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BuildScene/WindowsNoEditor/WorkBench/Saved/Logs/WorkBench.log
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25 окт 2024, 07:40
25 окт 2024, 07:40
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Log file open, 10/25/24 02:16:08 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Display: Found Pak file ../../../WorkBench/Content/Paks/WorkBench-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../WorkBench/Content/Paks/WorkBench-WindowsNoEditor.pak. LogPakFile: PakFile PrimaryIndexSize=42346 LogPakFile: PakFile PathHashIndexSize=51057 LogPakFile: PakFile FullDirectoryIndexSize=65818 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../WorkBench/Content/Paks/WorkBench-WindowsNoEditor.pak' (chunk index -1, root '../../../') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:../../../ File:../../../WorkBench/Content/Paks/WorkBench-WindowsNoEditor.pak) LogPakFile: OnPakFileMounted2Time == 0.000020 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 83 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.046152 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin SunPosition LogPluginManager: Mounting plugin DataprepEditor LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin EditorScriptingUtilities LogPluginManager: Mounting plugin DatasmithImporter LogPluginManager: Mounting plugin VariantManager LogPluginManager: Mounting plugin StaticMeshEditorExtension LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin MeshEditor LogPluginManager: Mounting plugin BlastPlugin LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin HDRIBackdrop LogPluginManager: Mounting plugin DatasmithCADImporter LogPluginManager: Mounting plugin DatasmithIFCImporter LogPluginManager: Mounting plugin DatasmithGLTFImporter LogPluginManager: Mounting plugin GLTFImporter LogPluginManager: Mounting plugin AxFImporter LogPluginManager: Mounting plugin ModelingToolsEditorMode LogPluginManager: Mounting plugin MeshModelingToolset LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin HairStrands LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin StylusInput LogPluginManager: Mounting plugin DatasmithC4DImporter LogPluginManager: Mounting plugin MovieRenderPipeline LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin OpenColorIO LogPluginManager: Mounting plugin SequencerScripting LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin GPULightmass LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WindowsMoviePlayer PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 9 7950X3D 16-Core Processor , GPU: NVIDIA GeForce RTX 4080 SUPER LogInit: Compiled (64-bit): Nov 30 2021 07:26:28 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: D:/Unreal Engine projects/WorkBench/BuildScene/WindowsNoEditor/WorkBench/Binaries/Win64/ LogInit: Allocator: binned2 LogInit: Installed Engine Build: 0 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Engine.ini] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:2]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:2048]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.HighResScreenshotDelay:8]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.RayTracing:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.VirtualTextures:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Engine.ini] [2024.10.24-23.16.08:881][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Engine.ini] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Engine.ini] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.10.24-23.16.08:881][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.10.24-23.16.08:881][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Engine.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] [2024.10.24-23.16.08:886][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2024.10.24-23.16.08:886][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2024.10.24-23.16.08:886][ 0]LogHAL: Display: Platform has ~ 64 GB [67844366336 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.10.24-23.16.08:886][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2024.10.24-23.16.08:886][ 0]LogInit: Going up to parent DeviceProfile [] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.10.24-23.16.08:886][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.10.24-23.16.08:887][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2024.10.24-23.16.08:887][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Scalability.ini] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.10.24-23.16.08:887][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.10.24-23.16.08:887][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../WorkBench/Saved/Config/WindowsNoEditor/Engine.ini] [2024.10.24-23.16.08:887][ 0]LogInit: Computer: DESKTOP-BRAKTLT [2024.10.24-23.16.08:887][ 0]LogInit: User: Petr [2024.10.24-23.16.08:887][ 0]LogInit: CPU Page size=4096, Cores=16 [2024.10.24-23.16.08:887][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.10.24-23.16.08:887][ 0]LogMemory: Memory total: Physical=63.2GB (64GB approx) [2024.10.24-23.16.08:887][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2024.10.24-23.16.08:887][ 0]LogMemory: Process Physical Memory: 86.36 MB used, 86.36 MB peak [2024.10.24-23.16.08:887][ 0]LogMemory: Process Virtual Memory: 87.97 MB used, 87.97 MB peak [2024.10.24-23.16.08:887][ 0]LogMemory: Physical Memory: 14617.51 MB used, 50083.92 MB free, 64701.43 MB total [2024.10.24-23.16.08:887][ 0]LogMemory: Virtual Memory: 134172816.00 MB used, 44910.98 MB free, 134217728.00 MB total [2024.10.24-23.16.08:890][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.10.24-23.16.08:903][ 0]LogInit: Physics initialised using underlying interface: PhysX [2024.10.24-23.16.08:903][ 0]LogInit: Using OS detected language (ru-RU). [2024.10.24-23.16.08:903][ 0]LogInit: Using OS detected locale (ru-RU). [2024.10.24-23.16.08:903][ 0]LogTextLocalizationManager: No localization for 'ru-RU' exists, so 'en' will be used for the language. [2024.10.24-23.16.08:903][ 0]LogTextLocalizationManager: No localization for 'ru-RU' exists, so 'en' will be used for the locale. [2024.10.24-23.16.08:917][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.10.24-23.16.08:925][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2024.10.24-23.16.08:925][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.10.24-23.16.08:935][ 0]LogD3D12RHI: Aftermath initialized [2024.10.24-23.16.08:935][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2024.10.24-23.16.08:939][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.10.24-23.16.09:068][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4080 SUPER (Max supported Feature Level 12_1) [2024.10.24-23.16.09:068][ 0]LogD3D12RHI: Adapter has 16047MB of dedicated