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src/main/java/api/hbm/block/ICrucibleAcceptor.java
25 строк
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Boblet
improved pouring code, crucible util class
27 сен 2022, 17:51
27 сен 2022, 17:51
462be27
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package api.hbm.block; import com.hbm.inventory.material.Mats.MaterialStack; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public interface ICrucibleAcceptor { /* * Pouring: The metal leaves the channel/crucible and usually (but not always) falls down. The additional double coords give a more precise impact location. * Also useful for entities like large crucibles since they are filled from the top. */ //public boolean canAcceptPour(World world, int x, int y, int z, double dX, double dY, double dZ, ForgeDirection side, MaterialStack stack); public boolean canAcceptPartialPour(World world, int x, int y, int z, double dX, double dY, double dZ, ForgeDirection side, MaterialStack stack); public MaterialStack pour(World world, int x, int y, int z, double dX, double dY, double dZ, ForgeDirection side, MaterialStack stack); /* * Flowing: The "safe" transfer of metal using a channel or other means, usually from block to block and usually horizontally (but not necessarily). * May also be used for entities like minecarts that could be loaded from the side. */ //public boolean canAcceptFlow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack); public boolean canAcceptPartialFlow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack); public MaterialStack flow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack); }