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src/main/java/com/hbm/inventory/gui/GUILiquefactor.java
61 строка
2 KB
Boblet
re-did mini nuke code, cleaned up unused imports
02 мар 2023, 11:54
02 мар 2023, 11:54
c775bb7
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package com.hbm.inventory.gui; import org.lwjgl.opengl.GL11; import com.hbm.inventory.container.ContainerLiquefactor; import com.hbm.lib.RefStrings; import com.hbm.tileentity.machine.oil.TileEntityMachineLiquefactor; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; public class GUILiquefactor extends GuiInfoContainer { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/processing/gui_liquefactor.png"); private TileEntityMachineLiquefactor liquefactor; public GUILiquefactor(InventoryPlayer invPlayer, TileEntityMachineLiquefactor tedf) { super(new ContainerLiquefactor(invPlayer, tedf)); liquefactor = tedf; this.xSize = 176; this.ySize = 204; } @Override public void drawScreen(int mouseX, int mouseY, float f) { super.drawScreen(mouseX, mouseY, f); liquefactor.tank.renderTankInfo(this, mouseX, mouseY, guiLeft + 71, guiTop + 36, 16, 52); this.drawElectricityInfo(this, mouseX, mouseY, guiLeft + 134, guiTop + 18, 16, 52, liquefactor.power, liquefactor.maxPower); } @Override protected void drawGuiContainerForegroundLayer(int i, int j) { String name = this.liquefactor.hasCustomInventoryName() ? this.liquefactor.getInventoryName() : I18n.format(this.liquefactor.getInventoryName()); this.fontRendererObj.drawString(name, 70 - this.fontRendererObj.getStringWidth(name) / 2, 6, 0xC7C1A3); this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); int i = (int)(liquefactor.getPower() * 52 / liquefactor.getMaxPower()); drawTexturedModalRect(guiLeft + 134, guiTop + 70 - i, 176, 52 - i, 16, i); int j = liquefactor.progress * 42 / liquefactor.processTime; drawTexturedModalRect(guiLeft + 42, guiTop + 17, 192, 0, j, 35); if(i > 0) drawTexturedModalRect(guiLeft + 138, guiTop + 4, 176, 52, 9, 12); liquefactor.tank.renderTank(guiLeft + 71, guiTop + 88, this.zLevel, 16, 52); } }