video memory, 0MB of dedicated system memory, and 32350MB of shared system memory, 2 output[s] [2024.10.24-23.16.09:106][ 0]LogD3D12RHI: Found D3D12 adapter 1: AMD Radeon(TM) Graphics (Max supported Feature Level 12_1) [2024.10.24-23.16.09:106][ 0]LogD3D12RHI: Adapter has 485MB of dedicated video memory, 0MB of dedicated system memory, and 32350MB of shared system memory, 0 output[s] [2024.10.24-23.16.09:120][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (Max supported Feature Level 12_1) [2024.10.24-23.16.09:120][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32350MB of shared system memory, 0 output[s] [2024.10.24-23.16.09:120][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2024.10.24-23.16.09:127][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2024.10.24-23.16.09:127][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2024.10.24-23.16.09:182][ 0]LogD3D12RHI: The system supports ID3D12Device1. [2024.10.24-23.16.09:182][ 0]LogD3D12RHI: The system supports ID3D12Device2. [2024.10.24-23.16.09:182][ 0]LogD3D12RHI: The system supports ID3D12Device5. [2024.10.24-23.16.09:182][ 0]LogD3D12RHI: The system supports ID3D12Device7. [2024.10.24-23.16.09:182][ 0]LogD3D12RHI: D3D12 ray tracing 1.0 is supported. [2024.10.24-23.16.09:182][ 0]LogD3D12RHI: D3D12 ray tracing 1.1 is supported. [2024.10.24-23.16.09:216][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 [2024.10.24-23.16.09:221][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 [2024.10.24-23.16.09:231][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 [2024.10.24-23.16.09:241][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2024.10.24-23.16.09:241][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2024.10.24-23.16.09:253][ 0]LogD3D12RHI: GPU DeviceId: 0x2702 (for the marketing name, search the web for "GPU Device Id") [2024.10.24-23.16.09:253][ 0]LogWindows: EnumDisplayDevices: [2024.10.24-23.16.09:253][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 4080 SUPER' (P:1 D:1) [2024.10.24-23.16.09:253][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 4080 SUPER' (P:0 D:1) [2024.10.24-23.16.09:253][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 4080 SUPER' (P:0 D:0) [2024.10.24-23.16.09:254][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 4080 SUPER' (P:0 D:0) [2024.10.24-23.16.09:254][ 0]LogWindows: 4. 'AMD Radeon(TM) Graphics' (P:0 D:0) [2024.10.24-23.16.09:254][ 0]LogWindows: 5. 'AMD Radeon(TM) Graphics' (P:0 D:0) [2024.10.24-23.16.09:254][ 0]LogWindows: 6. 'AMD Radeon(TM) Graphics' (P:0 D:0) [2024.10.24-23.16.09:254][ 0]LogWindows: 7. 'AMD Radeon(TM) Graphics' (P:0 D:0) [2024.10.24-23.16.09:254][ 0]LogWindows: 8. 'AMD Radeon(TM) Graphics' (P:0 D:0) [2024.10.24-23.16.09:254][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2024.10.24-23.16.09:254][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 4080 SUPER [2024.10.24-23.16.09:254][ 0]LogD3D12RHI: Driver Version: 566.03 (internal:32.0.15.6603, unified:566.03) [2024.10.24-23.16.09:254][ 0]LogD3D12RHI: Driver Date: 10-15-2024 [2024.10.24-23.16.09:254][ 0]LogRHI: Texture pool is 9625 MB (70% of 13751 MB) [2024.10.24-23.16.09:254][ 0]LogD3D12RHI: Async texture creation enabled [2024.10.24-23.16.09:254][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2024.10.24-23.16.09:262][ 0]LogRHI: GeForceNow SDK initialized: 0 [2024.10.24-23.16.09:263][ 0]LogRendererCore: Ray tracing is enabled for the game. Reason: r.RayTracing=1 and r.RayTracing.EnableInGame is not present (default true). [2024.10.24-23.16.09:265][ 0]LogShaderLibrary: Display: Using ../../../WorkBench/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 2717 unique shaders. [2024.10.24-23.16.09:265][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2024.10.24-23.16.09:265][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created, components 1 [2024.10.24-23.16.09:265][ 0]LogTemp: Warning: Clearing the OS Cache [2024.10.24-23.16.09:265][ 0]LogODSC: ODSC Thread active. [2024.10.24-23.16.09:266][ 0]LogPakFile: New pak file ../../../WorkBench/Content/Paks/WorkBench-WindowsNoEditor.pak added to pak precacher. [2024.10.24-23.16.09:440][ 0]LogD3D12RHI: Creating RTPSO with 3 shaders (0 cached, 3 new) took 156.85 ms. Compile time 125.75 ms, link time 31.07 ms. [2024.10.24-23.16.09:461][ 0]LogD3D12RHI: Creating RTPSO with 3 shaders (1 cached, 2 new) took 21.05 ms. Compile time 9.99 ms, link time 11.04 ms. [2024.10.24-23.16.09:473][ 0]LogSlate: Using FreeType 2.10.0 [2024.10.24-23.16.09:473][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.10.24-23.16.09:504][ 0]LogShaderLibrary: Display: Using ../../../WorkBench/Content/ShaderArchive-WorkBench-PCD3D_SM5.ushaderbytecode for material shader code. Total 2654 unique shaders. [2024.10.24-23.16.09:504][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library WorkBench [2024.10.24-23.16.09:504][ 0]LogShaderLibrary: Display: Logical shader library 'WorkBench' has been created, components 1 [2024.10.24-23.16.09:504][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2024.10.24-23.16.09:504][ 0]LogShaderLibrary: Display: Using ../../../WorkBench/Content/ShaderArchive-WorkBench-PCD3D_SM5.ushaderbytecode for material shader code. Total 2654 unique shaders. [2024.10.24-23.16.09:504][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library WorkBench [2024.10.24-23.16.09:504][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2024.10.24-23.16.09:504][ 0]LogRHI: Base name for record PSOs is ../../../WorkBench/Saved/CollectedPSOs/++UE4+Release-4.27-CL-18319896-WorkBench_PCD3D_SM5_AF960FD640D7C7FD519FD79ABFC6156A.rec.upipelinecache [2024.10.24-23.16.09:504][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../WorkBench/Content/PipelineCaches/Windows/WorkBench_PCD3D_SM5.upipelinecache [2024.10.24-23.16.09:504][ 0]LogRHI: Display: Failed to open default shader pipeline cache for WorkBench using shader platform 0. [2024.10.24-23.16.09:504][ 0]LogRHI: Base name for record PSOs is ../../../WorkBench/Saved/CollectedPSOs/++UE4+Release-4.27-CL-18319896-WorkBench_PCD3D_SM5_AA12F8FA4A1C3FA956F88E9DBD23055F.rec.upipelinecache [2024.10.24-23.16.09:504][ 0]LogRHI: Could not open FPipelineCacheFile: ../../../WorkBench/Content/PipelineCaches/Windows/WorkBench_PCD3D_SM5.upipelinecache [2024.10.24-23.16.09:504][ 0]LogRHI: Display: Failed to open default shader pipeline cache for WorkBench using shader platform 0. [2024.10.24-23.16.09:504][ 0]LogInit: Using OS detected language (ru-RU). [2024.10.24-23.16.09:504][ 0]LogInit: Using OS detected locale (ru-RU). [2024.10.24-23.16.09:504][ 0]LogTextLocalizationManager: No localization for 'ru-RU' exists, so 'en' will be used for the language. [2024.10.24-23.16.09:504][ 0]LogTextLocalizationManager: No localization for 'ru-RU' exists, so 'en' will be used for the