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src/main/java/com/hbm/render/model/ModelSatelliteReceiver.java
110 строк
4 KB
ItsMakar
Refactor models, fix ModelArmorBase compatibility with SkinPort and Galacticraft
01 апр 2025, 13:06
01 апр 2025, 13:06
bfede6d
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// Date: 04.10.2015 22:20:45 // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package com.hbm.render.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelSatelliteReceiver extends ModelBase { ModelRenderer Shape1; ModelRenderer Shape2; ModelRenderer Shape3; ModelRenderer Shape4; ModelRenderer Shape5; ModelRenderer Shape6; ModelRenderer Shape7; ModelRenderer Shape8; ModelRenderer Shape9; public ModelSatelliteReceiver() { this.textureWidth = 64; this.textureHeight = 64; this.Shape1 = new ModelRenderer(this, 0, 0); this.Shape1.addBox(0F, 0F, 0F, 12, 16, 12); this.Shape1.setRotationPoint(-6F, 8F, -6F); this.Shape1.setTextureSize(64, 64); this.Shape1.mirror = true; setRotation(this.Shape1, 0F, 0F, 0F); this.Shape2 = new ModelRenderer(this, 10, 28); this.Shape2.addBox(3F, 9F, -8F, 8, 8, 2); this.Shape2.setRotationPoint(-3F, 6F, 0F); this.Shape2.setTextureSize(64, 64); this.Shape2.mirror = true; setRotation(this.Shape2, -0.2617994F, -0.4363323F, 0F); this.Shape3 = new ModelRenderer(this, 0, 39); this.Shape3.addBox(3F, 7F, -10F, 8, 2, 3); this.Shape3.setRotationPoint(-3F, 6F, 0F); this.Shape3.setTextureSize(64, 64); this.Shape3.mirror = true; setRotation(this.Shape3, -0.2617994F, -0.4363323F, 0F); this.Shape4 = new ModelRenderer(this, 0, 28); this.Shape4.addBox(1F, 9F, -10F, 2, 8, 3); this.Shape4.setRotationPoint(-3F, 6F, 0F); this.Shape4.setTextureSize(64, 64); this.Shape4.mirror = true; setRotation(this.Shape4, -0.2617994F, -0.4363323F, 0F); this.Shape5 = new ModelRenderer(this, 0, 28); this.Shape5.addBox(11F, 9F, -10F, 2, 8, 3); this.Shape5.setRotationPoint(-3F, 6F, 0F); this.Shape5.setTextureSize(64, 64); this.Shape5.mirror = true; setRotation(this.Shape5, -0.2617994F, -0.4363323F, 0F); this.Shape6 = new ModelRenderer(this, 0, 39); this.Shape6.addBox(3F, 17F, -10F, 8, 2, 3); this.Shape6.setRotationPoint(-3F, 6F, 0F); this.Shape6.setTextureSize(64, 64); this.Shape6.mirror = true; setRotation(this.Shape6, -0.2617994F, -0.4363323F, 0F); this.Shape7 = new ModelRenderer(this, 0, 44); this.Shape7.addBox(6F, 12F, -11F, 2, 2, 3); this.Shape7.setRotationPoint(-3F, 6F, 0F); this.Shape7.setTextureSize(64, 64); this.Shape7.mirror = true; setRotation(this.Shape7, -0.2617994F, -0.4363323F, 0F); this.Shape8 = new ModelRenderer(this, 0, 49); this.Shape8.addBox(6.5F, 12.5F, -14F, 1, 1, 3); this.Shape8.setRotationPoint(-3F, 6F, 0F); this.Shape8.setTextureSize(64, 64); this.Shape8.mirror = true; setRotation(this.Shape8, -0.2617994F, -0.4363323F, 0F); this.Shape9 = new ModelRenderer(this, 0, 53); this.Shape9.addBox(6F, 12F, -16F, 2, 2, 2); this.Shape9.setRotationPoint(-3F, 6F, 0F); this.Shape9.setTextureSize(64, 64); this.Shape9.mirror = true; setRotation(this.Shape9, -0.2617994F, -0.4363323F, 0F); } @Override public void render(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor) { this.renderModel(scaleFactor); } public void renderModel(float scaleFactor) { this.Shape1.render(scaleFactor); this.Shape2.render(scaleFactor); this.Shape3.render(scaleFactor); this.Shape4.render(scaleFactor); this.Shape5.render(scaleFactor); this.Shape6.render(scaleFactor); this.Shape7.render(scaleFactor); this.Shape8.render(scaleFactor); this.Shape9.render(scaleFactor); } private static void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }