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src/main/java/com/hbm/render/model/ModelJetPack.java
169 строк
6 KB
ItsMakar
Refactor models, fix ModelArmorBase compatibility with SkinPort and Galacticraft
01 апр 2025, 13:06
01 апр 2025, 13:06
bfede6d
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// Date: 29.01.2018 23:31:37 // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package com.hbm.render.model; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.item.ItemStack; public class ModelJetPack extends ModelBiped { ModelRenderer Tank1; ModelRenderer Tank2; ModelRenderer Tip1; ModelRenderer Tip2; ModelRenderer Duct1; ModelRenderer Duct2; ModelRenderer Thruster1; ModelRenderer Thruster2; ModelRenderer Pack; ModelRenderer JetPack; public ModelJetPack() { this.textureWidth = 32; this.textureHeight = 32; float x = 0F; float y = 0F; float z = -2F; this.JetPack = new ModelRenderer(this, 0, 0); this.JetPack.setRotationPoint(x, y, z); this.Pack = new ModelRenderer(this, 12, 10); this.Pack.addBox(0F, 0F, 0F, 4, 6, 1); this.Pack.setRotationPoint(-2F, 3F, 0F); this.Pack.setTextureSize(32, 32); this.Pack.mirror = true; convertToChild(this.JetPack, this.Pack); setRotation(this.Pack, 0F, 0F, 0F); this.Tank1 = new ModelRenderer(this, 0, 0); this.Tank1.addBox(0F, 0F, 0F, 3, 8, 3); this.Tank1.setRotationPoint(0.5F, 2F, 0.5F); this.Tank1.setTextureSize(32, 32); this.Tank1.mirror = true; setRotation(this.Tank1, 0F, 0F, 0F); convertToChild(this.JetPack, this.Tank1); this.Tank2 = new ModelRenderer(this, 0, 11); this.Tank2.addBox(0F, 0F, 0F, 3, 8, 3); this.Tank2.setRotationPoint(-3.5F, 2F, 0.5F); this.Tank2.setTextureSize(32, 32); this.Tank2.mirror = true; setRotation(this.Tank2, 0F, 0F, 0F); convertToChild(this.JetPack, this.Tank2); this.Tip1 = new ModelRenderer(this, 0, 22); this.Tip1.addBox(0F, 0F, 0F, 2, 1, 2); this.Tip1.setRotationPoint(1F, 1F, 1F); this.Tip1.setTextureSize(32, 32); this.Tip1.mirror = true; setRotation(this.Tip1, 0F, 0F, 0F); convertToChild(this.JetPack, this.Tip1); this.Tip2 = new ModelRenderer(this, 0, 25); this.Tip2.addBox(0F, 0F, 0F, 2, 1, 2); this.Tip2.setRotationPoint(-3F, 1F, 1F); this.Tip2.setTextureSize(32, 32); this.Tip2.mirror = true; setRotation(this.Tip2, 0F, 0F, 0F); convertToChild(this.JetPack, this.Tip2); this.Duct1 = new ModelRenderer(this, 8, 22); this.Duct1.addBox(0F, 0F, 0F, 2, 1, 2); this.Duct1.setRotationPoint(1F, 9.5F, 1F); this.Duct1.setTextureSize(32, 32); this.Duct1.mirror = true; setRotation(this.Duct1, 0F, 0F, 0F); convertToChild(this.JetPack, this.Duct1); this.Duct2 = new ModelRenderer(this, 8, 25); this.Duct2.addBox(0F, 0F, 0F, 2, 1, 2); this.Duct2.setRotationPoint(-3F, 9.5F, 1F); this.Duct2.setTextureSize(32, 32); this.Duct2.mirror = true; setRotation(this.Duct2, 0F, 0F, 0F); convertToChild(this.JetPack, this.Duct2); this.Thruster1 = new ModelRenderer(this, 12, 0); this.Thruster1.addBox(0F, 0F, 0F, 3, 2, 3); this.Thruster1.setRotationPoint(0.5F, 10.5F, 0.5F); this.Thruster1.setTextureSize(32, 32); this.Thruster1.mirror = true; setRotation(this.Thruster1, 0F, 0F, 0F); convertToChild(this.JetPack, this.Thruster1); this.Thruster2 = new ModelRenderer(this, 12, 5); this.Thruster2.addBox(0F, 0F, 0F, 3, 2, 3); this.Thruster2.setRotationPoint(-3.5F, 10.5F, 0.5F); this.Thruster2.setTextureSize(32, 32); this.Thruster2.mirror = true; setRotation(this.Thruster2, 0F, 0F, 0F); convertToChild(this.JetPack, this.Thruster2); } @Override public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entity) { if (entity instanceof EntityPlayer) { EntityPlayer player = (EntityPlayer) entity; this.isSneak = player.isSneaking(); ItemStack itemstack = player.inventory.getCurrentItem(); this.heldItemRight = itemstack != null ? 1 : 0; if (itemstack != null && player.getItemInUseCount() > 0) { EnumAction enumaction = itemstack.getItemUseAction(); if (enumaction == EnumAction.block) { this.heldItemRight = 3; } else if (enumaction == EnumAction.bow) { this.aimedBow = true; } } } super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entity); this.JetPack.rotationPointX = this.bipedBody.rotationPointX; this.JetPack.rotationPointY = this.bipedBody.rotationPointY; this.JetPack.rotationPointZ = this.bipedBody.rotationPointZ; this.JetPack.rotateAngleX = this.bipedBody.rotateAngleX; this.JetPack.rotateAngleY = this.bipedBody.rotateAngleY; this.JetPack.rotateAngleZ = this.bipedBody.rotateAngleZ; } @Override public void render(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor) { //super.render(entity, f, f1, f2, f3, f4, f5); this.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entity); /*Tank1.render(f5); Tank2.render(f5); Tip1.render(f5); Tip2.render(f5); Duct1.render(f5); Duct2.render(f5); Thruster1.render(f5); Thruster2.render(f5);*/ this.JetPack.render(scaleFactor); } protected static void convertToChild(ModelRenderer parent, ModelRenderer child) { child.rotationPointX -= parent.rotationPointX; child.rotationPointY -= parent.rotationPointY; child.rotationPointZ -= parent.rotationPointZ; child.rotateAngleX -= parent.rotateAngleX; child.rotateAngleY -= parent.rotateAngleY; child.rotateAngleZ -= parent.rotateAngleZ; parent.addChild(child); } private static void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }