud[]= { {0.12,0.18000001,0.23999999}, 11 }; groundReflection[]= { {0.12,0.18000001,0.23999999}, 8 }; groundReflectionCloud[]= { {0.12,0.18000001,0.23999999}, 8 }; sky[]= { {0.69999999,0.83999997,1}, 11.7 }; skyAroundSun[]= { {1,1,1}, 12.5 }; desiredLuminanceCoef=0.69999999; desiredLuminanceCoefCloud=0.69999999; EVMin=-2; EVMax=0.2; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class C_Day60 { height=0; overcast=0.34999999; sunAngle=60; sunOrMoon=1; diffuse[]= { {1,0.87,0.85000002}, 13.8 }; diffuseCloud[]= { {1,0.87,0.85000002}, 13.8 }; bidirect[]={0.079999998,0.079999998,0.07}; bidirectCloud[]={0.079999998,0.079999998,0.07}; ambient[]= { {0.12,0.18000001,0.23999999}, 11.8 }; ambientCloud[]= { {0.12,0.18000001,0.23999999}, 11.8 }; groundReflection[]= { {0.12,0.18000001,0.23999999}, 7.8000002 }; groundReflectionCloud[]= { {0.12,0.18000001,0.23999999}, 7.8000002 }; sky[]= { {0.69999999,0.83999997,1}, 12.6 }; skyAroundSun[]= { {1,1,1}, 13 }; desiredLuminanceCoef=0.72000003; desiredLuminanceCoefCloud=0.72000003; EVMin=-2; EVMax=0.2; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class O_Night { height=0; overcast=1; sunAngle=-18; sunOrMoon=0; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.035999998,0.057,0.085000001}; ambientCloud[]={0.035999998,0.057,0.085000001}; groundReflection[]={0.0049999999,0.0049999999,0.0074999998}; groundReflectionCloud[]={0.0049999999,0.0049999999,0.0074999998}; sky[]={0.0099999998,0.0099999998,0.0099999998}; skyAroundSun[]={0.0099999998,0.0099999998,0.0099999998}; desiredLuminanceCoef=0.079999998; desiredLuminanceCoefCloud=0.079999998; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class O_Astro1 { height=0; overcast=1; sunAngle=-17; sunOrMoon=0.5; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.035999998,0.057,0.085000001}; ambientCloud[]={0.035999998,0.057,0.085000001}; groundReflection[]={0.0099999998,0.0099999998,0.015}; groundReflectionCloud[]={0.0099999998,0.0099999998,0.015}; sky[]={0.0099999998,0.0099999998,0.0099999998}; skyAroundSun[]={0.0099999998,0.0099999998,0.0099999998}; desiredLuminanceCoef=0.079999998; desiredLuminanceCoefCloud=0.079999998; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class O_Nautical1 { height=0; overcast=1; sunAngle=-12; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.035999998,0.057,0.085000001}; ambientCloud[]={0.035999998,0.057,0.085000001}; groundReflection[]={0.0099999998,0.0099999998,0.015}; groundReflectionCloud[]={0.0099999998,0.0099999998,0.015}; sky[]={0.035999998,0.056000002,0.086999997}; skyAroundSun[]={0.050000001,0.07,0.11}; desiredLuminanceCoef=0.090000004; desiredLuminanceCoefCloud=0.090000004; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class O_Civil1 { height=0; overcast=1; sunAngle=-6; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.1,0.18000001,0.28999999}; ambientCloud[]={0.1,0.18000001,0.28999999}; groundReflection[]={0.0099999998,0.0099999998,0.015}; groundReflectionCloud[]={0.0099999998,0.0099999998,0.015}; sky[]={0.1,0.14,0.22}; skyAroundSun[]={0.1,0.14,0.22}; desiredLuminanceCoef=0.090000004; desiredLuminanceCoefCloud=0.090000004; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class O_Civil2 { height=0; overcast=1; sunAngle=-2; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.145,0.227,0.34900001}; ambientCloud[]={0.145,0.227,0.34900001}; groundReflection[]={0.0099999998,0.0099999998,0.015}; groundReflectionCloud[]={0.0099999998,0.0099999998,0.015}; sky[]={0.1,0.14,0.22}; skyAroundSun[]={0.1,0.14,0.22}; desiredLuminanceCoef=0.090000004; desiredLuminanceCoefCloud=0.090000004; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0.064999998; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class O_Day0 { height=0; overcast=1; sunAngle=0; sunOrMoon=1; diffuse[]={0,0,0}; diffuseCloud[]={0,0,0}; bidirect[]={0,0,0}; bidirectCloud[]={0,0,0}; ambient[]={0.145,0.227,0.34900001}; ambientCloud[]={0.145,0.227,0.34900001}; groundReflection[]={0.02,0.02,0.029999999}; groundReflectionCloud[]={0.02,0.02,0.029999999}; sky[]={0.1,0.14,0.16}; skyAroundSun[]={0.1,0.14,0.16}; desiredLuminanceCoef=0.17; desiredLuminanceCoefCloud=0.17; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class O_Day4 { height=0; overcast=1; sunAngle=4; sunOrMoon=1; diffuse[]= { {0.27000001,0.27000001,0.28999999}, 4.4000001 }; diffuseCloud[]= { {0.27000001,0.27000001,0.28999999}, 4.4000001 }; bidirect[]={0.13,0.13,0.13}; bidirectCloud[]={0.13,0.13,0.13}; ambient[]= { {0.145,0.227,0.34900001}, 5.4000001 }; ambientCloud[]= { {0.145,0.227,0.34900001}, 5.4000001 }; groundReflection[]= { {0.145,0.227,0.34900001}, 2.4000001 }; groundReflectionCloud[]= { {0.145,0.227,0.34900001}, 2.4000001 }; sky[]= { {1,1,1}, 4.415 }; skyAroundSun[]= { {1,1,1}, 4.7989998 }; desiredLuminanceCoef=0.23999999; desiredLuminanceCoefCloud=0.23999999; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class O_Day8 { height=0; overcast=1; sunAngle=8; sunOrMoon=1; diffuse[]= { {0.27000001,0.27000001,0.30000001}, 7.4000001 }; diffuseCloud[]= { {0.27000001,0.27000001,0.30000001}, 7.4000001 }; bidirect[]={0.13,0.13,0.13}; bidirectCloud[]={0.13,0.13,0.13}; ambient[]= { {0.145,0.227,0.34900001}, 8.1000004 }; ambientCloud[]= { {0.145,0.227,0.34900001}, 8.1000004 }; groundReflection[]= { {0.145,0.227,0.34900001}, 6.0999999 }; groundReflectionCloud[]= { {0.145,0.227,0.34900001}, 6.0999999 }; sky[]= { {1,1,1}, 8 }; skyAroundSun[]= { {1,1,1}, 8.8000002 }; desiredLuminanceCoef=0.27000001; desiredLuminanceCoefCloud=0.27000001; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class O_Day12 { height=0; overcast=1; sunAngle=12; sunOrMoon=1; diffuse[]= { {0.27000001,0.27000001,0.30000001}, 8.1999998 }; diffuseCloud[]= { {0.27000001,0.27000001,0.30000001}, 8.1999998 }; bidirect[]={0.13,0.13,0.13}; bidirectCloud[]={0.13,0.13,0.13}; ambient[]= { {0.145,0.227,0.34900001}, 10.1 }; ambientCloud[]= { {0.145,0.227,0.34900001}, 10.1 }; groundReflection[]= { {0.145,0.227,0.34900001}, 7.0999999 }; groundReflectionCloud[]= { {0.145,0.227,0.34900001}, 7.0999999 }; sky[]= { {1,1,1}, 9 }; skyAroundSun[]= { {1,1,1}, 9.8000002 }; desiredLuminanceCoef=0.31999999; desiredLuminanceCoefCloud=0.31999999; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class O_Day35 { height=0; overcast=1; sunAngle=35; sunOrMoon=1; diffuse[]= { {0.27000001,0.27000001,0.30000001}, 9.3999996 }; diffuseCloud[]= { {0.27000001,0.27000001,0.30000001}, 9.3999996 }; bidirect[]={0.23,0.23,0.23}; bidirectCloud[]={0.23,0.23,0.23}; ambient[]= { {0.15000001,0.2,0.25}, 11.1 }; ambientCloud[]= { {0.15000001,0.2,0.25}, 11.1 }; groundReflection[]= { {0.15000001,0.2,0.25}, 8.1000004 }; groundReflectionCloud[]= { {0.15000001,0.2,0.25}, 8.1000004 }; sky[]= { {1,1,1}, 11 }; skyAroundSun[]= { {1,1,1}, 11.8 }; desiredLuminanceCoef=0.34; desiredLuminanceCoefCloud=0.34; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; class O_Day60 { height=0; overcast=1; sunAngle=60; sunOrMoon=1; diffuse[]= { {0.27000001,0.27000001,0.30000001}, 10.4 }; diffuseCloud[]= { {0.27000001,0.27000001,0.30000001}, 10.4 }; bidirect[]={0.33000001,0.33000001,0.33000001}; bidirectCloud[]={0.33000001,0.33000001,0.33000001}; ambient[]= { {0.2,0.23999999,0.28999999}, 12.4 }; ambientCloud[]= { {0.2,0.23999999,0.28999999}, 12.4 }; groundReflection[]= { {0.2,0.23999999,0.28999999}, 8.3999996 }; groundReflectionCloud[]= { {0.2,0.23999999,0.28999999}, 