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Belyash5
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src/main/java/com/hbm/blocks/generic/BlockBarrier.java
153 строки
7 KB
Bob
comical amounts of explosives
06 май 2025, 22:55
06 май 2025, 22:55
58166fd
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package com.hbm.blocks.generic; import java.util.ArrayList; import java.util.List; import org.lwjgl.opengl.GL11; import com.hbm.lib.Library; import com.hbm.render.block.ISBRHUniversal; import com.hbm.render.util.RenderBlocksNT; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockBarrier extends Block implements ISBRHUniversal { public BlockBarrier(Material mat) { super(mat); } @Override public int getRenderType() { return renderID; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) { if(world.getBlockMetadata(x, y, z) != 0) return; int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; if(i == 0) world.setBlockMetadataWithNotify(x, y, z, 2, 2); if(i == 1) world.setBlockMetadataWithNotify(x, y, z, 5, 2); if(i == 2) world.setBlockMetadataWithNotify(x, y, z, 3, 2); if(i == 3) world.setBlockMetadataWithNotify(x, y, z, 4, 2); } @Override public int onBlockPlaced(World world, int x, int y, int z, int side, float fX, float fY, float fZ, int meta) { return side >= 2 && side <= 5 ? side : meta; } @Override public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) { int meta = world.getBlockMetadata(x, y, z); setBlockBounds(0, 0, 0, 1, 1, 1); if(meta == Library.POS_X.ordinal()) setBlockBounds(0, 0, 0, 0.125F, 1, 1); if(meta == Library.POS_Z.ordinal()) setBlockBounds(0, 0, 0, 1, 1, 0.125F); if(meta == Library.NEG_X.ordinal()) setBlockBounds(0.875F, 0, 0, 1, 1, 1); if(meta == Library.NEG_Z.ordinal()) setBlockBounds(0, 0, 0.875F, 1, 1, 1); } @Override public void addCollisionBoxesToList(World world, int x, int y, int z, AxisAlignedBB aabb, List list, Entity collider) { int meta = world.getBlockMetadata(x, y, z); List<AxisAlignedBB> bbs = new ArrayList(); Block nx = world.getBlock(x - 1, y, z); Block px = world.getBlock(x + 1, y, z); Block nz = world.getBlock(x, y, z - 1); Block pz = world.getBlock(x, y, z + 1); if(nx.isOpaqueCube() || nx.isNormalCube() || meta == Library.POS_X.ordinal()) bbs.add(AxisAlignedBB.getBoundingBox(x, y, z, x + 0.125, y + 1, z + 1)); if(nz.isOpaqueCube() || nz.isNormalCube() || meta == Library.POS_Z.ordinal()) bbs.add(AxisAlignedBB.getBoundingBox(x, y, z, x + 1, y + 1, z + 0.125)); if(px.isOpaqueCube() || px.isNormalCube() || meta == Library.NEG_X.ordinal()) bbs.add(AxisAlignedBB.getBoundingBox(x + 0.875, y, z, x + 1, y + 1, z + 1)); if(pz.isOpaqueCube() || pz.isNormalCube() || meta == Library.NEG_Z.ordinal()) bbs.add(AxisAlignedBB.getBoundingBox(x, y, z + 0.875, x + 1, y + 1, z + 1)); for(AxisAlignedBB bb : bbs) { if(aabb.intersectsWith(bb)) { list.add(bb); } } } @Override @SideOnly(Side.CLIENT) public boolean shouldSideBeRendered(IBlockAccess world, int x, int y, int z, int side) { return true; } @Override public void renderInventoryBlock(Block block, int meta, int modelId, Object renderBlocks) { GL11.glPushMatrix(); RenderBlocks renderer = (RenderBlocks) renderBlocks; GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); renderer.setRenderBounds(0.4375, 0D, 0.4375D, 0.5625D, 1D, 0.5625D); RenderBlocksNT.renderStandardInventoryBlock(block, meta, renderer); renderer.setRenderBounds(0.5D, 0.0625D, 0D, 0.5625D, 0.4725, 1D); RenderBlocksNT.renderStandardInventoryBlock(block, meta, renderer); renderer.setRenderBounds(0.5D, 0.5625D, 0D, 0.5625D, 0.9375, 1D); RenderBlocksNT.renderStandardInventoryBlock(block, meta, renderer); GL11.glPopMatrix(); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, Object renderBlocks) { RenderBlocksNT renderer = RenderBlocksNT.INSTANCE.setWorld(world); Tessellator tessellator = Tessellator.instance; tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z)); tessellator.setColorOpaque_F(1, 1, 1); int meta = world.getBlockMetadata(x, y, z); Block nx = world.getBlock(x - 1, y, z); Block px = world.getBlock(x + 1, y, z); Block nz = world.getBlock(x, y, z - 1); Block pz = world.getBlock(x, y, z + 1); boolean negX = nx.isOpaqueCube() || nx.isNormalCube() || meta == Library.POS_X.ordinal(); boolean negZ = nz.isOpaqueCube() || nz.isNormalCube() || meta == Library.POS_Z.ordinal(); boolean posX = px.isOpaqueCube() || px.isNormalCube() || meta == Library.NEG_X.ordinal(); boolean posZ = pz.isOpaqueCube() || pz.isNormalCube() || meta == Library.NEG_Z.ordinal(); if(negX) { renderer.setRenderBounds(0D, 0D, 0.4375D, 0.125D, 1D, 0.5625D); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0D, 0.0625D, negZ ? 0.125D : 0D, 0.0625D, 0.4375D, posZ ? 0.875D : 1D); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0D, 0.5625D, negZ ? 0.125D : 0D, 0.0625D, 0.9375D, posZ ? 0.875D : 1D); renderer.renderStandardBlock(block, x, y, z); } if(negZ) { renderer.setRenderBounds(0.4375D, 0D, 0D, 0.5625D, 1D, 0.125D); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(negX ? 0.125D : 0D, 0.0625D, 0D, posX ? 0.875D : 1D, 0.4375D, 0.0625D); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(negX ? 0.125D : 0D, 0.5625D, 0D, posX ? 0.875D : 1D, 0.9375D, 0.0625D); renderer.renderStandardBlock(block, x, y, z); } if(posX) { renderer.setRenderBounds(0.875D, 0D, 0.4375D, 1D, 1D, 0.5625D); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0.9375D, 0.0625D, negZ ? 0.125D : 0D, 1D, 0.4375D, posZ ? 0.875D : 1D); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0.9375D, 0.5625D, negZ ? 0.125D : 0D, 1D, 0.9375D, posZ ? 0.875D : 1D); renderer.renderStandardBlock(block, x, y, z); } if(posZ) { renderer.setRenderBounds(0.4375D, 0D, 0.875D, 0.5625D, 1D, 1D); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(negX ? 0.125D : 0D, 0.0625D, 0.9375D, posX ? 0.875D : 1D, 0.4375D, 1D); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(negX ? 0.125D : 0D, 0.5625D, 0.9375D, posX ? 0.875D : 1D, 0.9375D, 1D); renderer.renderStandardBlock(block, x, y, z); } return true; } }