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src/main/java/com/hbm/render/model/ModelCrab.java
180 строк
8 KB
ItsMakar
Refactor models, fix ModelArmorBase compatibility with SkinPort and Galacticraft
01 апр 2025, 13:06
01 апр 2025, 13:06
bfede6d
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//This File was created with the Minecraft-SMP Modelling Toolbox 2.3.0.0 // Copyright (C) 2017 Minecraft-SMP.de // This file is for Flan's Flying Mod Version 4.0.x+ // Model: Crab // Model Creator: // Created on:07.06.2017 - 08:57:57 // Last changed on: 07.06.2017 - 08:57:57 package com.hbm.render.model; import org.lwjgl.opengl.GL11; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; import net.minecraft.util.MathHelper; public class ModelCrab extends ModelBase { public ModelRenderer[] crabModel; public ModelCrab() { this.textureWidth = 64; this.textureHeight = 32; this.crabModel = new ModelRenderer[20]; this.crabModel[0] = new ModelRenderer(this, 1, 1); // Box 1 this.crabModel[1] = new ModelRenderer(this, 17, 1); // Box 2 this.crabModel[2] = new ModelRenderer(this, 33, 1); // Box 3 this.crabModel[3] = new ModelRenderer(this, 49, 1); // Box 4 this.crabModel[4] = new ModelRenderer(this, 1, 9); // Box 5 this.crabModel[5] = new ModelRenderer(this, 25, 9); // Box 6 this.crabModel[6] = new ModelRenderer(this, 41, 9); // Box 7 this.crabModel[7] = new ModelRenderer(this, 1, 17); // Box 8 this.crabModel[8] = new ModelRenderer(this, 17, 17); // Box 9 this.crabModel[9] = new ModelRenderer(this, 57, 9); // Box 10 this.crabModel[10] = new ModelRenderer(this, 33, 17); // Box 11 this.crabModel[11] = new ModelRenderer(this, 41, 17); // Box 12 this.crabModel[12] = new ModelRenderer(this, 49, 17); // Box 13 this.crabModel[13] = new ModelRenderer(this, 17, 1); // Box 14 this.crabModel[14] = new ModelRenderer(this, 33, 9); // Box 15 this.crabModel[15] = new ModelRenderer(this, 49, 9); // Box 16 this.crabModel[16] = new ModelRenderer(this, 9, 17); // Box 17 this.crabModel[17] = new ModelRenderer(this, 1, 25); // Box 18 this.crabModel[18] = new ModelRenderer(this, 17, 25); // Box 19 this.crabModel[19] = new ModelRenderer(this, 33, 25); // Box 20 this.crabModel[0].addBox(0F, 0F, 0F, 4, 1, 4, 0F); // Box 1 this.crabModel[0].setRotationPoint(-2F, -3F, -2F); this.crabModel[1].addBox(0F, 0F, 0F, 4, 1, 6, 0F); // Box 2 this.crabModel[1].setRotationPoint(-2F, -4F, -3F); this.crabModel[2].addBox(0F, 0F, 0F, 3, 1, 3, 0F); // Box 3 this.crabModel[2].setRotationPoint(-1.5F, -5F, -1.5F); this.crabModel[3].addBox(0F, 0F, 0F, 4, 1, 2, 0F); // Box 4 this.crabModel[3].setRotationPoint(-2F, -4.5F, -1F); this.crabModel[4].addBox(0F, 0F, 0F, 6, 1, 4, 0F); // Box 5 this.crabModel[4].setRotationPoint(-3F, -4F, -2F); this.crabModel[5].addBox(-0.5F, 0F, 2F, 1, 1, 3, 0F); // Leg 6 this.crabModel[5].setRotationPoint(0F, -3F, 0F); this.crabModel[5].rotateAngleX = -0.17453293F; this.crabModel[5].rotateAngleY = 0.78539816F; this.crabModel[10].addBox(-0.5F, 1F, 4F, 1, 3, 1, 0F); // Foot 11 this.crabModel[10].setRotationPoint(0F, -3F, 0F); this.crabModel[10].rotateAngleX = 0.17453293F; this.crabModel[10].rotateAngleY = 0.78539816F; this.crabModel[6].addBox(-0.5F, 0F, 2F, 1, 1, 3, 0F); // Leg 7 this.crabModel[6].setRotationPoint(0F, -3F, 0F); this.crabModel[6].rotateAngleX = -0.17453293F; this.crabModel[6].rotateAngleY = -0.78539816F; this.crabModel[9].addBox(-0.5F, 1F, 4F, 1, 3, 1, 0F); // Foot 10 this.crabModel[9].setRotationPoint(0F, -3F, 0F); this.crabModel[9].rotateAngleX = 0.17453293F; this.crabModel[9].rotateAngleY = -0.78539816F; this.crabModel[7].addBox(-0.5F, 0F, 2F, 1, 1, 3, 0F); // Leg 8 this.crabModel[7].setRotationPoint(0F, -3F, 0F); this.crabModel[7].rotateAngleX = -0.17453293F; this.crabModel[7].rotateAngleY = -2.35619449F; this.crabModel[11].addBox(-0.5F, 1F, 4F, 1, 3, 1, 0F); // Foot 12 this.crabModel[11].setRotationPoint(0F, -3F, 