8.3999996 }; sky[]= { {1,1,1}, 12 }; skyAroundSun[]= { {1,1,1}, 12.8 }; desiredLuminanceCoef=0.37; desiredLuminanceCoefCloud=0.37; EVMin=-2; EVMax=0; filmGrainIntensity=0; spaceIntensity=0; atmosphereIntensity=1; starsIntensity=0; luminanceRectCoef=0; luminanceRectCoefCloud=0; rayleigh[]={0,0,0}; mie[]={0,0,0}; cloudsColor[]={0,0,0}; swBrightness=0; }; }; class VolFog { CameraFog=0; Item1[]={800,0.059999999,0.93000001,0.13,1}; Item2[]={1300,0.02,0.89999998,0.050000001,1}; }; class Fog { nearDistanceFraction=0.40000001; farDistanceFraction=0.80000001; }; class RainFog { distance=600; }; class SnowfallFog { distance=600; }; class Overcast: Overcast { class Weather1: Weather1 { overcast=0; lightingOvercast=0; sky="DZ\data\data\sky_clear_sky.paa"; skyR="DZ\data\data\sky_clear_lco.paa"; horizon="DZ\data\data\sky_clear_horizont_sky.paa"; cloud="DZ\worlds\chernarusplus\data\Cloud_Stage00_Transparent_sky.paa"; alpha=0; bright=0; speed=0.1; size=0.5; height=1; through=0.44999999; diffuse=1; cloudDiffuse=1; waves=0; }; class Weather2: Weather2 { overcast=0.30000001; lightingOvercast=0.30000001; sky="DZ\data\data\sky_almostclear_sky.paa"; skyR="DZ\data\data\sky_almostclear_lco.paa"; horizon="DZ\data\data\sky_almostclear_horizont_sky.paa"; cloud="DZ\worlds\chernarusplus\data\Cloud_Stage00_Transparent_sky.paa"; alpha=0.1; bright=0.60000002; speed=0.30000001; size=0.55000001; height=0.89999998; through=0.30000001; diffuse=1; cloudDiffuse=1; waves=0; }; class Weather3: Weather3 { overcast=0.5; lightingOvercast=0.5; sky="DZ\data\data\sky_semicloudy_sky.paa"; skyR="DZ\data\data\sky_semicloudy_lco.paa"; horizon="DZ\data\data\sky_semicloudy_horizont_sky.paa"; cloud="DZ\worlds\chernarusplus\data\Cloud_Stage00_Transparent_sky.paa"; alpha=0.25; bright=0.60000002; speed=0.5; size=0.64999998; height=0.85000002; through=0.1; diffuse=1; cloudDiffuse=1; waves=0; }; class Weather4: Weather4 { overcast=0.69999999; lightingOvercast=0.69999999; sky="DZ\data\data\sky_cloudy_sky.paa"; skyR="DZ\data\data\sky_cloudy_lco.paa"; horizon="DZ\data\data\sky_cloudy_horizont_sky.paa"; cloud="DZ\worlds\chernarusplus\data\Cloud_Stage00_Transparent_sky.paa"; alpha=0.34999999; bright=0.40000001; speed=0.75; size=0.85000002; height=0.80000001; through=0.1; diffuse=1; cloudDiffuse=1; waves=0; }; class Weather5: Weather5 { overcast=1.01; lightingOvercast=1; sky="DZ\data\data\sky_mostlycloudy_sky.paa"; skyR="DZ\data\data\sky_mostlycloudy_lco.paa"; horizon="DZ\data\data\sky_mostlycloudy_horizont_sky.paa"; cloud="DZ\worlds\chernarusplus\data\Cloud_Stage00_Transparent_sky.paa"; alpha=0.34999999; bright=0.2; speed=0.80000001; size=1; height=0.75; through=0; diffuse=1; cloudDiffuse=1; waves=0; }; }; }; envTexture="DZ\Data\data\env_co.paa"; mapDisplayNameKey="#STR_CfgVehicles_ChernarusMap0"; mapDescriptionKey="#STR_CfgVehicles_ChernarusMap1"; mapTextureClosed="dz\gear\navigation\data\map_chernarus_co.paa"; mapTextureOpened="dz\structures\signs\tourist\data\karta_co.paa"; mapTextureLegend="dz\structures\signs\tourist\data\karta_side_co.paa"; clouds[]= { "DZ\Data\data\mrak1.p3d", "DZ\Data\data\mrak2.p3d", "DZ\Data\data\mrak3.p3d", "DZ\Data\data\mrak4.p3d" }; pointObject="DZ\Data\data\point.p3d"; haloObject="DZ\Data\data\sunHalo.p3d"; sunObject="DZ\Data\data\sun.p3d"; rainbowObject="DZ\Data\data\rainbow.p3d"; moonObject="DZ\Data\data\moon.p3d"; starsObject="DZ\Data\data\stars.p3d"; starsIntensity=0.18099999; skyObject="DZ\Data\data\obloha.p3d"; skyObjectRotationAxis[]={0,1,0}; skyObjectRotationSpeed=0; horizontObject="DZ\Data\data\horizont.p3d"; horizontObjectRotationAxis[]={0,1,0}; horizontObjectRotationSpeed=0; hazeDistCoef=0; hazeFogCoef=1; volFogOffset=0; rainMaterial="{AD76A616D0EF1ABC}Graphics/Materials/postprocess/rain.emat"; satelliteNormalBlendStart=100; satelliteNormalBlendEnd=500; terrainNormalPower=3.21; flareMinDistance=2; flareMinDistanceLerp=1; farLightSpotMul=0.1; farLightPointMul=0.1; farLightStartLerp=0.64999998; farLightEndLerp=0.050000001; minTreesInForestSquare=10; minRocksInRockSquare=5; MaxTide=1.5; MaxWave=0.25; waveOctaves=6; wavePersistence=0.745; waveFrequency=9; waveAmplitude=0.081; soundMapAttenCoef=0.0099999998; class SoundMapValues { treehard=0.029999999; treesoft=0.029999999; bushhard=0; bushsoft=0; forest=1; house=0.30000001; church=0.5; }; class Sounds { sounds[]={}; }; class Subdivision { class Fractal { rougness=5; maxRoad=0.02; maxTrack=0.5; maxSlopeFactor=0.050000001; }; class WhiteNoise { rougness=2; maxRoad=0.0099999998; maxTrack=0.050000001; maxSlopeFactor=0.0024999999; }; minY=-0; minSlope=0.02; }; }; }; class InventoryLighting { lightDir[]={0.5,2,0.5}; diffuseColor[]={2.4000001,2.4000001,2.28,1}; ambientColor[]={4.8000002,4.8000002,5.1599998,1}; groundColor[]={0.22,0.25,0.2,1}; sunColor[]={1.5,1.5,1,1}; }; class MapDefaults { ptsPerSquareSea=8; ptsPerSquareTxt=10; ptsPerSquareCLn=10; ptsPerSquareExp=10; ptsPerSquareCost=10; ptsPerSquareFor=9; ptsPerSquareForEdge=15; ptsPerSquareRoad=4; ptsPerSquareObj=15; maxSatelliteAlpha=0; alphaFadeStartScale=1; alphaFadeEndScale=1; userMapPath=""; maxUserMapAlpha=1; alphaUserMapFadeStartScale=0.34; alphaUserMapFadeEndScale=0.34; showCountourInterval=1; colorLevels[]={0.64999998,0.60000002,0.44999999,0.94999999}; colorSea[]={0.63999999,0.75999999,0.88999999,1}; colorForest[]={0.36000001,0.77999997,0.079999998,0.5}; colorRocks[]={0.5,0.5,0.5,0.5}; colorCountlines[]={0.85000002,0.80000001,0.64999998,1}; colorMainCountlines[]={0.44999999,0.40000001,0.25,1}; colorCountlinesWater[]={0.25,0.40000001,0.5,0.30000001}; colorMainCountlinesWater[]={0.25,0.40000001,0.5,0.89999998}; colorPowerLines[]={0.1,0.1,0.1,1}; colorRailWay[]={0.80000001,0.2,0,1}; colorForestBorder[]={0.40000001,0.80000001,0,1}; colorRocksBorder[]={0.5,0.5,0.5,1}; colorOutside[]={1,1,1,1}; colorTracks[]={0.77999997,0.66000003,0.34,1}; colorRoads[]={0.69,0.43000001,0.23,1}; colorMainRoads[]={0.52999997,0.34999999,0,1}; colorTracksFill[]={0.95999998,0.91000003,0.60000002,1}; colorRoadsFill[]={0.92000002,0.73000002,0.41,1}; colorMainRoadsFill[]={0.83999997,0.61000001,0.20999999,1}; colorGrid[]={0.15000001,0.15000001,0.050000001,0.89999998}; colorGridMap[]={0.25,0.25,0.1,0.75}; fontNames="gui/fonts/MetronBook-Bold28"; sizeExNames=0.039999999; colorNames[]={0,0,0,1}; fontGrid="gui/fonts/MetronBook-Bold28"; sizeExGrid=0.015; fontLevel="gui/fonts/MetronBook-Bold28"; sizeExLevel=0.0099999998; colorMountPoint[]={0.44999999,0.40000001,0.25,1}; mapPointDensity=0.12; text=""; fontLabel="gui/fonts/MetronBook-Bold28"; fontInfo="gui/fonts/MetronBook-Bold28"; class Legend { x=0.0099999998; y=0.85000002; w=0.30000001; h=0.1; font="gui/fonts/MetronBook-Bold28"; sizeEx=0.02; colorBackground[]={0.75,0.75,0.75,0.80000001}; color[]={0,0,0,1}; }; class Bush { icon="\dz\gear\navigation\data\map_bush_ca.paa"; color[]={0.40000001,0.80000001,0,0.80000001}; size=14; importance="0.2 * 14 * 0.05"; coefMin=0.25; coefMax=4; }; class SmallTree { icon="\dz\gear\navigation\data\map_smalltree_ca.paa"; color[]={0.40000001,0.80000001,0,0.80000001}; size=12; importance="0.6 * 12 * 0.05"; coefMin=0.25; coefMax=4; }; class Tree { icon="\dz\gear\navigation\data\map_tree_ca.paa"; color[]={0.40000001,0.80000001,0,0.80000001}; size=12; importance="0.9 * 16 * 0.05"; coefMin=0.25; coefMax=4; }; class Rock { icon="\dz\gear\navigation\data\map_rock_ca.paa"; color[]={0.1,0.1,0.1,0.80000001}; size=12; importance="0.5 * 12 * 0.05"; coefMin=0.25; coefMax=4; }; class Fuelstation { icon="\dz\gear\navigation\data\map_fuelstation_ca.paa"; size=16; color[]={0,0,0,1}; importance="2 * 16 * 0.05"; coefMin=0.75; coefMax=4; }; class Lighthouse { icon="\dz\gear\navigation\data\map_lighthouse_ca.paa"; size=14; color[]={0,0,0,1}; importance="3 * 16 * 0.05"; coefMin=0.89999998; coefMax=4; }; class Stack { icon="\dz\gear\navigation\data\map_stack_ca.paa"; size=16; color[]={0,0,0,1}; importance="2 * 16 * 0.05"; coefMin=0.89999998; coefMax=4; }; class Transmitter { icon="\dz\gear\navigation\data\map_transmitter_ca.paa"; color[]={0,0,0,1}; size=16; importance="2 * 16 * 0.05"; coefMin=0.89999998; coefMax=4; }; class Watertower { icon="\dz\gear\navigation\data\map_watertower_ca.paa"; color[]={0.2,0.44999999,0.69999999,1}; size=16; importance="1.2 * 16 * 0.05"; coefMin=0.89999998; coefMax=4; }; class Shipwreck { icon="\dz\gear\navigation\data\map_shipwreck_ca.paa"; color[]={0,0,0,1}; size=16; importance="1.2 * 16 * 0.05"; coefMin=0.89999998; coefMax=4; }; class Monument { icon="\dz\gear\navigation\data\map_monument_ca.paa"; color[]={0,0,0,1}; size=20; importance="1.2 * 16 * 0.05"; coefMin=0.25; coefMax=4; }; class BusStop { icon="\dz\gear\navigation\data\map_busstop_ca.paa"; color[]={0.15000001,0.25999999,0.87,1}; size=12; importance="1 * 10 * 0.05"; coefMin=0.25; coefMax=4; }; class Fountain { icon="\dz\gear\navigation\data\map_fountain_ca.paa"; color[]={0.2,0.44999999,0.69999999,1}; size=15; importance="1 * 12 * 0.05"; coefMin=0.25; coefMax=4; }; class Waterpump { icon="\dz\gear\navigation\data\map_waterpump_ca.paa"; color[]={0.2,0.44999999,0.69999999,1}; size=16; importance="1 * 12 * 0.05"; coefMin=0.25; coefMax=4; }; class Waterspring { icon="\dz\gear\navigation\data\map_waterspring_ca.paa"; color[]={0.1,0.30000001,0.55000001,1}; size=16; importance="1 * 12 * 0.05"; coefMin=0.75; coefMax=4; }; class Hospital { icon="\dz\gear\navigation\data\map_hospital_ca.paa"; color[]={0.15000001,0.25999999,0.87,1}; size=17; importance="2 * 16 * 0.05"; coefMin=0.5; coefMax=4; }; class Store { icon="\dz\gear\navigation\data\map_store_ca.paa"; color[]={0,0,0,1}; size=20; importance="2 * 16 * 0.05"; coefMin=0.5; coefMax=4; }; class Police { icon="\dz\gear\navigation\data\map_police_ca.paa"; color[]={0.11,0.1,0.25,1}; size=20; importance="2 * 16 * 0.05"; coefMin=0.5; coefMax=4; }; class FireDep { icon="\dz\gear\navigation\data\map_firedep_ca.paa"; color[]={0.764,0,0,1}; size=20; importance="2 * 16 * 0.05"; coefMin=0.5; coefMax=4; }; class TouristSign { icon="\dz\gear\navigation\data\map_tsign_ca.paa"; color[]={0,0,0,1}; size=18; importance="2 * 16 * 0.05"; coefMin=0.5; coefMax=4; }; class Tourism { icon="\dz\gear\navigation\data\map_tourism_ca.paa"; color[]={0,0,0,1}; size=14; importance="2 * 16 * 0.05"; coefMin=0.5; coefMax=4; }; class Cross { icon="\dz\gear\navigation\data\map_cross_ca.paa"; size=16; color[]={0,0,0,1}; importance="0.7 * 16 * 0.05"; coefMin=0.25; coefMax=4; }; class Chapel { icon="\dz\gear\navigation\data\map_chapel_ca.paa"; color[]={0,0,0,1}; size=16; importance="1 * 16 * 0.05"; coefMin=0.89999998; coefMax=4; }; class Church { icon="\dz\gear\navigation\data\map_church_ca.paa"; color[]={0,0,0,1}; size=10; importance="2 * 16 * 0.05"; coefMin=0.89999998; coefMax=4; }; class ViewTower { icon="\dz\gear\navigation\data\map_viewtower_ca.paa"; color[]={0,0,0,1}; size=16; importance="2.5 * 16 * 0.05"; coefMin=0.5; coefMax=4; }; class TouristShelter { icon="\dz\gear\navigation\data\map_tshelter_ca.paa"; color[]={0,0,0,1}; size=16; importance="2 * 16 * 0.05"; coefMin=0.5; coefMax=4; }; class Quay { icon="\dz\gear\navigation\data\map_quay_ca.paa"; size=16; color[]={0,0,0,1}; importance="2 * 16 * 0.05"; coefMin=0.5; coefMax=4; }; class Bunker { icon="\dz\gear\navigation\data\map_bunker_ca.paa"; color[]={0,0,0,1}; size=14; importance="1.5 * 14 * 0.05"; coefMin=0.25; coefMax=4; }; class Fortress { icon="\dz\gear\navigation\data\map_fortress_ca.paa"; size=16; color[]={0,0,0,1}; importance="2 * 16 * 0.05"; coefMin=0.25; coefMax=4; }; class Rocks { icon="\dz\gear\navigation\data\map_rock_ca.paa"; color[]={0.1,0.1,0.1,0.80000001}; size=12; importance="0.5 * 12 * 0.05"; coefMin=0.25; coefMax=4; }; class Ruin { icon="\dz\gear\navigation\data\map_ruin_ca.paa"; size=16; color[]={0,0,0,1}; importance="1.2 * 16 * 0.05"; coefMin=1; coefMax=4; }; }; class RscMapControl: MapDefaults { }; class CfgMaterials { class Water { PixelShaderID="Water"; VertexShaderID="Water"; ambient[]={0.070588239,0.17254902,0.14509805,0.40000001}; diffuse[]={0.070588239,0.17254902,0.14509805,1}; forcedDiffuse[]={0.0264,0.029999999,0.013,0}; specular[]={1.5,1.5,1.5,0}; specularPower=4; emmisive[]={0,0,0,0}; class Stage1 { texture="DZ\Data\data\water_nofhq.paa"; uvSource="texWaterAnim"; class uvTransform { aside[]={0,1,0}; up[]={1,0,0}; dir[]={0,0,1}; pos[]={0.30000001,0.40000001,0}; }; }; class Stage2 { texture="DZ\Data\data\sea_foam_lco.paa"; uvSource="none"; }; class Stage3 { texture="DZ\Data\data\water2_nohq.paa"; uvSource="none"; }; }; class Shore { PixelShaderID="Shore"; VertexShaderID="Shore"; ambient[]={0.070588239,0.17254902,0.14509805,0.40000001}; diffuse[]={0.070588239,0.17254902,0.14509805,1}; forcedDiffuse[]={0.0264,0.029999999,0.013,0}; specular[]={1.5,1.5,1.5,0}; specularPower=4; emmisive[]={0,0,0,0}; class Stage1 { texture="DZ\Data\data\water_nofhq.paa"; uvSource="texWaterAnim"; class uvTransform { aside[]={0,1,0}; up[]={0.1,0,0}; dir[]={0,0,1}; pos[]={0.30000001,0.40000001,0}; }; }; class Stage2 { texture="DZ\Data\data\sea_foam_lco.paa"; uvSource="none"; }; class Stage3 { texture="DZ\Data\data\water2_nohq.paa"; uvSource="none"; }; }; class ShoreWet { PixelShaderID="ShoreWet"; VertexShaderID="Shore"; }; }; class CfgDifficulties { class Recruit { displayName="Recruit"; scoreImage="#(argb,8,8,3)color(1,1,1,1)"; badScoreImage="#(argb,8,8,3)color(1,1,1,1)"; skillFriendly=1; precisionFriendly=1; skillEnemy=0.55000001; precisionEnemy=0.30000001; myArmorCoef=4; peripheralVisionAid=0.85000002; visionAid=0.85000002; class Flags { friendlyTag[]={0,1}; tracers[]={1,1}; unlimitedSaves[]={1,1}; roughLanding[]={1,1}; windEnabled[]={0,1}; autoTrimEnabled[]={1,1}; stressDamageEnabled[]={0,1}; }; overviewText=""; overviewPicture=""; }; class Regular { displayName="Regular"; scoreImage="#(argb,8,8,3)color(1,1,1,1)"; badScoreImage="#(argb,8,8,3)color(1,1,1,1)"; skillFriendly=1; precisionFriendly=1; skillEnemy=0.69999999; precisionEnemy=0.5; peripheralVisionAid=0.75; visionAid=0; class Flags { friendlyTag[]={0,1}; tracers[]={1,1}; roughLanding[]={0,1}; windEnabled[]={1,1}; autoTrimEnabled[]={1,1}; stressDamageEnabled[]={1,1}; }; overviewText=""; overviewPicture=""; }; class Veteran { displayName="Veteran"; scoreImage="#(argb,8,8,3)color(1,1,1,1)"; badScoreImage="#(argb,8,8,3)color(1,1,1,1)"; skillFriendly=1; precisionFriendly=1; skillEnemy=0.89999998; precisionEnemy=0.75; myArmorCoef=1; groupArmorCoef=1; autoAimSizeFactor=0.30000001; autoAimDistance=0.60000002; autoAimAngle=2.5; peripheralVisionAid=0.64999998; class Flags { hudWpPerm[]={0,0}; map[]={0,1}; clockIndicator[]={0,1}; tracers[]={0,0}; unlimitedSaves[]={0,1}; deathMessages[]={1,1}; hudGroupInfo[]={0,1}; roughLanding[]={0,0}; windEnabled[]={1,0}; autoTrimEnabled[]={0,0}; stressDamageEnabled[]={1,0}; }; overviewText=""; overviewPicture=""; }; }; class