locale. [2024.10.24-23.16.09:505][ 0]LogTextLocalizationManager: Compacting localization data took 0.49ms [2024.10.24-23.16.09:505][ 0]LogAssetRegistry: FAssetRegistry took 0.0005 seconds to start up [2024.10.24-23.16.09:546][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2024.10.24-23.16.09:546][ 0]LogPackageLocalizationCache: Processed 40 localized package path(s) for 1 prioritized culture(s) in 0.000050 seconds [2024.10.24-23.16.09:550][ 0]LogSerialization: Display: AllowBulkDataInIoStore: 'true' [2024.10.24-23.16.09:550][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2024.10.24-23.16.09:550][ 0]LogInit: Active device profile: [00000272C3714180][00000272B14F24A0 49] WindowsNoEditor [2024.10.24-23.16.09:550][ 0]LogInit: Profiles: [00000272C3714480][00000272B14F4930 49] Windows, [00000272C3714180][00000272B14F24A0 49] WindowsNoEditor, [2024.10.24-23.16.09:564][ 0]LogNetVersion: WorkBench 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 4170644633) [2024.10.24-23.16.09:596][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.10.24-23.16.09:596][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.10.24-23.16.09:596][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2024.10.24-23.16.09:608][ 0]LogMoviePlayer: Initializing movie player [2024.10.24-23.16.09:608][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B59DC0694A0C5CF8ADD8428E9306C8E6 | Instance: F5FF663D4BA0CACE77914589443882E8 (DESKTOP-BRAKTLT-29532). [2024.10.24-23.16.09:614][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.10.24-23.16.09:614][ 0]LogOcInput: OculusInput pre-init called [2024.10.24-23.16.09:616][ 0]LogUObjectArray: 17365 objects as part of root set at end of initial load. [2024.10.24-23.16.09:616][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2024.10.24-23.16.09:616][ 0]LogUObjectAllocator: 3463480 out of 0 bytes used by permanent object pool. [2024.10.24-23.16.09:616][ 0]LogUObjectArray: CloseDisregardForGC: 17365/17365 objects in disregard for GC pool [2024.10.24-23.16.09:617][ 0]LogEngine: Initializing Engine... [2024.10.24-23.16.09:617][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2024.10.24-23.16.09:618][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.10.24-23.16.09:618][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2024.10.24-23.16.09:646][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.10.24-23.16.09:646][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.10.24-23.16.09:646][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.10.24-23.16.09:648][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.10.24-23.16.09:648][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.10.24-23.16.09:648][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.10.24-23.16.09:648][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.10.24-23.16.09:648][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.10.24-23.16.09:648][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.10.24-23.16.09:648][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.10.24-23.16.09:648][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.10.24-23.16.09:648][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.10.24-23.16.09:648][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.10.24-23.16.09:648][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.10.24-23.16.09:648][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.10.24-23.16.09:648][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.10.24-23.16.09:648][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.10.24-23.16.09:648][ 0]LogAudioMixer: Display: Initializing audio mixer. [2024.10.24-23.16.09:652][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.10.24-23.16.09:656][ 0]LogAudioMixer: Display: 0: FrontLeft [2024.10.24-23.16.09:656][ 0]LogAudioMixer: Display: 1: FrontRight [2024.10.24-23.16.09:663][ 0]LogAudioMixer: Display: Using Audio Device Динамики (USB PnP Audio Device) [2024.10.24-23.16.09:663][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.10.24-23.16.09:664][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.10.24-23.16.09:664][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.10.24-23.16.09:665][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.10.24-23.16.09:665][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.10.24-23.16.09:665][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.10.24-23.16.09:665][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.10.24-23.16.09:665][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.10.24-23.16.09:665][ 0]LogInit: FAudioDevice initialized. [2024.10.24-23.16.09:665][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.10.24-23.16.09:665][ 0]LogInit: Texture streaming: Enabled [2024.10.24-23.16.09:667][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.10.24-23.16.09:667][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.24-23.16.09:667][ 0]LogInit: Display: Game Engine Initialized. [2024.10.24-23.16.09:667][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png' error. [2024.10.24-23.16.09:667][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Runtime/SunPosition/Resources/SunPosition.png [2024.10.24-23.16.09:667][ 0]LogInit: Display: Starting Game. [2024.10.24-23.16.09:667][ 0]LogNet: Browse: /Game/Main?Name=Player [2024.10.24-23.16.09:667][ 0]LogLoad: LoadMap: /Game/Main?Name=Player [2024.10.24-23.16.09:667][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 [2024.10.24-23.16.09:669][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.10.24-23.16.09:669][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.24-23.16.09:670][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.10.24-23.16.09:672][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 16MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 32MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 48MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 64MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 80MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 96MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 112MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 128MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 144MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 160MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 176MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 192MB [2024.10.24-23.16.10:076][ 0]LogPakFile: Precache HighWater 208MB [2024.10.24-23.16.10:076][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'. [2024.10.24-23.16.10:078][ 0]LogAIModule: Creating AISystem for world Main [2024.10.24-23.16.10:078][ 0]LogLoad: Game class is 'GameModeBase' [2024.10.24-23.16.10:079][ 0]LogWorld: Bringing World /Game/Main.Main up for play (max tick rate 0) at 2024.10.25-02.16.10 [2024.10.24-23.16.10:079][ 