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table/block_based/block_based_table_builder.h
244 строки
9 KB
FedMam
First working example of range query!
06 май 2026, 16:46
06 май 2026, 16:46
debbb28
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include <stdint.h> #include <array> #include <limits> #include <string> #include <utility> #include <vector> #include "db/version_edit.h" #include "rocksdb/flush_block_policy.h" #include "rocksdb/listener.h" #include "rocksdb/options.h" #include "rocksdb/status.h" #include "rocksdb/table.h" #include "table/meta_blocks.h" #include "table/table_builder.h" #include "util/atomic.h" #include "util/compression.h" namespace ROCKSDB_NAMESPACE { class BlockBuilder; class BlockHandle; class WritableFile; struct BlockBasedTableOptions; extern const uint64_t kBlockBasedTableMagicNumber; class BlockBasedTableBuilder : public TableBuilder { public: // Create a builder that will store the contents of the table it is // building in *file. Does not close the file. It is up to the // caller to close the file after calling Finish(). BlockBasedTableBuilder(const BlockBasedTableOptions& table_options, const TableBuilderOptions& table_builder_options, WritableFileWriter* file); // No copying allowed BlockBasedTableBuilder(const BlockBasedTableBuilder&) = delete; BlockBasedTableBuilder& operator=(const BlockBasedTableBuilder&) = delete; // REQUIRES: Either Finish() or Abandon() has been called. ~BlockBasedTableBuilder(); // Add key,value to the table being constructed. // REQUIRES: Unless key has type kTypeRangeDeletion, key is after any // previously added non-kTypeRangeDeletion key according to // comparator. // REQUIRES: Finish(), Abandon() have not been called void Add(const Slice& key, const Slice& value) override; // Return non-ok iff some error has been detected. Status status() const override; // Return non-ok iff some error happens during IO. IOStatus io_status() const override; // Finish building the table. Stops using the file passed to the // constructor after this function returns. // REQUIRES: Finish(), Abandon() have not been called Status Finish() override; // Indicate that the contents of this builder should be abandoned. Stops // using the file passed to the constructor after this function returns. // If the caller is not going to call Finish(), it must call Abandon() // before destroying this builder. // REQUIRES: Finish(), Abandon() have not been called void Abandon() override; // Number of calls to Add() so far. uint64_t NumEntries() const override; bool IsEmpty() const override; uint64_t PreCompressionSize() const override; // Size of the file generated so far. If invoked after a successful // Finish() call, returns the size of the final generated file. uint64_t FileSize() const override; // Estimated size of the file generated so far (based on data blocks, this // estimate does not include meta blocks). This is used when FileSize() cannot // estimate final SST size, e.g. parallel compression is enabled. uint64_t EstimatedFileSize() const override; // Estimated tail size of the SST file generated so far. The "tail" refers to // all blocks written after data blocks (index + filter). uint64_t EstimatedTailSize() const override; // Get the size of the "tail" part of a SST file. "Tail" refers to // all blocks after data blocks till the end of the SST file. uint64_t GetTailSize() const override; bool NeedCompact() const override; // Get table properties TableProperties GetTableProperties() const override; // Get file checksum std::string GetFileChecksum() const override; // Get file checksum function name const char* GetFileChecksumFuncName() const override; void SetSeqnoTimeTableProperties(const SeqnoToTimeMapping& relevant_mapping, uint64_t oldest_ancestor_time) override; uint64_t GetWorkerCPUMicros() const override; #ifndef NDEBUG // Test-only: inject an IOError into the builder's status. void TEST_InjectIOError(); #endif // !NDEBUG private: bool ok() const; // Transition state from buffered to unbuffered if the conditions are met. See // `Rep::State` API comment for details of the states. // REQUIRES: `rep_->state == kBuffered` void MaybeEnterUnbuffered(const