cfgCharacterCreation { format="Survivor%1_%2"; gender[]= { "Female", "Male" }; personalityMale[]= { "Mirek", "Boris", "Cyril", "Denis", "Elias", "Francis", "Guo", "Hassan", "Indar", "Jose", "Kaito", "Lewis", "Manua", "Niki", "Oliver", "Peter", "Quinn", "Rolf", "Seth", "Taiki" }; personalityFemale[]= { "Eva", "Frida", "Gabi", "Helga", "Irena", "Judy", "Keiko", "Linda", "Maria", "Naomi", "Baty" }; shoulder[]={}; melee[]={}; headgear[]={}; mask[]={}; eyewear[]={}; gloves[]={}; armband[]={}; top[]= { "TShirt_Beige", "TShirt_Black", "TShirt_Blue", "TShirt_Green", "TShirt_OrangeWhiteStripes", "TShirt_Red", "TShirt_RedBlackStripes", "TShirt_White", "TShirt_Grey" }; vests[]={}; backpacks[]={}; hips[]={}; bottom[]= { "CanvasPantsMidi_Beige", "CanvasPantsMidi_Blue", "CanvasPantsMidi_Grey", "CanvasPantsMidi_Red", "CanvasPantsMidi_Violet" }; shoe[]= { "AthleticShoes_Black", "AthleticShoes_Blue", "AthleticShoes_Brown", "AthleticShoes_Green", "AthleticShoes_Grey" }; }; class cfgCharacterScenes { class ChernarusPlus { class loc1 { target[]={7134.1201,2673.46,6.9699998}; position[]={7132.96,2665.9299,0.83999997}; fov=0.52359998; date[]={1984,10,28,14,27}; overcast=0.25; rain=0; fog=0.15000001; }; class loc2 { target[]={7096.1299,14656.38,357.13}; position[]={7099.73,14654.77,0.92000002}; fov=0.52359998; date[]={1984,10,28,8,27}; overcast=0.25; rain=0; fog=0.15000001; }; class loc3 { target[]={1522.9399,13624.13,441.35999}; position[]={1527.1899,13623.92,0.92000002}; fov=0.52359998; date[]={1984,10,28,9,7}; overcast=0.25; rain=0; fog=0.15000001; }; class loc4 { target[]={6974.8901,3521.6899,39.970001}; position[]={6976.6401,3523.8501,0.93000001}; fov=0.52359998; date[]={1984,7,28,8,7}; overcast=0.25; rain=0; fog=0.15000001; }; class loc5 { target[]={11487.63,10652.17,163.67999}; position[]={11493.24,10652.59,0.93000001}; fov=0.52359998; date[]={1984,7,28,8,47}; overcast=0.25; rain=0; fog=0.15000001; }; }; class sampleMap { class default { target[]={60497.789,-79032.57,-39.779999}; position[]={2887.0801,2704.8201,1.23}; fov=0.491; date[]={3000,6,1,12,11}; aperture=18; }; }; class sampleMap3: sampleMap { }; class sampleMap4: sampleMap { }; }; class cfgLiquidDefinitions { class Water { type=512; displayName="$STR_cfgLiquidDefinitions_Water0"; flammability=-10; liquidFreezeThreshold=0; liquidThawThreshold=0; liquidBoilingThreshold=100; class Nutrition { fullnessIndex=1; energy=0; water=100; nutritionalIndex=75; toxicity=-0.0099999998; digestibility=2; }; }; class RiverWater { type=1024; displayName="$STR_cfgLiquidDefinitions_RiverWater0"; flammability=-10; liquidFreezeThreshold=0; liquidThawThreshold=0; liquidBoilingThreshold=100; class Nutrition { fullnessIndex=1; energy=0; water=100; nutritionalIndex=75; toxicity=-0.0099999998; digestibility=2; }; }; class Disinfectant { type=32768; displayName="$STR_cfgLiquidDefinitions_Disinfectant0"; flammability=10; liquidBoilingThreshold=999; class Nutrition { fullnessIndex=1; energy=-10; water=1; nutritionalIndex=55; toxicity=0.30000001; digestibility=2; agents=16; }; }; class Vodka { type=2048; displayName="$STR_cfgLiquidDefinitions_Vodka0"; flammability=10; liquidBoilingThreshold=999; class Nutrition { fullnessIndex=1; energy=231; water=15; nutritionalIndex=75; toxicity=0.050000001; digestibility=2; }; }; class Beer { type=4096; displayName="$STR_cfgLiquidDefinitions_Beer0"; flammability=0; liquidBoilingThreshold=999; class Nutrition { fullnessIndex=1; energy=43; water=100; nutritionalIndex=75; toxicity=0.0099999998; digestibility=2; }; }; class Gasoline { type=8192; displayName="$STR_cfgLiquidDefinitions_Gasoline0"; flammability=50; liquidBoilingThreshold=999; class Nutrition { fullnessIndex=1; energy=5; water=0; nutritionalIndex=75; toxicity=1; digestibility=2; agents=16; agentsPerDigest=300; }; }; class Diesel { type=16384; displayName="$STR_cfgLiquidDefinitions_Diesel0"; flammability=50; liquidBoilingThreshold=999; class Nutrition { fullnessIndex=1; energy=-10; water=0; nutritionalIndex=75; toxicity=1; digestibility=2; agents=16; }; }; class Saline { type=256; displayName="$STR_cfgLiquidDefinitions_Saline0"; flammability=-10; liquidBoilingThreshold=999; class Nutrition { fullnessIndex=1; energy=0; water=0; nutritionalIndex=75; toxicity=0.1; digestibility=2; }; }; class Blood_0Positive { type=1; displayName="$STR_cfgLiquidDefinitions_Blood_0Positive0"; flammability=50; liquidBoilingThreshold=100; class Nutrition { fullnessIndex=1; energy=5; water=30; nutritionalIndex=55; toxicity=0.1; digestibility=2; }; }; class Blood_0Negative { type=2; displayName="$STR_cfgLiquidDefinitions_Blood_0Negative0"; flammability=50; liquidBoilingThreshold=100; class Nutrition { fullnessIndex=1; energy=5; water=30; nutritionalIndex=55; toxicity=0.1; digestibility=2; }; }; class Blood_APositive { type=4; displayName="$STR_cfgLiquidDefinitions_Blood_APositive0"; flammability=50; liquidBoilingThreshold=100; class Nutrition { fullnessIndex=1; energy=5; water=30; nutritionalIndex=55; toxicity=0.1; digestibility=2; }; }; class Blood_ANegative { type=8; displayName="$STR_cfgLiquidDefinitions_Blood_ANegative0"; flammability=50; liquidBoilingThreshold=100; class Nutrition { fullnessIndex=1; energy=5; water=30; nutritionalIndex=55; toxicity=0.1; digestibility=2; }; }; class Blood_BPositive { type=16; displayName="$STR_cfgLiquidDefinitions_Blood_BPositive0"; flammability=50; liquidBoilingThreshold=100; class Nutrition { fullnessIndex=1; energy=5; water=30; nutritionalIndex=55; toxicity=0.1; digestibility=2; }; }; class Blood_BNegative { type=32; displayName="$STR_cfgLiquidDefinitions_Blood_BNegative0"; flammability=50; liquidBoilingThreshold=100; class Nutrition { fullnessIndex=1; energy=5; water=30; nutritionalIndex=55; toxicity=0.1; digestibility=2; }; }; class Blood_ABPositive { type=64; displayName="$STR_cfgLiquidDefinitions_Blood_ABPositive0"; flammability=50; liquidBoilingThreshold=100; class Nutrition { fullnessIndex=1; energy=5; water=30; nutritionalIndex=55; toxicity=0.1; digestibility=2; }; }; class Blood_ABNegative { type=128; displayName="$STR_cfgLiquidDefinitions_Blood_ABNegative0"; flammability=50; liquidBoilingThreshold=100; class Nutrition { fullnessIndex=1; energy=5; water=30; nutritionalIndex=55; toxicity=0.1; digestibility=2; }; }; }; class CfgMods { class DayZ { dir="DZ"; picture="DZ\ui\data\logos\dayz_ca"; action="http://www.dayzgame.com"; hideName=1; hidePicture=1; name="DayZ"; credits="BIS_fnc_credits_H"; author="Bohemia Interactive"; }; }; class DefaultEventhandlers { init="_scr = _this execVM ""\dz\Data\data\ParticleEffects\SCRIPTS\init.sqf"";"; fired="_this call BIS_Effects_EH_Fired;"; killed="_this call BIS_Effects_EH_Killed;"; }; class CfgVehicleClasses { class People { displayName="People"; }; class Zombie { displayName="Zombies"; }; class Vehicles_Car { displayName="Cars"; }; class Vehicles_Truck { displayName="Trucks"; }; class Vehicles_Bicycle { displayName="Bicycle"; }; class Vehicles_Motorbike { displayName="Motorbikes"; }; class Vehicles_Boat { displayName="Boats"; }; class Vehicles_Ship { displayName="Ships"; }; class Vehicles_Helicopter { displayName="Helicopters"; }; class Vehicles_Plane { displayName="Planes"; }; class Clothing { displayName="Clothing"; }; class Backpacks { displayName="Backpacks"; }; class Ammoboxes { displayName="Ammoboxes"; }; class Test { displayName="Test"; }; class Buildings { displayName="Buildings"; }; class Ruins { displayName="Ruins"; }; class Fortifications { displayName="$STR_DN_OBJECTS_FORTIFICATIONS"; }; class Furniture { displayName="$STR_DN_FURNITURE"; }; class Military { displayName="$STR_DN_MILITARY"; }; class Misc { displayName="$STR_DN_MISC"; }; class Signs { displayName="$STR_DN_SIGNS"; }; class Targets { displayName="$STR_DN_TARGETS"; }; class Training { displayName="$STR_DN_TRAINING"; }; class Wrecks { displayName="$STR_DN_WRECKS"; }; class Dead_bodies { displayName="Dead bodies"; }; class Small_items { displayName="Small items"; }; }; class CfgCoreData { textureDefault="dz\Data\data\default_co.paa"; textureTrack="dz\Data\data\texturetrack_ca.paa"; textureTrackFour="dz\Data\data\texturetrackfour_ca.paa"; maskTextureFlare="dz\Data\data\masktextureflare%02d_co.paa"; eyeFlare="dz\Data\data\eyeflare_ca.paa"; heatHazeNoise="dz\Data\data\heathaze_ca.paa"; cloudletBasic="dz\Data\data\cl_basic.p3d"; cloudletFire="dz\Data\data\cl_fire.p3d"; cloudletFireD="dz\Data\data\cl_fireD.p3d"; cloudletFireNew="dz\Data\data\Fire_4x4.p3d"; cloudletWater="dz\Data\data\cl_water.p3d"; paperCarModel="dz\Data\data\papauto.p3d"; collisionShape="dz\Data\data\colision.p3d"; sphereModel="dz\Data\data\koule.p3d"; rectangleModel="dz\Data\data\rect.p3d"; craterShell="dz\Data\data\krater.p3d"; craterBullet="dz\Data\data\krater_po_kulce.p3d"; sphereLight="dz\Data\data\kouleSvetlo.p3d"; cloudletMissile="dz\Data\data\missileSmoke.p3d"; horizontObject="dz\Data\data\horizont.p3d"; skysphere="dz\Data\data\obloha.p3d"; halflight="dz\Data\data\halfLight.p3d"; footStepL="dz\Data\data\stopa_L.p3d"; footStepR="dz\Data\data\stopa_P.p3d"; slopBlood="dz\Data\data\krvava_skvrna.p3d"; textureBlack="dz\Data\data\black_co.paa"; textureLine="dz\Data\data\tracer_co.paa"; textureLine3D="dz\Data\data\textureline3d_ca.paa"; cobraLight="dz\Data\data\cobraSvetlo.p3d"; gunLightModel="dz\Data\data\gunLight.p3d"; marker="dz\Data\data\obrysove svetlo.p3d"; rayModel="dz\Data\data\laserBeam.p3d"; }; class CfgCloudletShapes { cloudletBlood="\dz\Data\data\cl_water.p3d"; cloudletClouds="\dz\Data\data\cl_basic.p3d"; cloudletDust="\dz\Data\data\cl_basic.p3d"; cloudletExplosion="\dz\Data\data\cl_basic.p3d"; cloudletFire="\dz\Data\data\cl_fireD.p3d"; cloudletMissile="\dz\Data\data\cl_basic.p3d"; cloudletSmoke="\dz\Data\data\cl_basic.p3d"; cloudletUniversal="\dz\Data\data\ParticleEffects\Universal\Universal.p3d"; cloudletWater="\dz\Data\data\cl_water.p3d"; cloudletUniversal_02="\dz\data\data\ParticleEffects\Universal\Universal_02"; }; class CfgOpticsEffect { class TankGunnerOptics1 { type="ColorCorrections"; priority=1550; params[]={1,1,0,0,0,0,0,1,1,0.2,0.60000002,0.199,0.58700001,0.114,0}; }; class TankGunnerOptics2 { type="ColorCorrections"; priority=1550; params[]={1,1,0,0,0,0,0,1,1,0.2,0.80000001,0.199,0.25,0.114,0}; }; class TankCommanderOptics1 { type="FilmGrain"; priority=2050; params[]={0.050000001,1,1,0.34999999,1,0}; }; class OpticsInverted { type="colorInversion"; priority=2550; params[]={1,1,1}; }; class BWTV { type="ColorCorrections"; priority=1550; params[]={1,2,-0.029999999,0,0,0,0,1,1,1,0,0.199,0.58700001,0.114,0}; }; class WeaponsOptics { type="dynamicblur"; priority=450; params[]={0.050000001}; }; class OpticsBlur1 { type="dynamicblur"; priority=450; params[]={0.0024999999}; }; class OpticsBlur2 { type="dynamicblur"; priority=450; params[]={0.0049999999}; }; class OpticsBlur3 { type="dynamicblur"; priority=450; params[]={0.0099999998}; }; class OpticsCHAbera1 { type="chromaberration"; priority=250; params[]={0.0040000002,0.0040000002,1}; }; class OpticsCHAbera2 { type="chromaberration"; priority=250; params[]={0.0060000001,0.0060000001,1}; }; class OpticsCHAbera3 { type="chromaberration"; priority=250; params[]={0.0080000004,0.0080000004,1}; }; }; class CfgNoMipmapTextures { NoMipmapTextures="\dz\data\data\NoMipmapTextures.p3d"; }; class PreloadTextures { class CfgCloudletShapes { cloudletSmoke="@*"; cloudletWater="@*"; cloudletFire="@*"; cloudletUniversal="@*"; }; class CfgNoMipmapTextures { NoMipmapTextures="@*"; }; }; class PreloadVehicles { class MediumTent { loadStyle=2; }; class MediumTent_Green { loadStyle=2; }; class MediumTent_Orange { loadStyle=2; }; class LargeTent { loadStyle=2; }; class CarTent { loadStyle=2; }; class PartyTent { loadStyle=2; }; class PartyTent_Blue { loadStyle=2; }; class PartyTent_Brown { loadStyle=2; }; class PartyTent_Lunapark { loadStyle=2; }; class Watchtower { loadStyle=2; }; class Fence { loadStyle=2; }; class Sedan_02 { loadStyle=2; }; class Sedan_02_Red { loadStyle=2; }; class Sedan_02_Grey { loadStyle=2; }; class OffroadHatchback { loadStyle=2; }; class OffroadHatchback_Blue { loadStyle=2; }; class OffroadHatchback_White { loadStyle=2; }; class Hatchback_02 { loadStyle=2; }; class Hatchback_02_Black { loadStyle=2; }; class Hatchback_02_Blue { loadStyle=2; }; class CivilianSedan { loadStyle=2; }; class CivilianSedan_Wine { loadStyle=2; }; class CivilianSedan_Black { loadStyle=2; }; class Truck_01_Covered { loadStyle=2; }; class Truck_01_Covered_Blue { loadStyle=2; }; class Truck_01_Covered_Orange { loadStyle=2; }; class Offroad_02 { loadStyle=2; }; }; class CfgVehicles { class All { clothingType=""; itemsCargoSize[]={}; HeadAimDown=0; author="dayz"; maxCargo=0; GUIInventoryCargoName="$STR_CfgCargo0"; GUIInventoryCargoIcon="set:dayz_inventory image:cat_common_cargo"; }; class AllVehicles: All { htMin=60; htMax=1800; afMax=200; mfMax=100; mFact=0; tBody=0; driverFreelook=1; }; class Man: AllVehicles { varTemperatureInit=36; varTemperatureMin=-100; varTemperatureMax=1000; varTemperatureFreezePoint=-1; varTemperatureThawPoint=-1; varTemperatureFreezeTime=3960; varTemperatureThawTime=3960; minFireTime=5; extCameraPosition[]={0.15000001,0,-2}; useHistory=1; }; class Man_Base: Man { }; class DZ_LightAI_old: Man { class Wounds { tex[]={}; mat[]={}; }; }; class DZ_LightAI: Man_Base { class Wounds { tex[]={}; mat[]={}; }; }; class Static: All { }; class Building: Static { }; class Strategic: Building { }; class FlagCarrierCore: Strategic { }; class NonStrategic: Building { }; class NonStrategic_Base: NonStrategic { animated=0; }; class House: Static { scope=1; ladders[]={}; simulation="house"; nameSound="obj_building"; displayName="House"; irTarget=0; accuracy=0.1; destrType="DestructBuilding"; }; class HouseNoDestruct: House { displayName=""; animated=0; destrType="DestructNo"; storageCategory=7; }; class HouseHighCost: House { displayName="STRUCTUR HIGH COST"; }; class Ruins: House { vehicleClass="Ruins"; destrType="DestructNo"; }; class EffectArea: HouseNoDestruct { scope=1; }; class ContaminatedArea_Static: EffectArea { scope=2; }; class ContaminatedArea_Dynamic: EffectArea { scope=2; }; class SpookyArea: EffectArea { scope=2; }; class ContaminatedArea_Local: EffectArea { scope=2; }; class Inventory_Base: Static { scope=0; displayName=""; model=""; descriptionShort="..."; simulation="inventoryItem"; physLayer="item_small"; storageCategory=1; weight=1000; weightPerQuantityUnit=1; displayWeight=1; heavyItem=0; itemSize[]={1,1}; attachments[]={}; repairableWithKits[]={0}; repairCosts[]={0}; ragQuantity=0; fragility=0.1; inventoryCondition="true"; inventorySlot[]= { "" }; cargoClass=""; targetCategory=""; itemInfo[]={}; absorbency=0; heatIsolation=0; class EnvironmentWetnessIncrements { class Soaking { parentWithLiquid=1; wetParent=0.0049999999; }; class Drying { player=0.00029; ground=0.00011; playerHeatSource=0.0035000001; groundHeatSource=0.0018; }; }; heatReduction=0; coldReduction=0; slopeTolerance=0.2; alignHologramToTerain=1; yawPitchRollLimit[]={12,12,12}; spawnDamageRange[]={0,0.60000002}; canBeSplit=0; stackedUnit="pc."; quantity=""; quantityShow=1; quantityBar=0; animated=0; reversed=1; vehicleClass="Inventory"; mapSize=1; supplyRadius=1.4; hiddenSelections[]={}; hiddenSelectionsTextures[]={}; recoilModifier[]={1,1,1}; isMeleeWeapon=1; soundImpactType="default"; destroyOnEmpty=1; varQuantityDestroyOnMin=1; varWetInit=0; varWetMin=0.048999999; varWetMax=0.249; varTemperatureInit=0; varTemperatureMin=0; varTemperatureMax=0; varCleannessInit=0; varCleannessMin=0; varCleannessMax=1; compatibleLocks[]={}; lockSoundSet=""; lockType=0; class DamageSystem { class GlobalHealth { class Health { hitpoints=100; healthLevels[]= { { 1, {} }, { 0.69999999, {} }, { 0.5, {} }, { 0.30000001, {} }, { 0, {} } }; }; }; }; class Protection { biological=0; chemical=0; }; class MeleeModes { class Default { ammo="MeleeFist"; range=1; }; class Heavy { ammo="MeleeFist_Heavy"; range=1; }; class Sprint { ammo="MeleeFist_Heavy"; range=2.8; }; }; }; class ExplosionTest: HouseNoDestruct { scope=2; model="\DZ\data\lightpoint.p3d"; ammoType="Explosion_NonLethal"; }; class AnniversaryMusicSource: HouseNoDestruct { scope=2; model="\DZ\data\empty.p3d"; }; class AnniversarySpotLight: HouseNoDestruct { scope=2; model="\DZ\data\empty.p3d"; }; class Container_Base: Inventory_Base { storageCategory=1; openable=0; armAction="Disarm"; }; class WorldContainer_Base: Inventory_Base { storageCategory=1; inventoryCondition="false"; openable=0; itemsCargoSize[]={5,8}; }; class Powered_Base: Inventory_Base { displayName="Powered Item Base"; descriptionShort="Should not be in inventory."; attachments[]= { "BatteryD" }; energyResources[]= { { "power", 8 } }; }; class Edible_Base: Inventory_Base { armAction="Disarm"; spawnOffset=0; trashItem=""; varTemperatureInit=0; varTemperatureMin=-100; varTemperatureMax=1000; varTemperatureFreezePoint=-2; varTemperatureThawPoint=-2; varTemperatureFreezeTime=3960; varTemperatureThawTime=3960; varTemperatureOverheatTime=120; varQuantityInit=1000; varQuantityMin=0; varQuantityMax=1000; stackedUnit="g"; quantityBar=1; inventorySlot[]= { "DirectCookingA", "DirectCookingB", "DirectCookingC" }; }; class Trap_Base: Inventory_Base { itemSize[]={2,2}; isMeleeWeapon=0; yawPitchRollLimit[]={60,60,60}; }; class ExplosivesBase: Inventory_Base { absorbency=0.5; itemSize[]={1,2}; inventorySlot[]= { "IEDExplosiveA", "IEDExplosiveB" }; class AnimationSources { class Visibility { source="user"; animPeriod=0.0099999998; initPhase=0; }; }; soundImpactType="plastic"; hasHistory=1; }; class Grenade_Base: ExplosivesBase { absorbency=0.5; itemSize[]={1,2}; inventorySlot[]= { "IEDExplosiveA", "IEDExplosiveB", "VestGrenadeA", "VestGrenadeB", "VestGrenadeC", "VestGrenadeD", "tripWireAttachment" }; lockType=4; soundImpactType="grenade"; }; class Book_Base: Inventory_Base { simulation="ItemBook"; model="\DZ\gear\books\Book_kniga.p3d"; inventorySlot[]= { "Book" }; itemSize[]={2,2}; absorbency=0.89999998; hiddenSelections[]= { "camoGround" }; hiddenSelectionsTextures[]= { "dz\gear\books\data\book_kniga_co.paa" }; }; class FishingRod_Base: Inventory_Base { scope=0; }; class Clothing_Base: Inventory_Base { scope=0; simulation="clothing"; itemInfo[]= { "Clothing" }; visibilityModifier=1; allowOwnedCargoManipulation=1; soundVoiceType="none"; soundImpactType="textile"; class DamageSystem { class GlobalHealth { class Health { hitpoints=100; }; }; class GlobalArmor { class Projectile { class Health { damage=1; }; class Blood { damage=1; }; class Shock { damage=1; }; }; class Melee { class Health { damage=1; }; class Blood { damage=1; }; class Shock { damage=1; }; }; class FragGrenade { class Health { damage=1; }; class Blood { damage=1; }; class Shock { damage=1; }; }; }; }; }; class Switchable_Base: Powered_Base { }; class Box_Base: Inventory_Base { iconType=0; isMeleeWeapon=1; }; class Bottle_Base: Edible_Base { storageCategory=1; canBeSplit=0; quantityBar=1; stackedRandom=1; stackedUnit="ml"; itemSize[]={1,2}; varLiquidTypeInit=512; }; class ItemOptics: Inventory_Base { scope=1; simulation="itemoptics"; selectionFireAnim="zasleh"; class AnimationSources { class hide { source="user"; animPeriod=0.0099999998; initPhase=0; }; }; }; class SurrenderDummyItem: Inventory_Base { scope=1; model="\DZ\data\lightpoint.p3d"; weight=1; }; class Thing; class ThingEffectLight; class ThingEffectFeather; class FxWindGrass1: ThingEffectLight { scope=1; model="\dz\data\data\cl_grass1.p3d"; displayName="Internal: FxWindGrass1"; airRotation=0.44999999; }; class FxWindGrass2: ThingEffectLight { scope=1; model="\dz\data\data\cl_grass2.p3d"; displayName="Internal: FxWindGrass2"; airRotation=0.30000001; }; class FxWindRock1: ThingEffectLight { scope=1; model="\dz\data\data\cl_rock1.p3d"; displayName="Internal: FxWindRock1"; airFriction2[]={1,1,1}; airFriction1[]={0.5,0.5,0.5}; airFriction0[]={0.050000001,0.050000001,0.050000001}; airRotation=0.69999999; minHeight=0.050000001; avgHeight=0.1; maxHeight=0.15000001; }; class FxWindLeaf1: ThingEffectLight { scope=1; model="\dz\data\data\cl_leaf.p3d"; displayName="Internal: FxWindLeaf1"; airFriction2[]={2,2,8}; airFriction1[]={1,1,4}; airFriction0[]={0.30000001,0.30000001,0.1}; airRotation=0.34999999; minHeight=0.30000001; avgHeight=1.5; maxHeight=3; }; class FxWindLeaf2: FxWindLeaf1 { model="\dz\data\data\cl_leaf2.p3d"; displayName="Internal: FxWindLeaf2"; }; class FxWindLeaf3: FxWindLeaf1 { model="\dz\data\data\cl_leaf3.p3d"; displayName="Internal: FxWindLeaf3"; }; class FXCrWindLeaf1: ThingEffectLight { scope=1; model="\dz\data\data\cr_leaf.p3d"; displayName="Internal: FxCrWindLeaf1"; airFriction2[]={2,2,8}; airFriction1[]={1,1,4}; airFriction0[]={0.30000001,0.30000001,0.1}; airRotation=0.34999999; minHeight=0.30000001; avgHeight=5.5; maxHeight=10; }; class FXCrWindLeaf2: FXCrWindLeaf1 { model="\dz\data\data\cr_leaf2.p3d"; displayName="Internal: FxCrWindLeaf2"; }; class FXCrWindLeaf3: FXCrWindLeaf1 { model="\dz\data\data\cr_leaf3.p3d"; displayName="Internal: FxCrWindLeaf3"; }; class FxWindPollen1: ThingEffectFeather { scope=1; model="\dz\data\data\cl_feathers2.p3d"; displayName="Internal: FxWindPollen1"; }; class FXUSWindLeaf1: ThingEffectLight { scope=1; model="\dz\data\cr_leaf.p3d"; displayName="Internal: FxUSWindLeaf1"; airFriction2[]={2,2,8}; airFriction1[]={1,1,4}; airFriction0[]={0.30000001,0.30000001,0.1}; airRotation=0.34999999; minHeight=0.30000001; avgHeight=5.5; maxHeight=10; }; class FXUSWindLeaf2: FXUSWindLeaf1 { model="\dz\data\cr_leaf2.p3d"; displayName="Internal: FxUSWindLeaf2"; }; class FXUSWindLeaf3: FXUSWindLeaf1 { model="\dz\data\cr_leaf3.p3d"; displayName="Internal: FxUSWindLeaf3"; }; class TestObject: Inventory_Base { scope=2; model="\DZ\gear\drinks\SodaCan.p3d"; }; }; class CfgNonAIVehicles { class StaticObject; class Plant: StaticObject { class DamageSystem { class GlobalHealth { class Health { hitpoints=100; healthLevels[]= { { 1, {} }, { 0.69999999, {} }, { 0.5, {} }, { 0.30000001, {} }, { 0, {} } }; }; }; class GlobalArmor { class Projectile { class Health { damage=0; }; class