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master
tests/unit/socket_test.cc
338 строк
12 KB
Tyler Rockwood
treewide: replace assert with SEASTAR_ASSERT
18 фев 2025, 01:25
18 фев 2025, 01:25
7a91062
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/* * This file is open source software, licensed to you under the terms * of the Apache License, Version 2.0 (the "License"). See the NOTICE file * distributed with this work for additional information regarding copyright * ownership. You may not use this file except in compliance with the License. * * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ /* * Copyright (C) 2019 Elazar Leibovich */ #include <seastar/core/reactor.hh> #include <seastar/core/seastar.hh> #include <seastar/core/app-template.hh> #include <seastar/core/print.hh> #include <seastar/core/memory.hh> #include <seastar/util/assert.hh> #include <seastar/util/std-compat.hh> #include <seastar/util/later.hh> #include <seastar/testing/test_case.hh> #include <seastar/testing/thread_test_case.hh> #include <seastar/core/abort_source.hh> #include <seastar/core/sleep.hh> #include <seastar/core/thread.hh> #include <seastar/core/when_all.hh> #include <seastar/net/api.hh> #include <seastar/net/posix-stack.hh> #include <optional> #include <tuple> using namespace seastar; future<> handle_connection(connected_socket s) { auto in = s.input(); auto out = s.output(); return do_with(std::move(in), std::move(out), [](auto& in, auto& out) { return do_until([&in]() { return in.eof(); }, [&in, &out] { return in.read().then([&out](auto buf) { return out.write(std::move(buf)).then([&out]() { return out.close(); }); }); }); }); } future<> echo_server_loop() { return do_with( server_socket(listen(make_ipv4_address({1234}), listen_options{.reuse_address = true})), [](auto& listener) { // Connect asynchronously in background. (void)connect(make_ipv4_address({"127.0.0.1", 1234})).then([](connected_socket&& socket) { socket.shutdown_output(); }); return listener.accept().then( [](accept_result ar) { connected_socket s = std::move(ar.connection); return handle_connection(std::move(s)); }).then([l = std::move(listener)]() mutable { return l.abort_accept(); }); }); } class my_malloc_allocator : public std::pmr::memory_resource { public: int allocs; int frees; void* do_allocate(std::size_t bytes, std::size_t alignment) override { allocs++; return malloc(bytes); } void do_deallocate(void *ptr, std::size_t bytes, std::size_t alignment) override { frees++; return free(ptr); } virtual bool do_is_equal(const std::pmr::memory_resource& __other) const noexcept override { abort(); } }; my_malloc_allocator malloc_allocator; std::pmr::polymorphic_allocator<char> allocator{&malloc_allocator}; SEASTAR_TEST_CASE(socket_allocation_test) { return echo_server_loop().finally([](){ engine().exit((malloc_allocator.allocs == malloc_allocator.frees) ? 0 : 1); }); } SEASTAR_TEST_CASE(socket_skip_test) { return seastar::async([&] { listen_options lo; lo.reuse_address = true; server_socket ss = seastar::listen(ipv4_addr("127.0.0.1", 1234), lo); abort_source as; auto client = async([&as] { connected_socket socket = connect(ipv4_addr("127.0.0.1", 1234)).get(); socket.output().write("abc").get(); socket.shutdown_output(); try { sleep_abortable(std::chrono::seconds(10), as).get(); } catch (const sleep_aborted&) { // expected return; } SEASTAR_ASSERT(!"Skipping data from socket is likely stuck"); }); accept_result accepted = ss.accept().get(); input_stream<char> input = accepted.connection.input(); input.skip(16).get(); as.request_abort(); client.get(); }); } SEASTAR_TEST_CASE(test_file_desc_fdinfo) { auto fd = file_desc::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); auto info = fd.fdinfo(); BOOST_REQUIRE_EQUAL(info.substr(0, 8), "socket:["); return make_ready_future<>(); } SEASTAR_TEST_CASE(socket_on_close_test) { return seastar::async([&] { listen_options lo; lo.reuse_address = true; server_socket ss = seastar::listen(ipv4_addr("127.0.0.1", 12345), lo); bool server_closed = false; bool client_notified = false; auto client = seastar::async([&] { connected_socket cln = connect(ipv4_addr("127.0.0.1", 12345)).get(); auto close_wait_fiber = cln.wait_input_shutdown().then([&] { BOOST_REQUIRE_EQUAL(server_closed, true); client_notified = true; fmt::print("Client: server closed\n"); }); auto out = cln.output(); auto in = cln.input(); while (!client_notified) { fmt::print("Client: -> message\n"); out.write("hello").get(); out.flush().get(); seastar::sleep(std::chrono::milliseconds(250)).get(); fmt::print("Client: <- message\n"); auto buf = in.read().get(); if (!buf) { fmt::print("Client: server eof\n"); break; } seastar::sleep(std::chrono::milliseconds(250)).get(); } out.close().get(); in.close().get(); close_wait_fiber.get(); }); auto server = seastar::async([&] { accept_result acc = ss.accept().get(); auto out = acc.connection.output(); auto in = acc.connection.input(); for (int i = 0; i < 3; i++) { auto buf = in.read().get(); BOOST_REQUIRE_EQUAL(client_notified, false); out.write(std::move(buf)).get(); out.flush().get(); fmt::print("Server: served\n"); } server_closed = true; fmt::print("Server: closing\n"); out.close().get(); in.close().get(); }); when_all(std::move(client), std::move(server)).discard_result().get(); }); } SEASTAR_TEST_CASE(socket_on_close_local_shutdown_test) { return seastar::async([&] { listen_options lo; lo.reuse_address = true; server_socket ss = seastar::listen(ipv4_addr("127.0.0.1", 12345), lo); bool server_closed = false; bool client_notified = false; auto client = seastar::async([&] { connected_socket cln = connect(ipv4_addr("127.0.0.1", 12345)).get(); auto close_wait_fiber = cln.wait_input_shutdown().then([&] { BOOST_REQUIRE_EQUAL(server_closed, false); client_notified = true; fmt::print("Client: socket closed\n"); }); auto out = cln.output(); cln.shutdown_input(); auto fin = std::chrono::steady_clock::now() + std::chrono::seconds(1); do { seastar::yield().get(); } while (!client_notified && std::chrono::steady_clock::now() < fin); BOOST_REQUIRE_EQUAL(client_notified, true); out.write("hello").get(); out.flush().get(); out.close().get(); close_wait_fiber.get(); }); auto server = seastar::async([&] { accept_result acc = ss.accept().get(); auto in = acc.connection.input(); auto buf = in.read().get(); server_closed = true; fmt::print("Server: closing\n"); in.close().get(); }); when_all(std::move(client), std::move(server)).discard_result().get(); }); } // The test makes sure it's possible to abort connect()-ing a socket before // it succeeds or fails. The way to abort the in-flight connection is to call // shutdown() on the socket. The connect()'s future<> must resolve shortly // after that with exception. // // The test currently fails on io_uring backend -- calling shutdown() doesn't // make connect() future<> to resolve, instead it resolves after kernel times // out the socket, which's not what test expects (see scylladb/seastar#2303) SEASTAR_TEST_CASE(socket_connect_abort_test) { return seastar::async([&] { bool too_late = false; auto sk = make_socket(); auto cf = sk.connect(ipv4_addr("192.0.2.1", 12345)).then([] (auto cs) { fmt::print("Connected\n"); BOOST_REQUIRE(false); }).handle_exception([&too_late] (auto ex) { fmt::print("Cannot connect {}\n", ex); BOOST_REQUIRE(!too_late); }); auto abort = sleep(std::chrono::milliseconds(500)).then([&sk] { fmt::print("Abort connect\n"); sk.shutdown(); }); auto check = sleep(std::chrono::seconds(2)).then([&too_late] { fmt::print("Connection must have been aborted already\n"); too_late = true; }); when_all(std::move(cf), std::move(check), std::move(abort)).get(); }); } SEASTAR_THREAD_TEST_CASE(socket_bufsize) { // Test that setting the send and recv buffer sizes on the listening // socket is propagated to the socket returned by accept(). auto buf_size = [](std::optional<int> snd_size, std::optional<int> rcv_size) { listen_options lo{ .reuse_address = true, .lba = server_socket::load_balancing_algorithm::fixed, .so_sndbuf = snd_size, .so_rcvbuf = rcv_size }; ipv4_addr addr("127.0.0.1", 1234); server_socket ss = seastar::listen(addr, lo); connected_socket client = connect(addr).get(); connected_socket server = ss.accept().get().connection; auto sockopt = [&](int option) { int val{}; int ret = server.get_sockopt(SOL_SOCKET, option, &val, sizeof(val)); BOOST_REQUIRE_EQUAL(ret, 0); return val; }; int send = sockopt(SO_SNDBUF); int recv = sockopt(SO_RCVBUF); ss.abort_accept(); client.shutdown_output(); server.shutdown_output(); return std::make_tuple(send, recv); }; constexpr int small_size = 8192, big_size = 128 * 1024; // we pass different sizes for send and recv to catch any copy/paste // style bugs auto [send_small, recv_small] = buf_size(small_size, small_size * 2); auto [send_big, recv_big] = buf_size(big_size, big_size * 2); // Setting socket buffer sizes isn't an exact science: the kernel does // some rounding, and also (currently) doubles the requested size and // also applies so limits. So as a basic check, assert simply that the // explicit small buffer ends up smaller than the explicit big buffer, // and that both results are at least as large as the requested amount. // The latter condition could plausibly fail if the OS clamped the size // at a small amount, but this is unlikely for the chosen buffer sizes. BOOST_CHECK_LT(send_small, send_big); BOOST_CHECK_LT(recv_small, recv_big); BOOST_CHECK_GE(send_small, small_size); BOOST_CHECK_GE(send_big, big_size); BOOST_CHECK_GE(recv_small, small_size * 2); BOOST_CHECK_GE(recv_big, big_size * 2); // not much to check here with "default" sizes, but let's at least call it // and check that we get a reasonable answer auto [send_default, recv_default] = buf_size({}, {}); BOOST_CHECK_GE(send_default, 4096); BOOST_CHECK_GE(recv_default, 4096); // we don't really know the default socket size and it can vary by kernel // config, but 20 MB should be enough for everyone. BOOST_CHECK_LT(send_default, 20'000'000); BOOST_CHECK_LT(recv_default, 20'000'000); }