0]LogWorld: Bringing up level for play took: 0.000432 [2024.10.24-23.16.10:080][ 0]LogLoad: Took 0.411544 seconds to LoadMap(/Game/Main) [2024.10.24-23.16.10:183][ 0]LogSlate: Took 0.000298 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.10.24-23.16.10:193][ 0]LogRenderer: Reallocating scene render targets to support 1600x900 Format 10 NumSamples 1 (Frame:1). [2024.10.24-23.16.10:193][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2024.10.24-23.16.10:193][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=225688, PathHashSize=16, EntriesSize=45056, TotalSize=270760 [2024.10.24-23.16.10:193][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2024.10.24-23.16.10:193][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2024.10.24-23.16.10:193][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.10.24-23.16.10:193][ 0]LogLoad: (Engine Initialization) Total time: 1.44 seconds [2024.10.24-23.16.11:954][ 0]LogD3D12RHI: Creating RTPSO with 3 shaders (2 cached, 1 new) took 1698.16 ms. Compile time 1606.85 ms, link time 91.29 ms. [2024.10.24-23.16.12:148][ 0]LogD3D12RHI: Creating RTPSO with 143 shaders (0 cached, 143 new) took 1921.16 ms. Compile time 1917.08 ms, link time 3.92 ms. [2024.10.24-23.16.12:309][ 0]LogD3D12RHI: Creating RTPSO with 8 shaders (0 cached, 8 new) took 2053.90 ms. Compile time 2051.40 ms, link time 2.47 ms. [2024.10.24-23.16.12:309][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries [2024.10.24-23.16.12:311][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2024.10.24-23.16.12:312][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries [2024.10.24-23.16.12:315][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2024.10.24-23.16.12:376][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries [2024.10.24-23.16.12:379][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2024.10.24-23.16.12:601][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.10.24-23.16.12:754][ 2]LogD3D12RHI: Creating RTPSO with 144 shaders (0 cached, 1 new) took 16.48 ms. Compile time 5.04 ms, link time 11.23 ms. [2024.10.24-23.16.12:823][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries [2024.10.24-23.16.12:827][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2024.10.24-23.16.12:827][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries [2024.10.24-23.16.12:832][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2024.10.24-23.16.12:834][ 4]LogD3D12RHI: Creating RT View Heap with 250000 entries [2024.10.24-23.16.12:837][ 4]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2024.10.24-23.17.31:653][448]LogWindowsDesktop: Alt-F4 pressed! [2024.10.24-23.17.31:653][448]LogSlate: Request Window 'WorkBench (64-bit Development PCD3D_SM5) ' being destroyed [2024.10.24-23.17.31:663][448]LogSlate: Window 'WorkBench (64-bit Development PCD3D_SM5) ' being destroyed [2024.10.24-23.17.31:667][448]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.10.24-23.17.31:672][448]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.24-23.17.31:672][448]LogEngine: All Windows Closed [2024.10.24-23.17.31:672][448]LogWindows: FPlatformMisc::RequestExit(0) [2024.10.24-23.17.31:672][448]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0) [2024.10.24-23.17.31:672][448]LogCore: Engine exit requested (reason: Win RequestExit) [2024.10.24-23.17.31:672][449]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2024.10.24-23.17.31:672][449]LogInit: Display: PreExit Game. [2024.10.24-23.17.31:674][449]LogWorld: BeginTearingDown for /Game/Main [2024.10.24-23.17.31:674][449]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true [2024.10.24-23.17.31:674][449]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.10.24-23.17.32:657][449]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2024.10.24-23.17.32:657][449]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2024.10.24-23.17.32:657][449]LogAudio: Display: Audio Device unregistered from world 'Main'. [2024.10.24-23.17.32:691][449]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.10.24-23.17.32:691][449]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.10.24-23.17.32:694][449]LogAudio: Display: Audio Device Manager Shutdown [2024.10.24-23.17.32:695][449]LogExit: Preparing to exit. [2024.10.24-23.17.32:695][449]LogMoviePlayer: Shutting down movie player [2024.10.24-23.17.32:697][449]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.10.24-23.17.32:710][449]LogDemo: Cleaned up 0 splitscreen connections with owner deletion [2024.10.24-23.17.32:710][449]LogExit: Game engine shut down [2024.10.24-23.17.32:721][449]LogExit: Object subsystem successfully closed. [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module AutomationController (404) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module AutomationWorker (402) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module Voice (400) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module AIModule (398) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module GameplayDebugger (397) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module NavigationSystem (395) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (392) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module WebMMedia (390) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module OpenXRInput (388) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module OculusMR (386) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (384) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (382) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (380) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (378) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module CharacterAI (376) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module PlanarCut (374) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module SunPosition (372) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module SessionServices (370) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module LiveCoding (368) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module LevelSequence (366) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (364) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module MovieScene (362) [2024.10.24-23.17.32:728][449]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (360) [2024.10.24-23.17.32:729][449]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (358) [2024.10.24-23.17.32:729][449]LogModuleManager: Shutting down and abandoning module AudioMixerCore (357) [2024.10.24-23.17.32:729][449]LogModuleManager: Shutting down and abandoning module ProfilerService (354) [2024.10.24-23.17.32:778][449]LogModuleManager: Shutting down and abandoning module TaskGraph (352) [2024.10.24-23.17.32:778][449]LogModuleManager: Shutting down and abandoning module Synthesis (350) [2024.10.24-23.17.32:778][449]LogModuleManager: Shutting down and abandoning module TakeMovieScene (348) [2024.10.24-23.17.32:778][449]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (346) [2024.10.24-23.17.32:778][449]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (344) [2024.10.24-23.17.32:778][449]LogModuleManager: Shutting down and abandoning module LiveLink (342) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module OculusInput (340) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (338) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module GooglePAD (336) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (334) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module CableComponent (332) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module AudioCapture (330) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (329) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module AssetTags (326) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (324) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module AppleImageUtils (322) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module AndroidPermission (320) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MediaCompositing (318) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module ImgMedia (316) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (314) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (312) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (310) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (308) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (306) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (304) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MotoSynth (302) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module ChaosNiagara (300) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module BackChannel (298) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module AutomationUtils (296) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module UObjectPlugin (294) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (292) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module TemplateSequence (290) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module SequencerScripting (288) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (286) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module UEOpenExrRTTI (284) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineRenderPasses (282) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineSettings (280) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineCore (278) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (276) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module GeometryCache (274) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MeshConversion (272) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module DynamicMesh (270) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (268) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module GeometricObjects (266) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MeshModelingTools (264) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module ModelingOperators (262) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module ModelingComponents (260) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module GLTFCore (258) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module DatasmithGLTFTranslator (256) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module DatasmithCoreTechParametricSurfaceData (254) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module CADInterfaces (252) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module DatasmithDispatcher (250) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module DatasmithCADTranslator (248) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module CADTools (247) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module CADLibrary (244) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (242) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (240) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module BlastCore (238) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module EditableMesh (236) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module DirectLinkTest (234) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module DatasmithNativeTranslator (232) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module DatasmithTranslator (230) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (228) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (226) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module SoundFields (224) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (222) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (218) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module ActorSequence (216) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module UdpMessaging (214) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module TcpMessaging (212) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (210) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (208) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (206) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (204) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (202) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (200) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (198) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (196) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (194) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapController (192) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (190) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapAR (188) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (186) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module FacialAnimation (184) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module SignificanceManager (182) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module AnimationSharing (180) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module GameplayCameras (178) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (176) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module Paper2D (174) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (172) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module Niagara (170) [2024.10.24-23.17.33:656][449]LogModuleManager: Shutting down and abandoning module SignalProcessing (169) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module NiagaraCore (166) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (164) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (162) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (160) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module