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src/main/java/com/hbm/render/tileentity/RenderElectrolyser.java
65 строк
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Bob
suffering builds character
05 авг 2023, 17:33
05 авг 2023, 17:33
ef44b79
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package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.BlockDummyable; import com.hbm.blocks.ModBlocks; import com.hbm.main.ResourceManager; import com.hbm.render.item.ItemRenderBase; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.Item; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.client.IItemRenderer; public class RenderElectrolyser extends TileEntitySpecialRenderer implements IItemRendererProvider { @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float interp) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); switch(te.getBlockMetadata() - BlockDummyable.offset) { case 4: GL11.glRotatef(90, 0F, 1F, 0F); break; case 3: GL11.glRotatef(180, 0F, 1F, 0F); break; case 5: GL11.glRotatef(270, 0F, 1F, 0F); break; case 2: GL11.glRotatef(0, 0F, 1F, 0F); break; } GL11.glRotated(180, 0, 1, 0); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.electrolyser_tex); ResourceManager.electrolyser.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); GL11.glPopMatrix(); } @Override public Item getItemForRenderer() { return Item.getItemFromBlock(ModBlocks.machine_electrolyser); } @Override public IItemRenderer getRenderer() { return new ItemRenderBase( ) { public void renderInventory() { GL11.glTranslated(-1, -1, 0); GL11.glScaled(2.5, 2.5, 2.5); } public void renderCommon() { GL11.glScaled(0.5, 0.5, 0.5); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.electrolyser_tex); ResourceManager.electrolyser.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); } }; } }