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AdminTools/Service/MiracleService/NotifyIcon/TaskbarIcon.cs
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15 мар 2025, 14:15
15 мар 2025, 14:15
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// hardcodet.net NotifyIcon for WPF // Copyright (c) 2009 - 2013 Philipp Sumi // Contact and Information: http://www.hardcodet.net // // This library is free software; you can redistribute it and/or // modify it under the terms of the Code Project Open License (CPOL); // either version 1.0 of the License, or (at your option) any later // version. // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // // THIS COPYRIGHT NOTICE MAY NOT BE REMOVED FROM THIS FILE using System; using System.Diagnostics; using System.Drawing; using System.Threading; using System.Windows; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Interop; using System.Windows.Threading; using MiracleService.Interop; using Point = MiracleService.Interop.Point; namespace MiracleAdmin { namespace Service { /// <summary> /// A WPF proxy to for a taskbar icon (NotifyIcon) that sits in the system's /// taskbar notification area ("system tray"). /// </summary> public partial class TaskbarIcon : FrameworkElement, IDisposable { #region Members /// <summary> /// Represents the current icon data. /// </summary> private NotifyIconData iconData; /// <summary> /// Receives messages from the taskbar icon. /// </summary> private readonly WindowMessageSink messageSink; /// <summary> /// An action that is being invoked if the /// <see cref="singleClickTimer"/> fires. /// </summary> private Action singleClickTimerAction; /// <summary> /// A timer that is used to differentiate between single /// and double clicks. /// </summary> private readonly Timer singleClickTimer; /// <summary> /// A timer that is used to close open balloon tooltips. /// </summary> private readonly Timer balloonCloseTimer; /// <summary> /// Indicates whether the taskbar icon has been created or not. /// </summary> public bool IsTaskbarIconCreated { get; private set; } /// <summary> /// Indicates whether custom tooltips are supported, which depends /// on the OS. Windows Vista or higher is required in order to /// support this feature. /// </summary> public bool SupportsCustomToolTips { get { return messageSink.Version == NotifyIconVersion.Vista; } } /// <summary> /// Checks whether a non-tooltip popup is currently opened. /// </summary> private bool IsPopupOpen { get { var popup = TrayPopupResolved; var menu = ContextMenu; var balloon = CustomBalloon; return popup != null && popup.IsOpen || menu != null && menu.IsOpen || balloon != null && balloon.IsOpen; } } private double scalingFactor = double.NaN; #endregion #region Construction /// <summary> /// Inits the taskbar icon and registers a message listener /// in order to receive events from the taskbar area. /// </summary> public TaskbarIcon() { //using dummy sink in design mode messageSink = Util.IsDesignMode ? WindowMessageSink.CreateEmpty() : new WindowMessageSink(NotifyIconVersion.Win95); //init icon data structure iconData = NotifyIconData.CreateDefault(messageSink.MessageWindowHandle); //create the taskbar icon CreateTaskbarIcon(); //register event listeners messageSink.MouseEventReceived += OnMouseEvent; messageSink.TaskbarCreated += OnTaskbarCreated; messageSink.ChangeToolTipStateRequest += OnToolTipChange; messageSink.BalloonToolTipChanged += OnBalloonToolTipChanged; //init single click / balloon timers singleClickTimer = new Timer(DoSingleClickAction); balloonCloseTimer = new Timer(CloseBalloonCallback); //register listener in order to get notified when the application closes if (Application.Current != null) Application.Current.Exit += OnExit; } #endregion #region Custom Balloons /// <summary> /// Shows a custom control as a tooltip in the tray location. /// </summary> /// <param name="balloon"></param> /// <param name="animation">An optional animation for the popup.</param> /// <param name="timeout">The time after which the popup is being closed. /// Submit null in order to keep the balloon open inde /// </param> /// <exception cref="ArgumentNullException">If <paramref name="balloon"/> /// is a null reference.</exception> public void ShowCustomBalloon(UIElement balloon, PopupAnimation animation, int? timeout) { Dispatcher dispatcher = this.GetDispatcher(); if (!dispatcher.CheckAccess()) { var action = new Action(() => ShowCustomBalloon(balloon, animation, timeout)); dispatcher.Invoke(DispatcherPriority.Normal, action); return; } if (balloon == null) throw new ArgumentNullException("balloon"); if (timeout.HasValue && timeout < 500) { string msg = "Invalid timeout of {0} milliseconds. Timeout must be at least 500 ms"; msg = String.Format(msg, timeout); throw new ArgumentOutOfRangeException("timeout", msg); } EnsureNotDisposed(); //make sure we don't have an open balloon lock (this) { CloseBalloon(); } //create an invisible popup that hosts the UIElement Popup popup = new Popup() { AllowsTransparency = true }; //provide the popup with the taskbar icon's data context UpdateDataContext(popup, null, DataContext); //don't animate by default - devs can use attached //events or override popup.PopupAnimation = animation; //in case the balloon is cleaned up through routed events, the //control didn't remove the balloon from its parent popup when //if was closed the last time - just make sure it doesn't have //a parent that is a popup var parent = LogicalTreeHelper.GetParent(balloon) as Popup; if (parent != null) parent.Child = null; if (parent != null) { string msg = "Cannot display control [{0}] in a new balloon popup - that control already has a parent. You may consider creating new balloons every time you want to show one."; msg = String.Format(msg, balloon); throw new InvalidOperationException(msg); } popup.Child = balloon; //don't set the PlacementTarget as it causes the popup to become hidden if the //TaskbarIcon's parent is hidden, too... //popup.PlacementTarget = this; popup.Placement = PlacementMode.AbsolutePoint; popup.StaysOpen = true; Point position = TrayInfo.GetTrayLocation(); position = GetDeviceCoordinates(position); popup.HorizontalOffset = position.X - 1; popup.VerticalOffset = position.Y - 1; //store reference lock (this) { SetCustomBalloon(popup); } //assign this instance as an attached property SetParentTaskbarIcon(balloon, this); //fire attached event RaiseBalloonShowingEvent(balloon, this); //display item popup.IsOpen = true; if (timeout.HasValue) { //register timer to close the popup balloonCloseTimer.Change(timeout.Value, Timeout.Infinite); } } /// <summary> /// Resets the closing timeout, which effectively /// keeps a displayed balloon message open until /// it is either closed programmatically through /// <see cref="CloseBalloon"/> or due to a new /// message being displayed. /// </summary> public void ResetBalloonCloseTimer() { if (IsDisposed) return; lock (this) { //reset timer in any case balloonCloseTimer.Change(Timeout.Infinite, Timeout.Infinite); } } /// <summary> /// Closes the current <see cref="CustomBalloon"/>, if the /// property is set. /// </summary> public void CloseBalloon() { if (IsDisposed) return; Dispatcher dispatcher = this.GetDispatcher(); if (!dispatcher.CheckAccess()) { Action action = CloseBalloon; dispatcher.Invoke(DispatcherPriority.Normal, action); return; } lock (this) { //reset timer in any case balloonCloseTimer.Change(Timeout.Infinite, Timeout.Infinite); //reset old popup, if we still have one Popup popup = CustomBalloon; if (popup != null) { UIElement element = popup.Child; //announce closing RoutedEventArgs eventArgs = RaiseBalloonClosingEvent(element, this); if (!eventArgs.Handled) { //if the event was handled, clear the reference to the popup, //but don't close it - the handling code has to manage this stuff now //close the popup popup.IsOpen = false; //remove the reference of the popup to the balloon in case we want to reuse //the balloon (then added to a new popup) popup.Child = null; //reset attached property if (element != null) SetParentTaskbarIcon(element, null); } //remove custom balloon anyway SetCustomBalloon(null); } } } /// <summary> /// Timer-invoke event which closes the currently open balloon and /// resets the <see cref="CustomBalloon"/> dependency property. /// </summary> private void CloseBalloonCallback(object state) { if (IsDisposed) return; //switch to UI thread Action action = CloseBalloon; this.GetDispatcher().Invoke(action); } #endregion #region Process Incoming Mouse Events /// <summary> /// Processes mouse events, which are bubbled /// through the class' routed events, trigger /// certain actions (e.g. show a popup), or /// both. /// </summary> /// <param name="me">Event flag.