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LabVR
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lab_2/Unit1.dfm
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08 дек 2025, 21:05
08 дек 2025, 21:05
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object Form1: TForm1 Left = 0 Top = 0 Caption = 'Form1' ClientHeight = 615 ClientWidth = 892 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -12 Font.Name = 'Segoe UI' Font.Style = [] TextHeight = 15 object GLSceneViewer1: TGLSceneViewer Left = 0 Top = 0 Width = 892 Height = 615 Camera = GLCamera1 FieldOfView = 161.528884887695300000 PenAsTouch = False Align = alClient OnMouseWheel = GLSceneViewer1MouseWheel TabOrder = 0 ExplicitLeft = -8 end object Button1: TButton Left = 8 Top = 176 Width = 75 Height = 25 Caption = #1057'amera 1' TabOrder = 1 OnClick = Button1Click end object Button2: TButton Left = 8 Top = 280 Width = 75 Height = 25 Caption = 'Camera 2' TabOrder = 2 OnClick = Button2Click end object Button3: TButton Left = 8 Top = 384 Width = 75 Height = 25 Caption = 'Camera 3' TabOrder = 3 OnClick = Button3Click end object GLScene1: TGLScene Left = 104 Top = 80 object GLCamera2: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 TargetObject = GLSphere1 Position.Coordinates = {0000A040000000000000A0400000803F} end object GLCamera3: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 TargetObject = GLCube1 Position.Coordinates = {0000A0C000000040000000000000803F} end object GLCamera1: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 TargetObject = GLCube1 Position.Coordinates = {0000803F00000040000080400000803F} end object GLLightSource1: TGLLightSource ConstAttenuation = 1.000000000000000000 Position.Coordinates = {0000803F0000A040000020410000803F} SpotCutOff = 180.000000000000000000 end object GLCube1: TGLCube Position.Coordinates = {000080BF00000000000000000000803F} NormalDirection = ndInside end object GLSphere1: TGLSphere Position.Coordinates = {0000803F00000000000000000000803F} NormalDirection = ndInside Radius = 0.500000000000000000 end end end