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DayZ_Projects_cpp
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DayZ_Projects_cpp
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main
DZ/characters/data/config.cpp
10 240 строк
218 KB
SN1054NGC
Initial DayZ mod project commit
26 ноя 2025, 01:03
26 ноя 2025, 01:03
fddb039
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class CfgPatches { class DZ_Characters { units[]= { "SurvivorMale", "SurvivorFemale", "SurvivorParts", "SurvivorPartsFemale", "SurvivorPartsMale", "zombieCoverallsBeige", "zombieCoverallsBlue", "zombieCoverallsGreen", "zombieCoverallsGrey", "zombieCoverallsWhite", "zombieJacketBeige", "zombieJacketBlack", "zombieJacketBlue", "zombieJacketBluechecks", "zombieJacketBrown", "zombieJacketGreenchecks", "zombieJacketGrey", "zombieJacketKhaki", "zombieJacketMagenta", "zombieJacketStripes", "zombieShortskirtBeige", "zombieShortskirtBlack", "zombieShortskirtBrown", "zombieShortskirtChecks", "zombieShortskirtGreen", "zombieShortskirtGrey", "zombieShortskirtRed", "zombieShortskirtStripes", "zombieShortskirtWhite", "zombieShortskirtYellow", "zombieJacketBeigeNew", "zombieJacketBlackNew", "zombieJacketBlueNew" }; weapons[]={}; requiredVersion=0.1; requiredAddons[]= { "DZ_Data" }; }; }; class CfgVoice { class NoVoice { protocol="RadioProtocolBase"; variants[]={1}; directories[]= { "", "" }; }; }; class CfgIdentities { class Zombie1 { name="Zombie"; face="Zombie1"; glasses="None"; speaker="NoVoice"; pitch=1; }; class Zombie2 { name="Zombie"; face="Zombie2"; glasses="None"; speaker="NoVoice"; pitch=1; }; class PlayerMimics { name="PlayerMimics"; face="MaleWhiteHeadMimics"; glasses="None"; speaker="NoVoice"; pitch=1; }; class Player_H { name="Player_H"; face="PlayerFace_H"; glasses="None"; speaker="NoVoice"; pitch=1; }; class MaleAsian { name="MaleAsian"; face="MaleAsianHead_01_New"; glasses="None"; speaker="NoVoice"; pitch=1; }; class MaleAsian2 { name="MaleAsian2"; face="MaleAsianHead_01_Medium_New"; glasses="None"; speaker="NoVoice"; pitch=1; }; }; class CfgFSMs { }; class CfgVehicles { class AllVehicles; class Man: AllVehicles { }; class SurvivorBase: Man { accuracy=1000; handGunBone="RightHand"; weaponBone="RightHand_Dummy"; inventorySlot[]= { "Driver" }; attachments[]= { "Head", "Shoulder", "Melee", "Headgear", "Mask", "Eyewear", "Hands", "LeftHand", "Gloves", "Armband", "Vest", "Body", "Back", "Hips", "Legs", "Feet", "Splint_Right" }; simulation="dayzplayer"; hasHistory=1; class enfAnimSys { meshObject="dz\characters\bodies\player_testing.xob"; graphName="dz\anims\workspaces\player\player_main\player_main.agr"; defaultInstance="dz\anims\workspaces\player\player_main\player_main.asi"; skeletonName="player_testing.xob"; startNode="MasterControl"; }; class AnimSystem { meshObject="INVALID MESH OBJET NAME"; animGraph="INVALID ANIMGRAPH NAME"; }; class Skinning { class Steaks { item="HumanSteakMeat"; count=10; quantityMinMaxCoef[]={0.5,1}; }; class Guts { item="Guts"; count=1; quantityMinMaxCoef[]={0.5,0.80000001}; }; class Lard { item="Lard"; count=1; quantityMinMaxCoef[]={0.5,1}; }; class Bones { item="Bone"; count=2; quantityMinMaxCoef[]={0.75,1}; }; class BloodInfectionSettings { class Salmonella { chance=0.40000001; }; }; }; class DayZPlayer { class P3DAttachments { P3DProxies[]= { "spine1", "righthand_dummy", "spine2", "head", "rightlegroll", "spine3", "lefthand", "pelvis", "leftshoulder", "rightshoulder", "rightleg", "leftleg" }; BoneNames[]= { "Spine1", "RightHand_Dummy", "Spine2", "Head", "RightLegRoll", "Spine3", "LeftHand", "Pelvis", "LeftShoulder", "RightShoulder", "RightLeg", "LeftLeg" }; }; class CommandMoveDir { RunSpringTimeout=0.1; RunSpringMaxChange=4; DirFilterTimeout=0.1; DirFilterSpeed=6.2831855; MaxSprintAngle=45.009998; ikSetup="LR"; }; class CommandLookAt { HeadDirFilterTimeout=0.2; HeadDirFilterSpeed=6.2800002; }; }; class MeleeModes { class Fist { ammo="MeleeFist"; range=1.2; }; class Fist_Heavy { ammo="MeleeFist_Heavy"; range=1.2; }; class Fist_Sprint { ammo="MeleeFist_Heavy"; range=2.3; }; }; storageCategory=9; class InventoryEquipment { playerSlots[]= { "Slot_Shoulder", "Slot_Melee", "Slot_Vest", "Slot_Body", "Slot_Hips", "Slot_Legs", "Slot_Back", "Slot_Headgear", "Slot_Mask", "Slot_Eyewear", "Slot_Gloves", "Slot_Feet", "Slot_Armband" }; }; class AIPlayerParams { teamName="Player"; }; displayName="$STR_cfgvehicles_survivor0"; descriptionShort="$STR_cfgvehicles_survivor1"; VoNRanges[]={8,30,60}; faction="dz_Civ_US"; rarityUrban=-1; Icon="\dz\Characters\data\UI\icons\soldier_CA.paa"; canCarryBackPack=1; supplyRadius=1.5; quickBarBonus=4; customHeads[]={}; selectionPersonality="personality"; vehicleClass="People"; faceType="MaleWhiteHeadNew"; languages[]={}; threat[]={1,0.050000001,0.050000001}; extCameraPosition[]={0.25,-0.25,-2.3499999}; extCameraPositionMoving[]={0.1,-0.25,-2.8900001}; extCameraPositionRaisedWeapon[]={0.55000001,-0.33000001,-1.51,-0.44999999,-0.33000001,-1.51}; extCameraPositionRaisedWeaponMoving[]={0.1,-0.31999999,-2.54}; extCameraPositionRaised[]={0.25,-0.16,-1.39,-0.15000001,-0.16,-1.39}; extCameraPositionRaisedMoving[]={0.25,-0.23999999,-2.53,-0.15000001,-0.23999999,-2.53}; extCameraSpeedBound[]={4.1999998,6.9000001}; extCamTopZoomCoef=0.72500002; htMin=60; htMax=1800; afMax=30; mfMax=0; mFact=1; tBody=37; varTemperatureInit=36; varTemperatureMin=-100; varTemperatureMax=1000; varTemperatureFreezePoint=-1; varTemperatureThawPoint=-1; varTemperatureFreezeTime=3960; varTemperatureThawTime=3960; launcherBone="launcher"; selectionHeadWound="injury_head"; selectionBodyWound="injury_body"; selectionLArmWound="injury_hands"; selectionRArmWound="injury_hands"; selectionLLegWound="injury_legs"; selectionRLegWound="injury_legs"; selectionHeadHide=""; selectionNeckHide=""; memoryPointLStep="footstepL"; memoryPointRStep="footstepR"; memoryPointAim="aimPoint"; memoryPointCameraTarget="camera"; memoryPointCommonDamage="l_femur_hit"; memoryPointLeaningAxis="leaning_axis"; memoryPointAimingAxis="aiming_axis"; memoryPointHeadAxis="head_axis"; selectionLBrow="lBrow"; selectionMBrow="mBrow"; selectionRBrow="rBrow"; selectionLMouth="lMouth"; selectionMMouth="mMouth"; selectionRMouth="rMouth"; selectionEyelid="Eyelids"; selectionLip="LLip"; class VegetationSounds { class bush_walkErc { soundSet="bush_walkErc_SoundSet"; animEventIds[]={1,2,23,24,51,52}; }; class bush_walkCro { soundSet="bush_walkCro_SoundSet"; animEventIds[]={21,22,31,32,33,34,131}; }; class bush_runErc { soundSet="bush_runErc_SoundSet"; animEventIds[]={3,4,17,101,53,54}; }; class bush_sprintErc { soundSet="bush_sprintErc_SoundSet"; animEventIds[]={5,6,35,36,37,38,100,110,111}; }; class bush_scuffErc { soundSet="bush_scuffErc_SoundSet"; animEventIds[]={7,8}; }; }; class DamageSystem { class GlobalHealth { class Health { hitpoints=100; healthLevels[]= { { 1, {} }, { 0.69999999, {} }, { 0.5, {} }, { 0.30000001, {} }, { 0, {} } }; }; class Blood { hitpoints=5000; }; class Shock { hitpoints=100; }; }; class DamageZones { class Head { class Health { hitpoints=33; transferToGlobalCoef=2; }; class Blood { hitpoints=100; transferToGlobalCoef=0; }; class Shock { hitpoints=0; transferToGlobalCoef=2; }; class ArmorType { class Projectile { class Health { damage=1; }; class Blood { damage=1; }; class Shock { damage=3; }; }; class Melee { class Health { damage=0.5; }; class Blood { damage=1; }; class Shock { damage=1; }; }; class Infected { class Health { damage=0.5; }; class Blood { damage=1; }; class Shock { damage=1; }; }; }; componentNames[]= { "dmgZone_head" }; fatalInjuryCoef=0.1; inventorySlots[]= { "Headgear", "Mask", "Eyewear" }; inventorySlotsCoefs[]={1,1,0.5}; }; class Brain { class Health { hitpoints=100; transferToGlobalCoef=1; }; class Blood { hitpoints=100; transferToGlobalCoef=0; }; class Shock { hitpoints=0; transferToGlobalCoef=1; }; class ArmorType { class Melee { class Health { damage=0; }; class Blood { damage=1; }; class Shock { damage=1; }; }; class Projectile { class Health { damage=1; }; class Blood { damage=0; }; class Shock { damage=0; }; }; class FragGrenade { class Health { damage=0; }; class Blood { damage=1; }; class Shock { damage=1; }; }; }; componentNames[]= { "dmgZone_brain" }; fatalInjuryCoef=1; }; class Torso { class Health { hitpoints=100; transferToGlobalCoef=1; }; class Blood { hitpoints=100; transferToGlobalCoef=0; }; class Shock { hitpoints=0; transferToGlobalCoef=1; }; class ArmorType { class Projectile { class Health { damage=1; }; class Blood { damage=1; }; class Shock { damage=1; }; }; }; componentNames[]= { "dmgZone_torso", "dmgZone_lungs", "dmgZone_spine", "dmgZone_liver", "dmgZone_heart" }; fatalInjuryCoef=-1; inventorySlots[]= { "Vest", "Body", "Back", "Hips" }; inventorySlotsCoefs[]={1,1,0.5,0.1}; }; class LeftArm { class Health { hitpoints=100; transferToGlobalCoef=0.1; }; class Blood { hitpoints=100; transferToGlobalCoef=0; }; class Shock { hitpoints=0; transferToGlobalCoef=1; }; class ArmorType { class Projectile { class Health { damage=1; }; class Blood { damage=1; }; class Shock { damage=0.33000001; }; }; }; componentNames[]= { "dmgZone_leftArm" }; inventorySlots[]= { "Body" }; inventorySlotsCoefs[]={1}; fatalInjuryCoef=-1; }; class RightArm { class Health { hitpoints=100; transferToGlobalCoef=0.1; }; class Blood { hitpoints=100; transferToGlobalCoef=0; }; class Shock { hitpoints=0; transferToGlobalCoef=1; }; class ArmorType { class Projectile { class Health { damage=1; }; class Blood { damage=1; }; class Shock { damage=0.33000001; }; }; }; componentNames[]= { "dmgZone_rightArm" }; inventorySlots[]= { "Body" }; inventorySlotsCoefs[]={1}; fatalInjuryCoef=-1; }; class LeftHand { class Health { hitpoints=100; transferToGlobalCoef=0.1; }; class Blood { hitpoints=100; transferToGlobalCoef=0; }; class Shock { hitpoints=0; transferToGlobalCoef=1; }; class ArmorType { class Projectile { class Health { damage=1; }; class Blood { damage=1; }; class Shock { damage=0.1; }; }; }; transferToZonesNames[]= { "LeftArm" }; transferToZonesCoefs[]={0.1}; componentNames[]= { "dmgZone_leftHand" }; fatalInjuryCoef=-1; inventorySlots[]= { "Gloves" }; }; class RightHand: LeftHand { transferToZonesNames[]= { "RightArm" }; componentNames[]= { "dmgZone_rightHand" }; inventorySlots[]= { "Gloves" }; }; class LeftLeg { class Health { hitpoints=125; transferToGlobalCoef=0.25; }; class Blood { hitpoints=100; transferToGlobalCoef=0; }; class Shock { hitpoints=0; transferToGlobalCoef=1; }; class ArmorType { class Projectile { class Health { damage=1.2; }; class Blood { damage=1; }; class Shock { damage=0.33000001; }; }; }; fatalInjuryCoef=-1; componentNames[]= { "dmgZone_leftLeg" }; inventorySlots[]= { "Legs" }; }; class RightLeg: LeftLeg { componentNames[]= { "dmgZone_rightLeg" }; inventorySlots[]= { "Legs" }; }; class LeftFoot { class Health { hitpoints=125; transferToGlobalCoef=0.1; }; class Blood { hitpoints=100; transferToGlobalCoef=0; }; class Shock { hitpoints=0; transferToGlobalCoef=1; }; class ArmorType { class Projectile { class Health { damage=1.2; }; class Blood { damage=1; }; class Shock { damage=0.1; }; }; }; fatalInjuryCoef=-1; componentNames[]= { "dmgZone_leftFoot" }; inventorySlots[]= { "Feet" }; transferToZonesNames[]= { "LeftLeg" }; transferToZonesCoefs[]={0.2}; }; class RightFoot: LeftFoot { componentNames[]= { "dmgZone_rightFoot" }; transferToZonesNames[]= { "RightLeg" }; transferToZonesCoefs[]={0.2}; }; }; }; class NoiseStepStand { strength=16; type="sound"; }; class NoiseStepCrouch { strength=6; type="sound"; }; class NoiseStepProne { strength=5; type="sound"; }; class NoiseLandLight { strength=8; type="sound"; }; class NoiseLandHeavy { strength=16; type="sound"; }; class NoiseWhisper { strength=5; type="sound"; }; class NoiseTalk { strength=25; type="sound"; }; class NoiseShout { strength=40; type="sound"; }; class NoiseActionDefault { strength=10; type="sound"; }; class AnimEvents { class Sounds { class Dig_Hoe_SoundSet { soundset="Dig_Hoe_Soundset"; id=1; }; class Dig_Hoe_Snow { soundset="Dig_Hoe_Snow_SoundSet"; id=902; }; class Hack_Bush_Leaf { soundSet="Hack_Bush_Leaf_SoundSet"; id=3; }; class putItemInventory { soundSet="putItemInventory_SoundSet"; id=5; }; class tuneRadio { soundSet="tuneRadio_SoundSet"; id=8; }; class mapIn { soundSet="mapIn_SoundSet"; id=9; }; class mapOut { soundSet="mapOut_SoundSet"; id=10; }; class noteIn { soundSet="noteIn_SoundSet"; id=11; }; class noteOut { soundSet="noteOut_SoundSet"; id=12; }; class minePickAxe { soundSet="minePickAxe_SoundSet"; id=13; }; class Dig_PickAxe_End { soundSet="Dig_PickAxe_End_SoundSet"; id=14; }; class Dig_PickAxe { soundSet="Dig_PickAxe_SoundSet"; id=15; }; class Dig_PickAxe_Snow { soundSet="Dig_PickAxe_Snow_SoundSet"; id=903; }; class Dig_Ice_In { soundSet="Char_HiddenStash_Dig_Shovel_In_Ice_SoundSet"; id=904; }; class Dig_Ice { soundSet="Char_HiddenStash_Dig_Ice_SoundSet"; id=905; }; class Dig_Knife { soundSet="Dig_Knife_SoundSet"; id=906; }; class Dig_Hatchet { soundSet="Dig_Hatchet_SoundSet"; id=907; }; class cutBarkLoop { soundSet="cutBarkLoop_SoundSet"; id=16; }; class cutBarkEnd { soundSet="cutBarkEnd_SoundSet"; id=17; }; class RiverWater_in_A { soundSet="RiverWater_in_A_SoundSet"; id=21; }; class pickUpCanisterGasolineLight { soundSet="pickUpCanisterGasolineLight_SoundSet"; id=22; }; class pickUpCanisterGasoline { soundSet="pickUpCanisterGasoline_SoundSet"; id=23; }; class flip_GasolineCanister { soundSet="flip_GasolineCanister_SoundSet"; id=24; }; class RefuelGasolineCanister_loop_pour { soundSet="RefuelGasolineCanister_loop_pour_SoundSet"; id=60; }; class RefuelPot_loop_pour { soundSet="RefuelPot_loop_pour_SoundSet"; id=61; }; class RefuelPot_in_pour { soundSet="RefuelPot_in_pour_SoundSet"; id=62; }; class RefuelPot_out_pour { soundSet="RefuelPot_out_pour_SoundSet"; id=63; }; class Pot_Shake { soundSet="Pot_Shake_SoundSet"; id=25; }; class step_ladder { soundSet="step_ladder_Char_Soundset"; id=26; }; class step_ladder_run { soundSet="step_ladder_run_Char_Soundset"; id=27; }; class Flashlight_TurnOn { soundSet="Flashlight_TurnOn_SoundSet"; id=28; }; class Flashlight_TurnOff { soundSet="Flashlight_TurnOff_SoundSet"; id=29; }; class turnOnMegaphone { soundSet="turnOnMegaphone_SoundSet"; id=30; }; class turnOffMegaphone { soundSet="turnOffMegaphone_SoundSet"; id=31; }; class seedpack_open { soundSet="seedpack_open_SoundSet"; id=32; }; class seedpack_empty { soundSet="seedpack_empty_SoundSet"; id=33; }; class Morphine_spear { soundSet="Morphine_spear_SoundSet"; id=34; }; class Morphine_out { soundSet="Morphine_out_Soundset"; id=35; }; class Hanckuff_Close_1 { soundSet="handcuff_close_1_SoundSet"; id=36; }; class Hanckuff_Close_2 { soundSet="handcuff_close_2_SoundSet"; id=37; }; class rope_tieup { soundSet="rope_tieup_SoundSet"; id=38; }; class rope_tieup_end { soundSet="rope_tieup_end_SoundSet"; id=39; }; class rope_tieup_back { soundSet="rope_tieup_back_SoundSet"; id=40; }; class mineBushHand { soundSet="mineBushHand_SoundSet"; id=41; }; class EatCandy { soundSet="EatingCandy_SoundSet"; id=42; }; class Pot_Fill_Snow { soundSet="Pot_Fill_Snow_SoundSet"; id=43; }; class Waterbottle_Fill_Snow { soundSet="Waterbottle_Fill_Snow_SoundSet"; id=44; }; class Waterbottle_Fill_Snow_End { soundSet="Waterbottle_Fill_Snow_End_SoundSet"; id=46; }; class Eating_TakeSnow { soundSet="Eating_TakeSnow_SoundSet"; id=45; }; class GasolineCanister_Fill_Snow { soundSet="GasolineCanister_Fill_Snow_SoundSet"; id=47; }; class GasolineCanister_Fill_Snow_In { soundSet="GasolineCanister_Fill_Snow_In_SoundSet"; id=48; }; class GasolineCanister_Fill_Snow_End { soundSet="GasolineCanister_Fill_Snow_End_SoundSet"; id=49; }; class GasolineCanister_Fill_Pond_In { soundSet="GasolineCanister_Fill_Pond_In_SoundSet"; id=54; }; class GasolineCanister_Fill_Pond_Out { soundSet="GasolineCanister_Fill_Pond_Out_SoundSet"; id=55; }; class GasolineCanister_Fill_Pond_loop { soundSet="GasolineCanister_Fill_Pond_loop_SoundSet"; id=56; }; class GasolineCanister_Fill_Well_In { soundSet="GasolineCanister_Fill_Well_In_SoundSet"; id=57; }; class GasolineCanister_Fill_Well_Out { soundSet="GasolineCanister_Fill_Well_Out_SoundSet"; id=58; }; class GasolineCanister_Fill_Well_loop { soundSet="GasolineCanister_Fill_Well_loop_SoundSet"; id=59; }; class AlarmClock_SetUp_Loop { soundSet="AlarmClock_SetUp_Loop_SoundSet"; id=1545; }; class KitchenTimer_SetUp_Loop { soundSet="KitchenTimer_SetUp_Loop_SoundSet"; id=1570; }; class KitchenTimer_TurningOff { soundSet="KitchenTimer_TurningOff_SoundSet"; id=1571; }; class GPSReceiver_TurnOn { soundSet="GPSReceiver_TurnOn_SoundSet"; id=1575; }; class BlowTorch_TurnOn { soundSet="BlowTorch_TurnOn_SoundSet"; id=1580; }; class BlowTorch_TurnOff { soundSet="BlowTorch_TurnOff_SoundSet"; id=1581; }; class BlowTorch_Loop { soundSet="BlowTorch_Loop_SoundSet"; id=1582; }; class Flag_in { soundSet="Flag_in_SoundSet"; id=50; }; class Flag_out { soundSet="Flag_out_SoundSet"; id=51; }; class Flag_raise_loop { soundSet="Flag_raise_loop_SoundSet"; id=52; }; class Flag_lower_loop { soundSet="Flag_lower_loop_SoundSet"; id=53; }; class Pill_consuming_bottle { soundSet="Pill_consuming_bottle_SoundSet"; id=1800; }; class Pill_consuming_pack { soundSet="Pill_consuming_pack_SoundSet"; id=1801; }; class Clean_hands_bottle_in { soundSet="Clean_hands_bottle_in_SoundSet"; id=1802; }; class Clean_hands_bottle_loop { soundSet="Clean_hands_bottle_loop_SoundSet"; id=1803; }; class Clean_hands_bottle_out { soundSet="Clean_hands_bottle_out_SoundSet"; id=1804; }; class CleanHands_pump_in { soundSet="CleanHands_pump_in_SoundSet"; id=1808; }; class CleanHands_pond_loop { soundSet="CleanHands_pond_loop_SoundSet"; id=1806; }; class CleanHands_pond_in { soundSet="CleanHands_pond_in_SoundSet"; id=1807; }; class CleanHands_snow_loop { soundSet="CleanHands_snow_loop_SoundSet"; id=1906; }; class CleanHands_snow_in { soundSet="CleanHands_snow_in_SoundSet"; id=1907; }; class Heatpack { soundSet="Heatpack_SoundSet"; id=1805; }; class HandClap { soundSet="Char_Gestures_HandClap_SoundSet"; id=1809; }; class BloodTest_In { soundSet="BloodTest_In_Soundset"; id=1810; }; class BloodTest_Loop { soundSet="BloodTest_Loop_Soundset"; id=1811; }; class BloodTest_other_In { soundSet="BloodTest_other_In_Soundset"; id=1910; }; class BloodTest_other_Loop { soundSet="BloodTest_other_Loop_Soundset"; id=1911; }; class WringClothes { soundSet="WringClothes_SoundSet"; id=1812; }; class Axe_firewood { soundSet="Axe_Firewood_SoundSet"; id=1813; }; class Saw_Firewood { soundSet="Saw_Firewood_SoundSet"; id=1814; }; class Hatchet_Firewood { soundSet="Hatchet_Firewood_SoundSet"; id=1815; }; class DuctTape_patching_start { soundSet="DuctTape_patching_start_SoundSet"; id=1816; }; class DuctTape_patching_end { soundSet="DuctTape_patching_end_SoundSet"; id=1817; }; class TirePatching_start { soundSet="TirePatching_start_SoundSet"; id=1825; }; class TirePatching_loop { soundSet="TirePatching_loop_SoundSet"; id=1826; }; class TirePatching_end { soundSet="TirePatching_end_SoundSet"; id=1827; }; class Sewingkit_patching_loop { soundSet="sewingkit_patching_loop_SoundSet"; id=1828; }; class Sewingkit_patching_end { soundSet="sewingkit_patching_end_SoundSet"; id=1829; }; class Leather_sewingkit_patching_loop { soundSet="leather_sewingkit_patching_loop_SoundSet"; id=1830; }; class BreakStick_start { soundSet="BreakStick_start_SoundSet"; id=1831; }; class BreakStick_loop { soundSet="BreakStick_loop_SoundSet"; id=1832; }; class BreakStick_end { soundSet="BreakStick_end_SoundSet"; id=1833; }; class Weapon_Cleaning_Pistol { soundSet="Weapon_Cleaning_Pistol_SoundSet"; id=1834; }; class Weapon_Cleaning_Riffle { soundSet="Weapon_Cleaning_Riffle_SoundSet"; id=1835; }; class CZ75_charge_open { soundSet="CZ75_charge_open_SoundSet"; id=101; }; class CZ75_charge_open_release { soundSet="CZ75_charge_open_release_SoundSet"; id=102; }; class CZ75_charge_close { soundSet="CZ75_charge_close_SoundSet"; id=103; }; class CZ75_charge_close_release { soundSet="CZ75_charge_close_release_SoundSet"; id=104; }; class CZ75_chamber_load { soundSet="CZ75_chamber_load_SoundSet"; id=105; }; class CZ75_mag_in { soundSet="CZ75_mag_in_SoundSet"; id=106; }; class CZ75_mag_load { soundSet="CZ75_mag_load_SoundSet"; id=107; }; class CZ75_mag_remove { soundSet="CZ75_mag_remove_SoundSet"; id=108; }; class CZ75_dry { soundSet="CZ75_dry_SoundSet"; id=110; }; class CZ75_pullout { soundSet="CZ75_pullout_SoundSet"; id=111; }; class CZ75_dry_uncock { soundSet="CZ75_dry_uncock_SoundSet"; id=113; }; class CZ75_jamming1 { soundSet="CZ75_jamming1_SoundSet"; id=1001; }; class CZ75_jamming2 { soundSet="CZ75_jamming2_SoundSet"; id=1002; }; class CZ75_jamming3 { soundSet="CZ75_jamming3_SoundSet"; id=1003; }; class CZ75_jamming4 { soundSet="CZ75_jamming4_SoundSet"; id=1004; }; class CZ75_jamming5 { soundSet="CZ75_jamming5_SoundSet"; id=1005; }; class CZ75_jamming6 { soundSet="CZ75_jamming6_SoundSet"; id=1006; }; class CZ75_jamming7 { soundSet="CZ75_jamming7_SoundSet"; id=1007; }; class CZ75_jamming8 { soundSet="CZ75_jamming8_SoundSet"; id=1008; }; class CZ75_jamming9 { soundSet="CZ75_jamming9_SoundSet"; id=1009; }; class CZ75_jamming10 { soundSet="CZ75_jamming10_SoundSet"; id=1010; }; class CZ75_jamming11 { soundSet="CZ75_jamming11_SoundSet"; id=1011; }; class CZ75_jamming12 { soundSet="CZ75_jamming12_SoundSet"; id=1012; }; class CZ75_jamming13 { soundSet="CZ75_jamming13_SoundSet"; id=1013; }; class CZ75_jam { soundSet="CZ75_jam_SoundSet"; id=115; }; class FNX45_charge_open { soundSet="FNX45_charge_open_SoundSet"; id=121; }; class FNX45_charge_open_release { soundSet="FNX45_charge_open_release_SoundSet"; id=122; }; class FNX45_charge_close { soundSet="FNX45_charge_close_SoundSet"; id=123; }; class FNX45_charge_close_release { soundSet="FNX45_charge_close_release_SoundSet"; id=124; }; class FNX45_chamber_load { soundSet="FNX45_chamber_load_SoundSet"; id=125; }; class FNX45_mag_in { soundSet="FNX45_mag_in_SoundSet"; id=126; }; class