</param> private void OnMouseEvent(MouseEvent me) { if (IsDisposed) return; switch (me) { case MouseEvent.MouseMove: RaiseTrayMouseMoveEvent(); //immediately return - there's nothing left to evaluate return; case MouseEvent.IconRightMouseDown: RaiseTrayRightMouseDownEvent(); break; case MouseEvent.IconLeftMouseDown: RaiseTrayLeftMouseDownEvent(); break; case MouseEvent.IconRightMouseUp: RaiseTrayRightMouseUpEvent(); break; case MouseEvent.IconLeftMouseUp: RaiseTrayLeftMouseUpEvent(); break; case MouseEvent.IconMiddleMouseDown: RaiseTrayMiddleMouseDownEvent(); break; case MouseEvent.IconMiddleMouseUp: RaiseTrayMiddleMouseUpEvent(); break; case MouseEvent.IconDoubleClick: //cancel single click timer singleClickTimer.Change(Timeout.Infinite, Timeout.Infinite); //bubble event RaiseTrayMouseDoubleClickEvent(); break; case MouseEvent.BalloonToolTipClicked: RaiseTrayBalloonTipClickedEvent(); break; default: throw new ArgumentOutOfRangeException("me", "Missing handler for mouse event flag: " + me); } //get mouse coordinates Point cursorPosition = new Point(); if (messageSink.Version == NotifyIconVersion.Vista) { //physical cursor position is supported for Vista and above WinApi.GetPhysicalCursorPos(ref cursorPosition); } else { WinApi.GetCursorPos(ref cursorPosition); } cursorPosition = GetDeviceCoordinates(cursorPosition); bool isLeftClickCommandInvoked = false; //show popup, if requested if (me.IsMatch(PopupActivation)) { if (me == MouseEvent.IconLeftMouseUp) { //show popup once we are sure it's not a double click singleClickTimerAction = () => { LeftClickCommand.ExecuteIfEnabled(LeftClickCommandParameter, LeftClickCommandTarget ?? this); ShowTrayPopup(cursorPosition); }; singleClickTimer.Change(WinApi.GetDoubleClickTime(), Timeout.Infinite); isLeftClickCommandInvoked = true; } else { //show popup immediately ShowTrayPopup(cursorPosition); } } //show context menu, if requested if (me.IsMatch(MenuActivation)) { if (me == MouseEvent.IconLeftMouseUp) { //show context menu once we are sure it's not a double click singleClickTimerAction = () => { LeftClickCommand.ExecuteIfEnabled(LeftClickCommandParameter, LeftClickCommandTarget ?? this); ShowContextMenu(cursorPosition); }; singleClickTimer.Change(WinApi.GetDoubleClickTime(), Timeout.Infinite); isLeftClickCommandInvoked = true; } else { //show context menu immediately ShowContextMenu(cursorPosition); } } //make sure the left click command is invoked on mouse clicks if (me == MouseEvent.IconLeftMouseUp && !isLeftClickCommandInvoked) { //show context menu once we are sure it's not a double click singleClickTimerAction = () => { LeftClickCommand.ExecuteIfEnabled(LeftClickCommandParameter, LeftClickCommandTarget ?? this); }; singleClickTimer.Change(WinApi.GetDoubleClickTime(), Timeout.Infinite); } } #endregion #region ToolTips /// <summary> /// Displays a custom tooltip, if available. This method is only /// invoked for Windows Vista and above. /// </summary> /// <param name="visible">Whether to show or hide the tooltip.</param> private void OnToolTipChange(bool visible) { //if we don't have a tooltip, there's nothing to do here... if (TrayToolTipResolved == null) return; if (visible) { if (IsPopupOpen) { //ignore if we are already displaying something down there return; } var args = RaisePreviewTrayToolTipOpenEvent(); if (args.Handled) return; TrayToolTipResolved.IsOpen = true; //raise attached event first if (TrayToolTip != null) RaiseToolTipOpenedEvent(TrayToolTip); //bubble routed event RaiseTrayToolTipOpenEvent(); } else { var args = RaisePreviewTrayToolTipCloseEvent(); if (args.Handled) return; //raise attached event first if (TrayToolTip != null) RaiseToolTipCloseEvent(TrayToolTip); TrayToolTipResolved.IsOpen = false; //bubble event RaiseTrayToolTipCloseEvent(); } } /// <summary> /// Creates a <see cref="ToolTip"/> control that either /// wraps the currently set <see cref="TrayToolTip"/> /// control or the <see cref="ToolTipText"/> string.