0F); this.crabModel[11].rotateAngleX = 0.17453293F; this.crabModel[11].rotateAngleY = -2.35619449F; this.crabModel[8].addBox(-0.5F, 0F, 2F, 1, 1, 3, 0F); // Leg 9 this.crabModel[8].setRotationPoint(0F, -3F, 0F); this.crabModel[8].rotateAngleX = -0.17453293F; this.crabModel[8].rotateAngleY = 2.35619449F; this.crabModel[12].addBox(-0.5F, 1F, 4F, 1, 3, 1, 0F); // Foot 13 this.crabModel[12].setRotationPoint(0F, -3F, 0F); this.crabModel[12].rotateAngleX = 0.17453293F; this.crabModel[12].rotateAngleY = 2.35619449F; this.crabModel[13].addBox(-0.5F, 0F, 1.5F, 1, 1, 1, 0F); // Fang 14 this.crabModel[13].setRotationPoint(0F, -3F, 0F); this.crabModel[13].rotateAngleX = -0.43633231F; this.crabModel[13].rotateAngleY = -0.6981317F; this.crabModel[14].addBox(-0.5F, 0F, 1.5F, 1, 1, 1, 0F); // Fang 15 this.crabModel[14].setRotationPoint(0F, -3F, 0F); this.crabModel[14].rotateAngleX = -0.43633231F; this.crabModel[14].rotateAngleY = 0.87266463F; this.crabModel[15].addBox(-0.5F, 0F, 1.5F, 1, 1, 1, 0F); // Fang 16 this.crabModel[15].setRotationPoint(0F, -3F, 0F); this.crabModel[15].rotateAngleX = -0.43633231F; this.crabModel[15].rotateAngleY = -2.26892803F; this.crabModel[16].addBox(-0.5F, 0F, 1.5F, 1, 1, 1, 0F); // Fang 17 this.crabModel[16].setRotationPoint(0F, -3F, 0F); this.crabModel[16].rotateAngleX = -0.43633231F; this.crabModel[16].rotateAngleY = 2.44346095F; this.crabModel[17].addBox(0F, 0F, 0F, 2, 1, 4, 0F); // Box 18 this.crabModel[17].setRotationPoint(-1F, -4.5F, -2F); this.crabModel[18].addBox(0F, 0F, 0F, 5, 1, 3, 0F); // Box 19 this.crabModel[18].setRotationPoint(-2.5F, -3.5F, -1.5F); this.crabModel[19].addBox(0F, 0F, 0F, 3, 1, 5, 0F); // Box 20 this.crabModel[19].setRotationPoint(-1.5F, -3.5F, -2.5F); for (int i = 0; i < 20; i++) { this.crabModel[i].setTextureSize(this.textureWidth, this.textureHeight); this.crabModel[i].mirror = true; } } @Override public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entity) { this.crabModel[10].rotateAngleY = 0.78539816F; this.crabModel[9].rotateAngleY = -0.78539816F; this.crabModel[11].rotateAngleY = -2.35619449F; this.crabModel[12].rotateAngleY = 2.35619449F; this.crabModel[5].rotateAngleY = this.crabModel[10].rotateAngleY; this.crabModel[6].rotateAngleY = this.crabModel[9].rotateAngleY; this.crabModel[7].rotateAngleY = this.crabModel[11].rotateAngleY; this.crabModel[8].rotateAngleY = this.crabModel[12].rotateAngleY; float f9 = (-(MathHelper.cos(limbSwing * 0.6662F * 2.0F + 0.0F) * 0.4F) * limbSwingAmount) * 1.5F; //float f10 = -(MathHelper.cos(f * 0.6662F * 2.0F + (float) Math.PI) * 0.4F) * f1; //float f11 = -(MathHelper.cos(f * 0.6662F * 2.0F + ((float) Math.PI / 2F)) * 0.4F) * f1; //float f12 = -(MathHelper.cos(f * 0.6662F * 2.0F + ((float) Math.PI * 3F / 2F)) * 0.4F) * f1; //float f13 = Math.abs(MathHelper.sin(f * 0.6662F + 0.0F) * 0.4F) * f1; //float f14 = Math.abs(MathHelper.sin(f * 0.6662F + (float) Math.PI) * 0.4F) * f1; //float f15 = Math.abs(MathHelper.sin(f * 0.6662F + ((float) Math.PI / 2F)) * 0.4F) * f1; //float f16 = Math.abs(MathHelper.sin(f * 0.6662F + ((float) Math.PI * 3F / 2F)) * 0.4F) * f1; this.crabModel[10].rotateAngleY += f9; this.crabModel[9].rotateAngleY -= f9; this.crabModel[11].rotateAngleY -= f9; this.crabModel[12].rotateAngleY += f9; this.crabModel[5].rotateAngleY = this.crabModel[10].rotateAngleY; this.crabModel[6].rotateAngleY = this.crabModel[9].rotateAngleY; this.crabModel[7].rotateAngleY = this.crabModel[11].rotateAngleY; this.crabModel[8].rotateAngleY = this.crabModel[12].rotateAngleY; } @Override public void render(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor) { this.renderAll(scaleFactor); } public void renderAll(float scaleFactor) { GL11.glPushMatrix(); GL11.glTranslatef(0, 1.5F, 0); GL11.glRotatef(-90, 0, 1, 0); for (int i = 0; i < 20; i++) { this.crabModel[i].render(scaleFactor); } GL11.glPopMatrix(); } }