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Assets/Plugins/UniTask/Runtime/Triggers/AsyncStartTrigger.cs
38 строк
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Gorney-Alex
Init
30 май 2026, 19:05
30 май 2026, 19:05
3cdcc49
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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member using UnityEngine; namespace Cysharp.Threading.Tasks.Triggers { public static partial class AsyncTriggerExtensions { public static AsyncStartTrigger GetAsyncStartTrigger(this GameObject gameObject) { return GetOrAddComponent<AsyncStartTrigger>(gameObject); } public static AsyncStartTrigger GetAsyncStartTrigger(this Component component) { return component.gameObject.GetAsyncStartTrigger(); } } [DisallowMultipleComponent] public sealed class AsyncStartTrigger : AsyncTriggerBase<AsyncUnit> { bool called; void Start() { called = true; RaiseEvent(AsyncUnit.Default); } public UniTask StartAsync() { if (called) return UniTask.CompletedTask; return ((IAsyncOneShotTrigger)new AsyncTriggerHandler<AsyncUnit>(this, true)).OneShotAsync(); } } }