FNX45_mag_load { soundSet="FNX45_mag_load_SoundSet"; id=127; }; class FNX45_mag_remove { soundSet="FNX45_mag_remove_SoundSet"; id=128; }; class FNX45_dry { soundSet="FNX45_dry_SoundSet"; id=130; }; class FNX45_pullout { soundSet="FNX45_pullout_SoundSet"; id=131; }; class FNX45_dry_uncock { soundSet="FNX45_dry_uncock_SoundSet"; id=132; }; class FNX45_jamming1 { soundSet="FNX45_jamming1_SoundSet"; id=133; }; class FNX45_jamming2 { soundSet="FNX45_jamming2_SoundSet"; id=134; }; class FNX45_jamming3 { soundSet="FNX45_jamming3_SoundSet"; id=135; }; class FNX45_jamming4 { soundSet="FNX45_jamming4_SoundSet"; id=136; }; class FNX45_jamming5 { soundSet="FNX45_jamming5_SoundSet"; id=137; }; class FNX45_jamming6 { soundSet="FNX45_jamming6_SoundSet"; id=138; }; class FNX45_jamming7 { soundSet="FNX45_jamming7_SoundSet"; id=139; }; class FNX45_jamming8 { soundSet="FNX45_jamming8_SoundSet"; id=140; }; class FNX45_jamming9 { soundSet="FNX45_jamming9_SoundSet"; id=141; }; class FNX45_jamming10 { soundSet="FNX45_jamming10_SoundSet"; id=142; }; class FNX45_jamming11 { soundSet="FNX45_jamming11_SoundSet"; id=143; }; class FNX45_jamming12 { soundSet="FNX45_jamming12_SoundSet"; id=144; }; class FNX45_jamming13 { soundSet="FNX45_jamming13_SoundSet"; id=145; }; class FNX45_jam { soundSet="FNX45_jam_SoundSet"; id=146; }; class IJ70_charge_open { soundSet="IJ70_charge_open_SoundSet"; id=151; }; class IJ70_charge_open_release { soundSet="IJ70_charge_open_release_SoundSet"; id=152; }; class IJ70_charge_close { soundSet="IJ70_charge_close_SoundSet"; id=153; }; class IJ70_charge_close_release { soundSet="IJ70_charge_close_release_SoundSet"; id=154; }; class IJ70_chamber_load { soundSet="IJ70_chamber_load_SoundSet"; id=155; }; class IJ70_mag_in { soundSet="IJ70_mag_in_SoundSet"; id=156; }; class IJ70_mag_load { soundSet="IJ70_mag_load_SoundSet"; id=157; }; class IJ70_mag_remove { soundSet="IJ70_mag_remove_SoundSet"; id=158; }; class IJ70_dry { soundSet="IJ70_dry_SoundSet"; id=160; }; class IJ70_pullout { soundSet="IJ70_pullout_SoundSet"; id=161; }; class IJ70_mag_push { soundSet="IJ70_mag_push_SoundSet"; id=162; }; class IJ70_dry_uncock { soundSet="IJ70_dry_uncock_SoundSet"; id=163; }; class IJ70_jamming1 { soundSet="IJ70_jamming1_SoundSet"; id=1014; }; class IJ70_jamming2 { soundSet="IJ70_jamming2_SoundSet"; id=1015; }; class IJ70_jamming3 { soundSet="IJ70_jamming3_SoundSet"; id=1016; }; class IJ70_jamming4 { soundSet="IJ70_jamming4_SoundSet"; id=1017; }; class IJ70_jamming5 { soundSet="IJ70_jamming5_SoundSet"; id=1018; }; class IJ70_jamming6 { soundSet="IJ70_jamming6_SoundSet"; id=1019; }; class IJ70_jamming7 { soundSet="IJ70_jamming7_SoundSet"; id=1020; }; class IJ70_jamming8 { soundSet="IJ70_jamming8_SoundSet"; id=1021; }; class IJ70_jamming9 { soundSet="IJ70_jamming9_SoundSet"; id=1022; }; class IJ70_jamming10 { soundSet="IJ70_jamming10_SoundSet"; id=1023; }; class IJ70_jamming11 { soundSet="IJ70_jamming11_SoundSet"; id=1024; }; class IJ70_jamming12 { soundSet="IJ70_jamming12_SoundSet"; id=1025; }; class IJ70_jamming13 { soundSet="IJ70_jamming13_SoundSet"; id=1026; }; class IJ70_jam { soundSet="IJ70_jam_SoundSet"; id=114; }; class CZ61_charge_open { soundSet="CZ61_charge_open_SoundSet"; id=171; }; class CZ61_charge_open_release { soundSet="CZ61_charge_open_release_SoundSet"; id=172; }; class CZ61_charge_close { soundSet="CZ61_charge_close_SoundSet"; id=173; }; class CZ61_charge_close_release { soundSet="CZ61_charge_close_release_SoundSet"; id=174; }; class CZ61_chamber_load { soundSet="CZ61_chamber_load_SoundSet"; id=175; }; class CZ61_mag_in { soundSet="CZ61_mag_in_SoundSet"; id=176; }; class CZ61_mag_load { soundSet="CZ61_mag_load_SoundSet"; id=177; }; class CZ61_mag_remove { soundSet="CZ61_mag_remove_SoundSet"; id=178; }; class CZ61_dry { soundSet="CZ61_dry_SoundSet"; id=180; }; class CZ61_pullout { soundSet="CZ61_pullout_SoundSet"; id=181; }; class CZ61_mag_out { soundSet="CZ61_mag_out_SoundSet"; id=182; }; class CZ61_hand { soundSet="CZ61_hand_SoundSet"; id=183; }; class CZ61_jamming1 { soundSet="CZ61_jamming1_SoundSet"; id=1027; }; class CZ61_jamming2 { soundSet="CZ61_jamming2_SoundSet"; id=1028; }; class CZ61_jamming3 { soundSet="CZ61_jamming3_SoundSet"; id=1029; }; class CZ61_jamming4 { soundSet="CZ61_jamming4_SoundSet"; id=1030; }; class CZ61_jamming5 { soundSet="CZ61_jamming5_SoundSet"; id=1031; }; class CZ61_jamming6 { soundSet="CZ61_jamming6_SoundSet"; id=1032; }; class CZ61_jamming7 { soundSet="CZ61_jamming7_SoundSet"; id=1033; }; class CZ61_jamming8 { soundSet="CZ61_jamming8_SoundSet"; id=1034; }; class CZ61_jamming9 { soundSet="CZ61_jamming9_SoundSet"; id=1035; }; class CZ61_jamming10 { soundSet="CZ61_jamming10_SoundSet"; id=1036; }; class CZ61_jamming11 { soundSet="CZ61_jamming11_SoundSet"; id=1037; }; class CZ61_jamming12 { soundSet="CZ61_jamming12_SoundSet"; id=1038; }; class CZ61_jamming13 { soundSet="CZ61_jamming13_SoundSet"; id=1039; }; class CZ61_jam { soundSet="CZ61_jam_SoundSet"; id=116; }; class ump45_charge_open { soundSet="ump45_charge_open_SoundSet"; id=191; }; class ump45_charge_open_release { soundSet="ump45_charge_open_release_SoundSet"; id=192; }; class ump45_charge_close { soundSet="ump45_charge_close_SoundSet"; id=193; }; class ump45_charge_close_release { soundSet="ump45_charge_close_release_SoundSet"; id=194; }; class ump45_chamber_load { soundSet="ump45_chamber_load_SoundSet"; id=195; }; class ump45_mag_in { soundSet="ump45_mag_in_SoundSet"; id=196; }; class ump45_mag_load { soundSet="ump45_mag_load_SoundSet"; id=197; }; class ump45_mag_remove { soundSet="ump45_mag_remove_SoundSet"; id=198; }; class ump45_dry { soundSet="ump45_dry_SoundSet"; id=200; }; class ump45_pullout { soundSet="ump45_pullout_SoundSet"; id=201; }; class ump45_mag_out { soundSet="ump45_mag_out_SoundSet"; id=202; }; class ump45_jamming1 { soundSet="ump45_jamming1_SoundSet"; id=1051; }; class ump45_jamming2 { soundSet="ump45_jamming2_SoundSet"; id=1052; }; class ump45_jamming3 { soundSet="ump45_jamming3_SoundSet"; id=1053; }; class ump45_jamming4 { soundSet="ump45_jamming4_SoundSet"; id=1054; }; class ump45_jamming5 { soundSet="ump45_jamming5_SoundSet"; id=1055; }; class ump45_jamming6 { soundSet="ump45_jamming6_SoundSet"; id=1056; }; class ump45_jamming7 { soundSet="ump45_jamming7_SoundSet"; id=1057; }; class ump45_jamming8 { soundSet="ump45_jamming8_SoundSet"; id=1058; }; class ump45_jamming9 { soundSet="ump45_jamming9_SoundSet"; id=1059; }; class ump45_jamming10 { soundSet="ump45_jamming10_SoundSet"; id=1060; }; class ump45_jamming11 { soundSet="ump45_jamming11_SoundSet"; id=1061; }; class ump45_jamming12 { soundSet="ump45_jamming12_SoundSet"; id=1062; }; class ump45_jam { soundSet="ump45_jam_SoundSet"; id=117; }; class MP5K_hand { soundSet="MP5K_hand_SoundSet"; id=210; }; class MP5K_charge_open { soundSet="MP5K_charge_open_SoundSet"; id=211; }; class MP5K_charge_open_release { soundSet="MP5K_charge_open_release_SoundSet"; id=212; }; class MP5K_charge_close { soundSet="MP5K_charge_close_SoundSet"; id=213; }; class MP5K_charge_close_release { soundSet="MP5K_charge_close_release_SoundSet"; id=214; }; class MP5K_chamber_load { soundSet="MP5K_chamber_load_SoundSet"; id=215; }; class MP5K_mag_in { soundSet="MP5K_mag_in_SoundSet"; id=216; }; class MP5K_mag_load { soundSet="MP5K_mag_load_SoundSet"; id=217; }; class MP5K_mag_out { soundSet="MP5K_mag_out_SoundSet"; id=222; }; class MP5K_mag_remove { soundSet="MP5K_mag_remove_SoundSet"; id=218; }; class MP5K_dry { soundSet="MP5K_dry_SoundSet"; id=220; }; class MP5K_pullout { soundSet="MP5K_pullout_SoundSet"; id=221; }; class MP5_jamming1 { soundSet="MP5_jamming1_SoundSet"; id=223; }; class MP5_jamming2 { soundSet="MP5_jamming2_SoundSet"; id=1040; }; class MP5_jamming3 { soundSet="MP5_jamming3_SoundSet"; id=1041; }; class MP5_jamming4 { soundSet="MP5_jamming4_SoundSet"; id=1042; }; class MP5_jamming5 { soundSet="MP5_jamming5_SoundSet"; id=1043; }; class MP5_jamming6 { soundSet="MP5_jamming6_SoundSet"; id=1044; }; class MP5_jamming7 { soundSet="MP5_jamming7_SoundSet"; id=1045; }; class MP5_jamming8 { soundSet="MP5_jamming8_SoundSet"; id=1046; }; class MP5_jamming9 { soundSet="MP5_jamming9_SoundSet"; id=1047; }; class MP5_jamming10 { soundSet="MP5_jamming10_SoundSet"; id=1048; }; class MP5_jamming11 { soundSet="MP5_jamming11_SoundSet"; id=1049; }; class MP5_jamming12 { soundSet="MP5_jamming12_SoundSet"; id=1050; }; class MP5_jamming13 { soundSet="MP5_jamming13_SoundSet"; id=204; }; class MP5_jam { soundSet="MP5_jam_SoundSet"; id=203; }; class IZH18_charge_open { soundSet="IZH18_charge_open_SoundSet"; id=231; }; class IZH18_charge_close { soundSet="IZH18_charge_close_SoundSet"; id=233; }; class IZH18_charge_close_release { soundSet="IZH18_charge_close_release_SoundSet"; id=234; }; class IZH18_chamber_load { soundSet="IZH18_chamber_load_SoundSet"; id=235; }; class IZH18_dry { soundSet="IZH18_dry_SoundSet"; id=240; }; class IZH18_pullout { soundSet="IZH18_pullout_SoundSet"; id=241; }; class IZH18_jamming1 { soundSet="IZH18_jamming1_SoundSet"; id=242; }; class IZH18_jamming2 { soundSet="IZH18_jamming2_SoundSet"; id=243; }; class IZH18_jamming3 { soundSet="IZH18_jamming3_SoundSet"; id=244; }; class IZH18_jamming4 { soundSet="IZH18_jamming4_SoundSet"; id=245; }; class IZH18_jamming5 { soundSet="IZH18_jamming5_SoundSet"; id=246; }; class IZH18_jamming6 { soundSet="IZH18_jamming6_SoundSet"; id=247; }; class IZH18_jamming7 { soundSet="IZH18_jamming7_SoundSet"; id=248; }; class IZH18_jamming8 { soundSet="IZH18_jamming8_SoundSet"; id=249; }; class IZH18_jam { soundSet="IZH18_jam_SoundSet"; id=250; }; class AK_charge_open { soundSet="AK_charge_open_SoundSet"; id=251; }; class AK_charge_open_release { soundSet="AK_charge_open_release_SoundSet"; id=252; }; class AK_charge_close { soundSet="AK_charge_close_SoundSet"; id=253; }; class AK_charge_close_release { soundSet="AK_charge_close_release_SoundSet"; id=254; }; class AK_charge_open_47 { soundSet="AK_charge_open_47_SoundSet"; id=267; }; class AK_charge_open_release_47 { soundSet="AK_charge_open_release_47_SoundSet"; id=268; }; class AK_charge_close_47 { soundSet="AK_charge_close_47_SoundSet"; id=269; }; class AK_charge_close_release_47 { soundSet="AK_charge_close_release_47_SoundSet"; id=270; }; class AK_chamber_load2 { soundSet="AK_chamber_load2_SoundSet"; id=255; }; class AK_mag_in { soundSet="AK_mag_in_SoundSet"; id=256; }; class AK_mag_load { soundSet="AK_mag_load_SoundSet"; id=257; }; class AK_mag_remove { soundSet="AK_mag_remove_SoundSet"; id=258; }; class AK_mag_load_47 { soundSet="AK_mag_load_47_SoundSet"; id=229; }; class AK_mag_remove_47 { soundSet="AK_mag_remove_47_SoundSet"; id=230; }; class AK_jamming { soundSet="AK_jamming_SoundSet"; id=259; }; class AK_dry { soundSet="AK_dry_SoundSet"; id=260; }; class AK_pullout { soundSet="AK_pullout_SoundSet"; id=261; }; class AK_dry_uncock { soundSet="AK_dry_uncock_SoundSet"; id=262; }; class AK_hand { soundSet="AK_hand_SoundSet"; id=264; }; class AK_hand3 { soundSet="AK_hand3_SoundSet"; id=266; }; class AK_weapon_down { soundSet="AK_weapon_down_SoundSet"; id=265; }; class AK_jamming1 { soundSet="AK_jamming1_SoundSet"; id=1063; }; class AK_jamming2 { soundSet="AK_jamming2_SoundSet"; id=1064; }; class AK_jamming3 { soundSet="AK_jamming3_SoundSet"; id=1065; }; class AK_jamming4 { soundSet="AK_jamming4_SoundSet"; id=1066; }; class AK_jamming5 { soundSet="AK_jamming5_SoundSet"; id=1067; }; class AK_jamming6 { soundSet="AK_jamming6_SoundSet"; id=1068; }; class AK_jamming7 { soundSet="AK_jamming7_SoundSet"; id=1069; }; class AK_jamming8 { soundSet="AK_jamming8_SoundSet"; id=1070; }; class AK_jamming9 { soundSet="AK_jamming9_SoundSet"; id=1071; }; class AK_jam { soundSet="AK_jam_SoundSet"; id=1072; }; class SVD_charge_open { soundSet="SVD_charge_open_SoundSet"; id=271; }; class SVD_charge_open_release { soundSet="SVD_charge_open_release_SoundSet"; id=272; }; class SVD_charge_close { soundSet="SVD_charge_close_SoundSet"; id=273; }; class SVD_charge_close_release { soundSet="SVD_charge_close_release_SoundSet"; id=274; }; class SVD_chamber_load { soundSet="SVD_chamber_load_SoundSet"; id=275; }; class SVD_mag_in { soundSet="SVD_mag_in_SoundSet"; id=276; }; class SVD_mag_load { soundSet="SVD_mag_load_SoundSet"; id=277; }; class SVD_mag_out { soundSet="SVD_mag_out_SoundSet"; id=282; }; class SVD_mag_remove { soundSet="SVD_mag_remove_SoundSet"; id=278; }; class SVD_dry { soundSet="SVD_dry_SoundSet"; id=280; }; class SVD_pullout { soundSet="SVD_pullout_SoundSet"; id=281; }; class SVD_chamber_load2 { soundSet="SVD_chamber_load2_SoundSet"; id=283; }; class SVD_hand { soundSet="SVD_hand_SoundSet"; id=284; }; class SVD_weapon_down { soundSet="SVD_weapon_down_SoundSet"; id=285; }; class SVD_jamming1 { soundSet="SVD_jamming1_SoundSet"; id=290; }; class SVD_jamming2 { soundSet="SVD_jamming2_SoundSet"; id=291; }; class SVD_jamming3 { soundSet="SVD_jamming3_SoundSet"; id=292; }; class SVD_jamming4 { soundSet="SVD_jamming4_SoundSet"; id=293; }; class SVD_jamming5 { soundSet="SVD_jamming5_SoundSet"; id=294; }; class SVD_jamming6 { soundSet="SVD_jamming6_SoundSet"; id=295; }; class SVD_jamming7 { soundSet="SVD_jamming7_SoundSet"; id=296; }; class SVD_jamming8 { soundSet="SVD_jamming8_SoundSet"; id=297; }; class SVD_jamming9 { soundSet="SVD_jamming9_SoundSet"; id=298; }; class SVD_jam { soundSet="SVD_jam_SoundSet"; id=299; }; class M14_charge_open { soundSet="M14_charge_open_SoundSet"; id=3271; }; class M14_charge_open_release { soundSet="M14_charge_open_release_SoundSet"; id=3272; }; class M14_charge_close { soundSet="M14_charge_close_SoundSet"; id=3273; }; class M14_charge_close_release { soundSet="M14_charge_close_release_SoundSet"; id=3274; }; class M14_chamber_load { soundSet="M14_chamber_load_SoundSet"; id=3275; }; class M14_mag_in { soundSet="M14_mag_in_SoundSet"; id=3276; }; class M14_mag_load { soundSet="M14_mag_load_SoundSet"; id=3277; }; class M14_mag_out { soundSet="M14_mag_out_SoundSet"; id=3282; }; class M14_mag_remove { soundSet="M14_mag_remove_SoundSet"; id=3278; }; class M14_dry { soundSet="M14_dry_SoundSet"; id=3280; }; class M14_pullout { soundSet="M14_pullout_SoundSet"; id=3281; }; class M14_chamber_load2 { soundSet="M14_chamber_load2_SoundSet"; id=3283; }; class M14_hand { soundSet="M14_hand_SoundSet"; id=3284; }; class M14_weapon_down { soundSet="M14_weapon_down_SoundSet"; id=3285; }; class M14_jamming1 { soundSet="M14_jamming1_SoundSet"; id=3290; }; class M14_jamming2 { soundSet="M14_jamming2_SoundSet"; id=3291; }; class M14_jamming3 { soundSet="M14_jamming3_SoundSet"; id=3292; }; class M14_jamming4 { soundSet="M14_jamming4_SoundSet"; id=3293; }; class M14_jamming5 { soundSet="M14_jamming5_SoundSet"; id=3294; }; class M14_jamming6 { soundSet="M14_jamming6_SoundSet"; id=3295; }; class M14_jamming7 { soundSet="M14_jamming7_SoundSet"; id=3296; }; class M14_jamming8 { soundSet="M14_jamming8_SoundSet"; id=3297; }; class M14_jamming9 { soundSet="M14_jamming9_SoundSet"; id=3298; }; class M14_jam { soundSet="M14_jam_SoundSet"; id=3299; }; class Mosin_charge_open { soundSet="Mosin_charge_open_SoundSet"; id=301; }; class Mosin_chamber_load { soundSet="Mosin_chamber_load_SoundSet"; id=302; }; class Mosin_charge_close { soundSet="Mosin_charge_close_SoundSet"; id=303; }; class Mosin_dry { soundSet="Mosin_dry_SoundSet"; id=307; }; class Mosin_pullout { soundSet="mosin_pullout_SoundSet"; id=308; }; class Mosin_jamming1 { soundSet="Mosin_jamming1_SoundSet"; id=309; }; class Mosin_jamming2 { soundSet="Mosin_jamming2_SoundSet"; id=310; }; class Mosin_jamming3 { soundSet="Mosin_jamming3_SoundSet"; id=311; }; class Mosin_jamming4 { soundSet="Mosin_jamming4_SoundSet"; id=312; }; class Mosin_jamming5 { soundSet="Mosin_jamming5_SoundSet"; id=313; }; class Mosin_jamming6 { soundSet="Mosin_jamming6_SoundSet"; id=314; }; class Mosin_jamming7 { soundSet="Mosin_jamming7_SoundSet"; id=315; }; class Mosin_jamming8 { soundSet="Mosin_jamming8_SoundSet"; id=316; }; class Mosin_jamming9 { soundSet="Mosin_jamming9_SoundSet"; id=317; }; class Mosin_jamming10 { soundSet="Mosin_jamming10_SoundSet"; id=318; }; class Mosin_jamming11 { soundSet="Mosin_jamming11_SoundSet"; id=319; }; class Mosin_jam { soundSet="Mosin_jam_SoundSet"; id=320; }; class M4_charge_open { soundSet="M4_charge_open_SoundSet"; id=321; }; class M4_charge_open_release { soundSet="M4_charge_open_release_SoundSet"; id=322; }; class M4_charge_close { soundSet="M4_charge_close_SoundSet"; id=323; }; class M4_charge_close_release { soundSet="M4_charge_close_release_SoundSet"; id=324; }; class M4_charge_close_release2 { soundSet="M4_charge_close_release2_SoundSet"; id=382; }; class M4_chamber_load { soundSet="M4_chamber_load_SoundSet"; id=325; }; class M4_mag_in { soundSet="M4_mag_in_SoundSet"; id=326; }; class M4_mag_load { soundSet="M4_mag_load_SoundSet"; id=327; }; class M4_mag_out { soundSet="M4_mag_out_SoundSet"; id=328; }; class M4_mag_remove { soundSet="M4_mag_remove_SoundSet"; id=329; }; class M4_dry { soundSet="M4_dry_SoundSet"; id=331; }; class M4_pullout { soundSet="M4_pullout_SoundSet"; id=332; }; class M4_hand { soundSet="M4_hand_SoundSet"; id=333; }; class M4_weapon_down { soundSet="M4_weapon_down_SoundSet"; id=334; }; class M4_jamming1 { soundSet="M4_jamming1_SoundSet"; id=335; }; class M4_jamming2 { soundSet="M4_jamming2_SoundSet"; id=336; }; class M4_jamming3 { soundSet="M4_jamming3_SoundSet"; id=337; }; class M4_jamming4 { soundSet="M4_jamming4_SoundSet"; id=338; }; class M4_jamming5 { soundSet="M4_jamming5_SoundSet"; id=339; }; class M4_jamming6 { soundSet="M4_jamming6_SoundSet"; id=340; }; class M4_jamming7 { soundSet="M4_jamming7_SoundSet"; id=341; }; class M4_jamming8 { soundSet="M4_jamming8_SoundSet"; id=383; }; class M4_jamming9 { soundSet="M4_jamming9_SoundSet"; id=384; }; class M4_jamming10 { soundSet="M4_jamming10_SoundSet"; id=385; }; class M4_jamming11 { soundSet="M4_jamming11_SoundSet"; id=386; }; class M4_jamming12 { soundSet="M4_jamming12_SoundSet"; id=387; }; class M4_jamming13 { soundSet="M4_jamming13_SoundSet"; id=388; }; class M4_jam { soundSet="M4_jam_SoundSet"; id=300; }; class MP133_charge_open { soundSet="MP133_charge_open_SoundSet"; id=342; }; class MP133_charge_close { soundSet="MP133_charge_close_SoundSet"; id=343; }; class MP133_chamber_load1 { soundSet="MP133_chamber_load1_SoundSet"; id=345; }; class MP133_chamber_load2 { soundSet="MP133_chamber_load2_SoundSet"; id=346; }; class MP133_weapon_down { soundSet="MP133_weapon_down_SoundSet"; id=347; }; class MP133_hand { soundSet="MP133_hand_SoundSet"; id=348; }; class MP133_dry { soundSet="MP133_dry_SoundSet"; id=349; }; class MP133_pullout { soundSet="MP133_pullout_SoundSet"; id=350; }; class MP133_jamming1 { soundSet="MP133_jamming1_SoundSet"; id=351; }; class MP133_jamming2 { soundSet="MP133_jamming2_SoundSet"; id=352; }; class MP133_jamming3 { soundSet="MP133_jamming3_SoundSet"; id=353; }; class MP133_jamming4 { soundSet="MP133_jamming4_SoundSet"; id=354; }; class MP133_jamming5 { soundSet="MP133_jamming5_SoundSet"; id=355; }; class MP133_jamming6 { soundSet="MP133_jamming6_SoundSet"; id=356; }; class MP133_jamming7 { soundSet="MP133_jamming7_SoundSet"; id=357; }; class MP133_jamming8 { soundSet="MP133_jamming8_SoundSet"; id=358; }; class MP133_jamming9 { soundSet="MP133_jamming9_SoundSet"; id=359; }; class MP133_jamming10 { soundSet="MP133_jamming10_SoundSet"; id=360; }; class MP133_jam { soundSet="MP133_jam_SoundSet"; id=380; }; class IZH43_charge_open { soundSet="IZH43_charge_open_SoundSet"; id=361; }; class IZH43_charge_open_release { soundSet="IZH43_charge_open_release_SoundSet"; id=362; }; class IZH43_charge_close { soundSet="IZH43_charge_close_SoundSet"; id=363; }; class IZH43_chamber_load { soundSet="IZH43_chamber_load_SoundSet"; id=364; }; class IZH43_chamber_fast_load { soundSet="IZH43_chamber_fast_load_SoundSet"; id=365; }; class IZH43_chamber_fast_in { soundSet="IZH43_chamber_fast_in_SoundSet"; id=366; }; class IZH43_chamber_fast_out { soundSet="IZH43_chamber_fast_out_SoundSet"; id=367; }; class IZH43_weapon_down { soundSet="IZH43_weapon_down_SoundSet"; id=368; }; class IZH43_hand { soundSet="IZH43_hand_SoundSet"; id=369; }; class IZH43_dry { soundSet="IZH43_dry_SoundSet"; id=370; }; class IZH43_pullout { soundSet="IZH43_pullout_SoundSet"; id=371; }; class IZH43_jamming1 { soundSet="IZH43_jamming1_SoundSet"; id=372; }; class IZH43_jamming2 { soundSet="IZH43_jamming2_SoundSet"; id=373; }; class IZH43_jamming3 { soundSet="IZH43_jamming3_SoundSet"; id=374; }; class IZH43_jamming4 { soundSet="IZH43_jamming4_SoundSet"; id=375; }; class IZH43_jamming5 { soundSet="IZH43_jamming5_SoundSet"; id=376; }; class IZH43_jamming5b { soundSet="IZH43_jamming5b_SoundSet"; id=1285; }; class IZH43_jamming6 { soundSet="IZH43_jamming6_SoundSet"; id=377; }; class IZH43_jamming7 { soundSet="IZH43_jamming7_SoundSet"; id=378; }; class IZH43_jamming7b { soundSet="IZH43_jamming7b_SoundSet"; id=1286; }; class IZH43_jamming7c { soundSet="IZH43_jamming7c_SoundSet"; id=1287; }; class IZH43_jamming8 { soundSet="IZH43_jamming8_SoundSet"; id=379; }; class IZH43_jam { soundSet="IZH43_jam_SoundSet"; id=381; }; class B95_charge_open { soundSet="B95_charge_open_SoundSet"; id=1290; }; class B95_charge_open_release { soundSet="B95_charge_open_release_SoundSet"; id=1291; }; class B95_charge_close { soundSet="B95_charge_close_SoundSet"; id=1292; }; class B95_chamber_load { soundSet="B95_chamber_load_SoundSet"; id=1293; }; class B95_chamber_fast_load { soundSet="B95_chamber_fast_load_SoundSet"; id=1294; }; class B95_chamber_fast_in { soundSet="B95_chamber_fast_in_SoundSet"; id=1295; }; class B95_chamber_fast_out { soundSet="B95_chamber_fast_out_SoundSet"; id=1296; }; class B95_weapon_down { soundSet="B95_weapon_down_SoundSet"; id=1297; }; class B95_hand { soundSet="B95_hand_SoundSet"; id=1298; }; class B95_dry { soundSet="B95_dry_SoundSet"; id=1299; }; class B95_pullout { soundSet="B95_pullout_SoundSet"; id=1300; }; class B95_jamming1 { soundSet="B95_jamming1_SoundSet"; id=1301; }; class B95_jamming2 { soundSet="B95_jamming2_SoundSet"; id=1302; }; class B95_jamming3 { soundSet="B95_jamming3_SoundSet"; id=1303; }; class B95_jamming4 { soundSet="B95_jamming4_SoundSet"; id=1304; }; class B95_jamming5 { soundSet="B95_jamming5_SoundSet"; id=1305; }; class B95_jamming5b { soundSet="B95_jamming5b_SoundSet"; id=1306; }; class B95_jamming6 { soundSet="B95_jamming6_SoundSet"; id=1307; }; class B95_jamming7 { soundSet="B95_jamming7_SoundSet"; id=1308; }; class B95_jamming7b { soundSet="B95_jamming7b_SoundSet"; id=1309; }; class B95_jamming7c { soundSet="B95_jamming7c_SoundSet"; id=1310; }; class B95_jamming8 { soundSet="B95_jamming8_SoundSet"; id=1311; }; class B95_jam { soundSet="B95_jam_SoundSet"; id=1312; }; class CR527_charge_open { soundSet="CR527_charge_open_SoundSet"; id=501; }; class CR527_charge_open_release { soundSet="CR527_charge_open_release_SoundSet"; id=502; }; class CR527_charge_close { soundSet="CR527_charge_close_SoundSet"; id=503; }; class CR527_charge_close_release { soundSet="CR527_charge_close_release_SoundSet"; id=504; }; class CR527_chamber_load { soundSet="CR527_chamber_load_SoundSet"; id=505; }; class CR527_mag_in { soundSet="CR527_mag_in_SoundSet"; id=506; }; class CR527_mag_load { soundSet="CR527_mag_load_SoundSet"; id=507; }; class CR527_mag_out { soundSet="CR527_mag_out_SoundSet"; id=509; }; class CR527_mag_remove { soundSet="CR527_mag_remove_SoundSet"; id=508; }; class CR527_dry { soundSet="CR527_dry_SoundSet"; id=510; }; class CR527_pullout { soundSet="CR527_pullout_SoundSet"; id=511; }; class CR527_hand1 { soundSet="CR527_hand1_SoundSet"; id=512; }; class CR527_hand2 { soundSet="CR527_hand2_SoundSet"; id=513; }; class CR527_hand3 { soundSet="CR527_hand3_SoundSet"; id=514; }; class CR527_hand4 { soundSet="CR527_hand4_SoundSet"; id=527; }; class CR527_jamming1 { soundSet="CR527_jamming1_SoundSet"; id=515; }; class CR527_jamming2 { soundSet="CR527_jamming2_SoundSet"; id=516; }; class CR527_jamming3 { soundSet="CR527_jamming3_SoundSet"; id=517; }; class CR527_jamming4 { soundSet="CR527_jamming4_SoundSet"; id=518; }; class CR527_jamming5 { soundSet="CR527_jamming5_SoundSet"; id=519; }; class CR527_jamming6 { soundSet="CR527_jamming6_SoundSet"; id=520; }; class CR527_jamming7 { soundSet="CR527_jamming7_SoundSet"; id=521; }; class CR527_jamming8 { soundSet="CR527_jamming8_SoundSet"; id=522; }; class CR527_jamming9 { soundSet="CR527_jamming9_SoundSet"; id=523; }; class CR527_jamming10 { soundSet="CR527_jamming10_SoundSet"; id=524; }; class CR527_jamming11 { soundSet="CR527_jamming11_SoundSet"; id=525; }; class CR527_jam { soundSet="CR527_jam_SoundSet"; id=526; }; class SKS_charge_open { soundSet="SKS_charge_open_SoundSet"; id=541; }; class SKS_charge_open_release { soundSet="SKS_charge_open_release_SoundSet"; id=542; }; class SKS_chamber_load { soundSet="SKS_chamber_load_SoundSet"; id=543; }; class SKS_charge_close { soundSet="SKS_charge_close_SoundSet"; id=544; }; class SKS_charge_close_release { soundSet="SKS_charge_close_release_SoundSet"; id=545; }; class SKS_dry { soundSet="SKS_dry_SoundSet"; id=546; }; class SKS_pullout { soundSet="SKS_pullout_SoundSet"; id=547; }; class SKS_jamming1 { soundSet="SKS_jamming1_SoundSet"; id=548; }; class SKS_jamming2 { soundSet="SKS_jamming2_SoundSet"; id=549; }; class SKS_jamming3 { soundSet="SKS_jamming3_SoundSet"; id=550; }; class SKS_jamming4 { soundSet="SKS_jamming4_SoundSet"; id=551; }; class SKS_jamming5 { soundSet="SKS_jamming5_SoundSet"; id=552; }; class SKS_jamming6 { soundSet="SKS_jamming6_SoundSet"; id=553; }; class SKS_jamming7 { soundSet="SKS_jamming7_SoundSet"; id=554; }; class SKS_jam { soundSet="SKS_jam_SoundSet"; id=559; }; class SKS_hand2 { soundSet="SKS_hand2_SoundSet"; id=560; }; class SKS_hand3 { soundSet="SKS_hand3_SoundSet"; id=561; }; class SKS_hand4 { soundSet="SKS_hand4_SoundSet"; id=562; }; class SKS_last { soundSet="SKS_last_SoundSet"; id=563; }; class SKS_clip_in { soundSet="SKS_clip_in_SoundSet"; id=564; }; class SKS_clip_out { soundSet="SKS_clip_out_SoundSet"; id=565; }; class SKS_clip_shell { soundSet="SKS_clip_shell_SoundSet"; id=566; }; class SKS_clip_shell2 { soundSet="SKS_clip_shell_SoundSet"; id=567; }; class SKS_clip_shell3 { soundSet="SKS_clip_shell_SoundSet"; id=568; }; class SKS_clip_shell4 { soundSet="SKS_clip_shell_SoundSet"; id=569; }; class Win_charge_open { soundSet="Win_charge_open_SoundSet"; id=570; }; class Win_charge_open_release { soundSet="Win_charge_open_release_SoundSet"; id=571; }; class Win_charge_close { soundSet="Win_charge_close_SoundSet"; id=572; }; class Win_charge_close_release { soundSet="Win_charge_close_release_SoundSet"; id=573; }; class Win_chamber_load { soundSet="Win_chamber_load_SoundSet"; id=574; }; class Win_dry { soundSet="Win_dry_SoundSet"; id=575; }; class Win_pullout { soundSet="Win_pullout_SoundSet"; id=576; }; class Win_hand { soundSet="Win_hand_SoundSet"; id=577; }; class Win_jam { soundSet="Win_jam_SoundSet"; id=578; }; class Win_jamming1 { soundSet="Win_jamming1_SoundSet"; id=579; }; class Win_jamming2 { soundSet="Win_jamming2_SoundSet"; id=580; }; class Win_jamming3 { soundSet="Win_jamming3_SoundSet"; id=581; }; class Win_jamming4 { soundSet="Win_jamming4_SoundSet"; id=582; }; class Win_jamming5 { soundSet="Win_jamming5_SoundSet"; id=583; }; class Win_jamming6 { soundSet="Win_jamming6_SoundSet"; id=584; }; class Win_jamming7 { soundSet="Win_jamming7_SoundSet"; id=585; }; class Win_jamming8 { soundSet="Win_jamming8_SoundSet"; id=586; }; class Win_jamming9 { soundSet="Win_jamming9_SoundSet"; id=587; }; class Win_jamming10 { soundSet="Win_jamming10_SoundSet"; id=588; }; class FNFAL_charge_open { soundSet="FNFAL_charge_open_SoundSet"; id=601; }; class FNFAL_charge_open_release { soundSet="FNFAL_charge_open_release_SoundSet"; id=602; }; class FNFAL_charge_close { soundSet="FNFAL_charge_close_SoundSet"; id=603; }; class FNFAL_charge_close_release { soundSet="FNFAL_charge_close_release_SoundSet"; id=604; }; class FNFAL_chamber_load { soundSet="FNFAL_chamber_load_SoundSet"; id=605; }; class FNFAL_mag_in { soundSet="FNFAL_mag_in_SoundSet"; id=606; }; class FNFAL_mag_load { soundSet="FNFAL_mag_load_SoundSet"; id=607; }; class FNFAL_mag_out { soundSet="FNFAL_mag_out_SoundSet"; id=608; }; class FNFAL_mag_remove { soundSet="FNFAL_mag_remove_SoundSet"; id=609; }; class FNFAL_dry { soundSet="FNFAL_dry_SoundSet"; id=610; }; class FNFAL_pullout { soundSet="FNFAL_pullout_SoundSet"; id=611; }; class FNFAL_hand { soundSet="FNFAL_hand_SoundSet"; id=612; }; class FNFAL_weapon_down { soundSet="FNFAL_weapon_down_SoundSet"; id=613; }; class FNFAL_jam { soundSet="FNFAL_jam_SoundSet"; id=614; }; class FNFAL_jamming1 { soundSet="FNFAL_jamming1_SoundSet"; id=615; }; class FNFAL_jamming2 { soundSet="FNFAL_jamming2_SoundSet"; id=616; }; class FNFAL_jamming3 { soundSet="FNFAL_jamming3_SoundSet"; id=617; }; class FNFAL_jamming4 { soundSet="FNFAL_jamming4_SoundSet"; id=618; }; class FNFAL_jamming5 { soundSet="FNFAL_jamming5_SoundSet"; id=619; }; class FNFAL_jamming6 { soundSet="FNFAL_jamming6_SoundSet"; id=620; }; class FNFAL_jamming7 { soundSet="FNFAL_jamming7_SoundSet"; id=621; }; class FNFAL_jamming8 { soundSet="FNFAL_jamming8_SoundSet"; id=622; }; class FNFAL_jamming9 { soundSet="FNFAL_jamming9_SoundSet"; id=623; }; class FNFAL_jamming10 { soundSet="FNFAL_jamming10_SoundSet"; id=624; }; class FNFAL_jamming11 { soundSet="FNFAL_jamming11_SoundSet"; id=625; }; class FNFAL_jamming12 { soundSet="FNFAL_jamming12_SoundSet"; id=626; }; class FNFAL_jamming13 { soundSet="FNFAL_jamming13_SoundSet"; id=627; }; class Vikhr_mag_remove { soundSet="Vikhr_mag_out_SoundSet"; id=1637; }; class Vikhr_mag_load { soundSet="Vikhr_mag_load_SoundSet"; id=1636; }; class Vikhr_pullout { soundSet="Vikhr_pullout_SoundSet"; id=1640; }; class Vikhr_charge_open { soundSet="Vikhr_charge_open_SoundSet"; id=1630; }; class Vikhr_charge_close { soundSet="Vikhr_charge_close_SoundSet"; id=1632; }; class Vikhr_chamber_load2 { soundSet="Vikhr_chamber_load2_SoundSet"; id=2634; }; class Vikhr_jamming2 { soundSet="Vikhr_jamming2_SoundSet"; id=2646; }; class VVikhr_jamming3 { soundSet="Vikhr_jamming3_SoundSet"; id=2647; }; class Vikhr_jamming4 { soundSet="Vikhr_jamming4_SoundSet"; id=2648; }; class Vikhr_jamming5 { soundSet="Vikhr_jamming5_SoundSet"; id=2649; }; class Vikhr_jamming6 { soundSet="Vikhr_jamming6_SoundSet"; id=2650; }; class Vikhr_jamming7 { soundSet="Vikhr_jamming7_SoundSet"; id=2651; }; class Vikhr_jamming8 { soundSet="Vikhr_jamming8_SoundSet"; id=2652; }; class VSS_charge_open { soundSet="VSS_charge_open_SoundSet"; id=630; }; class VSS_charge_open_release { soundSet="VSS_charge_open_release_SoundSet"; id=631; }; class VSS_charge_close { soundSet="VSS_charge_close_SoundSet"; id=632; }; class VSS_charge_close_release { soundSet="VSS_charge_close_release_SoundSet"; id=633; }; class VSS_chamber_load2 { soundSet="VSS_chamber_load2_SoundSet"; id=634; }; class VSS_mag_in { soundSet="VSS_mag_in_SoundSet"; id=635; }; class VSS_mag_load { soundSet="VSS_mag_load_SoundSet"; id=636; }; class VSS_mag_remove { soundSet="VSS_mag_remove_SoundSet"; id=637; }; class VSS_jamming { soundSet="VSS_jamming_SoundSet"; id=638; }; class VSS_dry { soundSet="VSS_dry_SoundSet"; id=639; }; class VSS_pullout { soundSet="VSS_pullout_SoundSet"; id=640; }; class VSS_dry_uncock { soundSet="VSS_dry_uncock_SoundSet"; id=641; }; class VSS_hand { soundSet="VSS_hand_SoundSet"; id=642; }; class VSS_hand2 { soundSet="VSS_hand2_SoundSet"; id=643; }; class VSS_hand3 { soundSet="VSS_hand3_SoundSet"; id=644; }; class VSS_hand4 { soundSet="VSS_hand4_SoundSet"; id=655; }; class VSS_hand5 { soundSet="VSS_hand5_SoundSet"; id=656; }; class VSS_hand6 { soundSet="VSS_hand6_SoundSet"; id=657; }; class VSS_hand7 { soundSet="VSS_hand7_SoundSet"; id=658; }; class VSS_hand8 { soundSet="VSS_hand8_SoundSet"; id=659; }; class VSS_jamming1 { soundSet="VSS_jamming1_SoundSet"; id=645; }; class VSS_jamming2 { soundSet="VSS_jamming2_SoundSet"; id=646; }; class VSS_jamming3 { soundSet="VSS_jamming3_SoundSet"; id=647; }; class VSS_jamming4 { soundSet="VSS_jamming4_SoundSet"; id=648; }; class VSS_jamming5 { soundSet="VSS_jamming5_SoundSet"; id=649; }; class VSS_jamming6 { soundSet="VSS_jamming6_SoundSet"; id=650; }; class VSS_jamming7 { soundSet="VSS_jamming7_SoundSet"; id=651; }; class VSS_jamming8 { soundSet="VSS_jamming8_SoundSet"; id=652; }; class VSS_jamming9 { soundSet="VSS_jamming9_SoundSet"; id=653; }; class VSS_jam { soundSet="VSS_jam_SoundSet"; id=654; }; class AmphibianS_charge_open { soundSet="AmphibianS_charge_open_SoundSet"; id=1121; }; class AmphibianS_charge_open_release { soundSet="AmphibianS_charge_open_release_SoundSet"; id=1122; }; class AmphibianS_charge_close { soundSet="AmphibianS_charge_close_SoundSet"; id=1123; }; class AmphibianS_charge_close_release { soundSet="AmphibianS_charge_close_release_SoundSet"; id=1124; }; class AmphibianS_chamber_load { soundSet="AmphibianS_chamber_load_SoundSet"; id=1125; }; class AmphibianS_mag_in { soundSet="AmphibianS_mag_in_SoundSet"; id=1126; }; class AmphibianS_mag_load { soundSet="AmphibianS_mag_load_SoundSet"; id=1127; }; class AmphibianS_mag_remove { soundSet="AmphibianS_mag_remove_SoundSet"; id=1128; }; class AmphibianS_dry { soundSet="AmphibianS_dry_SoundSet"; id=1130; }; class AmphibianS_pullout { soundSet="AmphibianS_pullout_SoundSet"; id=1131; }; class AmphibianS_dry_uncock { soundSet="AmphibianS_dry_uncock_SoundSet"; id=1132; }; class AmphibianS_jamming1 { soundSet="AmphibianS_jamming1_SoundSet"; id=1133; }; class AmphibianS_jamming2 { soundSet="AmphibianS_jamming2_SoundSet"; id=1134; }; class AmphibianS_jamming3 { soundSet="AmphibianS_jamming3_SoundSet"; id=1135; }; class AmphibianS_jamming4 { soundSet="AmphibianS_jamming4_SoundSet"; id=1136; }; class AmphibianS_jamming5 { soundSet="AmphibianS_jamming5_SoundSet"; id=1137; }; class AmphibianS_jamming6 { soundSet="AmphibianS_jamming6_SoundSet"; id=1138; }; class AmphibianS_jamming7 { soundSet="AmphibianS_jamming7_SoundSet"; id=1139; }; class AmphibianS_jamming8 { soundSet="AmphibianS_jamming8_SoundSet"; id=1140; }; class AmphibianS_jamming9 { soundSet="AmphibianS_jamming9_SoundSet"; id=1141; }; class AmphibianS_jamming10 { soundSet="AmphibianS_jamming10_SoundSet"; id=1142; }; class AmphibianS_jamming11 { soundSet="AmphibianS_jamming11_SoundSet"; id=1143; }; class AmphibianS_jamming12 { soundSet="AmphibianS_jamming12_SoundSet"; id=1144; }; class AmphibianS_jamming13 { soundSet="AmphibianS_jamming13_SoundSet"; id=1145; }; class AmphibianS_jam { soundSet="AmphibianS_jam_SoundSet"; id=1146; }; class Glock19_charge_open { soundSet="Glock19_charge_open_SoundSet"; id=12211; }; class Glock19_charge_open_release { soundSet="Glock19_charge_open_release_SoundSet"; id=12221; }; class Glock19_charge_close { soundSet="Glock19_charge_close_SoundSet"; id=12231; }; class Glock19_charge_close_release { soundSet="Glock19_charge_close_release_SoundSet"; id=12241; }; class Glock19_chamber_load { soundSet="Glock19_chamber_load_SoundSet"; id=12251; }; class Glock19_mag_in { soundSet="Glock19_mag_in_SoundSet"; id=1226; }; class Glock19_mag_load { soundSet="Glock19_mag_load_SoundSet"; id=1227; }; class Glock19_mag_remove { soundSet="Glock19_mag_remove_SoundSet"; id=1228; }; class Glock19_dry { soundSet="Glock19_dry_SoundSet"; id=1230; }; class Glock19_pullout { soundSet="Glock19_pullout_SoundSet"; id=1231; }; class Glock19_dry_uncock { soundSet="Glock19_dry_uncock_SoundSet"; id=1232; }; class Glock19_jamming1 { soundSet="Glock19_jamming1_SoundSet"; id=1233; }; class Glock19_jamming2 { soundSet="Glock19_jamming2_SoundSet"; id=1234; }; class Glock19_jamming3 { soundSet="Glock19_jamming3_SoundSet"; id=1235; }; class Glock19_jamming4 { soundSet="Glock19_jamming4_SoundSet"; id=1236; }; class Glock19_jamming5 { soundSet="Glock19_jamming5_SoundSet"; id=1237; }; class Glock19_jamming6 { soundSet="Glock19_jamming6_SoundSet"; id=1238; }; class Glock19_jamming7 { soundSet="Glock19_jamming7_SoundSet"; id=1239; }; class Glock19_jamming8 { soundSet="Glock19_jamming8_SoundSet"; id=1240; }; class Glock19_jamming9 { soundSet="Glock19_jamming9_SoundSet"; id=1241; }; class Glock19_jamming10 { soundSet="Glock19_jamming10_SoundSet"; id=1242; }; class Glock19_jamming11 { soundSet="Glock19_jamming11_SoundSet"; id=1243; }; class Glock19_jamming12 { soundSet="Glock19_jamming12_SoundSet"; id=1244; }; class Glock19_jamming13 { soundSet="Glock19_jamming13_SoundSet"; id=1245; }; class Glock19_jam { soundSet="Glock19_jam_SoundSet"; id=1246; }; class Saiga12_charge_open { soundSet="Saiga12_charge_open_SoundSet"; id=1254; }; class Saiga12_charge_open_release { soundSet="Saiga12_charge_open_release_SoundSet"; id=1255; }; class Saiga12_charge_close { soundSet="Saiga12_charge_close_SoundSet"; id=1256; }; class Saiga12_charge_close_release { soundSet="Saiga12_charge_close_release_SoundSet"; id=1257; }; class Saiga12_chamber_load2 { soundSet="Saiga12_chamber_load2_SoundSet"; id=1258; }; class Saiga12_mag_in { soundSet="Saiga12_mag_in_SoundSet"; id=1259; }; class Saiga12_drum_load { soundSet="Saiga12_drum_load_SoundSet"; id=1260; }; class Saiga12_drum_remove { soundSet="Saiga12_drum_remove_SoundSet"; id=1261; }; class Saiga12_mag_load { soundSet="Saiga12_mag_load_SoundSet"; id=1262; }; class Saiga12_mag_remove { soundSet="Saiga12_mag_remove_SoundSet"; id=1263; }; class Saiga12_dry { soundSet="Saiga12_dry_SoundSet"; id=1265; }; class Saiga12_pullout { soundSet="Saiga12_pullout_SoundSet"; id=1266; }; class Saiga12_dry_uncock { soundSet="Saiga12_dry_uncock_SoundSet"; id=1267; }; class Saiga12_hand { soundSet="Saiga12_hand_SoundSet"; id=1268; }; class Saiga12_hand3 { soundSet="Saiga12_hand3_SoundSet"; id=1269; }; class Saiga12_weapon_down { soundSet="Saiga12_weapon_down_SoundSet"; id=1270; }; class Saiga12_jamming1 { soundSet="Saiga12_jamming1_SoundSet"; id=1271; }; class Saiga12_jamming2 { soundSet="Saiga12_jamming2_SoundSet"; id=1272; }; class Saiga12_jamming3 { soundSet="Saiga12_jamming3_SoundSet"; id=1273; }; class Saiga12_jamming4 { soundSet="Saiga12_jamming4_SoundSet"; id=1274; }; class Saiga12_jamming5 { soundSet="Saiga12_jamming5_SoundSet"; id="1067 - 1275"; }; class Saiga12_jamming6 { soundSet="Saiga12_jamming6_SoundSet"; id=1276; }; class Saiga12_jamming7 { soundSet="Saiga12_jamming7_SoundSet"; id=1277; }; class Saiga12_jamming8 { soundSet="Saiga12_jamming8_SoundSet"; id=1278; }; class Saiga12_jamming9 { soundSet="Saiga12_jamming9_SoundSet"; id=1279; }; class Saiga12_jam { soundSet="Saiga12_jam_SoundSet"; id=1280; }; class Magnum_cilinder_in { soundSet="Magnum_cilinder_in_SoundSet"; id=1820; }; class Magnum_cilinder_out { soundSet="Magnum_cilinder_out_SoundSet"; id=1821; }; class Magnum_bullet_in { soundSet="Magnum_bullet_in_SoundSet"; id=1822; }; class Magnum_bullet_out { soundSet="Magnum_bullet_out_SoundSet"; id=1823; }; class Magnum_dry { soundSet="Magnum_dry_SoundSet"; id=1824; }; class Colt1911_charge_open { soundSet="Colt1911_charge_open_SoundSet"; id=1320; }; class Colt1911_charge_open_release { soundSet="Colt1911_charge_open_release_SoundSet"; id=1321; }; class Colt1911_charge_close { soundSet="Colt1911_charge_close_SoundSet"; id=1322; }; class Colt1911_charge_close_release { soundSet="Colt1911_charge_close_release_SoundSet"; id=1323; }; class Colt1911_chamber_load { soundSet="Colt1911_chamber_load_SoundSet"; id=1324; }; class Colt1911_mag_in { soundSet="Colt1911_mag_in_SoundSet"; id=1325; }; class Colt1911_mag_load { soundSet="Colt1911_mag_load_SoundSet"; id=1326; }; class Colt1911_mag_remove { soundSet="Colt1911_mag_remove_SoundSet"; id=1327; }; class Colt1911_dry { soundSet="Colt1911_dry_SoundSet"; id=1328; }; class Colt1911_pullout { soundSet="Colt1911_pullout_SoundSet"; id=1329; }; class Colt1911_dry_uncock { soundSet="Colt1911_dry_uncock_SoundSet"; id=1330; }; class Colt1911_jamming1 { soundSet="Colt1911_jamming1_SoundSet"; id=1331; }; class Colt1911_jamming2 { soundSet="Colt1911_jamming2_SoundSet"; id=1332; }; class Colt1911_jamming3 { soundSet="Colt1911_jamming3_SoundSet"; id=1333; }; class Colt1911_jamming4 { soundSet="Colt1911_jamming4_SoundSet"; id=1334; }; class Colt1911_jamming5 { soundSet="Colt1911_jamming5_SoundSet"; id=1335; }; class Colt1911_jamming6 { soundSet="Colt1911_jamming6_SoundSet"; id=1336; }; class Colt1911_jamming7 { soundSet="Colt1911_jamming7_SoundSet"; id=1337; }; class Colt1911_jamming8 { soundSet="Colt1911_jamming8_SoundSet"; id=1338; }; class Colt1911_jamming9 { soundSet="Colt1911_jamming9_SoundSet"; id=1339; }; class Colt1911_jamming10 { soundSet="Colt1911_jamming10_SoundSet"; id=1340; }; class Colt1911_jamming11 { soundSet="Colt1911_jamming11_SoundSet"; id=1341; }; class Colt1911_jamming12 { soundSet="Colt1911_jamming12_SoundSet"; id=1342; }; class Colt1911_jamming13 { soundSet="Colt1911_jamming13_SoundSet"; id=1343; }; class Colt1911_jam { soundSet="Colt1911_jam_SoundSet"; id=1344; }; class repeater_charge_open { soundSet="repeater_charge_open_SoundSet"; id=1350; }; class repeater_charge_close { soundSet="repeater_charge_close_SoundSet"; id=1351; }; class repeater_empty { soundSet="repeater_empty_SoundSet"; id=1352; }; class repeater_chamber_load { soundSet="repeater_chamber_load_SoundSet"; id=1353; }; class repeater_dry { soundSet="repeater_dry_SoundSet"; id=1354; }; class repeater_pullout { soundSet="repeater_pullout_SoundSet"; id=1355; }; class repeater_hand { soundSet="repeater_hand_SoundSet"; id=1356; }; class repeater_jam { soundSet="repeater_jam_SoundSet"; id=1357; }; class repeater_jamming1 { soundSet="repeater_jamming1_SoundSet"; id=1358; }; class repeater_jamming2 { soundSet="repeater_jamming2_SoundSet"; id=1359; }; class repeater_jamming3 { soundSet="repeater_jamming3_SoundSet"; id=1360; }; class repeater_jamming4 { soundSet="repeater_jamming4_SoundSet"; id=1361; }; class repeater_jamming5 { soundSet="repeater_jamming5_SoundSet"; id=1362; }; class repeater_jamming6 { soundSet="repeater_jamming6_SoundSet"; id=1363; }; class repeater_jamming7 { soundSet="repeater_jamming7_SoundSet"; id=1364; }; class repeater_jamming8 { soundSet="repeater_jamming8_SoundSet"; id=1365; }; class repeater_jamming9 { soundSet="repeater_jamming9_SoundSet"; id=1366; }; class repeater_jamming10 { soundSet="repeater_jamming10_SoundSet"; id=1367; }; class Ruger1022_charge_open { soundSet="Ruger1022_charge_open_SoundSet"; id=1373; }; class Ruger1022_charge_open_release { soundSet="Ruger1022_charge_open_release_SoundSet"; id=1374; }; class Ruger1022_charge_close { soundSet="Ruger1022_charge_close_SoundSet"; id=1375; }; class Ruger1022_charge_close_release { soundSet="Ruger1022_charge_close_release_SoundSet"; id=1376; }; class Ruger1022_chamber_load { soundSet="Ruger1022_chamber_load_SoundSet"; id=1377; }; class Ruger1022_mag_in { soundSet="Ruger1022_mag_in_SoundSet"; id=1378; }; class Ruger1022_mag_load { soundSet="Ruger1022_mag_load_SoundSet"; id=1379; }; class Ruger1022_mag_out { soundSet="Ruger1022_mag_out_SoundSet"; id=1380; }; class Ruger1022_mag_remove { soundSet="Ruger1022_mag_remove_SoundSet"; id=1381; }; class Ruger1022_dry { soundSet="Ruger1022_dry_SoundSet"; id=1382; }; class Ruger1022_pullout { soundSet="Ruger1022_pullout_SoundSet"; id=1383; }; class Ruger1022_chamber_load2 { soundSet="Ruger1022_chamber_load_SoundSet"; id=1384; }; class Ruger1022_hand { soundSet="Ruger1022_hand_SoundSet"; id=1385; }; class Ruger1022_weapon_down { soundSet="Ruger1022_weapon_down_SoundSet"; id=1386; }; class Ruger1022_jamming1 { soundSet="Ruger1022_jamming1_SoundSet"; id=1387; }; class Ruger1022_jamming2 { soundSet="Ruger1022_jamming2_SoundSet"; id=1388; }; class Ruger1022_jamming3 { soundSet="Ruger1022_jamming3_SoundSet"; id=1389; }; class Ruger1022_jamming4 { soundSet="Ruger1022_jamming4_SoundSet"; id=1390; }; class Ruger1022_jamming5 { soundSet="Ruger1022_jamming5_SoundSet"; id=1391; }; class Ruger1022_jamming6 { soundSet="Ruger1022_jamming6_SoundSet"; id=1392; }; class Ruger1022_jamming7 { soundSet="Ruger1022_jamming7_SoundSet"; id=1393; }; class Ruger1022_jamming8 { soundSet="Ruger1022_jamming8_SoundSet"; id=1394; }; class Ruger1022_jamming9 { soundSet="Ruger1022_jamming9_SoundSet"; id=1395; }; class Ruger1022_jamming10 { soundSet="Ruger1022_jamming10_SoundSet"; id=1396; }; class Ruger1022_jam { soundSet="Ruger1022_jam_SoundSet"; id=1397; }; class Flare_Gun_charge_open { soundSet="Flare_Gun_charge_open_SoundSet"; id=1398; }; class Flare_Gun_charge_close { soundSet="Flare_Gun_charge_close_SoundSet"; id=1399; }; class Flare_Gun_chamber_load { soundSet="Flare_Gun_chamber_load_SoundSet"; id=1400; }; class Flare_Gun_cocked { soundSet="Flare_Gun_cocked_SoundSet"; id=1402; }; class Flare_Gun_dry { soundSet="Flare_Gun_dry_SoundSet"; id=1401; }; class SCOUT_charge_open { soundSet="SCOUT_charge_open_SoundSet"; id=1403; }; class SCOUT_charge_open_release { soundSet="SCOUT_charge_open_release_SoundSet"; id=1404; }; class SCOUT_charge_close { soundSet="SCOUT_charge_close_SoundSet"; id=1405; }; class SCOUT_charge_close_release { soundSet="SCOUT_charge_close_release_SoundSet"; id=1406; }; class SCOUT_chamber_load { soundSet="SCOUT_chamber_load_SoundSet"; id=1407; }; class SCOUT_mag_in { soundSet="SCOUT_mag_in_SoundSet"; id=1408; }; class SCOUT_mag_load { soundSet="SCOUT_mag_load_SoundSet"; id=1409; }; class SCOUT_mag_out { soundSet="SCOUT_mag_out_SoundSet"; id=1410; }; class SCOUT_mag_remove { soundSet="SCOUT_mag_remove_SoundSet"; id=1411; }; class SCOUT_dry { soundSet="SCOUT_dry_SoundSet"; id=1412; }; class SCOUT_pullout { soundSet="SCOUT_pullout_SoundSet"; id=1413; }; class SCOUT_hand1 { soundSet="SCOUT_hand1_SoundSet"; id=1414; }; class SCOUT_hand2 { soundSet="SCOUT_hand2_SoundSet"; id=1415; }; class SCOUT_hand3 { soundSet="SCOUT_hand3_SoundSet"; id=1416; }; class SCOUT_hand4 { soundSet="SCOUT_hand4_SoundSet"; id=1417; }; class SCOUT_jamming1 { soundSet="SCOUT_jamming1_SoundSet"; id=1418; }; class SCOUT_jamming2 { soundSet="SCOUT_jamming2_SoundSet"; id=1419; }; class SCOUT_jamming3 { soundSet="SCOUT_jamming3_SoundSet"; id=1420; }; class SCOUT_jamming4 { soundSet="SCOUT_jamming4_SoundSet"; id=1421; }; class SCOUT_jamming5 { soundSet="SCOUT_jamming5_SoundSet"; id=1422; }; class SCOUT_jamming6 { soundSet="SCOUT_jamming6_SoundSet"; id=1423; }; class SCOUT_jamming7 { soundSet="SCOUT_jamming7_SoundSet"; id=1424; }; class SCOUT_jamming8 { soundSet="SCOUT_jamming8_SoundSet"; id=1425; }; class SCOUT_jamming9 { soundSet="SCOUT_jamming9_SoundSet"; id=1426; }; class SCOUT_jamming10 { soundSet="SCOUT_jamming10_SoundSet"; id=1427; }; class SCOUT_jamming11 { soundSet="SCOUT_jamming11_SoundSet"; id=1428; }; class SCOUT_jam { soundSet="SCOUT_jam_SoundSet"; id=1429; }; class M16_charge_open { soundSet="M16_charge_open_SoundSet"; id=1430; }; class M16_charge_open_release { soundSet="M16_charge_open_release_SoundSet"; id=1431; }; class M16_charge_close { soundSet="M16_charge_close_SoundSet"; id=1432; }; class M16_charge_close_release { soundSet="M16_charge_close_release_SoundSet"; id=1433; }; class M16_charge_close_release2 { soundSet="M16_charge_close_release2_SoundSet"; id=1434; }; class M16_chamber_load { soundSet="M16_chamber_load_SoundSet"; id=1435; }; class M16_mag_in { soundSet="M16_mag_in_SoundSet"; id=1436; }; class M16_mag_load { soundSet="M16_mag_load_SoundSet"; id=1437; }; class M16_mag_out { soundSet="M16_mag_out_SoundSet"; id=1438; }; class M16_mag_remove { soundSet="M16_mag_remove_SoundSet"; id=1439; }; class M16_dry { soundSet="M16_dry_SoundSet"; id=1440; }; class M16_pullout { soundSet="M16_pullout_SoundSet"; id=1441; }; class M16_hand { soundSet="M16_hand_SoundSet"; id=1442; }; class M16_weapon_down { soundSet="M16_weapon_down_SoundSet"; id=1443; }; class M16_jamming1 { soundSet="M16_jamming1_SoundSet"; id=1444; }; class M16_jamming2 { soundSet="M16_jamming2_SoundSet"; id=1445; }; class M16_jamming3 { soundSet="M16_jamming3_SoundSet"; id=1446; }; class M16_jamming4 { soundSet="M16_jamming4_SoundSet"; id=1447; }; class M16_jamming5 { soundSet="M16_jamming5_SoundSet"; id=1448; }; class M16_jamming6 { soundSet="M16_jamming6_SoundSet"; id=1449; }; class M16_jamming7 { soundSet="M16_jamming7_SoundSet"; id=1450; }; class M16_jamming8 { soundSet="M16_jamming8_SoundSet"; id=1451; }; class M16_jamming9 { soundSet="M16_jamming9_SoundSet"; id=1452; }; class M16_jamming10 { soundSet="M16_jamming10_SoundSet"; id=1453; }; class M16_jamming11 { soundSet="M16_jamming11_SoundSet"; id=1454; }; class M16_jamming12 { soundSet="M16_jamming12_SoundSet"; id=1455; }; class M16_jamming13 { soundSet="M16_jamming13_SoundSet"; id=1456; }; class M16_jam { soundSet="M16_jam_SoundSet"; id=1457; }; class Famas_charge_open { soundSet="Famas_charge_open_SoundSet"; id=1458; }; class Famas_charge_open_release { soundSet="Famas_charge_open_release_SoundSet"; id=1459; }; class Famas_charge_close { soundSet="Famas_charge_close_SoundSet"; id=1460; }; class Famas_charge_close_release { soundSet="Famas_charge_close_release_SoundSet"; id=1461; }; class Famas_charge_close_release2 { soundSet="Famas_charge_close_release2_SoundSet"; id=1462; }; class Famas_chamber_load { soundSet="Famas_chamber_load_SoundSet"; id=1463; }; class Famas_mag_in { soundSet="Famas_mag_in_SoundSet"; id=1464; }; class Famas_mag_load { soundSet="Famas_mag_load_SoundSet"; id=1465; }; class Famas_mag_out { soundSet="Famas_mag_out_SoundSet"; id=1466; }; class Famas_mag_remove { soundSet="Famas_mag_remove_SoundSet"; id=1467; }; class Famas_dry { soundSet="Famas_dry_SoundSet"; id=1468; }; class Famas_pullout { soundSet="Famas_pullout_SoundSet"; id=1469; }; class Famas_hand { soundSet="Famas_hand_SoundSet"; id=1470; }; class Famas_weapon_down { soundSet="Famas_weapon_down_SoundSet"; id=1471; }; class Famas_jamming1 { soundSet="Famas_jamming1_SoundSet"; id=1472; }; class Famas_jamming2 { soundSet="Famas_jamming2_SoundSet"; id=1473; }; class Famas_jamming3 { soundSet="Famas_jamming3_SoundSet"; id=1474; }; class Famas_jamming4 { soundSet="Famas_jamming4_SoundSet"; id=1475; }; class Famas_jamming5 { soundSet="Famas_jamming5_SoundSet"; id=1476; }; class Famas_jamming6 { soundSet="Famas_jamming6_SoundSet"; id=1477; }; class Famas_jamming7 { soundSet="Famas_jamming7_SoundSet"; id=1478; }; class Famas_jamming8 { soundSet="Famas_jamming8_SoundSet"; id=1479; }; class Famas_jamming9 { soundSet="Famas_jamming9_SoundSet"; id=1480; }; class Famas_jamming10 { soundSet="Famas_jamming10_SoundSet"; id=1481; }; class Famas_jamming11 { soundSet="Famas_jamming11_SoundSet"; id=1482; }; class Famas_jamming12 { soundSet="Famas_jamming12_SoundSet"; id=1483; }; class Famas_jamming13 { soundSet="Famas_jamming13_SoundSet"; id=1484; }; class Famas_jam { soundSet="Famas_jam_SoundSet"; id=1485; }; class AUG_charge_open { soundSet="AUG_charge_open_SoundSet"; id=1490; }; class AUG_charge_open_release { soundSet="AUG_charge_open_release_SoundSet"; id=1491; }; class AUG_charge_close { soundSet="AUG_charge_close_SoundSet"; id=1492; }; class AUG_charge_close_release { soundSet="AUG_charge_close_release_SoundSet"; id=1493; }; class AUG_charge_close_release2 { soundSet="AUG_charge_close_release2_SoundSet"; id=1494; }; class AUG_chamber_load { soundSet="AUG_chamber_load_SoundSet"; id=1495; }; class AUG_mag_in { soundSet="AUG_mag_in_SoundSet"; id=1496; }; class AUG_mag_load { soundSet="AUG_mag_load_SoundSet"; id=1497; }; class AUG_mag_out { soundSet="AUG_mag_out_SoundSet"; id=1498; }; class AUG_mag_remove { soundSet="AUG_mag_remove_SoundSet"; id=1499; }; class AUG_dry { soundSet="AUG_dry_SoundSet"; id=1500; }; class AUG_pullout { soundSet="AUG_pullout_SoundSet"; id=1501; }; class AUG_hand { soundSet="AUG_hand_SoundSet"; id=1502; }; class AUG_weapon_down { soundSet="AUG_weapon_down_SoundSet"; id=1503; }; class AUG_jamming1 { soundSet="AUG_jamming1_SoundSet"; id=1504; }; class AUG_jamming2 { soundSet="AUG_jamming2_SoundSet"; id=1505; }; class AUG_jamming3 { soundSet="AUG_jamming3_SoundSet"; id=1506; }; class AUG_jamming4 { soundSet="AUG_jamming4_SoundSet"; id=1507; }; class AUG_jamming5 { soundSet="AUG_jamming5_SoundSet"; id=1508; }; class AUG_jamming6 { soundSet="AUG_jamming6_SoundSet"; id=1509; }; class AUG_jamming7 { soundSet="AUG_jamming7_SoundSet"; id=1510; }; class AUG_jamming8 { soundSet="AUG_jamming8_SoundSet"; id=1511; }; class AUG_jamming9 { soundSet="AUG_jamming9_SoundSet"; id=1512; }; class AUG_jamming10 { soundSet="AUG_jamming10_SoundSet"; id=1513; }; class AUG_jamming11 { soundSet="AUG_jamming11_SoundSet"; id=1514; }; class AUG_jamming12 { soundSet="AUG_jamming12_SoundSet"; id=1515; }; class AUG_jamming13 { soundSet="AUG_jamming13_SoundSet"; id=1516; }; class AUG_jam { soundSet="AUG_jam_SoundSet"; id=1517; }; class Bizon_charge_open { soundSet="Bizon_charge_open_SoundSet"; id=1518; }; class Bizon_charge_open_release { soundSet="Bizon_charge_open_release_SoundSet"; id=1519; }; class Bizon_charge_close { soundSet="Bizon_charge_close_SoundSet"; id=1520; }; class Bizon_charge_close_release { soundSet="Bizon_charge_close_release_SoundSet"; id=1521; }; class Bizon_chamber_load { soundSet="Bizon_chamber_load_SoundSet"; id=1522; }; class Bizon_mag_in { soundSet="Bizon_mag_in_SoundSet"; id=1523; }; class Bizon_mag_load { soundSet="Bizon_mag_load_SoundSet"; id=1524; }; class Bizon_mag_remove { soundSet="Bizon_mag_remove_SoundSet"; id=1525; }; class Bizon_dry { soundSet="Bizon_dry_SoundSet"; id=1526; }; class Bizon_pullout { soundSet="Bizon_pullout_SoundSet"; id=1527; }; class Bizon_mag_out { soundSet="Bizon_mag_out_SoundSet"; id=1528; }; class Bizon_hand { soundSet="Bizon_hand_SoundSet"; id=1529; }; class Bizon_jamming1 { soundSet="Bizon_jamming1_SoundSet"; id=1530; }; class Bizon_jamming2 { soundSet="Bizon_jamming2_SoundSet"; id=1531; }; class Bizon_jamming3 { soundSet="Bizon_jamming3_SoundSet"; id=1532; }; class Bizon_jamming4 { soundSet="Bizon_jamming4_SoundSet"; id=1533; }; class Bizon_jamming5 { soundSet="Bizon_jamming5_SoundSet"; id=1534; }; class Bizon_jamming6 { soundSet="Bizon_jamming6_SoundSet"; id=1535; }; class Bizon_jamming7 { soundSet="Bizon_jamming7_SoundSet"; id=1536; }; class Bizon_jamming8 { soundSet="Bizon_jamming8_SoundSet"; id=1537; }; class Bizon_jamming9 { soundSet="Bizon_jamming9_SoundSet"; id=1538; }; class Bizon_jamming10 { soundSet="Bizon_jamming10_SoundSet"; id=1539; }; class Bizon_jamming11 { soundSet="Bizon_jamming11_SoundSet"; id=1540; }; class Bizon_jamming12 { soundSet="Bizon_jamming12_SoundSet"; id=1541; }; class Bizon_jamming13 { soundSet="Bizon_jamming13_SoundSet"; id=1542; }; class Bizon_jam { soundSet="Bizon_jam_SoundSet"; id=1543; }; class LongHorn_charge_open { soundSet="LongHorn_charge_open_SoundSet"; id=1546; }; class LongHorn_charge_close { soundSet="LongHorn_charge_close_SoundSet"; id=1547; }; class LongHorn_chamber_load { soundSet="LongHorn_chamber_load_SoundSet"; id=1548; }; class LongHorn_Hand1 { soundSet="LongHorn_hand1_SoundSet"; id=1549; }; class LongHorn_Hand2 { soundSet="LongHorn_hand2_SoundSet"; id=1550; }; class LongHorn_jamming1 { soundSet="LongHorn_jamming1_SoundSet"; id=1551; }; class LongHorn_jamming2 { soundSet="LongHorn_jamming2_SoundSet"; id=1552; }; class LongHorn_jamming3 { soundSet="LongHorn_jamming3_SoundSet"; id=1553; }; class LongHorn_jamming4 { soundSet="LongHorn_jamming4_SoundSet"; id=1554; }; class LongHorn_jamming5 { soundSet="LongHorn_jamming5_SoundSet"; id=1555; }; class LongHorn_jamming6 { soundSet="LongHorn_jamming6_SoundSet"; id=1556; }; class LongHorn_jamming7 { soundSet="LongHorn_jamming7_SoundSet"; id=1557; }; class LongHorn_jamming8 { soundSet="LongHorn_jamming8_SoundSet"; id=1558; }; class LongHorn_jamming9 { soundSet="LongHorn_jamming9_SoundSet"; id=1559; }; class LongHorn_jamming10 { soundSet="LongHorn_jamming10_SoundSet"; id=1560; }; class LongHorn_jamming11 { soundSet="LongHorn_jamming11_SoundSet"; id=1561; }; class LongHorn_jamming12 { soundSet="LongHorn_jamming12_SoundSet"; id=1562; }; class LongHorn_jamming13 { soundSet="LongHorn_jamming13_SoundSet"; id=1563; }; class LongHorn_cocked { soundSet="LongHorn_cocked_SoundSet"; id=1564; }; class CZ550_charge_open { soundSet="CZ550_charge_open_SoundSet"; id=1600; }; class CZ550_charge_close { soundSet="CZ550_charge_close_SoundSet"; id=1602; }; class CZ550_chamber_load { soundSet="CZ550_chamber_load_SoundSet"; id=1604; }; class CZ550_mag_in { soundSet="CZ550_mag_in_SoundSet"; id=1605; }; class CZ550_mag_out { soundSet="CZ550_mag_out_SoundSet"; id=1606; }; class CZ550_mag_remove { soundSet="CZ550_mag_remove_SoundSet"; id=1607; }; class CZ550_dry { soundSet="CZ550_dry_SoundSet"; id=1608; }; class CZ550_pullout { soundSet="CZ550_pullout_SoundSet"; id=1609; }; class CZ550_hand1 { soundSet="CZ550_hand1_SoundSet"; id=1610; }; class CZ550_hand2 { soundSet="CZ550_hand2_SoundSet"; id=1611; }; class CZ550_hand3 { soundSet="CZ550_hand3_SoundSet"; id=1612; }; class CZ550_hand4 { soundSet="CZ550_hand4_SoundSet"; id=1613; }; class CZ550_jamming1 { soundSet="CZ550_jamming1_SoundSet"; id=1614; }; class CZ550_jamming2 { soundSet="CZ550_jamming2_SoundSet"; id=1615; }; class CZ550_jamming3 { soundSet="CZ550_jamming3_SoundSet"; id=1616; }; class CZ550_jamming4 { soundSet="CZ550_jamming4_SoundSet"; id=1617; }; class CZ550_jamming5 { soundSet="CZ550_jamming5_SoundSet"; id=1618; }; class CZ550_jamming6 { soundSet="CZ550_jamming6_SoundSet"; id=1619; }; class CZ550_jamming7 { soundSet="CZ550_jamming7_SoundSet"; id=1620; }; class CZ550_jamming8 { soundSet="CZ550_jamming8_SoundSet"; id=1621; }; class CZ550_jamming9 { soundSet="CZ550_jamming9_SoundSet"; id=1622; }; class CZ550_jamming10 { soundSet="CZ550_jamming10_SoundSet"; id=1623; }; class CZ550_jamming11 { soundSet="CZ550_jamming11_SoundSet"; id=1624; }; class CZ550_jam { soundSet="CZ550_jam_SoundSet"; id=1625; }; class WaltherP1_charge_open { soundSet="WaltherP1_charge_open_SoundSet"; id=1631; }; class WaltherP1_charge_close { soundSet="WaltherP1_charge_close_SoundSet"; id=1633; }; class WaltherP1_charge_close_release { soundSet="WaltherP1_charge_close_release_SoundSet"; id=1634; }; class WaltherP1_pullout { soundSet="WaltherP1_pullout_SoundSet"; id=1641; }; class WaltherP1_mag_in { soundSet="WaltherP1_mag_in_SoundSet"; id=1651; }; class WaltherP1_mag_load { soundSet="WaltherP1_mag_load_SoundSet"; id=1652; }; class WaltherP1_mag_out { soundSet="WaltherP1_mag_out_SoundSet"; id=1653; }; class WaltherP1_mag_remove { soundSet="WaltherP1_mag_remove_SoundSet"; id=1654; }; class M79_charge_open { soundSet="M79_charge_open_SoundSet"; id=1651; }; class M79_charge_close { soundSet="M79_charge_close_SoundSet"; id=1652; }; class M79_grenade_in { soundSet="M79_grenade_in_SoundSet"; id=1653; }; class M79_grenade_out { soundSet="M79_grenade_out_SoundSet"; id=1654; }; class M79_grenade_load { soundSet="M79_grenade_load_SoundSet"; id=1655; }; class M79_dry { soundSet="M79_dry_SoundSet"; id=1656; }; class Derringer_charge_open { soundSet="Derringer_charge_open_SoundSet"; id=1700; }; class Derringer_charge_close { soundSet="Derringer_charge_close_SoundSet"; id=1701; }; class Derringer_bullet_in { soundSet="Derringer_bullet_in_SoundSet"; id=1702; }; class Derringer_chamber_load { soundSet="Derringer_chamber_load_SoundSet"; id=1703; }; class Derringer_cocked { soundSet="Derringer_cocked_SoundSet"; id=1704; }; class Derringer_dry { soundSet="Derringer_dry_SoundSet"; id=1705; }; class SSG82_charge_open { soundSet="SSG82_charge_open_SoundSet"; id=1710; }; class SSG82_charge_close { soundSet="SSG82_charge_close_SoundSet"; id=1711; }; class SSG82_mag_in { soundSet="SSG82_mag_in_SoundSet"; id=1713; }; class SSG82_mag_load { soundSet="SSG82_mag_load_SoundSet"; id=1734; }; class SSG82_mag_out { soundSet="SSG82_mag_out_SoundSet"; id=1714; }; class SSG82_mag_remove { soundSet="SSG82_mag_remove_SoundSet"; id=1715; }; class SSG82_dry { soundSet="SSG82_dry_SoundSet"; id=1716; }; class SSG82_pullout { soundSet="SSG82_pullout_SoundSet"; id=1717; }; class SSG82_hand1 { soundSet="SSG82_hand1_SoundSet"; id=1718; }; class SSG82_hand2 { soundSet="SSG82_hand2_SoundSet"; id=1719; }; class SSG82_hand3 { soundSet="SSG82_hand3_SoundSet"; id=1720; }; class SSG82_hand4 { soundSet="SSG82_hand4_SoundSet"; id=1721; }; class SSG82_jamming1 { soundSet="SSG82_jamming1_SoundSet"; id=1722; }; class SSG82_jamming2 { soundSet="SSG82_jamming2_SoundSet"; id=1723; }; class SSG82_jamming3 { soundSet="SSG82_jamming3_SoundSet"; id=1724; }; class SSG82_jamming4 { soundSet="SSG82_jamming4_SoundSet"; id=1725; }; class SSG82_jamming5 { soundSet="SSG82_jamming5_SoundSet"; id=1726; }; class SSG82_jamming6 { soundSet="SSG82_jamming6_SoundSet"; id=1727; }; class SSG82_jamming7 { soundSet="SSG82_jamming7_SoundSet"; id=1728; }; class SSG82_jamming8 { soundSet="SSG82_jamming8_SoundSet"; id=1729; }; class SSG82_jamming9 { soundSet="SSG82_jamming9_SoundSet"; id=1730; }; class SSG82_jamming10 { soundSet="SSG82_jamming10_SoundSet"; id=1731; }; class SSG82_jamming11 { soundSet="SSG82_jamming11_SoundSet"; id=1732; }; class SSG82_jam { soundSet="SSG82_jam_SoundSet"; id=1733; }; class Crossbow_arrow_in { soundSet="Crossbow_arrow_in_SoundSet"; id=1750; }; class Crossbow_arrow_out { soundSet="Crossbow_arrow_out_SoundSet"; id=1751; }; class Crossbow_pullout { soundSet="Crossbow_pullout_SoundSet"; id=1753; }; class Crossbow_dry { soundSet="Crossbow_dry_SoundSet"; id=1754; }; class Crossbow_hand { soundSet="Crossbow_hand_SoundSet"; id=1755; }; class Crossbow_shot { soundSet="Crossbow_Shot_SoundSet"; id=1756; }; class Crossbow_shot_interiorTail { soundSet="Crossbow_InteriorTail_SoundSet"; id=1757; }; class Crossbow_string_pullin_1 { soundSet="Crossbow_string_pullin_1_SoundSet"; id=1758; }; class Crossbow_string_pullin_2 { soundSet="Crossbow_string_pullin_2_SoundSet"; id=1759; }; class Crossbow_string_pullin_3 { soundSet="Crossbow_string_pullin_3_SoundSet"; id=1760; }; class MagRifle_fill_loop { soundSet="MagRifle_fill_loop_SoundSet"; id=402; }; class MagRifle_fill_out { soundSet="MagRifle_fill_out_SoundSet"; id=403; }; class MagRifle_empty_loop { soundSet="MagRifle_empty_loop_SoundSet"; id=405; }; class MagPistol_fill_loop { soundSet="MagPistol_fill_loop_SoundSet"; id=408; }; class MagPistol_fill_out { soundSet="MagPistol_fill_out_SoundSet"; id=409; }; class MagPistol_empty_loop { soundSet="MagPistol_empty_loop_SoundSet"; id=411; }; class ChoppingTree { soundSet="ChoppingTree_SoundSet"; id=415; }; class pickUpRifleLight { soundSet="pickUpRifleLight_SoundSet"; id=798; }; class Char_HiddenStash_Dig_Shovel_Shot { soundset="Char_HiddenStash_Dig_Shovel_Shot_SoundSet"; id=886; }; class Char_HiddenStash_Dig_Dirt { soundset="Char_HiddenStash_Dig_Dirt_SoundSet"; id=887; }; class Char_HiddenStash_Dig_Shovel_In { soundset="Char_HiddenStash_Dig_Shovel_In_SoundSet"; id=888; }; class Char_HiddenStash_Dig_Snow { soundset="Char_HiddenStash_Dig_Snow_SoundSet"; id=900; }; class Char_HiddenStash_Dig_Shovel_In_Snow { soundset="Char_HiddenStash_Dig_Shovel_In_Snow_SoundSet"; id=901; }; class Char_HiddenStash_Dig_Find { soundset="Char_HiddenStash_Dig_Find_SoundSet"; id=889; }; class Char_Unconscious_Hand_Move_Water { soundset="Char_Unconscious_Hand_Move_Water_SoundSet"; id=890; }; class Char_Gestures_Hand_Clap_Head { soundset="Char_Gestures_Hand_Clap_Head_SoundSet"; id=891; }; class Char_Gestures_Hand_Grab_Fabric { soundset="Char_Gestures_Hand_Grab_Fabric_SoundSet"; id=892; }; class pickUpRifle { soundset="pickUpRifle_SoundSet"; id=893; }; class hand_ladder { soundset="hand_ladder_Char_Soundset"; id=898; }; class slide_ladder { soundset="slide_ladder_Char_Soundset"; id=899; }; class ShoulderL_Hide_Rifle { soundset="ShoulderL_Hide_Rifle_SoundSet"; id=1200; }; class ShoulderL_Show_Rifle { soundset="ShoulderL_Show_Rifle_SoundSet"; id=1201; }; class ShoulderR_Hide { soundset="ShoulderR_Hide_SoundSet"; id=1210; }; class ShoulderR_Show { soundset="ShoulderR_Show_SoundSet"; id=1211; }; class Inventory_Hide { soundset="Inventory_Hide_SoundSet"; id=1220; }; class Inventory_Show { soundset="Inventory_Show_SoundSet"; id=1221; }; class Chest_Pistol_Hide { soundset="Chest_Pistol_Hide_SoundSet"; id=1222; }; class Chest_Pistol_Show { soundset="Chest_Pistol_Show_SoundSet"; id=1223; }; class Back_Knife_Hide { soundset="Back_Knife_Hide_SoundSet"; id=1224; }; class Back_Knife_Show { soundset="Back_Knife_Show_SoundSet"; id=1225; }; class offroad_Gear { soundset="offroad_Gear_SoundSet"; id=2000; }; class Offroad_Key_On { soundset="Offroad_Key_On_SoundSet"; id=2001; }; class Offroad_Key_Off { soundset="Offroad_Key_Off_SoundSet"; id=2002; }; class Offroad_lights { soundset="Offroad_lights_SoundSet"; id=2003; }; class Offroad_DriverGetIn { soundset="Offroad_DriverGetIn_SoundSet"; id=2004; }; class Offroad_DriverGetOut { soundset="Offroad_DriverGetOut_SoundSet"; id=2005; }; class Offroad_DriverJumpOut { soundset="Offroad_DriverJumpOut_SoundSet"; id=2006; }; class Offroad_CoDriverGetIn { soundset="Offroad_CoDriverGetIn_SoundSet"; id=2007; }; class Offroad_CoDriverGetOut { soundset="Offroad_CoDriverGetOut_SoundSet"; id=2008; }; class Offroad_CoDriverJumpOut { soundset="Offroad_CoDriverJumpOut_SoundSet"; id=2009; }; class Offroad_PassengerGetIn { soundset="Offroad_PassengerGetIn_SoundSet"; id=2010; }; class Offroad_PassengerGetOut { soundset="Offroad_PassengerGetOut_SoundSet"; id=2011; }; class Offroad_driver_switchSeat { soundset="Offroad_driver_switchSeat_SoundSet"; id=2020; }; class Offroad_passanger_switchSeat { soundset="Offroad_passanger_switchSeat_SoundSet"; id=2021; }; class Offroad_switchSeat_hand { soundset="Offroad_switchSeat_hand_SoundSet"; id=2022; }; class Offroad_hit_character { soundset="offroad_hit_character_SoundSet"; id=2040; }; class Offroad_Horn_Start { soundset="Offroad_Horn_Start_SoundSet"; id=2041; }; class Offroad_Horn_End { soundset="Offroad_Horn_End_SoundSet"; id=2042; }; class Offroad_Starting { soundset="Offroad_Starting_SoundSet"; id=2043; }; class Offroad_SeatShiftIn { soundset="Offroad_SeatShiftIn_SoundSet"; id=2044; }; class Offroad_SeatShiftOut { soundset="Offroad_SeatShiftOut_SoundSet"; id=2045; }; class Passenger_death_DragOut { soundset="Passenger_death_DragOut_SoundSet"; id=2046; }; class Truck_01_Gear { soundset="Truck_01_Gear_SoundSet"; id=2100; }; class Truck_01_Key_On { soundset="Truck_01_Key_On_SoundSet"; id=2101; }; class Truck_01_Key_Off { soundset="Truck_01_Key_Off_SoundSet"; id=2102; }; class Truck_01_lights { soundset="Truck_01_lights_SoundSet"; id=2103; }; class Truck_01_DriverGetIn { soundset="Truck_01_DriverGetIn_SoundSet"; id=2104; }; class Truck_01_DriverGetOut { soundset="Truck_01_DriverGetOut_SoundSet"; id=2105; }; class Truck_01_CoDriverGetIn { soundset="Truck_01_CoDriverGetIn_SoundSet"; id=2106; }; class Truck_01_CoDriverGetOut { soundset="Truck_01_CoDriverGetOut_SoundSet"; id=2107; }; class Truck_01_DriverJumpOut { soundset="Offroad_DriverJumpOut_SoundSet"; id=2110; }; class Truck_01_CodriverJumpOut { soundset="Offroad_DriverJumpOut_SoundSet"; id=2111; }; class Truck_01_driver_switchSeat { soundset="Truck_01_driver_switchSeat_SoundSet"; id=2120; }; class Truck_01_codriver_switchSeat { soundset="Truck_01_driver_switchSeat_SoundSet"; id=2121; }; class Truck_01_Horn_Start { soundset="Truck_01_Horn_Start_SoundSet"; id=2122; }; class Truck_01_Horn_End { soundset="Truck_01_Horn_End_SoundSet"; id=2123; }; class CivilianSedan_Gear { soundset="CivilianSedan_Gear_SoundSet"; id=2200; }; class CivilianSedan_Key_On { soundset="CivilianSedan_Key_On_SoundSet"; id=2201; }; class CivilianSedan_Key_Off { soundset="CivilianSedan_Key_Off_SoundSet"; id=2202; }; class CivilianSedan_lights { soundset="CivilianSedan_lights_SoundSet"; id=2203; }; class CivilianSedan_DriverGetIn { soundset="CivilianSedan_DriverGetIn_SoundSet"; id=2204; }; class CivilianSedan_DriverGetOut { soundset="CivilianSedan_DriverGetOut_SoundSet"; id=2205; }; class CivilianSedan_DriverJumpOut { soundset="CivilianSedan_DriverJumpOut_SoundSet"; id=2206; }; class CivilianSedan_CoDriverGetIn { soundset="CivilianSedan_CoDriverGetIn_SoundSet"; id=2207; }; class CivilianSedan_CoDriverGetOut { soundset="CivilianSedan_CoDriverGetOut_SoundSet"; id=2208; }; class CivilianSedan_CoDriverJumpOut { soundset="CivilianSedan_CoDriverJumpOut_SoundSet"; id=2209; }; class CivilianSedan_PassengerGetIn { soundset="CivilianSedan_PassengerGetIn_SoundSet"; id=2210; }; class CivilianSedan_PassengerGetOut { soundset="CivilianSedan_PassengerGetOut_SoundSet"; id=2211; }; class CivilianSedan_driver_switchSeat { soundset="CivilianSedan_driver_switchSeat_SoundSet"; id=2220; }; class CivilianSedan_passanger_switchSeat { soundset="CivilianSedan_passanger_switchSeat_SoundSet"; id=2221; }; class CivilianSedan_switchSeat_hand { soundset="CivilianSedan_switchSeat_hand_SoundSet"; id=2222; }; class CivilianSedan_Horn_Start { soundset="CivilianSedan_Horn_Start_SoundSet"; id=2223; }; class CivilianSedan_Horn_End { soundset="CivilianSedan_Horn_End_SoundSet"; id=2224; }; class Hatchback_02_Gear { soundset="Hatchback_02_Gear_SoundSet"; id=2300; }; class Hatchback_02_Key_On { soundset="Hatchback_02_Key_On_SoundSet"; id=2301; }; class Hatchback_02_Key_Off { soundset="Hatchback_02_Key_Off_SoundSet"; id=2302; }; class Hatchback_02_lights { soundset="Hatchback_02_lights_SoundSet"; id=2303; }; class Hatchback_02_DriverGetIn { soundset="Hatchback_02_DriverGetIn_SoundSet"; id=2304; }; class Hatchback_02_DriverGetOut { soundset="Hatchback_02_DriverGetOut_SoundSet"; id=2305; }; class Hatchback_02_DriverJumpOut { soundset="Hatchback_02_DriverJumpOut_SoundSet"; id=2306; }; class Hatchback_02_CoDriverGetIn { soundset="Hatchback_02_CoDriverGetIn_SoundSet"; id=2307; }; class Hatchback_02_CoDriverGetOut { soundset="Hatchback_02_CoDriverGetOut_SoundSet"; id=2308; }; class Hatchback_02_CoDriverJumpOut { soundset="Hatchback_02_CoDriverJumpOut_SoundSet"; id=2309; }; class Hatchback_02_PassengerGetIn { soundset="Hatchback_02_PassengerGetIn_SoundSet"; id=2310; }; class Hatchback_02_PassengerGetOut { soundset="Hatchback_02_PassengerGetOut_SoundSet"; id=2311; }; class Hatchback_02_driver_switchSeat { soundset="Hatchback_02_driver_switchSeat_SoundSet"; id=2320; }; class Hatchback_02_passanger_switchSeat { soundset="Hatchback_02_passanger_switchSeat_SoundSet"; id=2321; }; class Hatchback_02_switchSeat_hand { soundset="Hatchback_02_switchSeat_hand_SoundSet"; id=2322; }; class Hatchback_02_Horn_Start { soundset="Hatchback_02_Horn_Start_SoundSet"; id=2323; }; class Hatchback_02_Horn_End { soundset="Hatchback_02_Horn_End_SoundSet"; id=2324; }; class Sedan_02_Gear { soundset="Sedan_02_Gear_SoundSet"; id=2400; }; class Sedan_02_Key_On { soundset="Sedan_02_Key_On_SoundSet"; id=2401; }; class Sedan_02_Key_Off { soundset="Sedan_02_Key_Off_SoundSet"; id=2402; }; class Sedan_02_lights { soundset="Sedan_02_lights_SoundSet"; id=2403; }; class Sedan_02_DriverGetIn { soundset="Sedan_02_DriverGetIn_SoundSet"; id=2404; }; class Sedan_02_DriverGetOut { soundset="Sedan_02_DriverGetOut_SoundSet"; id=2405; }; class Sedan_02_DriverJumpOut { soundset="Sedan_02_DriverJumpOut_SoundSet"; id=2406; }; class Sedan_02_CoDriverGetIn { soundset="Sedan_02_CoDriverGetIn_SoundSet"; id=2407; }; class Sedan_02_CoDriverGetOut { soundset="Sedan_02_CoDriverGetOut_SoundSet"; id=2408; }; class Sedan_02_CoDriverJumpOut { soundset="Sedan_02_CoDriverJumpOut_SoundSet"; id=2409; }; class Sedan_02_PassengerGetIn { soundset="Sedan_02_PassengerGetIn_SoundSet"; id=2410; }; class Sedan_02_PassengerGetOut { soundset="Sedan_02_PassengerGetOut_SoundSet"; id=2411; }; class Sedan_02_driver_switchSeat { soundset="Sedan_02_driver_switchSeat_SoundSet"; id=2420; }; class Sedan_02_passanger_switchSeat { soundset="Sedan_02_passanger_switchSeat_SoundSet"; id=2421; }; class Sedan_02_switchSeat_hand { soundset="Sedan_02_switchSeat_hand_SoundSet"; id=2422; }; class Sedan_02_Horn_Start { soundset="Sedan_02_Horn_Start_SoundSet"; id=2423; }; class Sedan_02_Horn_End { soundset="Sedan_02_Horn_End_SoundSet"; id=2424; }; class offroad_02_Gear { soundset="offroad_02_Gear_SoundSet"; id=2450; }; class Offroad_02_Key_On { soundset="Offroad_02_Key_On_SoundSet"; id=2451; }; class Offroad_02_Key_Off { soundset="Offroad_02_Key_Off_SoundSet"; id=2452; }; class Offroad_02_lights { soundset="Offroad_02_lights_SoundSet"; id=2453; }; class Offroad_02_DriverGetIn { soundset="Offroad_02_DriverGetIn_SoundSet"; id=2454; }; class Offroad_02_DriverGetOut { soundset="Offroad_02_DriverGetOut_SoundSet"; id=2455; }; class Offroad_02_DriverJumpOut { soundset="Offroad_02_DriverJumpOut_SoundSet"; id=2456; }; class Offroad_02_CoDriverGetIn { soundset="Offroad_02_CoDriverGetIn_SoundSet"; id=2457; }; class Offroad_02_CoDriverGetOut { soundset="Offroad_02_CoDriverGetOut_SoundSet"; id=2458; }; class Offroad_02_CoDriverJumpOut { soundset="Offroad_02_CoDriverJumpOut_SoundSet"; id=2459; }; class Offroad_02_PassengerGetIn { soundset="Offroad_02_PassengerGetIn_SoundSet"; id=2460; }; class Offroad_02_PassengerGetOut { soundset="Offroad_02_PassengerGetOut_SoundSet"; id=2461; }; class Offroad_02_driver_switchSeat { soundset="Offroad_02_driver_switchSeat_SoundSet"; id=2462; }; class Offroad_02_passanger_switchSeat { soundset="Offroad_02_passanger_switchSeat_SoundSet"; id=2463; }; class Offroad_02_switchSeat_hand { soundset="Offroad_02_switchSeat_hand_SoundSet"; id=2464; }; class Offroad_02_hit_character { soundset="offroad_02_hit_character_SoundSet"; id=2465; }; class Offroad_02_horn { soundset="Offroad_02_Horn_SoundSet"; id=2466; }; class Offroad_02_Horn_Start { soundset="Offroad_02_Horn_Start_SoundSet"; id=2467; }; class Offroad_02_Horn_End { soundset="Offroad_02_Horn_End_SoundSet"; id=2468; }; class p_1hd_cro_suicide_out { soundset="p_1hd_cro_suicide_out_SoundSet"; id=3001; }; class p_2hd_erc_fireaxe_suicide_in { soundset="p_2hd_erc_fireaxe_suicide_in_SoundSet"; id=3003; }; class p_2hd_erc_fireaxe_suicide_out_A { soundset="p_2hd_erc_fireaxe_suicide_out_A_SoundSet"; id=3002; }; class p_2hd_erc_fireaxe_suicide_out_B { soundset="p_2hd_erc_fireaxe_suicide_out_B_SoundSet"; id=3004; }; class p_2hd_erc_fireaxe_suicide_out_C { soundset="p_2hd_erc_fireaxe_suicide_out_C_SoundSet"; id=3008; }; class p_2hd_erc_fireaxe_suicide_out_D { soundset="p_2hd_erc_fireaxe_suicide_out_D_SoundSet"; id=3009; }; class p_2hd_erc_medievalsword_suicide_cancelled_A { soundset="p_2hd_erc_medievalsword_suicide_cancelled_A_SoundSet"; id=3005; }; class p_2hd_erc_medievalsword_suicide_cancelled_B { soundset="p_2hd_erc_medievalsword_suicide_cancelled_B_SoundSet"; id=3011; }; class p_2hd_erc_medievalsword_suicide_cancelled_C { soundset="p_2hd_erc_medievalsword_suicide_cancelled_C_SoundSet"; id=3014; }; class p_2hd_erc_medievalsword_suicide_in_A { soundset="p_2hd_erc_medievalsword_suicide_in_A_SoundSet"; id=3006; }; class p_2hd_erc_medievalsword_suicide_in_B { soundset="p_2hd_erc_medievalsword_suicide_in_B_SoundSet"; id=3021; }; class p_2hd_erc_medievalsword_suicide_in_C { soundset="p_2hd_erc_medievalsword_suicide_in_C_SoundSet"; id=3022; }; class p_2hd_erc_medievalsword_suicide_out { soundset="p_2hd_erc_medievalsword_suicide_out_SoundSet"; id=3007; }; class p_2hd_erc_pitchfork_suicide_out { soundset="p_2hd_erc_pitchfork_suicide_out_SoundSet"; id=3010; }; class p_2hd_erc_spear_suicide_in { soundset="p_2hd_erc_spear_suicide_in_SoundSet"; id=3012; }; class p_2hd_erc_spear_suicide_out { soundset="p_2hd_erc_spear_suicide_out_SoundSet"; id=3013; }; class p_2hd_erc_woodaxe_suicide_in { soundset="p_2hd_erc_woodaxe_suicide_in_SoundSet"; id=3015; }; class p_2hd_erc_woodaxe_suicide_out_A { soundset="p_2hd_erc_woodaxe_suicide_out_A_SoundSet"; id=3016; }; class p_2hd_erc_woodaxe_suicide_out_B { soundset="p_2hd_erc_woodaxe_suicide_out_B_SoundSet"; id=3023; }; class p_2hd_erc_woodaxe_suicide_out_C { soundset="p_2hd_erc_woodaxe_suicide_out_C_SoundSet"; id=3024; }; class p_2hd_erc_woodaxe_suicide_out_D { soundset="p_2hd_erc_woodaxe_suicide_out_D_SoundSet"; id=3025; }; class p_pst_cro_suicide_out { soundset="p_pst_cro_suicide_out_SoundSet"; id=3017; }; class p_rfl_cro_suicide_cancelled_A { soundset="p_rfl_cro_suicide_cancelled_A_SoundSet"; id=3018; }; class p_rfl_cro_suicide_cancelled_B { soundset="p_rfl_cro_suicide_cancelled_B_SoundSet"; id=3026; }; class p_rfl_cro_suicide_cancelled_C { soundset="p_rfl_cro_suicide_cancelled_C_SoundSet"; id=3027; }; class p_rfl_cro_suicide_in_A { soundset="p_rfl_cro_suicide_in_A_SoundSet"; id=3019; }; class p_rfl_cro_suicide_in_B { soundset="p_rfl_cro_suicide_in_B_SoundSet"; id=3028; }; class p_rfl_cro_suicide_in_C { soundset="p_rfl_cro_suicide_in_C_SoundSet"; id=3029; }; class p_rfl_cro_suicide_in_D { soundset="p_rfl_cro_suicide_in_D_SoundSet"; id=3030; }; class p_rfl_cro_suicide_out { soundset="p_rfl_cro_suicide_out_SoundSet"; id=3020; }; class RemoteDetonator_Trigger { soundset="RemoteDetonator_Trigger_SoundSet"; id=3100; }; class Clean_hands_Cauldron_In { soundSet="Clean_hands_Cauldron_In_SoundSet"; id=3101; }; class Clean_hands_Cauldron_loop { soundSet="Clean_hands_Cauldron_loop_SoundSet"; id=3102; }; class Clean_hands_Cauldron_Out { soundSet="Clean_hands_Cauldron_Out_SoundSet"; id=3103; }; class Clean_hands_Canister_In { soundSet="Clean_hands_Canister_In_SoundSet"; id=3104; }; class Clean_hands_Canister_Out { soundSet="Clean_hands_Canister_Out_SoundSet"; id=3105; }; class SV98_charge_open { soundSet="SV98_charge_open_SoundSet"; id=3403; }; class SV98_charge_open_release { soundSet="SV98_charge_open_release_SoundSet"; id=3404; }; class SV98_charge_close { soundSet="SV98_charge_close_SoundSet"; id=3405; }; class SV98_charge_close_release { soundSet="SV98_charge_close_release_SoundSet"; id=3406; }; class SV98_chamber_load { soundSet="SV98_chamber_load_SoundSet"; id=3407; }; class SV98_mag_in { soundSet="SV98_mag_in_SoundSet"; id=3408; }; class SV98_mag_load { soundSet="SV98_mag_load_SoundSet"; id=3409; }; class SV98_mag_out { soundSet="SV98_mag_out_SoundSet"; id=3410; }; class SV98_mag_remove { soundSet="SV98_mag_remove_SoundSet"; id=3411; }; class SV98_dry { soundSet="SV98_dry_SoundSet"; id=3412; }; class SV98_pullout { soundSet="SV98_pullout_SoundSet"; id=3413; }; class SV98_hand1 { soundSet="SV98_hand1_SoundSet"; id=3414; }; class SV98_hand2 { soundSet="SV98_hand2_SoundSet"; id=3415; }; class SV98_hand3 { soundSet="SV98_hand3_SoundSet"; id=3416; }; class SV98_hand4 { soundSet="SV98_hand4_SoundSet"; id=3417; }; class Boat_01_DriverGetIn { soundset="Boat_01_DriverGetIn_SoundSet"; id=3418; }; class Boat_01_DriverGetOut { soundset="Boat_01_DriverGetOut_SoundSet"; id=3419; }; class Boat_01_DriverJumpOut { soundset="Boat_01_DriverJumpOut_SoundSet"; id=3420; }; class Boat_01_CoDriverGetIn { soundset="Boat_01_CoDriverGetIn_SoundSet"; id=3421; }; class Boat_01_CoDriverGetOut { soundset="Boat_01_CoDriverGetOut_SoundSet"; id=3422; }; class Boat_01_CoDriverJumpOut { soundset="Boat_01_CoDriverJumpOut_SoundSet"; id=3423; }; class Boat_01_PassengerGetIn { soundset="Boat_01_PassengerGetIn_SoundSet"; id=3424; }; class Boat_01_PassengerGetOut { soundset="Boat_01_PassengerGetOut_SoundSet"; id=3425; }; class Boat_01_PassengerJumpOut { soundset="Boat_01_PassengerJumpOut_SoundSet"; id=3426; }; class Boat_01_DriverEngineStartIn { soundset="Boat_01_DriverEngineStartIn_SoundSet"; id=3427; }; class Boat_01_DriverEngineStartOut { soundset="Boat_01_DriverEngineStartOut_SoundSet"; id=3428; }; class Boat_01_JumpOut { soundset="Boat_01_JumpOut_SoundSet"; id=3429; }; class Boat_01_DriverShiftGear { soundset="Boat_01_DriverShiftGear_SoundSet"; id=3430; }; class Wpn_PM63RAK_rld_handling { soundset="Wpn_PM63RAK_rld_handling_SoundSet"; id=3431; }; class Wpn_Pm63RAK_rld_button { soundset="Wpn_Pm63RAK_rld_button_SoundSet"; id=3432; }; class Wpn_Pm63RAK_rld_mag_out { soundset="Wpn_Pm63RAK_rld_mag_out_SoundSet"; id=3433; }; class Wpn_Pm63RAK_rld_mag_in01 { soundset="Wpn_Pm63RAK_rld_mag_in01_SoundSet"; id=3434; }; class Wpn_Pm63RAK_rld_mag_in02 { soundset="Wpn_Pm63RAK_rld_mag_in02_SoundSet"; id=3435; }; class Wpn_Pm63RAK_rld_slide_action { soundset="Wpn_Pm63RAK_rld_slide_action_SoundSet"; id=3436; }; class Wpn_PM63RAK_dry_fire { soundset="Wpn_PM63RAK_dry_fire_SoundSet"; id=3437; }; class Wpn_PM63RAK_rld_jamming_01 { soundset="Wpn_PM63RAK_rld_jamming_01_SoundSet"; id=3440; }; class Wpn_PM63RAK_rld_jamming_02 { soundset="Wpn_PM63RAK_rld_jamming_02_SoundSet"; id=3441; }; class Wpn_PM63RAK_rld_jamming_03 { soundset="Wpn_PM63RAK_rld_jamming_03_SoundSet"; id=3442; }; class Wpn_PM63RAK_rld_jamming_04 { soundset="Wpn_PM63RAK_rld_jamming_04_SoundSet"; id=3443; }; class Wpn_PM63RAK_rld_last_empty_shot { soundset="Wpn_PM63RAK_rld_last_empty_shot_SoundSet"; id=3444; }; class Wpn_PM63RAK_rld_jamming_trig { soundset="Wpn_PM63RAK_rld_jamming_trig_SoundSet"; id=3445; }; class rld_R12_Dry_Fire { soundset="rld_R12_Dry_Fire_SoundSet"; id=3446; }; class rld_R12_Handling { soundset="rld_R12_Handling_SoundSet"; id=3447; }; class rld_R12_Action { soundset="rld_R12_Action_SoundSet"; id=3448; }; class rld_R12_Chambering { soundset="rld_R12_Chambering_SoundSet"; id=3449; }; class rld_R12_Action_Open { soundset="rld_R12_Action_Open_SoundSet"; id=3450; }; class rld_R12_Action_Close { soundset="rld_R12_Action_Close_SoundSet"; id=3451; }; class rld_R12_Loading { soundset="rld_R12_Loading_SoundSet"; id=3452; }; class rld_R12_Jamming_01 { soundset="rld_R12_Jamming_01_SoundSet"; id=3453; }; class rld_R12_Jamming_02 { soundset="rld_R12_Jamming_02_SoundSet"; id=3454; }; class rld_R12_Jamming_03 { soundset="rld_R12_Jamming_03_SoundSet"; id=3455; }; class rld_R12_Jamming_04 { soundset="rld_R12_Jamming_04_SoundSet"; id=3456; }; class rld_R12_Jamming_Start { soundset="rld_R12_Jamming_Start_SoundSet"; id=3457; }; class rld_R12_last_shot { soundset="rld_R12_last_shot_SoundSet"; id=3458; }; }; class Sound { class SurfaceCleanHands { class CleanHandsPrimary { default=1807; sakhal_snow=1907; sakhal_snow_forest=1907; }; class CleanHandsSecondary { default=1806; sakhal_snow=1906; sakhal_snow_forest=1906; }; }; }; class Attachments { class SoundShoulderWalk_L { slot="shoulder"; soundLookupTable="shoulder_walkErc_L_LookupTable"; id=1; }; class SoundShoulderWalk_R { slot="shoulder"; soundLookupTable="shoulder_walkErc_R_LookupTable"; id=2; }; class SoundShoulderRun_L { slot="shoulder"; soundLookupTable="shoulder_runErc_L_LookupTable"; id=3; }; class SoundShoulderRun_R { slot="shoulder"; soundLookupTable="shoulder_runErc_R_LookupTable"; id=4; }; class SoundShoulderSprint_L { slot="shoulder"; soundLookupTable="shoulder_sprintErc_L_LookupTable"; id=5; }; class SoundShoulderSprint_R { slot="shoulder"; soundLookupTable="shoulder_sprintErc_R_LookupTable"; id=6; }; class SoundShoulderWalk_Cro_L { slot="shoulder"; soundLookupTable="shoulder_walkCro_L_LookupTable"; id=21; }; class SoundShoulderWalk_Cro_R { slot="shoulder"; soundLookupTable="shoulder_walkCro_R_LookupTable"; id=22; }; class SoundShoulderRun_Cro_L { slot="shoulder"; soundLookupTable="shoulder_runCro_L_LookupTable"; id=23; }; class SoundShoulderRun_Cro_R { slot="shoulder"; soundLookupTable="shoulder_runCro_R_LookupTable"; id=24; }; class SoundShoulderProne_L { slot="shoulder"; soundLookupTable="shoulder_walkProne_L_LookupTable"; id=31; }; class SoundShoulderProne_R { slot="shoulder"; soundLookupTable="shoulder_walkProne_R_LookupTable"; id=32; }; class SoundShoulderProne_Run_L { slot="shoulder"; soundLookupTable="shoulder_walkProne_L_LookupTable"; id=33; }; class SoundShoulderProne_Run_R { slot="shoulder"; soundLookupTable="shoulder_walkProne_R_LookupTable"; id=34; }; class SoundShoulderRunJump_L { slot="shoulder"; soundLookupTable="shoulder_runErc_L_LookupTable"; id=35; }; class SoundShoulderRunJump_R { slot="shoulder"; soundLookupTable="shoulder_runErc_R_LookupTable"; id=36; }; class shoulder_landFootErc_L { slot="shoulder"; soundLookupTable="shoulder_sprintErc_R_LookupTable"; id=37; }; class shoulder_landFootErc_R { slot="shoulder"; soundLookupTable="shoulder_sprintErc_R_LookupTable"; id=38; }; class SoundShoulderWalkErcRas_L { slot="shoulder"; soundLookupTable="shoulder_walkErc_L_LookupTable"; id=51; }; class SoundShoulderWalkErcRas_R { slot="shoulder"; soundLookupTable="shoulder_walkErc_R_LookupTable"; id=52; }; class SoundShoulderRunErcRas_L { slot="shoulder"; soundLookupTable="shoulder_runErc_L_LookupTable"; id=53; }; class SoundShoulderRunErcRas_R { slot="shoulder"; soundLookupTable="shoulder_runErc_R_LookupTable"; id=54; }; class shoulder_landFeetErc { slot="shoulder"; soundLookupTable="shoulder_sprintErc_R_LookupTable"; id=100; }; class SoundBodyWalk_L { slot="body"; soundLookupTable="Cloth_Body_walkErc_LookupTable"; id=1; }; class SoundBodyWalk_R { slot="body"; soundLookupTable="Cloth_Body_walkErc_LookupTable"; id=2; }; class SoundBodyRun_L { slot="body"; soundLookupTable="Cloth_Body_runErc_LookupTable"; id=3; }; class SoundBodyRun_R { slot="body"; soundLookupTable="Cloth_Body_runErc_LookupTable"; id=4; }; class SoundBodySprint_L { slot="body"; soundLookupTable="Cloth_Body_sprintErc_LookupTable"; id=5; }; class SoundBodySprint_R { slot="body"; soundLookupTable="Cloth_Body_sprintErc_LookupTable"; id=6; }; class SoundBodyShortmove_L { slot="body"; soundLookupTable="Cloth_Body_Shortmove_LookupTable"; id=7; }; class SoundBodyShortmove_R { slot="body"; soundLookupTable="Cloth_Body_Shortmove_LookupTable"; id=8; }; class SoundBodyLongmove_L { slot="body"; soundLookupTable="Cloth_Body_Longmove_LookupTable"; id=9; }; class SoundBodyLongmove_R { slot="body"; soundLookupTable="Cloth_Body_Longmove_LookupTable"; id=10; }; class SoundBodyWalk_Cro_L { slot="body"; soundLookupTable="Cloth_Body_walkCro_LookupTable"; id=21; }; class SoundBodyWalk_Cro_R { slot="body"; soundLookupTable="Cloth_Body_walkCro_LookupTable"; id=22; }; class SoundBodyRun_Cro_L { slot="body"; soundLookupTable="Cloth_Body_runCro_LookupTable"; id=23; }; class SoundBodyRun_Cro_R { slot="body"; soundLookupTable="Cloth_Body_runCro_LookupTable"; id=24; }; class SoundBodyProne_L { slot="body"; soundLookupTable="Cloth_Body_walkProne_LookupTable"; id=31; }; class SoundBodyProne_R { slot="body"; soundLookupTable="Cloth_Body_walkProne_LookupTable"; id=32; }; class SoundBodyProne_Run_L { slot="body"; soundLookupTable="Cloth_Body_runProne_LookupTable"; id=33; }; class SoundBodyProne_Run_R { slot="body"; soundLookupTable="Cloth_Body_runProne_LookupTable"; id=34; }; class SoundBodyRunJump_L { slot="body"; soundLookupTable="Cloth_Body_jumpErc_LookupTable"; id=35; }; class SoundBodyRunJump_R { slot="body"; soundLookupTable="Cloth_Body_jumpErc_LookupTable"; id=36; }; class body_landFootErc_L { slot="body"; soundLookupTable="Cloth_Body_landFootErc_LookupTable"; id=37; }; class body_landFootErc_R { slot="body"; soundLookupTable="Cloth_Body_landFootErc_LookupTable"; id=38; }; class SoundBodyAttackLight { slot="body"; soundLookupTable="Cloth_Body_attack_light_LookupTable"; id=41; }; class SoundBodyAttackHeavy { slot="body"; soundLookupTable="Cloth_Body_attack_heavy_LookupTable"; id=42; }; class SoundBodyWalkErcWalk_L { slot="body"; soundLookupTable="Cloth_Body_walkRasErc_LookupTable"; id=51; }; class SoundBodyWalkErcWalk_R { slot="body"; soundLookupTable="Cloth_Body_walkRasErc_LookupTable"; id=52; }; class SoundBodyRunErcWalk_L { slot="body"; soundLookupTable="Cloth_Body_runRasErc_LookupTable"; id=53; }; class SoundBodyRunErcWalk_R { slot="body"; soundLookupTable="Cloth_Body_runRasErc_LookupTable"; id=54; }; class body_landFeetErc { slot="body"; soundLookupTable="Cloth_Body_landFeetErc_LookupTable"; id=100; }; class SoundBodyShortmove_L_NoFilter { slot="body"; soundLookupTable="Cloth_Body_Shortmove_LookupTable"; id=10007; }; class SoundBodyShortmove_R_NoFilter { slot="body"; soundLookupTable="Cloth_Body_Shortmove_LookupTable"; id=10008; }; class SoundBodyLongmove_L_NoFilter { slot="body"; soundLookupTable="Cloth_Body_Longmove_LookupTable"; id=10009; }; class SoundBodyLongmove_R_NoFilter { slot="body"; soundLookupTable="Cloth_Body_Longmove_LookupTable"; id=10010; }; class Cloth_Body_Freezing { slot="body"; soundLookupTable="Cloth_Body_Freezing_LookupTable"; id=10200; }; class Cloth_Body_Freezing_2hd_Erc { slot="body"; soundLookupTable="Cloth_Body_Freezing_2hd_Erc_LookupTable"; id=10201; }; class SoundbackWalk_L { slot="back"; soundLookupTable="Cloth_back_walkErc_LookupTable"; id=1; }; class SoundbackWalk_R { slot="back"; soundLookupTable="Cloth_back_walkErc_LookupTable"; id=2; }; class SoundbackRun_L { slot="back"; soundLookupTable="Cloth_back_runErc_LookupTable"; id=3; }; class SoundbackRun_R { slot="back"; soundLookupTable="Cloth_back_runErc_LookupTable"; id=4; }; class SoundbackSprint_L { slot="back"; soundLookupTable="Cloth_back_sprintErc_LookupTable"; id=5; }; class SoundbackSprint_R { slot="back"; soundLookupTable="Cloth_back_sprintErc_LookupTable"; id=6; }; class SoundbackShorrtmove_L { slot="back"; soundLookupTable="Cloth_back_Shortmove_LookupTable"; id=7; }; class SoundbackShortmove_R { slot="back"; soundLookupTable="Cloth_back_Shortmove_LookupTable"; id=8; }; class SoundbackLongmove_L { slot="back"; soundLookupTable="Cloth_back_Longmove_LookupTable"; id=9; }; class SoundbackLongmove_R { slot="back"; soundLookupTable="Cloth_back_Longmove_LookupTable"; id=10; }; class SoundbackWalk_Cro_L { slot="back"; soundLookupTable="Cloth_back_walkCro_LookupTable"; id=21; }; class SoundbackWalk_Cro_R { slot="back"; soundLookupTable="Cloth_back_walkCro_LookupTable"; id=22; }; class SoundbackRun_Cro_L { slot="back"; soundLookupTable="Cloth_back_runCro_LookupTable"; id=23; }; class SoundbackRun_Cro_R { slot="back"; soundLookupTable="Cloth_back_runCro_LookupTable"; id=24; }; class SoundbackProne_L { slot="back"; soundLookupTable="Cloth_back_walkProne_LookupTable"; id=31; }; class SoundbackProne_R { slot="back"; soundLookupTable="Cloth_back_walkProne_LookupTable"; id=32; }; class SoundbackProne_Run_L { slot="back"; soundLookupTable="Cloth_back_runProne_LookupTable"; id=33; }; class SoundbackProne_Run_R { slot="back"; soundLookupTable="Cloth_back_runProne_LookupTable"; id=34; }; class SoundbackRunJump_L { slot="back"; soundLookupTable="Cloth_back_jumpErc_LookupTable"; id=35; }; class SoundbackRunJump_R { slot="back"; soundLookupTable="Cloth_back_jumpErc_LookupTable"; id=36; }; class back_landFootErc_L { slot="back"; soundLookupTable="Cloth_back_landFootErc_LookupTable"; id=37; }; class back_landFootErc_R { slot="back"; soundLookupTable="Cloth_back_landFootErc_LookupTable"; id=38; }; class SoundbackAttackLight { slot="back"; soundLookupTable="Cloth_back_attack_light_LookupTable"; id=41; }; class SoundbackAttackHeavy { slot="back"; soundLookupTable="Cloth_back_attack_heavy_LookupTable"; id=42; }; class SoundbackWalkErcWalk_L { slot="back"; soundLookupTable="Cloth_back_walkRasErc_LookupTable"; id=51; }; class SoundbackWalkErcWalk_R { slot="back"; soundLookupTable="Cloth_back_walkRasErc_LookupTable"; id=52; }; class SoundbackRunErcWalk_L { slot="back"; soundLookupTable="Cloth_back_runRasErc_LookupTable"; id=53; }; class SoundbackRunErcWalk_R { slot="back"; soundLookupTable="Cloth_back_runRasErc_LookupTable"; id=54; }; class back_landFeetErc { slot="back"; soundLookupTable="Cloth_back_landFeetErc_LookupTable"; id=100; }; }; class SoundVoiceEvent { noise="NoiseStepStand"; }; class SoundVoice { class staminaDownLight: SoundVoiceEvent { soundLookupTable="staminaDownLight_SoundVoice_Char_LookupTable"; id=1; }; class staminaDownHeavy_SoundVoice: SoundVoiceEvent { soundLookupTable="staminaDownHeavy_SoundVoice_Char_LookupTable"; id=2; }; class staminaUpHeavy_SoundVoice: SoundVoiceEvent { soundLookupTable="staminaUpHeavy_SoundVoice_Char_LookupTable"; id=3; }; class staminaUpLight_SoundVoice: SoundVoiceEvent { soundLookupTable="staminaUpLight_SoundVoice_Char_LookupTable"; id=4; }; class gaspingForAirEmpty_SoundVoice: SoundVoiceEvent { soundLookupTable="gaspingForAirEmpty_SoundVoice_Char_LookupTable"; id=31; }; class gaspingForAir5perIdle_SoundVoice: SoundVoiceEvent { soundLookupTable="gaspingForAir5perIdle_SoundVoice_Char_LookupTable"; id=32; }; class gaspingForAir10perIdle_SoundVoice: SoundVoiceEvent { soundLookupTable="gaspingForAir10perIdle_SoundVoice_Char_LookupTable"; id=33; }; class cough_SoundVoice: SoundVoiceEvent { soundLookupTable="cough_SoundVoice_Char_LookupTable"; id=8; }; class sneez_SoundVoice: SoundVoiceEvent { soundLookupTable="sneez_SoundVoice_Char_LookupTable"; id=9; }; class laugh_SoundVoice: SoundVoiceEvent { soundLookupTable="laugh_SoundVoice_Char_LookupTable"; id=10; }; class freezing_SoundVoice: SoundVoiceEvent { soundLookupTable="freezing_SoundVoice_Char_LookupTable"; id=11; }; class takingDamageLight_SoundVoice: SoundVoiceEvent { soundLookupTable="takingDamageLight_SoundVoice_Char_LookupTable"; id=12; }; class takingDamageHeavy_SoundVoice: SoundVoiceEvent { soundLookupTable="takingDamageHeavy_SoundVoice_Char_LookupTable"; id=13; }; class meleeAttackLight_SoundVoice: SoundVoiceEvent { soundLookupTable="meleeAttack_SoundVoice_Char_LookupTable"; id=16; }; class meleeAttackHeavy_SoundVoice: SoundVoiceEvent { soundLookupTable="meleeAttackHeavy_SoundVoice_Char_LookupTable"; id=17; }; class jump_SoundVoice: SoundVoiceEvent { soundLookupTable="jump_SoundVoice_Char_LookupTable"; id=18; }; class pickUpHeavy_SoundVoice: SoundVoiceEvent { soundLookupTable="pickUpHeavy_SoundVoice_Char_LookupTable"; id=19; }; class holdBreath_SoundVoice: SoundVoiceEvent { soundLookupTable="holdBreath_SoundVoice_Char_LookupTable"; id=20; }; class releaseBreath_SoundVoice: SoundVoiceEvent { soundLookupTable="releaseBreath_SoundVoice_Char_LookupTable"; id=21; }; class exhaustedBreath_SoundVoice: SoundVoiceEvent { soundLookupTable="exhaustedBreath_SoundVoice_Char_LookupTable"; id=22; }; class vomit_SoundVoice: SoundVoiceEvent { soundLookupTable="vomit_SoundVoice_Char_LookupTable"; id=23; }; class vomitShort_SoundVoice: SoundVoiceEvent { soundLookupTable="vomitShort_SoundVoice_Char_LookupTable"; id=23333; }; class blow_fireplace_SoundVoice: SoundVoiceEvent { soundLookupTable="blow_fireplace_SoundVoice_Char_LookupTable"; id=24; }; class inhale_fireplace_SoundVoice: SoundVoiceEvent { soundLookupTable="inhale_fireplace_SoundVoice_Char_LookupTable"; id=25; }; class staminaUpEnd_SoundVoice: SoundVoiceEvent { soundLookupTable="staminaUpEnd_SoundVoice_Char_LookupTable"; id=26; }; class generalgrunt_SoundVoice: SoundVoiceEvent { soundLookupTable="generalgrunt_SoundVoice_Char_LookupTable"; id=27; }; class pain_SoundVoice: SoundVoiceEvent { soundLookupTable="pain_SoundVoice_Char_LookupTable"; id=28; }; class hot_SoundVoice: SoundVoiceEvent { soundLookupTable="hot_SoundVoice_Char_LookupTable"; id=30; }; class drinking: SoundVoiceEvent { soundLookupTable="drinking_SoundVoice_Char_LookupTable"; id=200; }; class takeASip_sip: SoundVoiceEvent { soundLookupTable="takeASip_sip_SoundVoice_Char_LookupTable"; id=201; }; class takeASip_swallow: SoundVoiceEvent { soundLookupTable="takeASip_swallow_SoundVoice_Char_LookupTable"; id=202; }; class welldrinking: SoundVoiceEvent { soundLookupTable="welldrinking_SoundVoice_Char_LookupTable"; id=203; }; class riverdrinking: SoundVoiceEvent { soundLookupTable="riverdrinking_SoundVoice_Char_LookupTable"; id=204; }; class eating: SoundVoiceEvent { soundLookupTable="eating_SoundVoice_Char_LookupTable"; id=888; }; class eating_fruit: SoundVoiceEvent { soundLookupTable="eating_fruit_SoundVoice_Char_LookupTable"; id=889; }; class eating_boxfood: SoundVoiceEvent { soundLookupTable="eating_boxfood_SoundVoice_Char_LookupTable"; id=890; }; class eating_tablets: SoundVoiceEvent { soundLookupTable="eating_tablets_SoundVoice_Char_LookupTable"; id=891; }; class eating_snow: SoundVoiceEvent { soundLookupTable="eating_snow_SoundVoice_Char_LookupTable"; id=892; }; class drowning: SoundVoiceEvent { soundLookupTable="Drowning_SoundVoice_Char_LookupTable"; id=900; }; class underwater_breath_hold: SoundVoiceEvent { soundLookupTable="UnderwaterBreathHold_SoundVoice_Char_LookupTable"; id=901; }; class thirsty_SoundVoice: SoundVoiceEvent { soundLookupTable="Thirst_SoundVoice_Char_LookupTable"; id=902; }; class pushHeavy_SoundVoice: SoundVoiceEvent { soundLookupTable="pushHeavy_SoundVoice_Char_LookupTable"; id=903; }; class PneumoniaGasping_SoundVoice: SoundVoiceEvent { soundLookupTable="PneumoniaGasping_SoundVoice_Char_LookupTable"; id=904; }; class fishingPushHeavy_SoundVoice: SoundVoiceEvent { soundLookupTable="fishingPushHeavy_SoundVoice_Char_LookupTable"; id=905; }; class rattling_teeth_SoundVoice: SoundVoiceEvent { soundLookupTable="rattling_teeth_SoundVoice_Char_LookupTable"; id=906; }; }; class SoundWeapon { class swim_run { soundset="swim_run_Char_Soundset"; id=71; }; class swim_sprint { soundset="swim_sprint_Char_Soundset"; id=72; }; class CPR { soundset="CPR_Soundset"; id=73; }; class pickUpItem_Light { soundSet="pickUpItem_Light_SoundSet"; id=796; }; class pickUpItem { soundSet="pickUpItem_SoundSet"; id=797; }; class pickUpRifleLight { soundSet="pickUpRifleLight_SoundSet"; id=798; }; class Attack_1hdDefault_Light1 { soundSet="Char_Attack_unarmed_light1_SoundSet"; id=801; }; class Attack_1hdDefault_Light2 { soundSet="Char_Attack_unarmed_light2_SoundSet"; id=802; }; class Attack_1hdDefault_Heavy1 { soundSet="Char_Attack_unarmed_heavy1_SoundSet"; id=803; }; class Attack_1hdDefault_Heavy2 { soundSet="Char_Attack_unarmed_heavy2_SoundSet"; id=804; }; class Attack_knife_Light1 { soundSet="Char_Attack_knife_light1_SoundSet"; id=806; }; class Attack_knife_Light2 { soundSet="Char_Attack_knife_light2_SoundSet"; id=807; }; class Attack_knife_Heavy1 { soundSet="Char_Attack_knife_heavy1_SoundSet"; id=808; }; class Attack_knife_Heavy2 { soundSet="Char_Attack_knife_heavy2_SoundSet"; id=809; }; class Attack_knife_StealthPt1 { soundSet="Char_Attack_knife_StealthPt1_SoundSet"; id=14000; }; class Attack_knife_StealthPt2 { soundSet="Char_Attack_knife_StealthPt2_SoundSet"; id=14001; }; class Attack_knife_StealthNeckPt3 { soundSet="Char_Attack_knife_StealthPt3_SoundSet"; id=14006; }; class Attack_knife_StealthPt3 { soundSet="Char_Attack_knife_StealthPt3_SoundSet"; id=14002; }; class Attack_knife_StealthPt4 { soundSet="Char_Attack_knife_StealthPt4_SoundSet"; id=14003; }; class Attack_pipemetal_Light1 { soundSet="Char_Attack_pipemetal_light1_SoundSet"; id=811; }; class Attack_pipemetal_Light2 { soundSet="Char_Attack_pipemetal_light2_SoundSet"; id=812; }; class Attack_pipemetal_Heavy1 { soundSet="Char_Attack_pipemetal_heavy1_SoundSet"; id=813; }; class Attack_pipemetal_Heavy2 { soundSet="Char_Attack_pipemetal_heavy2_SoundSet"; id=814; }; class Attack_2hddefault_Light1 { soundSet="Char_Attack_pipemetal_light1_SoundSet"; id=16; }; class Attack_2hddefault_Light2 { soundSet="Char_Attack_pipemetal_light2_SoundSet"; id=17; }; class Attack_2hddefault_Heavy1 { soundSet="Char_Attack_pipemetal_heavy1_SoundSet"; id=18; }; class Attack_2hddefault_Heavy2 { soundSet="Char_Attack_pipemetal_heavy2_SoundSet"; id=19; }; class Attack_2hdlight_Light1 { soundSet="Char_Attack_pipemetal_light1_SoundSet"; id=21; }; class Attack_2hdlight_Light2 { soundSet="Char_Attack_pipemetal_light2_SoundSet"; id=22; }; class Attack_2hdlight_Heavy1 { soundSet="Char_Attack_pipemetal_heavy1_SoundSet"; id=23; }; class Attack_2hdlight_Heavy2 { soundSet="Char_Attack_pipemetal_heavy2_SoundSet"; id=24; }; class Attack_bat_Light1 { soundSet="Char_Attack_fireaxe_light1_SoundSet"; id=826; }; class Attack_bat_Light2 { soundSet="Char_Attack_fireaxe_light2_SoundSet"; id=827; }; class Attack_bat_Heavy1 { soundSet="Char_Attack_fireaxe_heavy1_SoundSet"; id=828; }; class Attack_bat_Heavy2 { soundSet="Char_Attack_fireaxe_heavy2_SoundSet"; id=829; }; class Attack_fireaxe_Light1 { soundSet="Char_Attack_fireaxe_light1_SoundSet"; id=831; }; class Attack_fireaxe_Light2 { soundSet="Char_Attack_fireaxe_light2_SoundSet"; id=832; }; class Attack_fireaxe_Heavy1 { soundSet="Char_Attack_fireaxe_heavy1_SoundSet"; id=833; }; class Attack_fireaxe_Heavy2 { soundSet="Char_Attack_fireaxe_heavy2_SoundSet"; id=834; }; class Attack_extinguisher_Light1 { soundSet="Char_Attack_pipemetal_light1_SoundSet"; id=836; }; class Attack_extinguisher_Light2 { soundSet="Char_Attack_pipemetal_light2_SoundSet"; id=837; }; class Attack_extinguisher_Heavy1 { soundSet="Char_Attack_pipemetal_heavy1_SoundSet"; id=838; }; class Attack_extinguisher_Heavy2 { soundSet="Char_Attack_pipemetal_heavy2_SoundSet"; id=839; }; class Attack_pistol_Light1 { soundSet="Char_Attack_pipemetal_light1_SoundSet"; id=841; }; class Attack_pistol_Light2 { soundSet="Char_Attack_pipemetal_light2_SoundSet"; id=842; }; class Attack_pistol_Heavy1 { soundSet="Char_Attack_pipemetal_heavy1_SoundSet"; id=843; }; class Attack_pistol_Heavy2 { soundSet="Char_Attack_pipemetal_heavy2_SoundSet"; id=844; }; class Attack_rifle_Light1 { soundSet="Char_Attack_pipemetal_light1_SoundSet"; id=846; }; class Attack_rifle_Light2 { soundSet="Char_Attack_pipemetal_light2_SoundSet"; id=847; }; class Attack_rifle_Heavy1 { soundSet="Char_Attack_pipemetal_heavy1_SoundSet"; id=848; }; class Attack_rifle_Heavy2 { soundSet="Char_Attack_pipemetal_heavy2_SoundSet"; id=849; }; class Attack_unarmed_Light1 { soundSet="Char_Attack_unarmed_light1_SoundSet"; id=851; }; class Attack_unarmed_Light2 { soundSet="Char_Attack_unarmed_light2_SoundSet"; id=852; }; class Attack_unarmed_Heavy1 { soundSet="Char_Attack_unarmed_heavy1_SoundSet"; id=853; }; class Attack_unarmed_Heavy2 { soundSet="Char_Attack_unarmed_heavy2_SoundSet"; id=854; }; class Attack_spear_Light1 { soundSet="Char_Attack_spear_light1_SoundSet"; id=15000; }; class Attack_spear_Light2 { soundSet="Char_Attack_spear_light2_SoundSet"; id=15001; }; class Attack_spear_Heavy1 { soundSet="Char_Attack_spear_light1_SoundSet"; id=15002; }; class Attack_spear_Heavy2 { soundSet="Char_Attack_spear_light2_SoundSet"; id=15003; }; class Eating_TakeFood { soundSet="Eating_TakeFood_Soundset"; id=889; }; class Char_Gestures_Hand_Clap_Head { soundset="Char_Gestures_Hand_Clap_Head_SoundSet"; id=891; }; class Char_Gestures_Hand_Grab_Fabric { soundset="Char_Gestures_Hand_Grab_Fabric_SoundSet"; id=892; }; class pickUpRifle { soundset="pickUpRifle_SoundSet"; id=893; }; class vomit_Char { soundset="vomit_Char_SoundSet"; id=897; }; class Crafting { soundLookupTable="Craft_LookupTable"; id=901; }; class turnOnRadio { soundSet="turnOnRadio_SoundSet"; id=1006; }; class turnOffRadio { soundSet="turnOffRadio_SoundSet"; id=1007; }; class ShoulderL_Hide_Rifle { soundset="ShoulderL_Hide_Rifle_SoundSet"; id=1200; }; class ShoulderL_Show_Rifle { soundset="ShoulderL_Show_Rifle_SoundSet"; id=1201; }; class ShoulderR_Hide { soundset="ShoulderR_Hide_SoundSet"; id=1210; }; class ShoulderR_Show { soundset="ShoulderR_Show_SoundSet"; id=1211; }; class Inventory_Hide { soundset="Inventory_Hide_SoundSet"; id=1220; }; class Inventory_Show { soundset="Inventory_Show_SoundSet"; id=1221; }; class Chest_Pistol_Hide { soundset="Chest_Pistol_Hide_SoundSet"; id=1222; }; class Chest_Pistol_Show { soundset="Chest_Pistol_Show_SoundSet"; id=1223; }; class Back_Knife_Hide { soundset="Back_Knife_Hide_SoundSet"; id=1224; }; class Back_Knife_Show { soundset="Back_Knife_Show_SoundSet"; id=1225; }; class rope_tieup { soundSet="rope_tieup_SoundSet"; id=13338; }; class rope_tieup_end { soundSet="rope_tieup_end_SoundSet"; id=13339; }; class rope_tieup_back { soundSet="rope_tieup_back_SoundSet"; id=13340; }; class HackSaw_loop { soundSet="HackSaw_loop_SoundSet"; id=1123; }; class HackSaw_end { soundSet="HackSaw_end_SoundSet"; id=1124; }; }; class Steps { class walkErc_L { soundLookupTable="walkErc_Char_LookupTable"; id=1; }; class walkErc_R { soundLookupTable="walkErc_Char_LookupTable"; id=2; }; class runErc_L { soundLookupTable="runErc_Char_LookupTable"; id=3; }; class runErc_R { soundLookupTable="runErc_Char_LookupTable"; id=4; }; class sprintErc_L { soundLookupTable="sprintErc_Char_LookupTable"; id=5; }; class sprintErc_R { soundLookupTable="sprintErc_Char_LookupTable"; id=6; }; class scuffErc_L { soundLookupTable="scuffErc_Char_LookupTable"; id=7; }; class scuffErc_R { soundLookupTable="scuffErc_Char_LookupTable"; id=8; }; class HandStep { soundLookupTable="handstepSound_Char_LookupTable"; id=11; }; class stepfall_DeleteLater { soundLookupTable="bodyfallSound_Char_LookupTable"; id=14; }; class Bodyfall_hand_DeleteLater { soundLookupTable="bodyfall_handSound_Char_LookupTable"; id=15; }; class Bodyfall_slide_DeleteLater { soundLookupTable="bodyfall_slideSound_Char_LookupTable"; id=16; }; class Bodyfall_rollHard { soundLookupTable="bodyfall_rollHardSound_Char_LookupTable"; id=101; }; class Bodyfall_roll { soundLookupTable="bodyfall_rollSound_Char_LookupTable"; id=17; }; class walkCro_L { soundLookupTable="walkCro_Char_LookupTable"; id=21; }; class walkCro_R { soundLookupTable="walkCro_Char_LookupTable"; id=22; }; class runCro_L { soundLookupTable="runCro_Char_LookupTable"; id=23; }; class runCro_R { soundLookupTable="runCro_Char_LookupTable"; id=24; }; class walkProne_L { soundLookupTable="walkProne_Char_LookupTable"; id=31; }; class walkProne_R { soundLookupTable="walkProne_Char_LookupTable"; id=32; }; class runProne_L { soundLookupTable="runProne_Char_LookupTable"; id=33; }; class runProne_R { soundLookupTable="runProne_Char_LookupTable"; id=34; }; class walkProneElbow_L { soundLookupTable="walkProneElbow_Char_LookupTable"; id=41; }; class walkProneElbow_R { soundLookupTable="walkProneElbow_Char_LookupTable"; id=42; }; class runProneElbow_L { soundLookupTable="runProneElbow_Char_LookupTable"; id=43; }; class runProneElbow_R { soundLookupTable="runProneElbow_Char_LookupTable"; id=44; }; class jumpErc_L { soundLookupTable="jumpErc_Char_LookupTable"; id=35; }; class jumpErc_R { soundLookupTable="jumpErc_Char_LookupTable"; id=36; }; class landFootErc_L { soundLookupTable="landFootErc_Char_LookupTable"; id=37; }; class landFootErc_R { soundLookupTable="landFootErc_Char_LookupTable"; id=38; }; class walkRasErc_L { soundLookupTable="walkRasErc_Char_LookupTable"; id=51; }; class walkRasErc_R { soundLookupTable="walkRasErc_Char_LookupTable"; id=52; }; class runRasErc_L { soundLookupTable="runRasErc_Char_LookupTable"; id=53; }; class runRasErc_R { soundLookupTable="runRasErc_Char_LookupTable"; id=54; }; class HandStep_L { soundLookupTable="handstepSound_Char_LookupTable"; id=61; }; class HandStep_R { soundLookupTable="handstepSound_Char_LookupTable"; id=62; }; class HandStep_Hard_L { soundLookupTable="handstepSound_Hard_Char_LookupTable"; id=63; }; class HandStep_Hard_R { soundLookupTable="handstepSound_Hard_Char_LookupTable"; id=64; }; class landFeetErc { soundLookupTable="landFeetErc_Char_LookupTable"; id=100; }; class Bodyfall { soundLookupTable="bodyfallSound_Char_LookupTable"; id=110; }; class Bodyfall_hand { soundLookupTable="bodyfall_handSound_Char_LookupTable"; id=111; }; class Bodyfall_slide { soundLookupTable="bodyfall_slideSound_Char_LookupTable"; id=112; }; class Bodyfall_slide_light { soundLookupTable="bodyfall_slide_lightSound_Char_LookupTable"; id=113; }; class Bodyfall_hand_light { soundLookupTable="bodyfall_hand_lightSound_Char_LookupTable"; id=114; }; class walkProne_noHS { soundLookupTable="walkProne_noHS_Char_LookupTable"; id=131; }; class walkProneLong_noHS { soundLookupTable="walkProneLong_noHS_Char_LookupTable"; id=132; }; class HandsStep { soundLookupTable="handsstepSound_Char_LookupTable"; id=161; }; class Dropitem { soundLookupTable="drop_item_LookupTable"; id=201; }; class step_ladder { soundLookupTable="step_ladder_Char_LookupTable"; id=1026; }; class step_ladder_run { soundLookupTable="step_ladder_run_Char_LookupTable"; id=1027; }; }; }; class Melee { action="MeleeAttack%d"; ammo="MeleeFist"; useCursor=1; range=0.85000002; actionSounds="action_punch"; }; class States { class Energy { min=-500; max=20000; change="-(DZ_METABOLISM_SEC + (((_person call fnc_speedVector) min 7) * 0.125))"; events[]= { "Hunger", "HighEnergy" }; }; class Water { min=-1000; max=4000; change="-(DZ_THIRST_SEC + (((_person call fnc_speedVector) min 7) * 0.2))"; events[]= { "Thirst", "HighWater" }; }; class Bodytemperature { min=30; max=43; change="0"; events[]= { "Temperature" }; }; class Heatcomfort { min=-100; max=100; change="0"; events[]= { "FeelingCold" }; }; class Stomach { min=0; max=4000; change="-DZ_DIGESTION_RATE"; events[]= { "Packed" }; }; class Blood { min=0; max=5000; change="0"; events[]= { "Bleeding" }; }; class Health { min=0; max=5000; change="0.02 call player_fnc_tickHealth"; events[]= { "Healing", "FootInjury" }; }; class Exposure { min=-1; max=1; change="call player_fnc_tickExposure"; events[]={}; }; class Shock { min=0; max=5000; change="-30"; events[]= { "Unconscious" }; }; class Wet { min=0; max=1; change=""; events[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\bodies\data\underwear.rvmat", "dz\characters\bodies\data\underwear_injury.rvmat", "dz\characters\bodies\data\underwear_injury.rvmat", "dz\characters\heads\data\hhl_m_white01_medium_002.rvmat", "dz\characters\heads\data\hhl_m_white01_medium_002_injury1.rvmat", "dz\characters\heads\data\hhl_m_white01_medium_002_injury2.rvmat", "dz\characters\heads\data\hhl_m_asian01_001_light.rvmat", "dz\characters\heads\data\hhl_m_asian01_001_light_injury1.rvmat", "dz\characters\heads\data\hhl_m_asian01_001_light_injury2.rvmat", "dz\characters\heads\data\hhl_m_african01_001_light.rvmat", "dz\characters\heads\data\hhl_m_african01_001_light_injury1.rvmat", "dz\characters\heads\data\hhl_m_african01_001_light_injury2.rvmat", "dz\characters\heads\data\hhl_m_latino01_001_medium.rvmat", "dz\characters\heads\data\hhl_m_latino01_001_medium_injury1.rvmat", "dz\characters\heads\data\hhl_m_latino01_001_medium_injury2.rvmat", "DZ\Characters\Heads\Data\hhl_f_white_01.rvmat", "DZ\Characters\Heads\Data\hhl_f_white_01_injury1.rvmat", "DZ\Characters\Heads\Data\hhl_f_white_01_injury2.rvmat", "DZ\Characters\Heads\Data\hhl_f_asian_01.rvmat", "DZ\Characters\Heads\Data\hhl_f_asian_01_injury1.rvmat", "DZ\Characters\Heads\Data\hhl_f_asian_01_injury2.rvmat", "DZ\Characters\Heads\Data\hhl_f_african_01.rvmat", "DZ\Characters\Heads\Data\hhl_f_african_01_injury1.rvmat", "DZ\Characters\Heads\Data\hhl_f_african_01_injury2.rvmat", "DZ\Characters\Heads\Data\hhl_f_latino_01.rvmat", "DZ\Characters\Heads\Data\hhl_f_latino_01_injury1.rvmat", "DZ\Characters\Heads\Data\hhl_f_latino_01_injury2.rvmat", "DZ\characters\heads\data\hhl_m_raghu.rvmat", "DZ\characters\heads\data\hhl_m_raghu_injury1.rvmat", "DZ\characters\heads\data\hhl_m_raghu_injury2.rvmat", "DZ\characters\heads\data\hhl_m_dean.rvmat", "DZ\characters\heads\data\hhl_m_dean_injury.rvmat", "DZ\characters\heads\data\hhl_m_dean_injury2.rvmat", "DZ\characters\heads\data\hhl_m_matt.rvmat", "DZ\characters\heads\data\hhl_m_matt_injury.rvmat", "DZ\characters\heads\data\hhl_m_matt_injury2.rvmat", "DZ\characters\heads\data\hhl_f_kamila.rvmat", "DZ\characters\heads\data\hhl_f_kamila_injury.rvmat", "DZ\characters\heads\data\hhl_f_kamila_injury2.rvmat", "DZ\characters\heads\data\hhl_f_henriet.rvmat", "DZ\characters\heads\data\hhl_f_henriet_injury.rvmat", "DZ\characters\heads\data\hhl_f_henriet_injury2.rvmat", "DZ\characters\heads\data\hhl_f_janaz.rvmat", "DZ\characters\heads\data\hhl_f_janaz_injury.rvmat", "DZ\characters\heads\data\hhl_f_janaz_injury2.rvmat", "dz\characters\heads\data\hhl_f_sita.rvmat", "dz\characters\heads\data\hhl_f_sita_injury1.rvmat", "dz\characters\heads\data\hhl_f_sita_injury2.rvmat" }; }; }; class SurvivorMale_Base: SurvivorBase { scope=0; model="\dz\characters\bodies\bodyparts_above0.p3d"; hiddenSelections[]= { "decay_preload" }; simpleHiddenSelections[]= { "slot_melee_rifle", "slot_melee_melee", "slot_shoulder_rifle", "slot_shoulder_melee" }; woman=0; voiceType=1; clothingType="male"; emptyBody="MaleTorso_Base"; emptyLegs="MaleLegs_Base"; emptyFeet="MaleFeet_Base"; emptyGloves="MaleHands_Base"; faceType="MaleWhiteHead"; customHeads[]= { "Dean", "Matt" }; class Lifespan { class Beard { mat[]= { "#(argb,8,8,3)color(0.15,0.15,0.15,1.0,CO)", "dz\characters\heads\data\hhl_dummy_skin_material.rvmat", "#(argb,8,8,3)color(0.15,0.15,0.15,1.0,CO)", "dz\characters\heads\data\hhl_dummy_skin_material.rvmat", "#(argb,8,8,3)color(0.15,0.15,0.15,1.0,CO)", "dz\characters\heads\data\hhl_dummy_skin_material.