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Belyash5
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master
src/main/java/com/hbm/entity/projectile/EntityBeamVortex.java
54 строки
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Bob
some cyclotron texturework, guns
06 сен 2020, 21:56
06 сен 2020, 21:56
ee81559
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package com.hbm.entity.projectile; import java.util.List; import com.hbm.lib.Library; import com.hbm.lib.ModDamageSource; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; public class EntityBeamVortex extends EntityBeamBase { public EntityBeamVortex(World world) { super(world); } public EntityBeamVortex(World world, EntityPlayer player) { super(world, player); } @Override public void onUpdate() { if(this.ticksExisted > 10) this.setDead(); if(this.ticksExisted > 1) return; int range = 100; EntityPlayer player = worldObj.getPlayerEntityByName(this.dataWatcher.getWatchableObjectString(20)); if(player != null) { MovingObjectPosition pos = Library.rayTrace(player, range, 1, false, true, false); if(pos == null) return; worldObj.spawnParticle("cloud", pos.hitVec.xCoord, pos.hitVec.yCoord, pos.hitVec.zCoord, 0, 0, 0); worldObj.playSound(pos.hitVec.xCoord, pos.hitVec.yCoord, pos.hitVec.zCoord, "random.fizz", 1, 1, true); List<Entity> list = worldObj.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(pos.hitVec.xCoord - 1, pos.hitVec.yCoord - 1, pos.hitVec.zCoord - 1, pos.hitVec.xCoord + 1, pos.hitVec.yCoord + 1, pos.hitVec.zCoord + 1)); for(Entity e : list) e.attackEntityFrom(ModDamageSource.radiation, 5); } } }