Blood { damage=0; }; class Shock { damage=0; }; }; class Melee { class Health { damage=0; }; class Blood { damage=0; }; class Shock { damage=0; }; }; class FragGrenade { class Health { damage=0; }; class Blood { damage=0; }; class Shock { damage=0; }; }; }; }; }; class BushHard: Plant { }; class BushSoft: Plant { }; class TreeSoft: Plant { barkType="Bark_Oak"; }; class TreeHard: Plant { barkType="Bark_Oak"; }; }; class WeaponMode_Base; class Mode_SemiAuto: WeaponMode_Base { envShootingDecrease=0.80000001; envShootingDecreaseExt[]={0.050000001,0.050000001}; }; class Mode_Burst; class Mode_FullAuto; class Mode_Safe: Mode_SemiAuto { magazines[]={}; }; class cfgAmmoTypes { class AType_Bullet_HuntingBolt { name="Bullet_HuntingBolt"; }; class AType_Bullet_ImprovisedBolt_1 { name="Bullet_ImprovisedBolt_1"; }; class AType_Bullet_ImprovisedBolt_2 { name="Bullet_ImprovisedBolt_2"; }; class AType_Bullet_ImprovisedBolt_3 { name="Bullet_ImprovisedBolt_3"; }; class AType_Bullet_CupidsBolt { name="Bullet_CupidsBolt"; }; class AType_Bullet_12GaugePellets { name="Bullet_12GaugePellets"; }; class AType_Bullet_12GaugeSlug { name="Bullet_12GaugeSlug"; }; class AType_Bullet_12GaugeRubberSlug { name="Bullet_12GaugeRubberSlug"; }; class AType_Bullet_12GaugeBeanbag { name="Bullet_12GaugeBeanbag"; }; class AType_Bullet_22 { name="Bullet_22"; }; class AType_Bullet_357 { name="Bullet_357"; }; class AType_Bullet_308Win { name="Bullet_308Win"; }; class AType_Bullet_308WinTracer { name="Bullet_308WinTracer"; }; class AType_Bullet_380 { name="Bullet_380"; }; class AType_Bullet_45ACP { name="Bullet_45ACP"; }; class AType_Bullet_9x19 { name="Bullet_9x19"; }; class AType_Bullet_9x39 { name="Bullet_9x39"; }; class AType_Bullet_9x39AP { name="Bullet_9x39AP"; }; class AType_Bullet_545x39 { name="Bullet_545x39"; }; class AType_Bullet_545x39Tracer { name="Bullet_545x39Tracer"; }; class AType_Bullet_556x45 { name="Bullet_556x45"; }; class AType_Bullet_556x45Tracer { name="Bullet_556x45Tracer"; }; class AType_Bullet_762x39 { name="Bullet_762x39"; }; class AType_Bullet_762x39Tracer { name="Bullet_762x39Tracer"; }; class AType_Bullet_762x54 { name="Bullet_762x54"; }; class AType_Bullet_762x54Tracer { name="Bullet_762x54Tracer"; }; class AType_Bullet_Flare { name="Bullet_Flare"; }; class AType_Bullet_FlareRed { name="Bullet_FlareRed"; }; class AType_Bullet_FlareGreen { name="Bullet_FlareGreen"; }; class AType_Bullet_FlareBlue { name="Bullet_FlareBlue"; }; class AType_Bullet_40mm_Explosive { name="Bullet_40mm_Explosive"; }; class AType_Bullet_40mm_ChemGas { name="Bullet_40mm_ChemGas"; }; class AType_Bullet_40mm_Smoke_Red { name="Bullet_40mm_Smoke_Red"; }; class AType_Bullet_40mm_Smoke_Green { name="Bullet_40mm_Smoke_Green"; }; class AType_Bullet_40mm_Smoke_White { name="Bullet_40mm_Smoke_White"; }; class AType_Bullet_40mm_Smoke_Black { name="Bullet_40mm_Smoke_Black"; }; }; class OpticsInfoDefault; class OpticsInfoRifle: OpticsInfoDefault { memoryPointCamera="eye"; opticsZoomMin=0.414215; opticsZoomInit=0.57736999; opticsZoomMax=0.70021999; distanceZoomMin=25; distanceZoomMax=25; discreteDistance[]={50,100,200,300}; discreteDistanceInitIndex=1; }; class OpticsInfoShotgun: OpticsInfoRifle { memoryPointCamera="eye"; modelOptics="-"; distanceZoomMin=25; distanceZoomMax=25; discreteDistance[]={25}; discreteDistanceInitIndex=0; }; class OpticsInfoPistol: OpticsInfoDefault { memoryPointCamera="eye"; opticsZoomMin=0.414215; opticsZoomInit=0.57736999; opticsZoomMax=0.70021999; distanceZoomMin=25; distanceZoomMax=25; discreteDistance[]={25}; discreteDistanceInitIndex=0; }; class OpticsInfoArchery: OpticsInfoDefault { memoryPointCamera="eye"; opticsZoomMin=0.414215; opticsZoomInit=0.57736999; opticsZoomMax=0.70021999; modelOptics="-"; distanceZoomMin=10; distanceZoomMax=10; discreteDistance[]={10}; discreteDistanceInitIndex=0; }; class OpticsInfoLauncher: OpticsInfoDefault { memoryPointCamera="eye"; opticsZoomMin=0.25; opticsZoomMax=1.1; opticsZoomInit=0.5; distanceZoomMin=100; distanceZoomMax=100; discreteDistance[]={100}; discreteDistanceInitIndex=0; }; class cfgAmmo { class DefaultAmmo; class Explosion_NonLethal: DefaultAmmo { hit=1; indirectHit=1; indirectHitRange=1; effect="LandmineExplosion"; explosive=1; typicalSpeed=3; initSpeed=3; fuseDistance=1; simulation="shotShell"; simulationStep=0.050000001; soundSetExplosion[]= { "Grenade_explosion_SoundSet", "Grenade_Tail_SoundSet" }; soundHit[]= { "DZ\sounds\weapons\grenades\hand_grenade_1", 10, 1 }; soundFly[]= { "dz\sounds\Weapons\explosions\noise", 3.1622771e-05, 1 }; soundEngine[]= { "", 9.9999983e-05, 4 }; visibleFire=2; audibleFire=0.25; whistleDist=4; visibleFireTime=0; SimulationScriptClass=""; class DamageApplied { type="Projectile"; class Health { damage=5; }; class Blood { damage=10; }; class Shock { damage=10; }; }; }; }; class cfgWeapons { class DefaultWeapon; class LauncherCore; class RifleCore; class PistolCore; class Rifle_Base: RifleCore { scope=0; lootCategory="Rifles"; storageCategory=1; targetCategory="loot"; weaponInfoType="RscWeaponZeroing"; inventorySlot[]= { "Shoulder", "Melee" }; debug_ItemCategory=1; sightMisalignmentModifier[]={1,1,0}; rotationFlags=17; soundAttType="Rifle"; cursor="aimGunGhost"; cursorAim="aimPistol"; isSuicideWeapon=1; itemSize[]={6,3}; spawnDamageRange[]={0,0.60000002}; damagePerShot=0.050000001; barrelArmor=400; unjamTime[]={6,10}; autoReload=0; discreteDistance[]={50,100,200,300}; discreteDistanceInitIndex=1; opticsZoomMin=0.414215; opticsZoomInit=0.57736999; opticsZoomMax=0.70021999; magazineSlot="magazine"; chamberedRound=""; varQuantityInit=0; varQuantityMin=0; varQuantityMax=0; bullet1[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_01", 0.17782794, 1, 15 }; bullet2[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_02", 0.17782794, 1, 15 }; bullet3[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_03", 0.17782794, 1, 15 }; bullet4[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_04", 0.17782794, 1, 15 }; bullet5[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_05", 0.31622776, 1, 15 }; bullet6[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_06", 0.31622776, 1, 15 }; bullet7[]= { "dz\sounds\weapons\shells\5_56\dirt_556_01", 0.31622776, 1, 15 }; bullet8[]= { "dz\sounds\weapons\shells\5_56\dirt_556_02", 0.31622776, 1, 15 }; bullet9[]= { "dz\sounds\weapons\shells\5_56\dirt_556_03", 0.17782794, 1, 15 }; bullet10[]= { "dz\sounds\weapons\shells\5_56\dirt_556_04", 0.17782794, 1, 15 }; bullet11[]= { "dz\sounds\weapons\shells\5_56\dirt_556_05", 0.17782794, 1, 15 }; bullet12[]= { "dz\sounds\weapons\shells\5_56\dirt_556_06", 0.17782794, 1, 15 }; soundBullet[]= { "bullet1", 0.082999997, "bullet2", 0.082999997, "bullet3", 0.082999997, "bullet4", 0.082999997, "bullet5", 0.082999997, "bullet6", 0.082999997, "bullet7", 0.082999997, "bullet8", 0.082999997, "bullet9", 0.082999997, "bullet10", 0.082999997, "bullet11", 0.082999997, "bullet12", 0.082999997 }; class Single: Mode_SemiAuto { }; class NoiseShoot { strength=100; type="shot"; }; class OpticsInfo: OpticsInfoRifle { }; class DamageSystem { class GlobalHealth { class Health { hitpoints=100; }; }; }; class Reliability { ChanceToJam[]={0,0.001,0.0099999998,0.1,1}; }; class MeleeModes { class Default { ammo="FirearmHit_Rifle"; range=1.2; }; class Buttstock { ammo="FirearmHit_Rifle_Buttstock"; range=1.2; }; class Bayonet { ammo="FirearmHit_Rifle_Bayonet"; range=1.8; }; }; soundImpactType="gun"; boneRemap[]= { "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "trigger", "Weapon_Trigger", "charging", "Weapon_Bone_01", "bullet", "Weapon_Bullet", "mag_release", "Weapon_Bone_02", "boltrelease", "Weapon_Bone_03" }; }; class BoltActionRifle_Base: Rifle_Base { class Reliability { ChanceToJam[]={0,0,0,0,1}; }; boneRemap[]= { "bolthandle", "Weapon_Bolt", "boltbody", "Weapon_Bone_04", "boltbodyS", "Weapon_Bone_05", "trigger", "Weapon_Trigger", "bullet", "Weapon_Bullet", "magazine", "Weapon_Magazine" }; }; class BoltActionRifle_InnerMagazine_Base: BoltActionRifle_Base { }; class BoltActionRifle_ExternalMagazine_Base: BoltActionRifle_Base { }; class Shotgun_Base: Rifle_Base { scope=0; rotationFlags=17; soundAttType="Shotgun"; debug_ItemCategory=1; animClass="Shotgun"; modelOptics="-"; distanceZoomMin=50; distanceZoomMax=50; discreteDistance[]={50}; opticsFlare=0; class OpticsInfo: OpticsInfoShotgun { }; }; class Pistol_Base: PistolCore { scope=0; lootCategory="Pistols"; storageCategory=1; targetCategory="loot"; inventorySlot[]= { "Pistol" }; debug_ItemCategory=1; sightMisalignmentModifier[]={0.40000001,1.5,0}; rotationFlags=17; soundAttType="None"; cursor="aimGunGhost"; cursorAim="aimPistol"; type=1; isSuicideWeapon=1; itemSize[]={4,2}; damagePerShot=0.1; barrelArmor=400; unjamTime[]={6,10}; autoReload=0; opticsZoomMin=0.414215; opticsZoomInit=0.57736999; opticsZoomMax=0.70021999; magazineSlot="magazine"; varQuantityInit=0; varQuantityMin=0; varQuantityMax=0; bullet1[]= { "dz\sounds\weapons\shells\45\asphlat_45_01", 0.17782794, 1, 15 }; bullet2[]= { "dz\sounds\weapons\shells\45\asphlat_45_02", 0.17782794, 1, 15 }; bullet3[]= { "dz\sounds\weapons\shells\45\asphlat_45_03", 0.17782794, 1, 15 }; bullet4[]= { "dz\sounds\weapons\shells\45\asphlat_45_04", 0.17782794, 1, 15 }; bullet5[]= { "dz\sounds\weapons\shells\45\asphlat_45_05", 0.31622776, 1, 15 }; bullet6[]= { "dz\sounds\weapons\shells\45\asphlat_45_06", 0.31622776, 1, 15 }; bullet7[]= { "dz\sounds\weapons\shells\45\dirt_45_01", 0.31622776, 1, 15 }; bullet8[]= { "dz\sounds\weapons\shells\45\dirt_45_02", 0.31622776, 1, 15 }; bullet9[]= { "dz\sounds\weapons\shells\45\dirt_45_03", 0.17782794, 1, 15 }; bullet10[]= { "dz\sounds\weapons\shells\45\dirt_45_04", 0.17782794, 1, 15 }; bullet11[]= { "dz\sounds\weapons\shells\45\dirt_45_05", 0.17782794, 1, 15 }; bullet12[]= { "dz\sounds\weapons\shells\45\dirt_45_06", 0.17782794, 1, 15 }; soundBullet[]= { "bullet1", 0.082999997, "bullet2", 0.082999997, "bullet3", 0.082999997, "bullet4", 0.082999997, "bullet5", 0.082999997, "bullet6", 0.082999997, "bullet7", 0.082999997, "bullet8", 0.082999997, "bullet9", 0.082999997, "bullet10", 0.082999997, "bullet11", 0.082999997, "bullet12", 0.082999997 }; class Single: Mode_SemiAuto { }; class NoiseShoot { strength=100; type="shot"; }; class OpticsInfo: OpticsInfoPistol { }; class DamageSystem { class GlobalHealth { class Health { hitpoints=100; }; }; }; class Reliability { ChanceToJam[]={0,0.001,0.0099999998,0.050000001,1}; }; class MeleeModes { class Default { ammo="FirearmHit_Pistol"; range=1.2; }; }; soundImpactType="gun"; boneRemap[]= { "bolt", "Weapon_Bolt", "magazine", "Weapon_Magazine", "bullet", "Weapon_Bullet", "trigger", "Weapon_Trigger", "hammer", "Weapon_Bone_01" }; }; class Archery_Base: RifleCore { scope=0; lootCategory="Rifles"; storageCategory=1; targetCategory="loot"; weaponInfoType="RscWeaponZeroing"; inventorySlot[]= { "Shoulder", "Melee" }; armAction="Bow"; animClass="Bow"; animName="Bow"; debug_ItemCategory=1; sightMisalignmentModifier[]={1,1,0}; rotationFlags=17; soundAttType="Rifle"; cursor="aimBowGhost"; cursorAim="aimBow"; arrow1[]={}; isSuicideWeapon=1; absorbency=0.1; itemSize[]={7,3}; modelOptics="-"; soundBullet[]= { "arrow1", 1 }; drySound[]= { "dz\sounds\weapons\bows\dry_bow_0", 0.89999998, 1, 30 }; reloadMagazineSound[]={}; reloadSound[]= { "dz\sounds\weapons\bows\Bow_reload", 0.89999998, 1, 30 }; prepSoundDry1[]= { "dz\sounds\weapons\bows\Bow_wood_bend_empty_01", 0.89999998, 1, 30 }; prepSoundDry2[]= { "dz\sounds\weapons\bows\Bow_wood_bend_empty_02", 0.89999998, 1, 30 }; prepSoundDry[]= { "prepSoundDry1", 0.5, "prepSoundDry2", 0.5 }; prepSoundLoaded1[]= { "dz\sounds\weapons\bows\Bow_wood_bend_loaded_01", 0.89999998, 1, 30 }; prepSoundLoaded2[]= { "dz\sounds\weapons\bows\Bow_wood_bend_loaded_02", 0.89999998, 1, 30 }; prepSoundLoaded[]= { "prepSoundLoaded1", 0.5, "prepSoundLoaded2", 0.5 }; attachments[]={}; spawnDamageRange[]={0,0.60000002}; damagePerShot=0.050000001; barrelArmor=400; unjamTime[]={6,10}; autoReload=0; discreteDistance[]={50,100,200,300}; discreteDistanceInitIndex=1; opticsZoomMin=0.414215; opticsZoomInit=0.57736999; opticsZoomMax=0.70021999; ejectType=1; reloadAction="ReloadBow"; shotAction="ReloadBow"; magazineSlot="magazine"; canChamberByDestroyed=0; hiddenSelections[]= { "camo" }; chamberedRound=""; varQuantityInit=0; varQuantityMin=0; varQuantityMax=0; bullet1[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_01", 0.17782794, 1, 15 }; bullet2[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_02", 0.17782794, 1, 15 }; bullet3[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_03", 0.17782794, 1, 15 }; bullet4[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_04", 0.17782794, 1, 15 }; bullet5[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_05", 0.31622776, 1, 15 }; bullet6[]= { "dz\sounds\weapons\shells\5_56\asphlat_556_06", 0.31622776, 1, 15 }; bullet7[]= { "dz\sounds\weapons\shells\5_56\dirt_556_01", 0.31622776, 1, 15 }; bullet8[]= { "dz\sounds\weapons\shells\5_56\dirt_556_02", 0.31622776, 1, 15 }; bullet9[]= { "dz\sounds\weapons\shells\5_56\dirt_556_03", 0.17782794, 1, 15 }; bullet10[]= { "dz\sounds\weapons\shells\5_56\dirt_556_04", 0.17782794, 1, 15 }; bullet11[]= { "dz\sounds\weapons\shells\5_56\dirt_556_05", 0.17782794, 1, 15 }; bullet12[]= { "dz\sounds\weapons\shells\5_56\dirt_556_06", 0.17782794, 1, 15 }; modes[]= { "Single" }; class Single: Mode_SemiAuto { reloadTime=0.69999999; recoil="recoil_bow"; recoilProne="recoil_bow"; dispersion=0.003; magazineSlot="magazine"; }; class NoiseShoot { strength=100; type="shot"; }; class OpticsInfo: OpticsInfoArchery { }; class DamageSystem { class GlobalHealth { class Health { hitpoints=100; }; }; }; class Reliability { ChanceToJam[]={0,0.001,0.0099999998,0.1,1}; }; class MeleeModes { class Default { ammo="FirearmHit_Rifle"; range=1.2; }; class Buttstock { ammo="FirearmHit_Rifle_Buttstock"; range=1.2; }; class Bayonet { ammo="FirearmHit_Rifle_Bayonet"; range=1.8; }; }; soundImpactType="gun"; }; class Launcher_Base: LauncherCore { scope=0; cursorAim=""; cursor=""; cursorSize=1; autoAimEnabled=0; opticsDisablePeripherialVision=1; magazines[]={}; magazineReloadTime=12; reloadTime=0; initSpeed=30; canLock=0; rotationFlags=17; reloadAction="ManActReloadAT"; autoReload=0; ffMagnitude=0.1; ffFrequency=1; ffCount=1; recoil=""; aiRateOfFire=10; aiRateOfFireDistance=500; primary=0; spawnDamageRange[]={0,0.60000002}; opticsZoomMin=0.25; opticsZoomMax=1.1; opticsZoomInit=0.5; distanceZoomMin=100; distanceZoomMax=100; minRange=20; minRangeProbab=0.30000001; midRange=150; midRangeProbab=0.57999998; maxRange=500; maxRangeProbab=0.039999999; class OpticsInfo: OpticsInfoLauncher { }; soundImpactType="gun"; }; };