<br/> /// If <see cref="TrayToolTip"/> itself is already /// a <see cref="ToolTip"/> instance, it will be used directly. /// </summary> /// <remarks>We use a <see cref="ToolTip"/> rather than /// <see cref="Popup"/> because there was no way to prevent a /// popup from causing cyclic open/close commands if it was /// placed under the mouse. ToolTip internally uses a Popup of /// its own, but takes advance of Popup's internal <see cref="UIElement.IsHitTestVisible"/> /// property which prevents this issue.</remarks> private void CreateCustomToolTip() { //check if the item itself is a tooltip ToolTip tt = TrayToolTip as ToolTip; if (tt == null && TrayToolTip != null) { //create an invisible wrapper tooltip that hosts the UIElement tt = new ToolTip() { Placement = PlacementMode.Mouse, //do *not* set the placement target, as it causes the popup to become hidden if the //TaskbarIcon's parent is hidden, too. At runtime, the parent can be resolved through //the ParentTaskbarIcon attached dependency property: //tt.PlacementTarget = this; //make sure the tooltip is invisible HasDropShadow = false, BorderThickness = new Thickness(0), Background = System.Windows.Media.Brushes.Transparent, //setting the StaysOpen = true, Content = TrayToolTip }; } else if (tt == null && !String.IsNullOrEmpty(ToolTipText)) { //create a simple tooltip for the ToolTipText string tt = new ToolTip() { Content = ToolTipText }; } //the tooltip explicitly gets the DataContext of this instance. //If there is no DataContext, the TaskbarIcon assigns itself if (tt != null) { UpdateDataContext(tt, null, DataContext); } //store a reference to the used tooltip SetTrayToolTipResolved(tt); } /// <summary> /// Sets tooltip settings for the class depending on defined /// dependency properties and OS support. /// </summary> private void WriteToolTipSettings() { const IconDataMembers flags = IconDataMembers.Tip; iconData.ToolTipText = ToolTipText; if (messageSink.Version == NotifyIconVersion.Vista) { //we need to set a tooltip text to get tooltip events from the //taskbar icon if (String.IsNullOrEmpty(iconData.ToolTipText) && TrayToolTipResolved != null) { //if we have not tooltip text but a custom tooltip, we //need to set a dummy value (we're displaying the ToolTip control, not the string) iconData.ToolTipText = "ToolTip"; } } //update the tooltip text Util.WriteIconData(ref iconData, NotifyCommand.Modify, flags); } #endregion #region Custom Popup /// <summary> /// Creates a <see cref="ToolTip"/> control that either /// wraps the currently set <see cref="TrayToolTip"/> /// control or the <see cref="ToolTipText"/> string.<br/> /// If <see cref="TrayToolTip"/> itself is already /// a <see cref="ToolTip"/> instance, it will be used directly. /// </summary> /// <remarks>We use a <see cref="ToolTip"/> rather than /// <see cref="Popup"/> because there was no way to prevent a /// popup from causing cyclic open/close commands if it was /// placed under the mouse. ToolTip internally uses a Popup of /// its own, but takes advance of Popup's internal <see cref="UIElement.IsHitTestVisible"/> /// property which prevents this issue.