PacketHandler (158) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (156) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module MediaAssets (154) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module Overlay (152) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module FunctionalTesting (150) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module MessageLog (148) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module UMG (146) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module SlateReflector (144) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module Slate (142) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module SlateCore (140) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module MRMesh (138) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module Messaging (136) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (134) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module XAudio2 (132) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module Networking (130) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module Core (128) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (126) [2024.10.24-23.17.33:657][449]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (124) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module ImageWrapper (120) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module D3D12RHI (118) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module InputCore (116) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module Settings (114) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module PhysXCooking (112) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module Chaos (110) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (108) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (107) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module AVEncoder (106) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (102) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module SteamVRInput (100) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module SteamVR (98) [2024.10.24-23.17.33:659][449]LogHMD: Freeing OpenVRDLLHandle. [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96) [2024.10.24-23.17.33:659][449]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module OpenXRAR (94) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module AugmentedReality (93) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module OpenXRHMD (90) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (88) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module OculusHMD (86) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (84) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module ChunkDownloader (82) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (80) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (76) [2024.10.24-23.17.33:659][449]LogModuleManager: Shutting down and abandoning module HTTP (71) [2024.10.24-23.17.33:659][449]LogHttp: Display: cleaning up 0 outstanding Http requests. [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module SSL (70) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module WmfMedia (66) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module Media (65) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module MediaInfo (64) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (60) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module MLSDK (58) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module MagicLeap (56) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module AISupportModule (50) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module OpenColorIO (48) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (46) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module NiagaraShader (44) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module HairStrandsCore (42) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module VariantManagerContent (40) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module DatasmithContent (38) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (36) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (34) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module PlatformCrypto (32) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (30) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (28) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module Landscape (24) [2024.10.24-23.17.33:661][449]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) [2024.10.24-23.17.33:662][449]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) [2024.10.24-23.17.33:662][449]LogModuleManager: Shutting down and abandoning module Renderer (18) [2024.10.24-23.17.33:662][449]LogModuleManager: Shutting down and abandoning module Engine (16) [2024.10.24-23.17.33:662][449]LogModuleManager: Shutting down and abandoning module CoreUObject (14) [2024.10.24-23.17.33:662][449]LogModuleManager: Shutting down and abandoning module NetworkFile (12) [2024.10.24-23.17.33:662][449]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) [2024.10.24-23.17.33:662][449]LogModuleManager: Shutting down and abandoning module StreamingFile (8) [2024.10.24-23.17.33:662][449]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2024.10.24-23.17.33:662][449]LogModuleManager: Shutting down and abandoning module PakFile (4) [2024.10.24-23.17.33:663][449]LogModuleManager: Shutting down and abandoning module RSA (3) [2024.10.24-23.17.33:663][449]LogContentStreaming: Display: There are 1 unreleased StreamingManagers [2024.10.24-23.17.33:679][449]LogD3D12RHI: Display: D3D12 ReleaseResources: 111 items to release [2024.10.24-23.17.33:679][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 1600 x 900 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2024.10.24-23.17.33:679][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 1600 x 900 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2024.10.24-23.17.33:679][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 1600 x 900 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2024.10.24-23.17.33:680][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2024.10.24-23.17.33:680][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2024.10.24-23.17.33:682][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:682][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 [2024.10.24-23.17.33:682][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:682][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 [2024.10.24-23.17.33:682][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "workshop_4k", 2048 x 2048 x 6, Mips: 12, Format: 0xA, Flags: 0x0 [2024.10.24-23.17.33:683][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DefaultBloomKernel", 2048 x 2048 x 1, Mips: 1, Format: 0xA, Flags: 0x0 [2024.10.24-23.17.33:683][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyTextureCube", 1024 x 1024 x 6, Mips: 11, Format: 0xA, Flags: 0x0 [2024.10.24-23.17.33:683][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x3D, Flags: 0x4 [2024.10.24-23.17.33:683][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2024.10.24-23.17.33:684][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2024.10.24-23.17.33:684][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2024.10.24-23.17.33:684][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2024.10.24-23.17.33:684][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2024.10.24-23.17.33:684][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2024.10.24-23.17.33:684][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1A, Flags: 0x4 [2024.10.24-23.17.33:684][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 16 x 16 x 16, Mips: 1, Format: 0x1E, Flags: 0x4 [2024.10.24-23.17.33:684][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2024.10.24-23.17.33:684][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2024.10.24-23.17.33:684][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2024.10.24-23.17.33:684][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "HairCoverageLUT", 64 x 64 x 1, Mips: 1, Format: 0x29, Flags: 0x4 [2024.10.24-23.17.33:685][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "HairLUT", 64 x 64 x 16, Mips: 1, Format: 0xA, Flags: 0x4 [2024.10.24-23.17.33:685][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "HairLUT", 64 x 64 x 16, Mips: 1, Format: 0xA, Flags: 0x4 [2024.10.24-23.17.33:685][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricBlackDummy", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2024.10.24-23.17.33:685][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "MidGreyDummy", 1 x 1 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:685][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "StencilDummy", 1 x 1 x 1, Mips: 1, Format: 0x1E, Flags: 0x1 [2024.10.24-23.17.33:685][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "MaxFP16Depth", 1 x 1 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:685][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DefaultNormal8Bit", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2024.10.24-23.17.33:685][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "GreenDummy", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2024.10.24-23.17.33:685][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BlackAlphaOneDummy", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2024.10.24-23.17.33:685][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ZeroUIntDummy", 1 x 1 x 1, Mips: 1, Format: 0x2A, Flags: 0x1 [2024.10.24-23.17.33:685][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionsTemporalAccumulation0", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:686][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIndirectTemporalAccumulation1", 1600 x 900 x 1, Mips: 1, Format: 0x36, Flags: 0x5 [2024.10.24-23.17.33:686][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIndirectTemporalAccumulation0", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:686][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIndirectTemporalAccumulation0", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:686][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 [2024.10.24-23.17.33:686][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "AOTemporalAccumulation0", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:686][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIndirectTemporalAccumulation1", 1600 x 900 x 1, Mips: 1, Format: 0x36, Flags: 0x5 [2024.10.24-23.17.33:686][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "PathTracer.SkylightPdf", 2048 x 2048 x 1, Mips: 12, Format: 0x29, Flags: 0x4 [2024.10.24-23.17.33:686][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "PathTracer.Skylight", 2048 x 2048 x 1, Mips: 1, Format: 0x2, Flags: 0x4 [2024.10.24-23.17.33:686][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 [2024.10.24-23.17.33:686][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkySHIrradianceMap", 9 x 1 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:686][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIrradianceScratchCubemap1", 32 x 32 x 6, Mips: 6, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:687][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIrradianceScratchCubemap0", 32 x 32 x 6, Mips: 6, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:687][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionColorScratchCubemap1", 1024 x 1024 x 6, Mips: 11, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:687][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionColorScratchCubemap0", 1024 x 1024 x 6, Mips: 11, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:688][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionsTemporalAccumulation1", 1600 x 900 x 1, Mips: 1, Format: 0x22, Flags: 0x5 [2024.10.24-23.17.33:688][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "CombineLUTs", 32 x 32 x 32, Mips: 1, Format: 0x18, Flags: 0x1 [2024.10.24-23.17.33:688][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 [2024.10.24-23.17.33:688][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolumeDir2", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:688][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolume2", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:688][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolumeDir1", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:688][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolume1", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:688][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolumeDir0", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:688][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolume0", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:688][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "SmallDepthZ", 800 x 450 x 1, Mips: 1, Format: 0x13, Flags: 0x2 [2024.10.24-23.17.33:688][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "SmallDepthZ", 800 x 450 x 1, Mips: 1, Format: 0x13, Flags: 0x2 [2024.10.24-23.17.33:689][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "TemporalAA", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x4 [2024.10.24-23.17.33:689][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionEnvs", 2048 x 2048 x 6, Mips: 12, Format: 0xA, Flags: 0x0 [2024.10.24-23.17.33:690][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "HZBResultsCPU", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2024.10.24-23.17.33:690][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionsPreConvolution0", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:690][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIndirectPreConvolution1", 