Slice* first_key_in_next_block); // Try to keep some parallel-specific code separate to improve hot code // locality for non-parallel case void EmitBlock(std::string& uncompressed, const Slice& last_key_in_current_block, const Slice* first_key_in_next_block); void EmitBlockForParallel(std::string& uncompressed, const Slice& last_key_in_current_block, const Slice* first_key_in_next_block); // Compress and write block content to the file, from a single-threaded // context // @skip_delta_encoding : This is set to non null for data blocks, so that // caller would know whether the index entry of this data block should // skip delta encoding or not void WriteBlock(const Slice& block_contents, BlockHandle* handle, BlockType block_type, bool* skip_delta_encoding = nullptr); // Directly write data to the file. void WriteMaybeCompressedBlock(const Slice& block_contents, CompressionType, BlockHandle* handle, BlockType block_type, const Slice* uncompressed_block_data = nullptr, bool* skip_delta_encoding = nullptr); IOStatus WriteMaybeCompressedBlockImpl( const Slice& block_contents, CompressionType, BlockHandle* handle, BlockType block_type, const Slice* uncompressed_block_data = nullptr, bool* skip_delta_encoding = nullptr); void SetupCacheKeyPrefix(const TableBuilderOptions& tbo); template <typename TBlocklike> Status InsertBlockInCache(const Slice& block_contents, const BlockHandle* handle, BlockType block_type); Status InsertBlockInCacheHelper(const Slice& block_contents, const BlockHandle* handle, BlockType block_type); Status InsertBlockInCompressedCache(const Slice& block_contents, const CompressionType type, const BlockHandle* handle); void WriteFilterBlock(MetaIndexBuilder* meta_index_builder); void WriteIndexBlock(MetaIndexBuilder* meta_index_builder, BlockHandle* index_block_handle); void WritePropertiesBlock(MetaIndexBuilder* meta_index_builder); void WriteCompressionDictBlock(MetaIndexBuilder* meta_index_builder); void WriteRangeDelBlock(MetaIndexBuilder* meta_index_builder); void WriteFooter(BlockHandle& metaindex_block_handle, BlockHandle& index_block_handle); struct Rep; class BlockBasedTablePropertiesCollectorFactory; class BlockBasedTablePropertiesCollector; std::unique_ptr<Rep> rep_; struct WorkingAreaPair; struct ParallelCompressionRep; // Advanced operation: flush any buffered key/value pairs to file. // Can be used to ensure that two adjacent entries never live in // the same data block. Most clients should not need to use this method. // REQUIRES: Finish(), Abandon() have not been called // // Note (FedMam): this method is marked virtual to override it in HilbertTableBuilder virtual void Flush(const Slice* first_key_in_next_block); // Some compression libraries fail when the uncompressed size is bigger than // int. If uncompressed size is bigger than kCompressionSizeLimit, don't // compress it const uint64_t kCompressionSizeLimit = std::numeric_limits<int>::max(); // Code for a "parallel compression" worker thread, which can really do SST // writes and block compressions alternately. void BGWorker(WorkingAreaPair& working_area); // Given uncompressed block content, try to compress it and return result and // compression type Status CompressAndVerifyBlock(const Slice& uncompressed_block_data, bool is_data_block, WorkingAreaPair& working_area, GrowableBuffer* compressed_output, CompressionType* result_compression_type); // If configured, start worker threads for parallel compression void MaybeStartParallelCompression(); // Stop worker threads for parallel compression void StopParallelCompression(bool abort); // === spatial data support === friend class HilbertTableBuilder; // these are some functions exclusively for the HilbertTableBuilder class const BlockHandle& PendingHandle() const; const std::string& LastInternalKey() const; bool IsParallelCompressionActive() const; virtual void NotifyOnPreparingIndexEntry(void* index_entry_pointer) { (void)index_entry_pointer; } virtual void NotifyOnFinishingIndexEntry(const BlockHandle& pending_handle, void* index_entry_pointer) { (void)pending_handle; (void)index_entry_pointer; } // ============================ }; } // namespace ROCKSDB_NAMESPACE