</remarks> private void CreatePopup() { //check if the item itself is a popup Popup popup = TrayPopup as Popup; if (popup == null && TrayPopup != null) { //create an invisible popup that hosts the UIElement popup = new Popup() { AllowsTransparency = true, //don't animate by default - devs can use attached //events or override PopupAnimation = PopupAnimation.None, //the CreateRootPopup method outputs binding errors in the debug window because //it tries to bind to "Popup-specific" properties in case they are provided by the child. //We don't need that so just assign the control as the child. Child = TrayPopup, //do *not* set the placement target, as it causes the popup to become hidden if the //TaskbarIcon's parent is hidden, too. At runtime, the parent can be resolved through //the ParentTaskbarIcon attached dependency property: //popup.PlacementTarget = this; Placement = PlacementMode.AbsolutePoint, StaysOpen = false }; } //the popup explicitly gets the DataContext of this instance. //If there is no DataContext, the TaskbarIcon assigns itself if (popup != null) { UpdateDataContext(popup, null, DataContext); } //store a reference to the used tooltip SetTrayPopupResolved(popup); } /// <summary> /// Displays the <see cref="TrayPopup"/> control if /// it was set. /// </summary> private void ShowTrayPopup(Point cursorPosition) { if (IsDisposed) return; //raise preview event no matter whether popup is currently set //or not (enables client to set it on demand) var args = RaisePreviewTrayPopupOpenEvent(); if (args.Handled) return; if (TrayPopup != null) { //use absolute position, but place the popup centered above the icon TrayPopupResolved.Placement = PlacementMode.AbsolutePoint; TrayPopupResolved.HorizontalOffset = cursorPosition.X; TrayPopupResolved.VerticalOffset = cursorPosition.Y; //open popup TrayPopupResolved.IsOpen = true; IntPtr handle = IntPtr.Zero; if (TrayPopupResolved.Child != null) { //try to get a handle on the popup itself (via its child) HwndSource source = (HwndSource) PresentationSource.FromVisual(TrayPopupResolved.Child); if (source != null) handle = source.Handle; } //if we don't have a handle for the popup, fall back to the message sink if (handle == IntPtr.Zero) handle = messageSink.MessageWindowHandle; //activate either popup or message sink to track deactivation. //otherwise, the popup does not close if the user clicks somewhere else WinApi.SetForegroundWindow(handle); //raise attached event - item should never be null unless developers //changed the CustomPopup directly... if (TrayPopup != null) RaisePopupOpenedEvent(TrayPopup); //bubble routed event RaiseTrayPopupOpenEvent(); } } #endregion #region Context Menu /// <summary> /// Displays the <see cref="ContextMenu"/> if /// it was set. /// </summary> private void ShowContextMenu(Point cursorPosition) { if (IsDisposed) return; //raise preview event no matter whether context menu is currently set //or not (enables client to set it on demand) var args = RaisePreviewTrayContextMenuOpenEvent(); if (args.Handled) return; if (ContextMenu != null) { //use absolute positioning. We need to set the coordinates, or a delayed opening //(e.g. when left-clicked) opens the context menu at the wrong place if the mouse //is moved! ContextMenu.Placement = PlacementMode.AbsolutePoint; ContextMenu.HorizontalOffset = cursorPosition.X; ContextMenu.VerticalOffset = cursorPosition.Y; ContextMenu.IsOpen = true; IntPtr handle = IntPtr.Zero; //try to get a handle on the context itself HwndSource source = (HwndSource) PresentationSource.FromVisual(ContextMenu); if (source != null) { handle = source.Handle; } //if we don't have a handle for the popup, fall back to the message sink if (handle == IntPtr.Zero) handle = messageSink.MessageWindowHandle; //activate the context menu or the message window to track deactivation - otherwise, the context menu //does not close if the user clicks somewhere else. With the message window //fallback, the context menu can't receive keyboard events - should not happen though WinApi.SetForegroundWindow(handle); //bubble event RaiseTrayContextMenuOpenEvent(); } } #endregion #region Balloon Tips /// <summary> /// Bubbles events if a balloon ToolTip was displayed /// or removed. /// </summary> /// <param name="visible">Whether the ToolTip was just displayed /// or removed.</param> private void OnBalloonToolTipChanged(bool visible) { if (visible) { RaiseTrayBalloonTipShownEvent(); } else { RaiseTrayBalloonTipClosedEvent(); } } /// <summary> /// Displays a balloon tip with the specified title, /// text, and icon in the taskbar for the specified time period. /// </summary> /// <param name="title">The title to display on the balloon tip.