1600 x 900 x 1, Mips: 1, Format: 0x36, Flags: 0x5 [2024.10.24-23.17.33:690][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "RayTracingSkyLightHitDistance", 1600 x 900 x 1, Mips: 1, Format: 0x23, Flags: 0x5 [2024.10.24-23.17.33:691][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "SceneDepthZ", 1600 x 900 x 1, Mips: 1, Format: 0x13, Flags: 0x2 [2024.10.24-23.17.33:691][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionsPreConvolution1", 1600 x 900 x 1, Mips: 1, Format: 0x22, Flags: 0x5 [2024.10.24-23.17.33:692][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "LensFlareTexture", 800 x 450 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:692][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "LensFlareBlur", 400 x 225 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:692][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 800 x 450 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:692][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 400 x 225 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:693][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 400 x 225 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:693][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 200 x 113 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:693][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 100 x 57 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:693][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 50 x 29 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:693][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 25 x 15 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:693][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 25 x 15 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:693][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 50 x 29 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:693][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 100 x 57 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:693][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 200 x 113 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:693][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene(1/4)", 400 x 225 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:694][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 800 x 450 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:694][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "MotionBlur", 1600 x 900 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 [2024.10.24-23.17.33:694][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DilatedVelocityTile", 100 x 57 x 1, Mips: 1, Format: 0xA, Flags: 0x4 [2024.10.24-23.17.33:694][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VelocityTile", 100 x 57 x 1, Mips: 1, Format: 0xA, Flags: 0x4 [2024.10.24-23.17.33:694][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "VelocityFlat", 1600 x 900 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2024.10.24-23.17.33:694][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "TemporalAA", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x4 [2024.10.24-23.17.33:694][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "SceneColor", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:694][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "SeparateTranslucencyColor", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2024.10.24-23.17.33:694][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionsTemporalAccumulation1", 1600 x 900 x 1, Mips: 1, Format: 0x22, Flags: 0x5 [2024.10.24-23.17.33:695][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "RayTracingReflections", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:695][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionsTemporalAccumulation0", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:695][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "RayTracingReflectionsImaginaryDepth", 1600 x 900 x 1, Mips: 1, Format: 0x36, Flags: 0x5 [2024.10.24-23.17.33:695][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "RayTracingReflectionsHitDistance", 1600 x 900 x 1, Mips: 1, Format: 0x36, Flags: 0x5 [2024.10.24-23.17.33:695][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIndirectTemporalAccumulation1", 1600 x 900 x 1, Mips: 1, Format: 0x36, Flags: 0x5 [2024.10.24-23.17.33:695][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIndirectTemporalAccumulation0", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:695][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIndirectTemporalAccumulation1", 1600 x 900 x 1, Mips: 1, Format: 0x36, Flags: 0x5 [2024.10.24-23.17.33:695][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIndirectTemporalAccumulation0", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:695][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "RayTracingDiffuseIndirectHitDistance", 800 x 450 x 1, Mips: 1, Format: 0x23, Flags: 0x5 [2024.10.24-23.17.33:695][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "RayTracingDiffuseIndirect", 800 x 450 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:695][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "AOTemporalAccumulation0", 1600 x 900 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2024.10.24-23.17.33:696][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "HZBFurthest", 1024 x 512 x 1, Mips: 10, Format: 0x36, Flags: 0x4 [2024.10.24-23.17.33:696][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "GBufferB", 1600 x 900 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2024.10.24-23.17.33:696][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "GBufferA", 1600 x 900 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2024.10.24-23.17.33:696][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ScreenSpaceAO", 1600 x 900 x 1, Mips: 1, Format: 0x3D, Flags: 0x5 [2024.10.24-23.17.33:696][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName2", 36 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x4 [2024.10.24-23.17.33:696][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName1", 36 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x4 [2024.10.24-23.17.33:696][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleCurveTexture", 512 x 512 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2024.10.24-23.17.33:696][449]LogD3D12RHI: Display: D3D12 ReleaseResources: "ColoredTexture", 1 x 1 x 1, Mips: 1, Format: 0x1B, Flags: 0x4 [2024.10.24-23.17.33:759][449]LogD3D12RHI: ~FD3D12DynamicRHI [2024.10.24-23.17.33:760][449]LogExit: Exiting. [2024.10.24-23.17.33:763][449]Log file closed, 10/25/24 02:17:33