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ROBLOX2016
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main
App/include/util/Color.h
70 строк
2 KB
PatoFlamejanteTV
full source code
19 дек 2024, 19:11
19 дек 2024, 19:11
05db15d
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#pragma once #include "Util/G3DCore.h" /* see http://web.media.mit.edu/~wad/color/palette.html This is an optimal 16 color palette Black RGB: 0, 0, 0 Dk. Gray RGB: 87, 87, 87 Red RGB: 173, 35, 35 Blue RGB: 42, 75, 215 Green RGB: 29, 105, 20 Brown RGB: 129, 74, 25 Purple RGB: 129, 38, 192 Lt. Gray RGB: 160, 160, 160 Lt. Green RGB: 129, 197, 122 Lt. Blue RGB: 157, 175, 255 Cyan RGB: 41, 208, 208 Orange RGB: 255, 146, 51 Yellow RGB: 255, 238, 51 Tan RGB: 233, 222, 187 Pink RGB: 255, 205, 243 White RGB: 255, 255, 255 */ namespace RBX { class Color { private: G3D::Color3 rgb; Color() {} Color(unsigned char r, unsigned char g, unsigned char b) : rgb(static_cast<float>(r)/255.0f, static_cast<float>(g)/255.0f, static_cast<float>(b)/255.0f) {} const G3D::Color3& color3() {return rgb;} public: static const G3D::Color3& getColorByIndex(int i); inline static const G3D::Color3& black() {return getColorByIndex(0);} inline static const G3D::Color3& darkGray() {return getColorByIndex(1);} inline static const G3D::Color3& red() {return getColorByIndex(2);} inline static const G3D::Color3& blue() {return getColorByIndex(3);} inline static const G3D::Color3& green() {return getColorByIndex(4);} inline static const G3D::Color3& brown() {return getColorByIndex(5);} inline static const G3D::Color3& purple() {return getColorByIndex(6);} inline static const G3D::Color3& lightGray() {return getColorByIndex(7);} inline static const G3D::Color3& lightGreen() {return getColorByIndex(8);} inline static const G3D::Color3& lightBlue() {return getColorByIndex(9);} inline static const G3D::Color3& cyan() {return getColorByIndex(10);} inline static const G3D::Color3& orange() {return getColorByIndex(11);} inline static const G3D::Color3& yellow() {return getColorByIndex(12);} inline static const G3D::Color3& tan() {return getColorByIndex(13);} inline static const G3D::Color3& pink() {return getColorByIndex(14);} inline static const G3D::Color3& white() {return getColorByIndex(15);} static const G3D::Color3& colorFromIndex8(int index); static const G3D::Color3 colorFromInt(unsigned int i); static const G3D::Color3 colorFromString(const std::string& s); static const G3D::Color3 colorFromPointer(void* pointer); static const G3D::Color3 colorFromTemperature(float temperature); // 0.0 = cold, 1.0 = hot static const G3D::Color3 colorFromError(double value); // 0.0 == not important, 10.0 == very important; }; }