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "DZ\characters\heads\data\hhl_dummy_skin_material.rvmat", "DZ\characters\heads\data\hhl_dummy_skin_material.rvmat", "DZ\characters\heads\data\hhl_dummy_skin_material.rvmat" }; }; }; class SurvivorFemale_Base: SurvivorBase { scope=0; model="\dz\characters\bodies\bodyparts_above0.p3d"; hiddenSelections[]= { "decay_preload" }; simpleHiddenSelections[]= { "slot_melee_rifle", "slot_melee_melee", "slot_shoulder_rifle", "slot_shoulder_melee" }; woman=1; voiceType=1; clothingType="female"; emptyBody="FemaleTorso_Base"; emptyLegs="FemaleLegs_Base"; emptyFeet="FemaleFeet_Base"; emptyGloves="FemaleHands_Base"; faceType="FemaleWhiteHead"; customHeads[]={}; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "DZ\characters\heads\data\hhl_dummy_skin_material.rvmat", "DZ\characters\heads\data\hhl_dummy_skin_material.rvmat", "DZ\characters\heads\data\hhl_dummy_skin_material.rvmat" }; }; }; class SurvivorM_Mirek: SurvivorMale_Base { scope=2; emptyHead="MaleAdamHead"; emptyBody="MaleAdamTorso"; emptyLegs="MaleAdamLegs"; emptyFeet="MaleAdamFeet"; emptyGloves="MaleAdamHands"; faceType="MaleAdamHead"; decayedTexture="dz\characters\heads\data\m_adam\hhl_m_adam_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_adam\hhl_m_adam_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_adam\hhl_m_adam_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_adam\hhl_m_adam_body_shaved_co.paa", "dz\characters\heads\data\m_adam\hhl_m_adam_body_shaved.rvmat", "dz\characters\heads\data\m_adam\hhl_m_adam_body_unshaved_co.paa", "dz\characters\heads\data\m_adam\hhl_m_adam_body_unshaved.rvmat", "dz\characters\heads\data\m_adam\hhl_m_adam_body_bearded_co.paa", "dz\characters\heads\data\m_adam\hhl_m_adam_body_bearded.rvmat", "dz\characters\heads\data\m_adam\hhl_m_adam_beard_ca.paa", "dz\characters\heads\data\m_adam\hhl_m_adam_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_adam\hhl_m_adam_body_shaved.rvmat", "dz\characters\heads\data\m_adam\hhl_m_adam_body_shaved_injury.rvmat", "dz\characters\heads\data\m_adam\hhl_m_adam_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_adam\hhl_m_adam_body_unshaved.rvmat", "dz\characters\heads\data\m_adam\hhl_m_adam_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_adam\hhl_m_adam_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_adam\hhl_m_adam_body_bearded.rvmat", "dz\characters\heads\data\m_adam\hhl_m_adam_body_bearded_injury.rvmat", "dz\characters\heads\data\m_adam\hhl_m_adam_body_bearded_injury2.rvmat" }; }; voiceType=1; }; class SurvivorM_Boris: SurvivorMale_Base { scope=2; emptyHead="MaleBorisHead"; emptyBody="MaleBorisTorso"; emptyLegs="MaleBorisLegs"; emptyFeet="MaleBorisFeet"; emptyGloves="MaleBorisHands"; faceType="MaleBorisHead"; decayedTexture="dz\characters\heads\data\m_boris\hhl_m_boris_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_boris\hhl_m_boris_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_boris\hhl_m_boris_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_boris\hhl_m_boris_body_shaved_co.paa", "dz\characters\heads\data\m_boris\hhl_m_boris_body_shaved.rvmat", "dz\characters\heads\data\m_boris\hhl_m_boris_body_unshaved_co.paa", "dz\characters\heads\data\m_boris\hhl_m_boris_body_unshaved.rvmat", "dz\characters\heads\data\m_boris\hhl_m_boris_body_bearded_co.paa", "dz\characters\heads\data\m_boris\hhl_m_boris_body_bearded.rvmat", "dz\characters\heads\data\m_boris\hhl_m_boris_beard_ca.paa", "dz\characters\heads\data\m_boris\hhl_m_boris_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_boris\hhl_m_boris_body_shaved.rvmat", "dz\characters\heads\data\m_boris\hhl_m_boris_body_shaved_injury.rvmat", "dz\characters\heads\data\m_boris\hhl_m_boris_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_boris\hhl_m_boris_body_unshaved.rvmat", "dz\characters\heads\data\m_boris\hhl_m_boris_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_boris\hhl_m_boris_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_boris\hhl_m_boris_body_bearded.rvmat", "dz\characters\heads\data\m_boris\hhl_m_boris_body_bearded_injury.rvmat", "dz\characters\heads\data\m_boris\hhl_m_boris_body_bearded_injury2.rvmat" }; }; voiceType=1; }; class SurvivorM_Cyril: SurvivorMale_Base { scope=2; emptyHead="MaleCyrilHead"; emptyBody="MaleCyrilTorso"; emptyLegs="MaleCyrilLegs"; emptyFeet="MaleCyrilFeet"; emptyGloves="MaleCyrilHands"; faceType="MaleCyrilHead"; decayedTexture="dz\characters\heads\data\m_cyril\hhl_m_cyril_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_cyril\hhl_m_cyril_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_cyril\hhl_m_cyril_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_shaved_co.paa", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_shaved.rvmat", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_unshaved_co.paa", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_unshaved.rvmat", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_bearded_co.paa", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_bearded.rvmat", "dz\characters\heads\data\m_cyril\hhl_m_cyril_beard_ca.paa", "dz\characters\heads\data\m_cyril\hhl_m_cyril_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_shaved.rvmat", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_shaved_injury.rvmat", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_unshaved.rvmat", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_bearded.rvmat", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_bearded_injury.rvmat", "dz\characters\heads\data\m_cyril\hhl_m_cyril_body_bearded_injury2.rvmat" }; }; voiceType=1; }; class SurvivorM_Denis: SurvivorMale_Base { scope=2; emptyHead="MaleDenisHead"; emptyBody="MaleDenisTorso"; emptyLegs="MaleDenisLegs"; emptyFeet="MaleDenisFeet"; emptyGloves="MaleDenisHands"; faceType="MaleDenisHead"; decayedTexture="dz\characters\heads\data\m_denis_2\hhl_m_denis_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_denis_2\hhl_m_denis_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_denis_2\hhl_m_denis_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_shaved_co.paa", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_shaved.rvmat", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_unshaved_co.paa", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_unshaved.rvmat", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_bearded_co.paa", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_bearded.rvmat", "dz\characters\heads\data\m_denis_2\hhl_m_denis_beard_ca.paa", "dz\characters\heads\data\m_denis_2\hhl_m_denis_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_shaved.rvmat", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_shaved_injury.rvmat", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_unshaved.rvmat", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_bearded.rvmat", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_bearded_injury.rvmat", "dz\characters\heads\data\m_denis_2\hhl_m_denis_body_bearded_injury2.rvmat" }; }; voiceType=1; }; class SurvivorM_Elias: SurvivorMale_Base { scope=2; emptyHead="MaleEliasHead"; emptyBody="MaleEliasTorso"; emptyLegs="MaleEliasLegs"; emptyFeet="MaleEliasFeet"; emptyGloves="MaleEliasHands"; faceType="MaleEliasHead"; decayedTexture="dz\characters\heads\data\m_elias\hhl_m_elias_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_elias\hhl_m_elias_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_elias\hhl_m_elias_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_elias\hhl_m_elias_body_shaved_co.paa", "dz\characters\heads\data\m_elias\hhl_m_elias_body_shaved.rvmat", "dz\characters\heads\data\m_elias\hhl_m_elias_body_unshaved_co.paa", "dz\characters\heads\data\m_elias\hhl_m_elias_body_unshaved.rvmat", "dz\characters\heads\data\m_elias\hhl_m_elias_body_bearded_co.paa", "dz\characters\heads\data\m_elias\hhl_m_elias_body_bearded.rvmat", "dz\characters\heads\data\m_elias\hhl_m_elias_beard_ca.paa", "dz\characters\heads\data\m_elias\hhl_m_elias_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_elias\hhl_m_elias_body_shaved.rvmat", "dz\characters\heads\data\m_elias\hhl_m_elias_body_shaved_injury.rvmat", "dz\characters\heads\data\m_elias\hhl_m_elias_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_elias\hhl_m_elias_body_unshaved.rvmat", "dz\characters\heads\data\m_elias\hhl_m_elias_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_elias\hhl_m_elias_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_elias\hhl_m_elias_body_bearded.rvmat", "dz\characters\heads\data\m_elias\hhl_m_elias_body_bearded_injury.rvmat", "dz\characters\heads\data\m_elias\hhl_m_elias_body_bearded_injury2.rvmat" }; }; voiceType=1; }; class SurvivorM_Francis: SurvivorMale_Base { scope=2; emptyHead="MaleFrancisHead"; emptyBody="MaleFrancisTorso"; emptyLegs="MaleFrancisLegs"; emptyFeet="MaleFrancisFeet"; emptyGloves="MaleFrancisHands"; faceType="MaleFrancisHead"; decayedTexture="dz\characters\heads\data\m_francis\hhl_m_francis_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_francis\hhl_m_francis_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_francis\hhl_m_francis_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_francis\hhl_m_francis_body_shaved_co.paa", "dz\characters\heads\data\m_francis\hhl_m_francis_body_shaved.rvmat", "dz\characters\heads\data\m_francis\hhl_m_francis_body_unshaved_co.paa", "dz\characters\heads\data\m_francis\hhl_m_francis_body_unshaved.rvmat", "dz\characters\heads\data\m_francis\hhl_m_francis_body_bearded_co.paa", "dz\characters\heads\data\m_francis\hhl_m_francis_body_bearded.rvmat", "dz\characters\heads\data\m_francis\hhl_m_francis_beard_ca.paa", "dz\characters\heads\data\m_francis\hhl_m_francis_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_francis\hhl_m_francis_body_shaved.rvmat", "dz\characters\heads\data\m_francis\hhl_m_francis_body_shaved_injury.rvmat", "dz\characters\heads\data\m_francis\hhl_m_francis_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_francis\hhl_m_francis_body_unshaved.rvmat", "dz\characters\heads\data\m_francis\hhl_m_francis_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_francis\hhl_m_francis_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_francis\hhl_m_francis_body_bearded.rvmat", "dz\characters\heads\data\m_francis\hhl_m_francis_body_bearded_injury.rvmat", "dz\characters\heads\data\m_francis\hhl_m_francis_body_bearded_injury2.rvmat" }; }; voiceType=1; }; class SurvivorM_Guo: SurvivorMale_Base { scope=2; emptyHead="MaleGuoHead"; emptyBody="MaleGuoTorso"; emptyLegs="MaleGuoLegs"; emptyFeet="MaleGuoFeet"; emptyGloves="MaleGuoHands"; faceType="MaleGuoHead"; decayedTexture="dz\characters\heads\data\m_guo\hhl_m_guo_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_guo\hhl_m_guo_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_guo\hhl_m_guo_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_guo\hhl_m_guo_body_shaved_co.paa", "dz\characters\heads\data\m_guo\hhl_m_guo_body_shaved.rvmat", "dz\characters\heads\data\m_guo\hhl_m_guo_body_unshaved_co.paa", "dz\characters\heads\data\m_guo\hhl_m_guo_body_unshaved.rvmat", "dz\characters\heads\data\m_guo\hhl_m_guo_body_bearded_co.paa", "dz\characters\heads\data\m_guo\hhl_m_guo_body_bearded.rvmat", "dz\characters\heads\data\m_guo\hhl_m_guo_beard_ca.paa", "dz\characters\heads\data\m_guo\hhl_m_guo_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_guo\hhl_m_guo_body_shaved.rvmat", "dz\characters\heads\data\m_guo\hhl_m_guo_body_shaved_injury.rvmat", "dz\characters\heads\data\m_guo\hhl_m_guo_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_guo\hhl_m_guo_body_unshaved.rvmat", "dz\characters\heads\data\m_guo\hhl_m_guo_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_guo\hhl_m_guo_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_guo\hhl_m_guo_body_bearded.rvmat", "dz\characters\heads\data\m_guo\hhl_m_guo_body_bearded_injury.rvmat", "dz\characters\heads\data\m_guo\hhl_m_guo_body_bearded_injury2.rvmat" }; }; voiceType=1; }; class SurvivorM_Hassan: SurvivorMale_Base { scope=2; emptyHead="MaleHassanHead"; emptyBody="MaleHassanTorso"; emptyLegs="MaleHassanLegs"; emptyFeet="MaleHassanFeet"; emptyGloves="MaleHassanHands"; faceType="MaleHassanHead"; decayedTexture="dz\characters\heads\data\m_hassan\hhl_m_hassan_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_hassan\hhl_m_hassan_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_hassan\hhl_m_hassan_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_shaved_co.paa", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_shaved.rvmat", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_unshaved_co.paa", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_unshaved.rvmat", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_bearded_co.paa", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_bearded.rvmat", "dz\characters\heads\data\m_hassan\hhl_m_hassan_beard_ca.paa", "dz\characters\heads\data\m_hassan\hhl_m_hassan_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_shaved.rvmat", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_shaved_injury.rvmat", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_unshaved.rvmat", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_bearded.rvmat", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_bearded_injury.rvmat", "dz\characters\heads\data\m_hassan\hhl_m_hassan_body_bearded_injury2.rvmat" }; }; voiceType=1; }; class SurvivorM_Indar: SurvivorMale_Base { scope=2; emptyHead="MaleIndarHead"; emptyBody="MaleIndarTorso"; emptyLegs="MaleIndarLegs"; emptyFeet="MaleIndarFeet"; emptyGloves="MaleIndarHands"; faceType="MaleIndarHead"; decayedTexture="dz\characters\heads\data\m_indar\hhl_m_indar_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_indar\hhl_m_indar_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_indar\hhl_m_indar_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_indar\hhl_m_indar_body_shaved_co.paa", "dz\characters\heads\data\m_indar\hhl_m_indar_body_shaved.rvmat", "dz\characters\heads\data\m_indar\hhl_m_indar_body_unshaved_co.paa", "dz\characters\heads\data\m_indar\hhl_m_indar_body_unshaved.rvmat", "dz\characters\heads\data\m_indar\hhl_m_indar_body_bearded_co.paa", "dz\characters\heads\data\m_indar\hhl_m_indar_body_bearded.rvmat", "dz\characters\heads\data\m_indar\hhl_m_indar_beard_ca.paa", "dz\characters\heads\data\m_indar\hhl_m_indar_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_indar\hhl_m_indar_body_shaved.rvmat", "dz\characters\heads\data\m_indar\hhl_m_indar_body_shaved_injury.rvmat", "dz\characters\heads\data\m_indar\hhl_m_indar_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_indar\hhl_m_indar_body_unshaved.rvmat", "dz\characters\heads\data\m_indar\hhl_m_indar_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_indar\hhl_m_indar_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_indar\hhl_m_indar_body_bearded.rvmat", "dz\characters\heads\data\m_indar\hhl_m_indar_body_bearded_injury.rvmat", "dz\characters\heads\data\m_indar\hhl_m_indar_body_bearded_injury2.rvmat" }; }; voiceType=1; }; class SurvivorM_Jose: SurvivorMale_Base { scope=2; emptyHead="MaleJoseHead"; emptyBody="MaleJoseTorso"; emptyLegs="MaleJoseLegs"; emptyFeet="MaleJoseFeet"; emptyGloves="MaleJoseHands"; faceType="MaleJoseHead"; decayedTexture="dz\characters\heads\data\m_jose\hhl_m_jose_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_jose\hhl_m_jose_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_jose\hhl_m_jose_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_jose\hhl_m_jose_body_shaved_co.paa", "dz\characters\heads\data\m_jose\hhl_m_jose_body_shaved.rvmat", "dz\characters\heads\data\m_jose\hhl_m_jose_body_unshaved_co.paa", "dz\characters\heads\data\m_jose\hhl_m_jose_body_unshaved.rvmat", "dz\characters\heads\data\m_jose\hhl_m_jose_body_bearded_co.paa", "dz\characters\heads\data\m_jose\hhl_m_jose_body_bearded.rvmat", "dz\characters\heads\data\m_jose\hhl_m_jose_beard_ca.paa", "dz\characters\heads\data\m_jose\hhl_m_jose_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_jose\hhl_m_jose_body_shaved.rvmat", "dz\characters\heads\data\m_jose\hhl_m_jose_body_shaved_injury.rvmat", "dz\characters\heads\data\m_jose\hhl_m_jose_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_jose\hhl_m_jose_body_unshaved.rvmat", "dz\characters\heads\data\m_jose\hhl_m_jose_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_jose\hhl_m_jose_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_jose\hhl_m_jose_body_bearded.rvmat", "dz\characters\heads\data\m_jose\hhl_m_jose_body_bearded_injury.rvmat", "dz\characters\heads\data\m_jose\hhl_m_jose_body_bearded_injury2.rvmat" }; }; voiceType=1; }; class SurvivorM_Kaito: SurvivorMale_Base { scope=2; emptyHead="MaleKaitoHead"; emptyBody="MaleKaitoTorso"; emptyLegs="MaleKaitoLegs"; emptyFeet="MaleKaitoFeet"; emptyGloves="MaleKaitoHands"; faceType="MaleKaitoHead"; decayedTexture="dz\characters\heads\data\m_kaito\hhl_m_kaito_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_kaito\hhl_m_kaito_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_kaito\hhl_m_kaito_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_shaved_co.paa", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_shaved.rvmat", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_unshaved_co.paa", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_unshaved.rvmat", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_bearded_co.paa", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_bearded.rvmat", "dz\characters\heads\data\m_kaito\hhl_m_kaito_beard_ca.paa", "dz\characters\heads\data\m_kaito\hhl_m_kaito_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_shaved.rvmat", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_shaved_injury.rvmat", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_unshaved.rvmat", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_bearded.rvmat", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_bearded_injury.rvmat", "dz\characters\heads\data\m_kaito\hhl_m_kaito_body_bearded_injury2.rvmat" }; }; voiceType=2; }; class SurvivorM_Lewis: SurvivorMale_Base { scope=2; emptyHead="MaleLewisHead"; emptyBody="MaleLewisTorso"; emptyLegs="MaleLewisLegs"; emptyFeet="MaleLewisFeet"; emptyGloves="MaleLewisHands"; faceType="MaleLewisHead"; decayedTexture="dz\characters\heads\data\m_lewis\hhl_m_lewis_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_lewis\hhl_m_lewis_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_lewis\hhl_m_lewis_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_shaved_co.paa", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_shaved.rvmat", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_unshaved_co.paa", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_unshaved.rvmat", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_bearded_co.paa", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_bearded.rvmat", "dz\characters\heads\data\m_lewis\hhl_m_lewis_beard_ca.paa", "dz\characters\heads\data\m_lewis\hhl_m_lewis_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_shaved.rvmat", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_shaved_injury.rvmat", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_unshaved.rvmat", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_bearded.rvmat", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_bearded_injury.rvmat", "dz\characters\heads\data\m_lewis\hhl_m_lewis_body_bearded_injury2.rvmat" }; }; voiceType=2; }; class SurvivorM_Manua: SurvivorMale_Base { scope=2; emptyHead="MaleManuaHead"; emptyBody="MaleManuaTorso"; emptyLegs="MaleManuaLegs"; emptyFeet="MaleManuaFeet"; emptyGloves="MaleManuaHands"; faceType="MaleManuaHead"; decayedTexture="dz\characters\heads\data\m_manua\hhl_m_manua_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_manua\hhl_m_manua_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_manua\hhl_m_manua_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_manua\hhl_m_manua_body_shaved_co.paa", "dz\characters\heads\data\m_manua\hhl_m_manua_body_shaved.rvmat", "dz\characters\heads\data\m_manua\hhl_m_manua_body_unshaved_co.paa", "dz\characters\heads\data\m_manua\hhl_m_manua_body_unshaved.rvmat", "dz\characters\heads\data\m_manua\hhl_m_manua_body_bearded_co.paa", "dz\characters\heads\data\m_manua\hhl_m_manua_body_bearded.rvmat", "dz\characters\heads\data\m_manua\hhl_m_manua_beard_ca.paa", "dz\characters\heads\data\m_manua\hhl_m_manua_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_manua\hhl_m_manua_body_shaved.rvmat", "dz\characters\heads\data\m_manua\hhl_m_manua_body_shaved_injury.rvmat", "dz\characters\heads\data\m_manua\hhl_m_manua_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_manua\hhl_m_manua_body_unshaved.rvmat", "dz\characters\heads\data\m_manua\hhl_m_manua_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_manua\hhl_m_manua_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_manua\hhl_m_manua_body_bearded.rvmat", "dz\characters\heads\data\m_manua\hhl_m_manua_body_bearded_injury.rvmat", "dz\characters\heads\data\m_manua\hhl_m_manua_body_bearded_injury2.rvmat" }; }; voiceType=2; }; class SurvivorM_Niki: SurvivorMale_Base { scope=2; emptyHead="MaleNikiHead"; emptyBody="MaleNikiTorso"; emptyLegs="MaleNikiLegs"; emptyFeet="MaleNikiFeet"; emptyGloves="MaleNikiHands"; faceType="MaleNikiHead"; decayedTexture="dz\characters\heads\data\m_niki_2\hhl_m_niki_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_niki_2\hhl_m_niki_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_niki_2\hhl_m_niki_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_shaved_co.paa", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_shaved.rvmat", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_unshaved_co.paa", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_unshaved.rvmat", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_bearded_co.paa", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_bearded.rvmat", "dz\characters\heads\data\m_niki_2\hhl_m_niki_beard_ca.paa", "dz\characters\heads\data\m_niki_2\hhl_m_niki_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_shaved.rvmat", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_shaved_injury.rvmat", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_unshaved.rvmat", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_bearded.rvmat", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_bearded_injury.rvmat", "dz\characters\heads\data\m_niki_2\hhl_m_niki_body_bearded_injury2.rvmat" }; }; voiceType=2; }; class SurvivorM_Oliver: SurvivorMale_Base { scope=2; emptyHead="MaleOliverHead"; emptyBody="MaleOliverTorso"; emptyLegs="MaleOliverLegs"; emptyFeet="MaleOliverFeet"; emptyGloves="MaleOliverHands"; faceType="MaleOliverHead"; decayedTexture="dz\characters\heads\data\m_oliver\hhl_m_oliver_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_oliver\hhl_m_oliver_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_oliver\hhl_m_oliver_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_shaved_co.paa", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_shaved.rvmat", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_unshaved_co.paa", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_unshaved.rvmat", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_bearded_co.paa", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_bearded.rvmat", "dz\characters\heads\data\m_oliver\hhl_m_oliver_beard_ca.paa", "dz\characters\heads\data\m_oliver\hhl_m_oliver_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_shaved.rvmat", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_shaved_injury.rvmat", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_unshaved.rvmat", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_bearded.rvmat", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_bearded_injury.rvmat", "dz\characters\heads\data\m_oliver\hhl_m_oliver_body_bearded_injury2.rvmat" }; }; voiceType=2; }; class SurvivorM_Peter: SurvivorMale_Base { scope=2; emptyHead="MalePeterHead"; emptyBody="MalePeterTorso"; emptyLegs="MalePeterLegs"; emptyFeet="MalePeterFeet"; emptyGloves="MalePeterHands"; faceType="MalePeterHead"; decayedTexture="dz\characters\heads\data\m_peter\hhl_m_peter_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_peter\hhl_m_peter_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_peter\hhl_m_peter_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_peter\hhl_m_peter_body_shaved_co.paa", "dz\characters\heads\data\m_peter\hhl_m_peter_body_shaved.rvmat", "dz\characters\heads\data\m_peter\hhl_m_peter_body_unshaved_co.paa", "dz\characters\heads\data\m_peter\hhl_m_peter_body_unshaved.rvmat", "dz\characters\heads\data\m_peter\hhl_m_peter_body_bearded_co.paa", "dz\characters\heads\data\m_peter\hhl_m_peter_body_bearded.rvmat", "dz\characters\heads\data\m_peter\hhl_m_peter_beard_ca.paa", "dz\characters\heads\data\m_peter\hhl_m_peter_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_peter\hhl_m_peter_body_shaved.rvmat", "dz\characters\heads\data\m_peter\hhl_m_peter_body_shaved_injury.rvmat", "dz\characters\heads\data\m_peter\hhl_m_peter_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_peter\hhl_m_peter_body_unshaved.rvmat", "dz\characters\heads\data\m_peter\hhl_m_peter_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_peter\hhl_m_peter_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_peter\hhl_m_peter_body_bearded.rvmat", "dz\characters\heads\data\m_peter\hhl_m_peter_body_bearded_injury.rvmat", "dz\characters\heads\data\m_peter\hhl_m_peter_body_bearded_injury2.rvmat" }; }; voiceType=2; }; class SurvivorM_Quinn: SurvivorMale_Base { scope=2; emptyHead="MaleQuinnHead"; emptyBody="MaleQuinnTorso"; emptyLegs="MaleQuinnLegs"; emptyFeet="MaleQuinnFeet"; emptyGloves="MaleQuinnHands"; faceType="MaleQuinnHead"; decayedTexture="dz\characters\heads\data\m_quinn\hhl_m_quinn_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_quinn\hhl_m_quinn_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_quinn\hhl_m_quinn_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_shaved_co.paa", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_shaved.rvmat", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_unshaved_co.paa", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_unshaved.rvmat", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_bearded_co.paa", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_bearded.rvmat", "dz\characters\heads\data\m_quinn\hhl_m_quinn_beard_ca.paa", "dz\characters\heads\data\m_quinn\hhl_m_quinn_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_shaved.rvmat", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_shaved_injury.rvmat", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_unshaved.rvmat", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_bearded.rvmat", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_bearded_injury.rvmat", "dz\characters\heads\data\m_quinn\hhl_m_quinn_body_bearded_injury2.rvmat" }; }; voiceType=2; }; class SurvivorM_Rolf: SurvivorMale_Base { scope=2; emptyHead="MaleRolfHead"; emptyBody="MaleRolfTorso"; emptyLegs="MaleRolfLegs"; emptyFeet="MaleRolfFeet"; emptyGloves="MaleRolfHands"; faceType="MaleRolfHead"; decayedTexture="dz\characters\heads\data\m_rolf\hhl_m_rolf_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_rolf\hhl_m_rolf_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_rolf\hhl_m_rolf_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_shaved_co.paa", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_shaved.rvmat", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_unshaved_co.paa", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_unshaved.rvmat", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_bearded_co.paa", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_bearded.rvmat", "dz\characters\heads\data\m_rolf\hhl_m_rolf_beard_ca.paa", "dz\characters\heads\data\m_rolf\hhl_m_rolf_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_shaved.rvmat", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_shaved_injury.rvmat", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_unshaved.rvmat", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_bearded.rvmat", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_bearded_injury.rvmat", "dz\characters\heads\data\m_rolf\hhl_m_rolf_body_bearded_injury2.rvmat" }; }; voiceType=2; }; class SurvivorM_Seth: SurvivorMale_Base { scope=2; emptyHead="MaleSethHead"; emptyBody="MaleSethTorso"; emptyLegs="MaleSethLegs"; emptyFeet="MaleSethFeet"; emptyGloves="MaleSethHands"; faceType="MaleSethHead"; decayedTexture="dz\characters\heads\data\m_seth\hhl_m_seth_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_seth\hhl_m_seth_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_seth\hhl_m_seth_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_seth\hhl_m_seth_body_shaved_co.paa", "dz\characters\heads\data\m_seth\hhl_m_seth_body_shaved.rvmat", "dz\characters\heads\data\m_seth\hhl_m_seth_body_unshaved_co.paa", "dz\characters\heads\data\m_seth\hhl_m_seth_body_unshaved.rvmat", "dz\characters\heads\data\m_seth\hhl_m_seth_body_bearded_co.paa", "dz\characters\heads\data\m_seth\hhl_m_seth_body_bearded.rvmat", "dz\characters\heads\data\m_seth\hhl_m_seth_beard_ca.paa", "dz\characters\heads\data\m_seth\hhl_m_seth_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_seth\hhl_m_seth_body_shaved.rvmat", "dz\characters\heads\data\m_seth\hhl_m_seth_body_shaved_injury.rvmat", "dz\characters\heads\data\m_seth\hhl_m_seth_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_seth\hhl_m_seth_body_unshaved.rvmat", "dz\characters\heads\data\m_seth\hhl_m_seth_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_seth\hhl_m_seth_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_seth\hhl_m_seth_body_bearded.rvmat", "dz\characters\heads\data\m_seth\hhl_m_seth_body_bearded_injury.rvmat", "dz\characters\heads\data\m_seth\hhl_m_seth_body_bearded_injury2.rvmat" }; }; voiceType=2; }; class SurvivorM_Taiki: SurvivorMale_Base { scope=2; emptyHead="MaleTaikiHead"; emptyBody="MaleTaikiTorso"; emptyLegs="MaleTaikiLegs"; emptyFeet="MaleTaikiFeet"; emptyGloves="MaleTaikiHands"; faceType="MaleTaikiHead"; decayedTexture="dz\characters\heads\data\m_taiki\hhl_m_taiki_body_shaved_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\m_taiki\hhl_m_taiki_body_shaved.rvmat"; mat_blood="dz\characters\heads\data\m_taiki\hhl_m_taiki_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]= { "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_shaved_co.paa", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_shaved.rvmat", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_unshaved_co.paa", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_unshaved.rvmat", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_bearded_co.paa", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_bearded.rvmat", "dz\characters\heads\data\m_taiki\hhl_m_taiki_beard_ca.paa", "dz\characters\heads\data\m_taiki\hhl_m_taiki_beard.rvmat" }; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_shaved.rvmat", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_shaved_injury.rvmat", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_shaved_injury2.rvmat", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_unshaved.rvmat", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_unshaved_injury.rvmat", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_unshaved_injury2.rvmat", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_bearded.rvmat", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_bearded_injury.rvmat", "dz\characters\heads\data\m_taiki\hhl_m_taiki_body_bearded_injury2.rvmat" }; }; voiceType=2; }; class SurvivorF_Eva: SurvivorFemale_Base { scope=2; emptyHead="FemaleEvaHead"; emptyBody="FemaleEvaTorso"; emptyLegs="FemaleEvaLegs"; emptyFeet="FemaleEvaFeet"; emptyGloves="FemaleEvaHands"; faceType="FemaleEvaHead"; decayedTexture="dz\characters\heads\data\f_eva_2\hhl_f_eva_body_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\f_eva_2\hhl_f_eva_body.rvmat"; mat_blood="dz\characters\heads\data\f_eva_2\hhl_f_eva_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\f_eva_2\hhl_f_eva_body.rvmat", "dz\characters\heads\data\f_eva_2\hhl_f_eva_body_injury.rvmat", "dz\characters\heads\data\f_eva_2\hhl_f_eva_body_injury2.rvmat" }; }; voiceType=1; }; class SurvivorF_Frida: SurvivorFemale_Base { scope=2; emptyHead="FemaleFridaHead"; emptyBody="FemaleFridaTorso"; emptyLegs="FemaleFridaLegs"; emptyFeet="FemaleFridaFeet"; emptyGloves="FemaleFridaHands"; faceType="FemaleFridaHead"; decayedTexture="dz\characters\heads\data\f_frida_2\hhl_f_frida_body_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\f_frida_2\hhl_f_frida_body.rvmat"; mat_blood="dz\characters\heads\data\f_frida_2\hhl_f_frida_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\f_frida_2\hhl_f_frida_body.rvmat", "dz\characters\heads\data\f_frida_2\hhl_f_frida_body_injury.rvmat", "dz\characters\heads\data\f_frida_2\hhl_f_frida_body_injury2.rvmat" }; }; voiceType=1; }; class SurvivorF_Gabi: SurvivorFemale_Base { scope=2; emptyHead="FemaleGabiHead"; emptyBody="FemaleGabiTorso"; emptyLegs="FemaleGabiLegs"; emptyFeet="FemaleGabiFeet"; emptyGloves="FemaleGabiHands"; faceType="FemaleGabiHead"; decayedTexture="dz\characters\heads\data\f_gabi_2\hhl_f_gabi_body_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\f_gabi_2\hhl_f_gabi_body.rvmat"; mat_blood="dz\characters\heads\data\f_gabi_2\hhl_f_gabi_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\f_gabi_2\hhl_f_gabi_body.rvmat", "dz\characters\heads\data\f_gabi_2\hhl_f_gabi_body_injury.rvmat", "dz\characters\heads\data\f_gabi_2\hhl_f_gabi_body_injury2.rvmat" }; }; voiceType=1; }; class SurvivorF_Helga: SurvivorFemale_Base { scope=2; emptyHead="FemaleHelgaHead"; emptyBody="FemaleHelgaTorso"; emptyLegs="FemaleHelgaLegs"; emptyFeet="FemaleHelgaFeet"; emptyGloves="FemaleHelgaHands"; faceType="FemaleHelgaHead"; decayedTexture="dz\characters\heads\data\f_helga\hhl_f_helga_body_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\f_helga\hhl_f_helga_body.rvmat"; mat_blood="dz\characters\heads\data\f_helga\hhl_f_helga_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\f_helga\hhl_f_helga_body.rvmat", "dz\characters\heads\data\f_helga\hhl_f_helga_body_injury.rvmat", "dz\characters\heads\data\f_helga\hhl_f_helga_body_injury2.rvmat" }; }; voiceType=1; }; class SurvivorF_Irena: SurvivorFemale_Base { scope=2; emptyHead="FemaleIrenaHead"; emptyBody="FemaleIrenaTorso"; emptyLegs="FemaleIrenaLegs"; emptyFeet="FemaleIrenaFeet"; emptyGloves="FemaleIrenaHands"; faceType="FemaleIrenaHead"; decayedTexture="dz\characters\heads\data\f_irena_2\hhl_f_irena_body_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\f_irena_2\hhl_f_irena_body.rvmat"; mat_blood="dz\characters\heads\data\f_irena_2\hhl_f_irena_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\f_irena_2\hhl_f_irena_body.rvmat", "dz\characters\heads\data\f_irena_2\hhl_f_irena_body_injury.rvmat", "dz\characters\heads\data\f_irena_2\hhl_f_irena_body_injury2.rvmat" }; }; voiceType=1; }; class SurvivorF_Judy: SurvivorFemale_Base { scope=2; emptyHead="FemaleJudyHead"; emptyBody="FemaleJudyTorso"; emptyLegs="FemaleJudyLegs"; emptyFeet="FemaleJudyFeet"; emptyGloves="FemaleJudyHands"; faceType="FemaleJudyHead"; decayedTexture="dz\characters\heads\data\f_judy\hhl_f_judy_body_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\f_judy\hhl_f_judy_body.rvmat"; mat_blood="dz\characters\heads\data\f_judy\hhl_f_judy_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\f_judy\hhl_f_judy_body.rvmat", "dz\characters\heads\data\f_judy\hhl_f_judy_body_injury.rvmat", "dz\characters\heads\data\f_judy\hhl_f_judy_body_injury2.rvmat" }; }; voiceType=2; }; class SurvivorF_Keiko: SurvivorFemale_Base { scope=2; emptyHead="FemaleKeikoHead"; emptyBody="FemaleKeikoTorso"; emptyLegs="FemaleKeikoLegs"; emptyFeet="FemaleKeikoFeet"; emptyGloves="FemaleKeikoHands"; faceType="FemaleKeikoHead"; decayedTexture="dz\characters\heads\data\f_keiko\hhl_f_keiko_body_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\f_keiko\hhl_f_keiko_body.rvmat"; mat_blood="dz\characters\heads\data\f_keiko\hhl_f_keiko_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\f_keiko\hhl_f_keiko_body.rvmat", "dz\characters\heads\data\f_keiko\hhl_f_keiko_body_injury.rvmat", "dz\characters\heads\data\f_keiko\hhl_f_keiko_body_injury2.rvmat" }; }; voiceType=2; }; class SurvivorF_Linda: SurvivorFemale_Base { scope=2; emptyHead="FemaleLindaHead"; emptyBody="FemaleLindaTorso"; emptyLegs="FemaleLindaLegs"; emptyFeet="FemaleLindaFeet"; emptyGloves="FemaleLindaHands"; faceType="FemaleLindaHead"; decayedTexture="dz\characters\heads\data\f_linda_2\hhl_f_linda_body_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\f_linda_2\hhl_f_linda_body.rvmat"; mat_blood="dz\characters\heads\data\f_linda_2\hhl_f_linda_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\f_linda_2\hhl_f_linda_body.rvmat", "dz\characters\heads\data\f_linda_2\hhl_f_linda_body_injury.rvmat", "dz\characters\heads\data\f_linda_2\hhl_f_linda_body_injury2.rvmat" }; }; voiceType=2; }; class SurvivorF_Maria: SurvivorFemale_Base { scope=2; emptyHead="FemaleMariaHead"; emptyBody="FemaleMariaTorso"; emptyLegs="FemaleMariaLegs"; emptyFeet="FemaleMariaFeet"; emptyGloves="FemaleMariaHands"; faceType="FemaleMariaHead"; decayedTexture="dz\characters\heads\data\f_maria_2\hhl_f_maria_body_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\f_maria_2\hhl_f_maria_body.rvmat"; mat_blood="dz\characters\heads\data\f_maria_2\hhl_f_maria_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\f_maria_2\hhl_f_maria_body.rvmat", "dz\characters\heads\data\f_maria_2\hhl_f_maria_body_injury.rvmat", "dz\characters\heads\data\f_maria_2\hhl_f_maria_body_injury2.rvmat" }; }; voiceType=2; }; class SurvivorF_Naomi: SurvivorFemale_Base { scope=2; emptyHead="FemaleNaomiHead"; emptyBody="FemaleNaomiTorso"; emptyLegs="FemaleNaomiLegs"; emptyFeet="FemaleNaomiFeet"; emptyGloves="FemaleNaomiHands"; faceType="FemaleNaomiHead"; decayedTexture="dz\characters\heads\data\f_naomi\hhl_f_naomi_body_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\f_naomi\hhl_f_naomi_body.rvmat"; mat_blood="dz\characters\heads\data\f_naomi\hhl_f_naomi_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\f_naomi\hhl_f_naomi_body.rvmat", "dz\characters\heads\data\f_naomi\hhl_f_naomi_body_injury.rvmat", "dz\characters\heads\data\f_naomi\hhl_f_naomi_body_injury2.rvmat" }; }; voiceType=2; }; class SurvivorF_Baty: SurvivorFemale_Base { scope=2; emptyHead="FemaleBatyHead"; emptyBody="FemaleBatyTorso"; emptyLegs="FemaleBatyLegs"; emptyFeet="FemaleBatyFeet"; emptyGloves="FemaleBatyHands"; faceType="FemaleBatyHead"; decayedTexture="dz\characters\heads\data\f_Baty\hhl_f_Baty_body_decayed_co.paa"; class BloodyHands { mat_normal="dz\characters\heads\data\f_Baty\hhl_f_Baty_body.rvmat"; mat_blood="dz\characters\heads\data\f_Baty\hhl_f_Baty_body_bloodyhands.rvmat"; }; class Lifespan { class Beard { mat[]={}; }; }; class Wounds { tex[]={}; mat[]= { "dz\characters\heads\data\f_Baty\hhl_f_Baty_body.rvmat", "dz\characters\heads\data\f_Baty\hhl_f_Baty_body_injury.rvmat", "dz\characters\heads\data\f_Baty\hhl_f_Baty_body_injury2.rvmat" }; }; voiceType=2; }; }; class CfgAimHelperParameters { debugDraw=0; allowOnInfected=1; allowOnAnimal=1; allowOnPlayer=0; class TargetSnapping { enabled=0; enabledXbox=1; enabledPS4=1; onlyInIronsight=0; crosshairWidth=0.5; aimMinDistance=3; aimMaxDistance=50; aimSpeed=0.25; animalBonePairs[]= { "pelvis", "head", "lfleg1", "rfleg1", "frontlleg1", "frontrleg1", "lleg1", "rleg1" }; humanBonePairs[]= { "pelvis", "neck", "leftarm", "rightarm" }; }; class ScopeSlowing { enabled=0; enabledXbox=0; enabledPS4=0; onlyInIronsight=0; speedMultiplier="0.2f"; aimMinDistance=0.5; aimMaxDistance=300; crosshairWidth="5.0f"; minScopeZoom="80.0f"; }; }; class CfgNonAIVehicles { class ProxyHands; class ProxyAK_47_v58_Proxy: ProxyHands { model="\dz\Characters\Proxies\ak_47_v58_proxy.p3d"; }; class ProxyShoulder; class ProxyRPG7_Proxy: ProxyShoulder { model="\dz\Characters\Proxies\RPG7_proxy.p3d"; }; class ProxyArmband; class ProxyArmband_DZ: ProxyArmband { model="\dz\Characters\Proxies\Armband_DZ.p3d"; }; class ProxyBack; class ProxyBackpack_DZ: ProxyBack { model="\dz\Characters\Proxies\Backpack_DZ.p3d"; }; class ProxyEyewear; class ProxyEyewear_DZ: ProxyEyewear { model="\dz\Characters\Proxies\Eyewear_DZ.p3d"; }; class ProxyHeadgear; class ProxyHeadgear_DZ: ProxyHeadgear { model="\dz\Characters\Proxies\Headgear_DZ.p3d"; }; class ProxyMask; class ProxyMask_DZ: ProxyMask { model="\dz\Characters\Proxies\Mask_DZ.p3d"; }; class ProxyBody; class ProxyBody_DZ: ProxyBody { model="\dz\Characters\Proxies\Body_DZ.p3d"; }; class ProxyLegs; class ProxyLegs_DZ: ProxyLegs { model="\dz\Characters\Proxies\Legs_DZ.p3d"; }; class ProxyFeet; class ProxyFeet_DZ: ProxyFeet { model="\dz\Characters\Proxies\Feet_DZ.p3d"; }; class ProxyGloves; class ProxyGloves_DZ: ProxyGloves { model="\dz\Characters\Proxies\Gloves_DZ.p3d"; }; class ProxyVest; class ProxyVest_DZ: ProxyVest { model="\dz\Characters\Proxies\Vest_DZ.p3d"; }; class ProxyMelee; class ProxyMelee_DZ: ProxyMelee { model="\dz\Characters\Proxies\Melee_DZ.p3d"; }; class ProxyBow; class ProxyBow_DZ: ProxyBow { model="\dz\Characters\Proxies\bow_DZ.p3d"; }; class ProxyHips; class ProxyHips_DZ: ProxyHips { model="\dz\Characters\Proxies\hips_DZ.p3d"; }; class ProxyAttachment; class ProxyLHand_DZ: ProxyAttachment { inventorySlot[]= { "LeftHand" }; model="\dz\Characters\Proxies\LHand_DZ.p3d"; }; class ProxySplintRight_DZ: ProxyAttachment { scope=2; simulation="ProxyInventory"; inventorySlot="Splint_Right"; model="\DZ\characters\proxies\SplintRight_DZ.p3d"; }; };