</param> /// <param name="message">The text to display on the balloon tip.</param> /// <param name="symbol">A symbol that indicates the severity.</param> public void ShowBalloonTip(string title, string message, BalloonIcon symbol) { lock (this) { ShowBalloonTip(title, message, symbol.GetBalloonFlag(), IntPtr.Zero); } } /// <summary> /// Displays a balloon tip with the specified title, /// text, and a custom icon in the taskbar for the specified time period. /// </summary> /// <param name="title">The title to display on the balloon tip.</param> /// <param name="message">The text to display on the balloon tip.</param> /// <param name="customIcon">A custom icon.</param> /// <exception cref="ArgumentNullException">If <paramref name="customIcon"/> /// is a null reference.</exception> public void ShowBalloonTip(string title, string message, Icon customIcon) { if (customIcon == null) throw new ArgumentNullException("customIcon"); lock (this) { ShowBalloonTip(title, message, BalloonFlags.User, customIcon.Handle); } } /// <summary> /// Invokes <see cref="WinApi.Shell_NotifyIcon"/> in order to display /// a given balloon ToolTip. /// </summary> /// <param name="title">The title to display on the balloon tip.</param> /// <param name="message">The text to display on the balloon tip.</param> /// <param name="flags">Indicates what icon to use.</param> /// <param name="balloonIconHandle">A handle to a custom icon, if any, or /// <see cref="IntPtr.Zero"/>.</param> private void ShowBalloonTip(string title, string message, BalloonFlags flags, IntPtr balloonIconHandle) { EnsureNotDisposed(); iconData.BalloonText = message ?? String.Empty; iconData.BalloonTitle = title ?? String.Empty; iconData.BalloonFlags = flags; iconData.CustomBalloonIconHandle = balloonIconHandle; Util.WriteIconData(ref iconData, NotifyCommand.Modify, IconDataMembers.Info | IconDataMembers.Icon); } /// <summary> /// Hides a balloon ToolTip, if any is displayed. /// </summary> public void HideBalloonTip() { EnsureNotDisposed(); //reset balloon by just setting the info to an empty string iconData.BalloonText = iconData.BalloonTitle = String.Empty; Util.WriteIconData(ref iconData, NotifyCommand.Modify, IconDataMembers.Info); } #endregion #region Single Click Timer event /// <summary> /// Performs a delayed action if the user requested an action /// based on a single click of the left mouse.<br/> /// This method is invoked by the <see cref="singleClickTimer"/>. /// </summary> private void DoSingleClickAction(object state) { if (IsDisposed) return; //run action Action action = singleClickTimerAction; if (action != null) { //cleanup action singleClickTimerAction = null; //switch to UI thread this.GetDispatcher().Invoke(action); } } #endregion #region Set Version (API) /// <summary> /// Sets the version flag for the <see cref="iconData"/>. /// </summary> private void SetVersion() { iconData.VersionOrTimeout = (uint) NotifyIconVersion.Vista; bool status = WinApi.Shell_NotifyIcon(NotifyCommand.SetVersion, ref iconData); if (!status) { iconData.VersionOrTimeout = (uint) NotifyIconVersion.Win2000; status = Util.WriteIconData(ref iconData, NotifyCommand.SetVersion); } if (!status) { iconData.VersionOrTimeout = (uint) NotifyIconVersion.Win95; status = Util.WriteIconData(ref iconData, NotifyCommand.SetVersion); } if (!status) { Debug.Fail("Could not set version"); } } #endregion #region Create / Remove Taskbar Icon /// <summary> /// Recreates the taskbar icon if the whole taskbar was /// recreated (e.g. because Explorer was shut down). /// </summary> private void OnTaskbarCreated() { IsTaskbarIconCreated = false; CreateTaskbarIcon(); } /// <summary> /// Creates the taskbar icon. This message is invoked during initialization, /// if the taskbar is restarted, and whenever the icon is displayed. /// </summary> private void CreateTaskbarIcon() { lock (this) { if (!IsTaskbarIconCreated) { const IconDataMembers members = IconDataMembers.Message | IconDataMembers.Icon | IconDataMembers.Tip; //write initial configuration var status = Util.WriteIconData(ref iconData, NotifyCommand.Add, members); if (!status) { //couldn't create the icon - we can assume this is because explorer is not running (yet!) //-> try a bit later again rather than throwing an exception. Typically, if the windows // shell is being loaded later, this method is being reinvoked from OnTaskbarCreated // (we could also retry after a delay, but that's currently YAGNI) return; } //set to most recent version SetVersion(); messageSink.Version = (NotifyIconVersion) iconData.VersionOrTimeout; IsTaskbarIconCreated = true; } } } /// <summary> /// Closes the taskbar icon if required. /// </summary> private void RemoveTaskbarIcon() { lock (this) { //make sure we didn't schedule a creation if (IsTaskbarIconCreated) { Util.WriteIconData(ref iconData, NotifyCommand.Delete, IconDataMembers.Message); IsTaskbarIconCreated = false; } } } #endregion /// <summary> /// Recalculates OS coordinates in order to support WPFs coordinate /// system if OS scaling (DPIs) is not 100%. /// </summary> /// <param name="point"></param> /// <returns></returns> private Point GetDeviceCoordinates(Point point) { if (double.IsNaN(scalingFactor)) { //calculate scaling factor in order to support non-standard DPIs var presentationSource = PresentationSource.FromVisual(this); if (presentationSource == null) { scalingFactor = 1; } else { var transform = presentationSource.CompositionTarget.TransformToDevice; scalingFactor = 1/transform.M11; } } //on standard DPI settings, just return the point if (scalingFactor == 1.0) return point; return new Point() {X = (int) (point.X*scalingFactor), Y = (int) (point.Y*scalingFactor)}; } #region Dispose / Exit /// <summary> /// Set to true as soon as <c>Dispose</c> has been invoked. /// </summary> public bool IsDisposed { get; private set; } /// <summary> /// Checks if the object has been disposed and /// raises a <see cref="ObjectDisposedException"/> in case /// the <see cref="IsDisposed"/> flag is true. /// </summary> private void EnsureNotDisposed() { if (IsDisposed) throw new ObjectDisposedException(Name ?? GetType().FullName); } /// <summary> /// Disposes the class if the application exits. /// </summary> private void OnExit(object sender, EventArgs e) { Dispose(); } /// <summary> /// This destructor will run only if the <see cref="Dispose()"/> /// method does not get called. This gives this base class the /// opportunity to finalize. /// <para> /// Important: Do not provide destructors in types derived from /// this class. /// </para> /// </summary> ~TaskbarIcon() { Dispose(false); } /// <summary> /// Disposes the object. /// </summary> /// <remarks>This method is not virtual by design. Derived classes /// should override <see cref="Dispose(bool)"/>. /// </remarks> public void Dispose() { Dispose(true); // This object will be cleaned up by the Dispose method. // Therefore, you should call GC.SupressFinalize to // take this object off the finalization queue // and prevent finalization code for this object // from executing a second time. GC.SuppressFinalize(this); } /// <summary> /// Closes the tray and releases all resources. /// </summary> /// <summary> /// <c>Dispose(bool disposing)</c> executes in two distinct scenarios. /// If disposing equals <c>true</c>, the method has been called directly /// or indirectly by a user's code. Managed and unmanaged resources /// can be disposed. /// </summary> /// <param name="disposing">If disposing equals <c>false</c>, the method /// has been called by the runtime from inside the finalizer and you /// should not reference other objects. Only unmanaged resources can /// be disposed.</param> /// <remarks>Check the <see cref="IsDisposed"/> property to determine whether /// the method has already been called.</remarks> private void Dispose(bool disposing) { //don't do anything if the component is already disposed if (IsDisposed || !disposing) return; lock (this) { IsDisposed = true; //deregister application event listener if (Application.Current != null) { Application.Current.Exit -= OnExit; } //stop timers singleClickTimer.Dispose(); balloonCloseTimer.Dispose(); //dispose message sink messageSink.Dispose(); //remove icon RemoveTaskbarIcon(); } } #endregion } } }