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Lab13/fVR.h
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24 янв 2025, 03:56
24 янв 2025, 03:56
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//--------------------------------------------------------------------------- #ifndef fVRH #define fVRH //--------------------------------------------------------------------------- #include <System.Classes.hpp> #include <System.Math.Vectors.hpp> #include <Execute.StereoViewPort.hpp> #include <FMX.Controls.hpp> #include <FMX.Controls3D.hpp> #include <FMX.MaterialSources.hpp> #include <FMX.Objects3D.hpp> #include <FMX.Types.hpp> #include <FMX.Types3D.hpp> #include <FMX.Viewport3D.hpp> //--------------------------------------------------------------------------- class TForm2 : public TForm { __published: // IDE-managed Components Execute::Stereoviewport::TViewport3D *Viewport3D2; TLight *Light1; TDummy *CameraSensor; TDummy *CameraUI; TDummy *DepthPos; TGrid3D *Grid3D1; TDummy *Pivot; TModel3D *Model3D1; TLightMaterialSource *Model3D1Mat01; TPlane *Plane1; TLightMaterialSource *LightMaterialSource1; TCube *Cube1; TCube *Cube2; TLightMaterialSource *Model3D1Mat02; void __fastcall FormCreate(TObject *Sender); void __fastcall FormKeyDown(TObject *Sender, WORD &Key, System::WideChar &KeyChar, TShiftState Shift); private: // User declarations public: // User declarations __fastcall TForm2(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm2 *Form2; //--------------------------------------------------------------------------- #endif